We use capped exponential backoff in several places in the code when handling
failures. The code we've copy-and-pasted all over has a check to see if the
backoff is greater than the limit, but this check happens after the bitshift and
we always increment the number of attempts. This causes an overflow with a
fairly small number of failures (ex. at one place I tested it occurs after only
24 iterations), resulting in a negative backoff which then never recovers. The
backoff becomes a tight loop consuming resources and/or DoS'ing a Nomad RPC
handler or an external API such as Vault. Note this doesn't occur in places
where we cap the number of iterations so the loop breaks (usually to return an
error), so long as the number of iterations is reasonable.
Introduce a helper with a check on the cap before the bitshift to avoid overflow in all
places this can occur.
Fixes: #18199
Co-authored-by: stswidwinski <stan.swidwinski@gmail.com>
There are some refactorings that have to be made in the getter and state
where the api changed in `slices`
* Bump golang.org/x/exp
* Bump golang.org/x/exp in api
* Update job_endpoint_test
* [feedback] unexport sort function
Add structs and fields to support the Nomad Pools Governance Enterprise
feature of controlling node pool access via namespaces.
Nomad Enterprise allows users to specify a default node pool to be used
by jobs that don't specify one. In order to accomplish this, it's
necessary to distinguish between a job that explicitly uses the
`default` node pool and one that did not specify any.
If the `default` node pool is set during job canonicalization it's
impossible to do this, so this commit allows a job to have an empty node
pool value during registration but sets to `default` at the admission
controller mutator.
In order to guarantee state consistency the state store validates that
the job node pool is set and exists before inserting it.
When registering a node with a new node pool in a non-authoritative
region we can't create the node pool because this new pool will not be
replicated to other regions.
This commit modifies the node registration logic to only allow automatic
node pool creation in the authoritative region.
In non-authoritative regions, the client is registered, but the node
pool is not created. The client is kept in the `initialing` status until
its node pool is created in the authoritative region and replicated to
the client's region.
Implementation of the base work for the new node pools feature. It includes a new `NodePool` struct and its corresponding state store table.
Upon start the state store is populated with two built-in node pools that cannot be modified nor deleted:
* `all` is a node pool that always includes all nodes in the cluster.
* `default` is the node pool where nodes that don't specify a node pool in their configuration are placed.
* core: eliminate second index on job_submissions table
This PR refactors the job_submissions state store code to eliminate the
use of a second index formerly used for purging all versions of a given
job. In practice we ended up with duplicate entries on the table. Instead,
use index prefix scanning on the primary index and tidy up any potential
for creating (or removing) duplicates.
* core: pr comments followup
* api: set the job submission during job reversion
This PR fixes a bug where the job submission would always be nil when
a job goes through a reversion to a previous version. Basically we need
to detect when this happens, lookup the submission of the job version
being reverted to, and set that as the submission of the new job being
created.
* e2e: add e2e test for job submissions during reversion
This e2e test ensures a reverted job inherits the job submission
associated with the version of the job being reverted to.
* func: add namespace support for list deployment
* func: add wildcard to namespace filter for deployments
* Update deployment_endpoint.go
* style: use must instead of require or asseert
* style: rename paginator to avoid clash with import
* style: add changelog entry
* fix: add missing parameter for upsert jobs
* api: enable support for setting original source alongside job
This PR adds support for setting job source material along with
the registration of a job.
This includes a new HTTP endpoint and a new RPC endpoint for
making queries for the original source of a job. The
HTTP endpoint is /v1/job/<id>/submission?version=<version> and
the RPC method is Job.GetJobSubmission.
The job source (if submitted, and doing so is always optional), is
stored in the job_submission memdb table, separately from the
actual job. This way we do not incur overhead of reading the large
string field throughout normal job operations.
The server config now includes job_max_source_size for configuring
the maximum size the job source may be, before the server simply
drops the source material. This should help prevent Bad Things from
happening when huge jobs are submitted. If the value is set to 0,
all job source material will be dropped.
* api: avoid writing var content to disk for parsing
* api: move submission validation into RPC layer
* api: return an error if updating a job submission without namespace or job id
* api: be exact about the job index we associate a submission with (modify)
* api: reword api docs scheduling
* api: prune all but the last 6 job submissions
* api: protect against nil job submission in job validation
* api: set max job source size in test server
* api: fixups from pr
The `CSIVolume` struct has references to allocations that are "denormalized"; we
don't store them on the `CSIVolume` struct but hydrate them on read. Tests
detecting potential state store corruptions found two locations where we're not
copying the volume before denormalizing:
* When garbage collecting CSI volume claims.
