107 lines
4.0 KiB
Markdown
107 lines
4.0 KiB
Markdown
---
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layout: "docs"
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page_title: "Adding/Removing Servers"
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sidebar_current: "docs-guides-servers"
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---
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# Adding/Removing Servers
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Consul is designed to require minimal operator involvement, however any changes
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to the set of Consul servers must be handled carefully. To better understand
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why, reading about the [consensus protocol](/docs/internals/consensus.html) will
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be useful. In short, the Consul servers perform leader election and replication.
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For changes to be processed, a minimum quorum of servers (N/2)+1 must be available.
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That means if there are 3 server nodes, at least 2 must be available.
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In general, if you are ever adding and removing nodes simultaneously, it is better
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to first add the new nodes and then remove the old nodes.
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## Adding New Servers
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Adding new servers is generally straightforward. After the initial server, no further
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servers should ever be started with the `-bootstrap` flag. Instead, simply start the new
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server with the `-server` flag. At this point, the server will not be a member of
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any cluster, and should emit something like:
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[WARN] raft: EnableSingleNode disabled, and no known peers. Aborting election.
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This means that it does not know about any peers and is not configured to elect itself.
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This is expected, and we can now add this node to the existing cluster using `join`.
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From the new server, we can join any member of the existing cluster:
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$ consul join <Node Address>
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Successfully joined cluster by contacting 1 nodes.
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It is important to note that any node, including a non-server may be specified for
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join. The gossip protocol is used to properly discover all the nodes in the cluster.
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Once the node has joined, the existing cluster leader should log something like:
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[INFO] raft: Added peer 127.0.0.2:8300, starting replication
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This means that raft, the underlying consensus protocol, has added the peer and begun
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replicating state. Since the existing cluster may be very far ahead, it can take some
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time for the new node to catch up. To check on this, run `info` on the leader:
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```
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$ consul info
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...
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raft:
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applied_index = 47244
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commit_index = 47244
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fsm_pending = 0
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last_log_index = 47244
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last_log_term = 21
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last_snapshot_index = 40966
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last_snapshot_term = 20
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num_peers = 2
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state = Leader
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term = 21
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...
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```
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This will provide various information about the state of Raft. In particular
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the `last_log_index` shows the last log that is on disk. The same `info` command
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can be run on the new server to see how far behind it is. Eventually the server
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will be caught up, and the values should match.
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It is best to add servers one at a time, allowing them to catchup. This avoids
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the possibility of data loss in case the existing servers fail while bringing
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the new servers up-to-date.
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## Removing Servers
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Removing servers must be done carefully to avoid causing an availability outage.
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For a cluster of N servers, at least (N/2)+1 must be available for the cluster
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to functions. See this [deployment table](/docs/internals/consensus.html#toc_3).
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If you have 3 servers, and 1 of them is currently failed, removing any servers
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will cause the cluster to become unavailable.
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To avoid this, it may be necessary to first add new servers to the cluster,
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increasing the failure tolerance of the cluster, and then to remove old servers.
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Even if all 3 nodes are functioning, removing one leaves the cluster in a state
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that cannot tolerate the failure of any node.
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Once you have verified the existing servers are healthy, and that the cluster
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can handle a node leaving, the actual process is simple. You simply issue a
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`leave` command to the server.
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The server leaving should contain logs like:
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...
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[INFO] consul: server starting leave
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...
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[INFO] raft: Removed ourself, transitioning to follower
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...
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The leader should also emit various logs including:
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...
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[INFO] consul: member 'node-10-0-1-8' left, deregistering
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[INFO] raft: Removed peer 10.0.1.8:8300, stopping replication
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...
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At this point the node has been gracefully removed from the cluster, and
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will shutdown.
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