9ed75e1f72
When client nodes are restarted, all allocations that have been scheduled on the node have their modify index updated, including terminal allocations. There are several contributing factors: * The `allocSync` method that updates the servers isn't gated on first contact with the servers. This means that if a server updates the desired state while the client is down, the `allocSync` races with the `Node.ClientGetAlloc` RPC. This will typically result in the client updating the server with "running" and then immediately thereafter "complete". * The `allocSync` method unconditionally sends the `Node.UpdateAlloc` RPC even if it's possible to assert that the server has definitely seen the client state. The allocrunner may queue-up updates even if we gate sending them. So then we end up with a race between the allocrunner updating its internal state to overwrite the previous update and `allocSync` sending the bogus or duplicate update. This changeset adds tracking of server-acknowledged state to the allocrunner. This state gets checked in the `allocSync` before adding the update to the batch, and updated when `Node.UpdateAlloc` returns successfully. To implement this we need to be able to equality-check the updates against the last acknowledged state. We also need to add the last acknowledged state to the client state DB, otherwise we'd drop unacknowledged updates across restarts. The client restart test has been expanded to cover a variety of allocation states, including allocs stopped before shutdown, allocs stopped by the server while the client is down, and allocs that have been completely GC'd on the server while the client is down. I've also bench tested scenarios where the task workload is killed while the client is down, resulting in a failed restore. Fixes #16381
983 lines
26 KiB
Go
983 lines
26 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package state
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import (
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"bytes"
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"fmt"
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"os"
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"path/filepath"
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"time"
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hclog "github.com/hashicorp/go-hclog"
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arstate "github.com/hashicorp/nomad/client/allocrunner/state"
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trstate "github.com/hashicorp/nomad/client/allocrunner/taskrunner/state"
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dmstate "github.com/hashicorp/nomad/client/devicemanager/state"
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"github.com/hashicorp/nomad/client/dynamicplugins"
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driverstate "github.com/hashicorp/nomad/client/pluginmanager/drivermanager/state"
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"github.com/hashicorp/nomad/client/serviceregistration/checks"
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"github.com/hashicorp/nomad/helper/boltdd"
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"github.com/hashicorp/nomad/nomad/structs"
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"go.etcd.io/bbolt"
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)
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/*
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The client has a boltDB backed state store. The schema as of 0.9 looks as follows:
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meta/
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|--> version -> '2' (not msgpack encoded)
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|--> upgraded -> time.Now().Format(timeRFC3339)
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allocations/
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|--> <alloc-id>/
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|--> alloc -> allocEntry{*structs.Allocation}
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|--> deploy_status -> deployStatusEntry{*structs.AllocDeploymentStatus}
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|--> network_status -> networkStatusEntry{*structs.AllocNetworkStatus}
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|--> acknowledged_state -> acknowledgedStateEntry{*arstate.State}
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|--> task-<name>/
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|--> local_state -> *trstate.LocalState # Local-only state
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|--> task_state -> *structs.TaskState # Syncs to servers
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|--> checks/
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|--> check-<id> -> *structs.CheckState # Syncs to servers
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devicemanager/
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|--> plugin_state -> *dmstate.PluginState
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drivermanager/
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|--> plugin_state -> *driverstate.PluginState
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dynamicplugins/
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|--> registry_state -> *dynamicplugins.RegistryState
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nodemeta/
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|--> meta -> map[string]*string
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*/
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var (
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// metaBucketName is the name of the metadata bucket
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metaBucketName = []byte("meta")
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// metaVersionKey is the key the state schema version is stored under.
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metaVersionKey = []byte("version")
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// metaVersion is the value of the state schema version to detect when
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// an upgrade is needed. It skips the usual boltdd/msgpack backend to
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// be as portable and futureproof as possible.
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metaVersion = []byte{'3'}
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// metaUpgradedKey is the key that stores the timestamp of the last
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// time the schema was upgraded.
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metaUpgradedKey = []byte("upgraded")
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// allocationsBucketName is the bucket name containing all allocation related
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// data
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allocationsBucketName = []byte("allocations")
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// allocKey is the key Allocations are stored under encapsulated in
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// allocEntry structs.
