scheduler: create placements for non-register MRD (#15325)
* scheduler: create placements for non-register MRD For multiregion jobs, the scheduler does not create placements on registration because the deployment must wait for the other regions. Once of these regions will then trigger the deployment to run. Currently, this is done in the scheduler by considering any eval for a multiregion job as "paused" since it's expected that another region will eventually unpause it. This becomes a problem where evals not triggered by a job registration happen, such as on a node update. These types of regional changes do not have other regions waiting to progress the deployment, and so they were never resulting in placements. The fix is to create a deployment at job registration time. This additional piece of state allows the scheduler to differentiate between a multiregion change, where there are other regions engaged in the deployment so no placements are required, from a regional change, where the scheduler does need to create placements. This deployment starts in the new "initializing" status to signal to the scheduler that it needs to compute the initial deployment state. The multiregion deployment will wait until this deployment state is persisted and its starts is set to "pending". Without this state transition it's possible to hit a race condition where the plan applier and the deployment watcher may step of each other and overwrite their changes. * changelog: add entry for #15325
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parent
9c85315bd2
commit
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@ -0,0 +1,3 @@
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```release-note:bug
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scheduler (Enterprise): Fixed a bug that prevented new allocations from multiregion jobs to be placed in situations where other regions are not involved, such as node updates.
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```
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31
nomad/fsm.go
31
nomad/fsm.go
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@ -613,10 +613,41 @@ func (n *nomadFSM) applyUpsertJob(msgType structs.MessageType, buf []byte, index
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}
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}
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if req.Deployment != nil {
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// Cancel any preivous deployment.
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lastDeployment, err := n.state.LatestDeploymentByJobID(ws, req.Job.Namespace, req.Job.ID)
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if err != nil {
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return fmt.Errorf("failed to retrieve latest deployment: %v", err)
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}
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if lastDeployment != nil && lastDeployment.Active() {
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activeDeployment := lastDeployment.Copy()
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activeDeployment.Status = structs.DeploymentStatusCancelled
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activeDeployment.StatusDescription = structs.DeploymentStatusDescriptionNewerJob
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if err := n.state.UpsertDeployment(index, activeDeployment); err != nil {
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return err
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}
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}
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// Update the deployment with the latest job indexes.
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req.Deployment.JobCreateIndex = req.Job.CreateIndex
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req.Deployment.JobModifyIndex = req.Job.ModifyIndex
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req.Deployment.JobSpecModifyIndex = req.Job.JobModifyIndex
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req.Deployment.JobVersion = req.Job.Version
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if err := n.state.UpsertDeployment(index, req.Deployment); err != nil {
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return err
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}
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}
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// COMPAT: Prior to Nomad 0.12.x evaluations were submitted in a separate Raft log,
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// so this may be nil during server upgrades.
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if req.Eval != nil {
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req.Eval.JobModifyIndex = index
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if req.Deployment != nil {
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req.Eval.DeploymentID = req.Deployment.ID
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}
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if err := n.upsertEvals(msgType, index, []*structs.Evaluation{req.Eval}); err != nil {
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return err
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}
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@ -364,6 +364,9 @@ func (j *Job) Register(args *structs.JobRegisterRequest, reply *structs.JobRegis
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submittedEval = true
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}
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// Pre-register a deployment if necessary.
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args.Deployment = j.multiregionCreateDeployment(job, eval)
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// Commit this update via Raft
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fsmErr, index, err := j.srv.raftApply(structs.JobRegisterRequestType, args)
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if err, ok := fsmErr.(error); ok && err != nil {
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@ -12,6 +12,12 @@ func (j *Job) enforceSubmitJob(override bool, job *structs.Job, nomadACLToken *s
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return nil, nil
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}
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// multiregionCreateDeployment is used to create a deployment to register along
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// with the job, if required.
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func (j *Job) multiregionCreateDeployment(job *structs.Job, eval *structs.Evaluation) *structs.Deployment {
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return nil
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}
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// multiregionRegister is used to send a job across multiple regions
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func (j *Job) multiregionRegister(args *structs.JobRegisterRequest, reply *structs.JobRegisterResponse, newVersion uint64) (bool, error) {
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return false, nil
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@ -536,8 +536,7 @@ func (s *StateStore) DeleteJobSummary(index uint64, namespace, id string) error
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return txn.Commit()
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}
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// UpsertDeployment is used to insert a new deployment. If cancelPrior is set to
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// true, all prior deployments for the same job will be cancelled.
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// UpsertDeployment is used to insert or update a new deployment.