* When checking if it's safe to force-deregister the volume.
There are no known user-visible problems associated with these bugs but both
have the potential of mutating volume claims outside of a FSM transaction. This
changeset also cleans up state mutations in some CSI tests so as to avoid having
working tests cover up potential future bugs.
When a Nomad client that is running an allocation with
`max_client_disconnect` set misses a heartbeat the Nomad server will
update its status to `disconnected`.
Upon reconnecting, the client will make three main RPC calls:
- `Node.UpdateStatus` is used to set the client status to `ready`.
- `Node.UpdateAlloc` is used to update the client-side information about
allocations, such as their `ClientStatus`, task states etc.
- `Node.Register` is used to upsert the entire node information,
including its status.
These calls are made concurrently and are also running in parallel with
the scheduler. Depending on the order they run the scheduler may end up
with incomplete data when reconciling allocations.
For example, a client disconnects and its replacement allocation cannot
be placed anywhere else, so there's a pending eval waiting for
resources.
When this client comes back the order of events may be:
1. Client calls `Node.UpdateStatus` and is now `ready`.
2. Scheduler reconciles allocations and places the replacement alloc to
the client. The client is now assigned two allocations: the original
alloc that is still `unknown` and the replacement that is `pending`.
3. Client calls `Node.UpdateAlloc` and updates the original alloc to
`running`.
4. Scheduler notices too many allocs and stops the replacement.
This creates unnecessary placements or, in a different order of events,
may leave the job without any allocations running until the whole state
is updated and reconciled.
To avoid problems like this clients must update _all_ of its relevant
information before they can be considered `ready` and available for
scheduling.
To achieve this goal the RPC endpoints mentioned above have been
modified to enforce strict steps for nodes reconnecting:
- `Node.Register` does not set the client status anymore.
- `Node.UpdateStatus` sets the reconnecting client to the `initializing`
status until it successfully calls `Node.UpdateAlloc`.
These changes are done server-side to avoid the need of additional
coordination between clients and servers. Clients are kept oblivious of
these changes and will keep making these calls as they normally would.
The verification of whether allocations have been updates is done by
storing and comparing the Raft index of the last time the client missed
a heartbeat and the last time it updated its allocations.
Upon dequeuing an evaluation workers snapshot their state store at the
eval's wait index or later. This ensures we process an eval at a point
in time after it was created or updated. Processing an eval on an old
snapshot could cause any number of problems such as:
1. Since job registration atomically updates an eval and job in a single
raft entry, scheduling against indexes before that may not have the
eval's job or may have an older version.
2. The older the scheduler's snapshot, the higher the likelihood
something has changed in the cluster state which will cause the plan
applier to reject the scheduler's plan. This could waste work or
even cause eval's to be failed needlessly.
However, the workers run in parallel with a new server pulling the
cluster state from a peer. During this time, which may be many minutes
long, the state store is likely far behind the minimum index required
to process evaluations.
This PR addresses this by adding an additional long backoff period after
an eval is nacked. If the scheduler's indexes catches up within the
additional backoff, it will unblock early to dequeue the next eval.
When the server shuts down we'll get a `context.Canceled` error from the state
store method. We need to bubble this error up so that other callers can detect
it. Handle this case separately when waiting after dequeue so that we can warn
on shutdown instead of throwing an ambiguous error message with just the text
"canceled."
While there may be more precise ways to block scheduling until the
server catches up, this approach adds little risk and covers additional
cases where a server may be temporarily behind due to a spike in load or
a saturated network.
For testing, we make the `raftSyncLimit` into a parameter on the worker's `run` method
so that we can run backoff tests without waiting 30+ seconds. We haven't followed thru
and made all the worker globals into worker parameters, because there isn't much
use outside of testing, but we can consider that in the future.
Co-authored-by: Tim Gross <tgross@hashicorp.com>
* scheduler: create placements for non-register MRD
For multiregion jobs, the scheduler does not create placements on
registration because the deployment must wait for the other regions.
Once of these regions will then trigger the deployment to run.
Currently, this is done in the scheduler by considering any eval for a
multiregion job as "paused" since it's expected that another region will
eventually unpause it.
This becomes a problem where evals not triggered by a job registration
happen, such as on a node update. These types of regional changes do not
have other regions waiting to progress the deployment, and so they were
never resulting in placements.