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allocKey = []byte("alloc")
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// allocDeployStatusKey is the key *structs.AllocDeploymentStatus is
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// stored under.
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allocDeployStatusKey = []byte("deploy_status")
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// allocNetworkStatusKey is the key *structs.AllocNetworkStatus is
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// stored under
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allocNetworkStatusKey = []byte("network_status")
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// acknowledgedStateKey is the key *arstate.State is stored under
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acknowledgedStateKey = []byte("acknowledged_state")
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// checkResultsBucket is the bucket name in which check query results are stored
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checkResultsBucket = []byte("check_results")
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// allocations -> $allocid -> task-$taskname -> the keys below
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taskLocalStateKey = []byte("local_state")
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taskStateKey = []byte("task_state")
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// devManagerBucket is the bucket name containing all device manager related
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// data
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devManagerBucket = []byte("devicemanager")
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// driverManagerBucket is the bucket name containing all driver manager
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// related data
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driverManagerBucket = []byte("drivermanager")
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// managerPluginStateKey is the key by which plugin manager plugin state is
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// stored at
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managerPluginStateKey = []byte("plugin_state")
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// dynamicPluginBucketName is the bucket name containing all dynamic plugin
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// registry data. each dynamic plugin registry will have its own subbucket.
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dynamicPluginBucketName = []byte("dynamicplugins")
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// registryStateKey is the key at which dynamic plugin registry state is stored
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registryStateKey = []byte("registry_state")
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// nodeMetaBucket is the bucket name in which dynamically updated node
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// metadata is stored
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nodeMetaBucket = []byte("nodemeta")
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// nodeMetaKey is the key at which dynamic node metadata is stored.
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nodeMetaKey = []byte("meta")
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)
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// taskBucketName returns the bucket name for the given task name.
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func taskBucketName(taskName string) []byte {
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return []byte("task-" + taskName)
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}
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// NewStateDBFunc creates a StateDB given a state directory.
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type NewStateDBFunc func(logger hclog.Logger, stateDir string) (StateDB, error)
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// GetStateDBFactory returns a func for creating a StateDB
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func GetStateDBFactory(devMode bool) NewStateDBFunc {
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// Return a noop state db implementation when in debug mode
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if devMode {
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return func(hclog.Logger, string) (StateDB, error) {
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return NoopDB{}, nil
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}
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}
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return NewBoltStateDB
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}
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// BoltStateDB persists and restores Nomad client state in a boltdb. All
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// methods are safe for concurrent access.
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type BoltStateDB struct {
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stateDir string
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db *boltdd.DB
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logger hclog.Logger
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}
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// NewBoltStateDB creates or opens an existing boltdb state file or returns an
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// error.
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func NewBoltStateDB(logger hclog.Logger, stateDir string) (StateDB, error) {
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fn := filepath.Join(stateDir, "state.db")
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// Check to see if the DB already exists
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fi, err := os.Stat(fn)
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if err != nil && !os.IsNotExist(err) {
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return nil, err
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}
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firstRun := fi == nil
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// Timeout to force failure when accessing a data dir that is already in use
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timeout := &bbolt.Options{Timeout: 5 * time.Second}
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// Create or open the boltdb state database
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db, err := boltdd.Open(fn, 0600, timeout)
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if err == bbolt.ErrTimeout {
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return nil, fmt.Errorf("timed out while opening database, is another Nomad process accessing data_dir %s?", stateDir)
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} else if err != nil {
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return nil, fmt.Errorf("failed to create state database: %v", err)
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}
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sdb := &BoltStateDB{
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stateDir: stateDir,
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db: db,
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logger: logger,
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}
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// If db did not already exist, initialize metadata fields
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if firstRun {
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if err := sdb.init(); err != nil {
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return nil, err
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}
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}
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return sdb, nil
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}
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func (s *BoltStateDB) Name() string {
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return "boltdb"
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}
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// GetAllAllocations gets all allocations persisted by this client and returns
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// a map of alloc ids to errors for any allocations that could not be restored.