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func (s *StateStore) UpsertDeployment(index uint64, deployment *structs.Deployment) error {
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txn := s.db.WriteTxn(index)
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defer txn.Abort()
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@ -614,6 +614,10 @@ type JobRegisterRequest struct {
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// Eval is the evaluation that is associated with the job registration
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Eval *Evaluation
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// Deployment is the deployment to be create when the job is registered. If
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// there is an active deployment for the job it will be canceled.
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Deployment *Deployment
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WriteRequest
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}
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@ -9216,14 +9220,15 @@ func (v *Vault) Validate() error {
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const (
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// DeploymentStatuses are the various states a deployment can be be in
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DeploymentStatusRunning = "running"
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DeploymentStatusPaused = "paused"
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DeploymentStatusFailed = "failed"
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DeploymentStatusSuccessful = "successful"
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DeploymentStatusCancelled = "cancelled"
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DeploymentStatusPending = "pending"
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DeploymentStatusBlocked = "blocked"
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DeploymentStatusUnblocking = "unblocking"
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DeploymentStatusRunning = "running"
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DeploymentStatusPaused = "paused"
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DeploymentStatusFailed = "failed"
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DeploymentStatusSuccessful = "successful"
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DeploymentStatusCancelled = "cancelled"
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DeploymentStatusInitializing = "initializing"
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DeploymentStatusPending = "pending"
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DeploymentStatusBlocked = "blocked"
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DeploymentStatusUnblocking = "unblocking"
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// TODO Statuses and Descriptions do not match 1:1 and we sometimes use the Description as a status flag
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@ -9357,7 +9362,8 @@ func (d *Deployment) Copy() *Deployment {
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// Active returns whether the deployment is active or terminal.
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func (d *Deployment) Active() bool {
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switch d.Status {
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case DeploymentStatusRunning, DeploymentStatusPaused, DeploymentStatusBlocked, DeploymentStatusUnblocking, DeploymentStatusPending:
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case DeploymentStatusRunning, DeploymentStatusPaused, DeploymentStatusBlocked,
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DeploymentStatusUnblocking, DeploymentStatusInitializing, DeploymentStatusPending:
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return true
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default:
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return false
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@ -231,24 +231,35 @@ func (a *allocReconciler) computeDeploymentComplete(m allocMatrix) bool {
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}
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func (a *allocReconciler) computeDeploymentUpdates(deploymentComplete bool) {
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// Mark the deployment as complete if possible
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if a.deployment != nil && deploymentComplete {
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if a.job.IsMultiregion() {
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// the unblocking/successful states come after blocked, so we
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// need to make sure we don't revert those states
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if a.deployment.Status != structs.DeploymentStatusUnblocking &&
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a.deployment.Status != structs.DeploymentStatusSuccessful {
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if a.deployment != nil {
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// Mark the deployment as complete if possible
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if deploymentComplete {
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if a.job.IsMultiregion() {
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// the unblocking/successful states come after blocked, so we
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// need to make sure we don't revert those states
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if a.deployment.Status != structs.DeploymentStatusUnblocking &&
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a.deployment.Status != structs.DeploymentStatusSuccessful {
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a.result.deploymentUpdates = append(a.result.deploymentUpdates, &structs.DeploymentStatusUpdate{
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DeploymentID: a.deployment.ID,
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Status: structs.DeploymentStatusBlocked,
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StatusDescription: structs.DeploymentStatusDescriptionBlocked,
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})
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}
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} else {
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a.result.deploymentUpdates = append(a.result.deploymentUpdates, &structs.DeploymentStatusUpdate{
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DeploymentID: a.deployment.ID,
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Status: structs.DeploymentStatusBlocked,
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StatusDescription: structs.DeploymentStatusDescriptionBlocked,
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Status: structs.DeploymentStatusSuccessful,
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StatusDescription: structs.DeploymentStatusDescriptionSuccessful,
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})
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}
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} else {
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}
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// Mark the deployment as pending since its state is now computed.
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if a.deployment.Status == structs.DeploymentStatusInitializing {
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a.result.deploymentUpdates = append(a.result.deploymentUpdates, &structs.DeploymentStatusUpdate{
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DeploymentID: a.deployment.ID,
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Status: structs.DeploymentStatusSuccessful,
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StatusDescription: structs.DeploymentStatusDescriptionSuccessful,
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Status: structs.DeploymentStatusPending,
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StatusDescription: structs.DeploymentStatusDescriptionPendingForPeer,
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})
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}
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}
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@ -269,26 +280,18 @@ func (a *allocReconciler) computeDeploymentUpdates(deploymentComplete bool) {
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// allocReconciler that indicate the state of the deployment if one
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// is required. The flags that are managed are:
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// 1. deploymentFailed: Did the current deployment fail just as named.