The fix is to create a deployment at job registration time. This
additional piece of state allows the scheduler to differentiate between
a multiregion change, where there are other regions engaged in the
deployment so no placements are required, from a regional change, where
the scheduler does need to create placements.
This deployment starts in the new "initializing" status to signal to the
scheduler that it needs to compute the initial deployment state. The
multiregion deployment will wait until this deployment state is
persisted and its starts is set to "pending". Without this state
transition it's possible to hit a race condition where the plan applier
and the deployment watcher may step of each other and overwrite their
changes.
* changelog: add entry for #15325
During unusual outage recovery scenarios on large clusters, a backlog of
millions of evaluations can appear. In these cases, the `eval delete` command can
put excessive load on the cluster by listing large sets of evals to extract the
IDs and then sending larges batches of IDs. Although the command's batch size
was carefully tuned, we still need to be JSON deserialize, re-serialize to
MessagePack, send the log entries through raft, and get the FSM applied.
To improve performance of this recovery case, move the batching process into the
RPC handler and the state store. The design here is a little weird, so let's
look a the failed options first:
* A naive solution here would be to just send the filter as the raft request and
let the FSM apply delete the whole set in a single operation. Benchmarking with
1M evals on a 3 node cluster demonstrated this can block the FSM apply for
several minutes, which puts the cluster at risk if there's a leadership
failover (the barrier write can't be made while this apply is in-flight).
* A less naive but still bad solution would be to have the RPC handler filter
and paginate, and then hand a list of IDs to the existing raft log
entry. Benchmarks showed this blocked the FSM apply for 20-30s at a time and
took roughly an hour to complete.
Instead, we're filtering and paginating in the RPC handler to find a page token,
and then passing both the filter and page token in the raft log. The FSM apply
recreates the paginator using the filter and page token to get roughly the same
page of evaluations, which it then deletes. The pagination process is fairly
cheap (only abut 5% of the total FSM apply time), so counter-intuitively this
rework ends up being much faster. A benchmark of 1M evaluations showed this
blocked the FSM apply for 20-30ms at a time (typical for normal operations) and
completes in less than 4 minutes.
Note that, as with the existing design, this delete is not consistent: a new
evaluation inserted "behind" the cursor of the pagination will fail to be
deleted.
When replication of a single key fails, the replication loop breaks early and
therefore keys that fall later in the sorting order will never get
replicated. This is particularly a problem for clusters impacted by the bug that
caused #14981 and that were later upgraded; the keys that were never replicated
can now never be replicated, and so we need to handle them safely.
Included in the replication fix:
* Refactor the replication loop so that each key replicated in a function call
that returns an error, to make the workflow more clear and reduce nesting. Log
the error and continue.
* Improve stability of keyring replication tests. We no longer block leadership
on initializing the keyring, so there's a race condition in the keyring tests
where we can test for the existence of the root key before the keyring has
been initialize. Change this to an "eventually" test.
But these fixes aren't enough to fix#14981 because they'll end up seeing an
error once a second complaining about the missing key, so we also need to fix
keyring GC so the keys can be removed from the state store. Now we'll store the
key ID used to sign a workload identity in the Allocation, and we'll index the
Allocation table on that so we can track whether any live Allocation was signed
with a particular key ID.
The `Eval.Delete` endpoint has a helper that takes a list of jobs and allocs and
determines whether the eval associated with those is safe to delete (based on
their state). Filtering improvements to the `Eval.Delete` endpoint are going to
need this check to run in the state store itself for consistency.
Refactor to push this check down into the state store to keep the eventual diff
for that work reasonable.
The original design for workload identities and ACLs allows for operators to
extend the automatic capabilities of a workload by using a specially-named
policy. This has shown to be potentially unsafe because of naming collisions, so
instead we'll allow operators to explicitly attach a policy to a workload
identity.
This changeset adds workload identity fields to ACL policy objects and threads
that all the way down to the command line. It also a new secondary index to the
ACL policy table on namespace and job so that claim resolution can efficiently
query for related policies.
ACL tokens can now utilize ACL roles in order to provide API
authorization. Each ACL token can be created and linked to an
array of policies as well as an array of ACL role links. The link
can be provided via the role name or ID, but internally, is always
resolved to the ID as this is immutable whereas the name can be
changed by operators.
When resolving an ACL token, the policies linked from an ACL role
are unpacked and combined with the policy array to form the
complete auth set for the token.
The ACL token creation endpoint handles deduplicating ACL role
links as well as ensuring they exist within state.