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//
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// If a fatal error was encountered it will be returned and the other two
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// values will be nil.
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func (s *BoltStateDB) GetAllAllocations() ([]*structs.Allocation, map[string]error, error) {
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var allocs []*structs.Allocation
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var errs map[string]error
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err := s.db.View(func(tx *boltdd.Tx) error {
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allocs, errs = s.getAllAllocations(tx)
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return nil
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})
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// db.View itself may return an error, so still check
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if err != nil {
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return nil, nil, err
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}
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return allocs, errs, nil
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}
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// allocEntry wraps values in the Allocations buckets
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type allocEntry struct {
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Alloc *structs.Allocation
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}
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func (s *BoltStateDB) getAllAllocations(tx *boltdd.Tx) ([]*structs.Allocation, map[string]error) {
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allocs := make([]*structs.Allocation, 0, 10)
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errs := map[string]error{}
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allocationsBkt := tx.Bucket(allocationsBucketName)
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if allocationsBkt == nil {
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// No allocs
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return allocs, errs
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}
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// Create a cursor for iteration.
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c := allocationsBkt.BoltBucket().Cursor()
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// Iterate over all the allocation buckets
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for k, _ := c.First(); k != nil; k, _ = c.Next() {
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allocID := string(k)
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allocBkt := allocationsBkt.Bucket(k)
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if allocBkt == nil {
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errs[allocID] = fmt.Errorf("missing alloc bucket")
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continue
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}
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var ae allocEntry
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if err := allocBkt.Get(allocKey, &ae); err != nil {
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errs[allocID] = fmt.Errorf("failed to decode alloc: %v", err)
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continue
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}
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// Handle upgrade path
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ae.Alloc.Canonicalize()
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ae.Alloc.Job.Canonicalize()
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allocs = append(allocs, ae.Alloc)
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}
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return allocs, errs
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}
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// PutAllocation stores an allocation or returns an error.
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func (s *BoltStateDB) PutAllocation(alloc *structs.Allocation, opts ...WriteOption) error {
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return s.updateWithOptions(opts, func(tx *boltdd.Tx) error {
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// Retrieve the root allocations bucket
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allocsBkt, err := tx.CreateBucketIfNotExists(allocationsBucketName)
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if err != nil {
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return err
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}
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// Retrieve the specific allocations bucket
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key := []byte(alloc.ID)
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allocBkt, err := allocsBkt.CreateBucketIfNotExists(key)
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if err != nil {
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return err
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}
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allocState := allocEntry{
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Alloc: alloc,
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}
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return allocBkt.Put(allocKey, &allocState)
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})
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}
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// deployStatusEntry wraps values for DeploymentStatus keys.
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type deployStatusEntry struct {
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DeploymentStatus *structs.AllocDeploymentStatus
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}
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// PutDeploymentStatus stores an allocation's DeploymentStatus or returns an
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// error.
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func (s *BoltStateDB) PutDeploymentStatus(allocID string, ds *structs.AllocDeploymentStatus) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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return putDeploymentStatusImpl(tx, allocID, ds)
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})
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}
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func putDeploymentStatusImpl(tx *boltdd.Tx, allocID string, ds *structs.AllocDeploymentStatus) error {
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allocBkt, err := getAllocationBucket(tx, allocID)
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if err != nil {
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return err
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}
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entry := deployStatusEntry{
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DeploymentStatus: ds,
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}
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return allocBkt.Put(allocDeployStatusKey, &entry)
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}
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// GetDeploymentStatus retrieves an allocation's DeploymentStatus or returns an
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// error.
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func (s *BoltStateDB) GetDeploymentStatus(allocID string) (*structs.AllocDeploymentStatus, error) {
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var entry deployStatusEntry
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err := s.db.View(func(tx *boltdd.Tx) error {
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allAllocsBkt := tx.Bucket(allocationsBucketName)
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if allAllocsBkt == nil {
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// No state, return
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return nil
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}
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allocBkt := allAllocsBkt.Bucket([]byte(allocID))
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if allocBkt == nil {
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// No state for alloc, return
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return nil
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}
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return allocBkt.Get(allocDeployStatusKey, &entry)
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})
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// It's valid for this field to be nil/missing
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if boltdd.IsErrNotFound(err) {
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return nil, nil
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}
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if err != nil {
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return nil, err
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}
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return entry.DeploymentStatus, nil
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}
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// networkStatusEntry wraps values for NetworkStatus keys.