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// 2. deploymentPaused: Multiregion job types that use deployments run
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// the deployments later during the fan-out stage. When the deployment
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// is created it will be in a pending state. If an invariant violation
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// is detected by the deploymentWatcher during it will enter a paused
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// state. This flag tells Compute we're paused or pending, so we should
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// not make placements on the deployment.
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// 2. deploymentPaused: Set to true when the current deployment is paused,
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// which is usually a manual user operation, or if the deployment is
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// pending or initializing, which are the initial states for multi-region
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// job deployments. This flag tells Compute that we should not make
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// placements on the deployment.
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func (a *allocReconciler) computeDeploymentPaused() {
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if a.deployment != nil {
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a.deploymentPaused = a.deployment.Status == structs.DeploymentStatusPaused ||
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a.deployment.Status == structs.DeploymentStatusPending
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a.deployment.Status == structs.DeploymentStatusPending ||
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a.deployment.Status == structs.DeploymentStatusInitializing
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a.deploymentFailed = a.deployment.Status == structs.DeploymentStatusFailed
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}
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if a.deployment == nil {
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if a.job.IsMultiregion() &&
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a.job.UsesDeployments() &&
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!(a.job.IsPeriodic() || a.job.IsParameterized()) {
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a.deploymentPaused = true
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}
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}
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}
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// cancelUnneededDeployments cancels any deployment that is not needed. If the
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@ -512,6 +515,12 @@ func (a *allocReconciler) computeGroup(groupName string, all allocSet) bool {
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a.computeMigrations(desiredChanges, migrate, tg, isCanarying)
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a.createDeployment(tg.Name, tg.Update, existingDeployment, dstate, all, destructive)
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// Deployments that are still initializing need to be sent in full in the
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// plan so its internal state can be persisted by the plan applier.
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if a.deployment != nil && a.deployment.Status == structs.DeploymentStatusInitializing {
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a.result.deployment = a.deployment
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}
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deploymentComplete := a.isDeploymentComplete(groupName, destructive, inplace,
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migrate, rescheduleNow, place, rescheduleLater, requiresCanaries)
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// A previous group may have made the deployment already. If not create one.
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if a.deployment == nil {
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a.deployment = structs.NewDeployment(a.job, a.evalPriority)
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// in multiregion jobs, most deployments start in a pending state
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if a.job.IsMultiregion() && !(a.job.IsPeriodic() && a.job.IsParameterized()) {
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a.deployment.Status = structs.DeploymentStatusPending
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a.deployment.StatusDescription = structs.DeploymentStatusDescriptionPendingForPeer
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}
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a.result.deployment = a.deployment
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}
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isParameterized: false,
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expected: true,
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},
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{
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name: "multiregion periodic service is not paused",
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jobType: structs.JobTypeService,
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isMultiregion: true,
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isPeriodic: true,
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isParameterized: false,
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expected: false,
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},
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{
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name: "multiregion parameterized service is not paused",
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jobType: structs.JobTypeService,
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isMultiregion: true,
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isPeriodic: false,
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isParameterized: true,
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expected: false,
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},
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{
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name: "single region batch job is not paused",
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jobType: structs.JobTypeBatch,
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isParameterized: false,
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expected: false,
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},
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{
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name: "multiregion parameterized batch is not paused",
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jobType: structs.JobTypeBatch,
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isMultiregion: true,
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isPeriodic: false,
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isParameterized: true,
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expected: false,
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},
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{
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name: "multiregion periodic batch is not paused",
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jobType: structs.JobTypeBatch,
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isMultiregion: true,
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isPeriodic: true,
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isParameterized: false,
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expected: false,
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},
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}
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for _, tc := range testCases {
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require.NotNil(t, job, "invalid job type", tc.jobType)
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var deployment *structs.Deployment
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if tc.isMultiregion {
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job.Multiregion = multiregionCfg
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// This deployment is created by the Job.Register RPC and
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// fetched by the scheduler before handing it to the
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// reconciler.
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if job.UsesDeployments() {
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deployment = structs.NewDeployment(job, 100)
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deployment.Status = structs.DeploymentStatusInitializing
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deployment.StatusDescription = structs.DeploymentStatusDescriptionPendingForPeer
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}
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}
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if tc.isPeriodic {
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}
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reconciler := NewAllocReconciler(
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testlog.HCLogger(t), allocUpdateFnIgnore, false, job.ID, job,
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nil, nil, nil, "", job.Priority, true)
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testlog.HCLogger(t), allocUpdateFnIgnore, false, job.ID, job, deployment,
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nil, nil, "", job.Priority, true)
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_ = reconciler.Compute()
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