When reading a token, Nomad will also ensure the ACL role link is
current. This handles ACL roles being deleted from under a token
from a UX standpoint.
When we delete a namespace, we check to ensure that there are no non-terminal
jobs or CSI volume, which also covers evals, allocs, etc. Secure variables are
also namespaces, so extend this check to them as well.
When we delete a namespace, we check to ensure that there are no non-terminal
jobs, which effectively covers evals, allocs, etc. CSI volumes are also
namespaced, so extend this check to cover CSI volumes.
When applying a raft log to expire ACL tokens, we need to use a
timestamp provided by the leader so that the result is deterministic
across servers. Use leader's timestamp from RPC call
Plan rejections occur when the scheduler work and the leader plan
applier disagree on the feasibility of a plan. This may happen for valid
reasons: since Nomad does parallel scheduling, it is expected that
different workers will have a different state when computing placements.
As the final plan reaches the leader plan applier, it may no longer be
valid due to a concurrent scheduling taking up intended resources. In
these situations the plan applier will notify the worker that the plan
was rejected and that they should refresh their state before trying
again.
In some rare and unexpected circumstances it has been observed that
workers will repeatedly submit the same plan, even if they are always
rejected.
While the root cause is still unknown this mitigation has been put in
place. The plan applier will now track the history of plan rejections
per client and include in the plan result a list of node IDs that should
be set as ineligible if the number of rejections in a given time window
crosses a certain threshold. The window size and threshold value can be
adjusted in the server configuration.
To avoid marking several nodes as ineligible at one, the operation is rate
limited to 5 nodes every 30min, with an initial burst of 10 operations.
When the `Full` flag is passed for key rotation, we kick off a core
job to decrypt and re-encrypt all the secure variables so that they
use the new key.
We need to track per-namespace storage usage for secure variables even
in Nomad OSS so that a cluster can be seamlessly upgraded from OSS to
ENT without having to re-calculate quota usage.
Provide a hook in the upsert RPC for enforcement of quotas in
ENT. This will be a no-op in Nomad OSS.
After internal design review, we decided to remove exposing algorithm
choice to the end-user for the initial release. We'll solve nonce
rotation by forcing rotations automatically on key GC (in a core job,
not included in this changeset). Default to AES-256 GCM for the
following criteria:
* faster implementation when hardware acceleration is available
* FIPS compliant
* implementation in pure go
* post-quantum resistance
Also fixed a bug in the decoding from keystore and switched to a
harder-to-misuse encoding method.
This changeset implements the keystore serialization/deserialization:
* Adds a JSON serialization extension for the `RootKey` struct, along with a metadata stub. When we serialize RootKey to the on-disk keystore, we want to base64 encode the key material but also exclude any frequently-changing fields which are stored in raft.
* Implements methods for loading/saving keys to the keystore.
* Implements methods for restoring the whole keystore from disk.
* Wires it all up with the `Keyring` RPC handlers and fixes up any fallout on tests.
Implement the basic upsert, list, and delete operations for
`RootKeyMeta` needed by the Keyring RPCs.
This changeset also implements two convenience methods
`RootKeyMetaByID` and `GetActiveRootKeyMeta` which are useful for
testing but also will be needed to implement the rest of the RPCs.
When deleting evaluations and allocations during a reap event, the
index table entries for evals and allocs was updated irregardless
of whether changes were made.
This change modifies the state logic so that the index table is
only modified when the corresponding table has actually been
modified. Along with matching expected behaviour, this change has
the potential to reduce the number of times blocking queries will
return without any real state change.
* Fix plugin capability sorting.
The `sort.StringSlice` method in the stdlib doesn't actually sort, but
instead constructs a sorting type which you call `Sort()` on.
* Sort allocations for plugins by modify index.
Present allocations in modify index order so that newest allocations
show up at the top of the list. This results in sorted allocs in
`nomad plugin status :id`, just like `nomad job status :id`.
* Sort allocations for volumes in HTTP response.
Present allocations in modify index order so that newest allocations
show up at the top of the list. This results in sorted allocs in
`nomad volume status :id`, just like `nomad job status :id`.
This is implemented in the HTTP response and not in the state store
because the state store maintains two separate lists of allocs that
are merged before sending over the API.
* Fix length of alloc IDs in `nomad volume status` output
The `related` query param is used to indicate that the request should
return a list of related (next, previous, and blocked) evaluations.
Co-authored-by: Jasmine Dahilig <jasmine@hashicorp.com>