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type networkStatusEntry struct {
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NetworkStatus *structs.AllocNetworkStatus
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}
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// PutNetworkStatus stores an allocation's DeploymentStatus or returns an
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// error.
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func (s *BoltStateDB) PutNetworkStatus(allocID string, ds *structs.AllocNetworkStatus, opts ...WriteOption) error {
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return s.updateWithOptions(opts, func(tx *boltdd.Tx) error {
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return putNetworkStatusImpl(tx, allocID, ds)
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})
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}
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func putNetworkStatusImpl(tx *boltdd.Tx, allocID string, ds *structs.AllocNetworkStatus) error {
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allocBkt, err := getAllocationBucket(tx, allocID)
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if err != nil {
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return err
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}
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entry := networkStatusEntry{
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NetworkStatus: ds,
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}
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return allocBkt.Put(allocNetworkStatusKey, &entry)
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}
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// GetNetworkStatus retrieves an allocation's NetworkStatus or returns an
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// error.
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func (s *BoltStateDB) GetNetworkStatus(allocID string) (*structs.AllocNetworkStatus, error) {
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var entry networkStatusEntry
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err := s.db.View(func(tx *boltdd.Tx) error {
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allAllocsBkt := tx.Bucket(allocationsBucketName)
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if allAllocsBkt == nil {
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// No state, return
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return nil
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}
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allocBkt := allAllocsBkt.Bucket([]byte(allocID))
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if allocBkt == nil {
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// No state for alloc, return
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return nil
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}
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return allocBkt.Get(allocNetworkStatusKey, &entry)
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})
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// It's valid for this field to be nil/missing
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if boltdd.IsErrNotFound(err) {
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return nil, nil
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}
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if err != nil {
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return nil, err
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}
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return entry.NetworkStatus, nil
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}
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// PutAcknowledgedState stores an allocation's last acknowledged state or
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// returns an error if it could not be stored.
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func (s *BoltStateDB) PutAcknowledgedState(allocID string, state *arstate.State, opts ...WriteOption) error {
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return s.updateWithOptions(opts, func(tx *boltdd.Tx) error {
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allocBkt, err := getAllocationBucket(tx, allocID)
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if err != nil {
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return err
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}
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entry := acknowledgedStateEntry{
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State: state,
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}
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return allocBkt.Put(acknowledgedStateKey, &entry)
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})
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}
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// GetAcknowledgedState retrieves an allocation's last acknowledged state
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func (s *BoltStateDB) GetAcknowledgedState(allocID string) (*arstate.State, error) {
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var entry acknowledgedStateEntry
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err := s.db.View(func(tx *boltdd.Tx) error {
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allAllocsBkt := tx.Bucket(allocationsBucketName)
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if allAllocsBkt == nil {
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// No state, return
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return nil
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}
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allocBkt := allAllocsBkt.Bucket([]byte(allocID))
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if allocBkt == nil {
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// No state for alloc, return
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return nil
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}
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return allocBkt.Get(acknowledgedStateKey, &entry)
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})
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// It's valid for this field to be nil/missing
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if boltdd.IsErrNotFound(err) {
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return nil, nil
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}
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if err != nil {
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return nil, err
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}
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return entry.State, nil
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}
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// GetTaskRunnerState returns the LocalState and TaskState for a
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// TaskRunner. LocalState or TaskState will be nil if they do not exist.
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//
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// If an error is encountered both LocalState and TaskState will be nil.
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func (s *BoltStateDB) GetTaskRunnerState(allocID, taskName string) (*trstate.LocalState, *structs.TaskState, error) {
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var ls *trstate.LocalState
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var ts *structs.TaskState
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err := s.db.View(func(tx *boltdd.Tx) error {
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allAllocsBkt := tx.Bucket(allocationsBucketName)
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if allAllocsBkt == nil {
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// No state, return
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return nil
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}
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allocBkt := allAllocsBkt.Bucket([]byte(allocID))
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if allocBkt == nil {
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// No state for alloc, return
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return nil
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}
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taskBkt := allocBkt.Bucket(taskBucketName(taskName))
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if taskBkt == nil {
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// No state for task, return
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return nil
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}
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// Restore Local State if it exists
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ls = &trstate.LocalState{}
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if err := taskBkt.Get(taskLocalStateKey, ls); err != nil {
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if !boltdd.IsErrNotFound(err) {
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return fmt.Errorf("failed to read local task runner state: %v", err)
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}
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// Key not found, reset ls to nil
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ls = nil
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}
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// Restore Task State if it exists
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ts = &structs.TaskState{}
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if err := taskBkt.Get(taskStateKey, ts); err != nil {
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if !boltdd.IsErrNotFound(err) {
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return fmt.Errorf("failed to read task state: %v", err)
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}
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// Key not found, reset ts to nil
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ts = nil
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}
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return nil
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})
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|
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if err != nil {
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return nil, nil, err
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}
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return ls, ts, nil
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}
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// PutTaskRunnerLocalState stores TaskRunner's LocalState or returns an error.
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func (s *BoltStateDB) PutTaskRunnerLocalState(allocID, taskName string, val *trstate.LocalState) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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return putTaskRunnerLocalStateImpl(tx, allocID, taskName, val)
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})
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}
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// putTaskRunnerLocalStateImpl stores TaskRunner's LocalState in an ongoing
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// transaction or returns an error.
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func putTaskRunnerLocalStateImpl(tx *boltdd.Tx, allocID, taskName string, val *trstate.LocalState) error {
|
|
taskBkt, err := getTaskBucket(tx, allocID, taskName)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to retrieve allocation bucket: %v", err)
|
|
}
|
|
|
|
if err := taskBkt.Put(taskLocalStateKey, val); err != nil {
|
|
return fmt.Errorf("failed to write task_runner state: %v", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// PutTaskState stores a task's state or returns an error.
|
|
func (s *BoltStateDB) PutTaskState(allocID, taskName string, state *structs.TaskState) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
return putTaskStateImpl(tx, allocID, taskName, state)
|
|
})
|
|
}
|
|
|
|
// putTaskStateImpl stores a task's state in an ongoing transaction or returns
|
|
// an error.
|
|
func putTaskStateImpl(tx *boltdd.Tx, allocID, taskName string, state *structs.TaskState) error {
|
|
taskBkt, err := getTaskBucket(tx, allocID, taskName)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to retrieve allocation bucket: %v", err)
|
|
}
|
|
|
|
return taskBkt.Put(taskStateKey, state)
|
|
}
|
|
|
|
// DeleteTaskBucket is used to delete a task bucket if it exists.
|
|
func (s *BoltStateDB) DeleteTaskBucket(allocID, taskName string) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
// Retrieve the root allocations bucket
|
|
allocations := tx.Bucket(allocationsBucketName)
|
|
if allocations == nil {
|
|
return nil
|
|
}
|
|
|
|
// Retrieve the specific allocations bucket
|
|
alloc := allocations.Bucket([]byte(allocID))
|
|
if alloc == nil {
|
|
return nil
|
|
}
|
|
|
|
// Check if the bucket exists
|
|
key := taskBucketName(taskName)
|
|
return alloc.DeleteBucket(key)
|
|
})
|
|
}
|
|
|
|
// DeleteAllocationBucket is used to delete an allocation bucket if it exists.
|
|
func (s *BoltStateDB) DeleteAllocationBucket(allocID string, opts ...WriteOption) error {
|
|
return s.updateWithOptions(opts, func(tx *boltdd.Tx) error {
|
|
// Retrieve the root allocations bucket
|
|
allocations := tx.Bucket(allocationsBucketName)
|
|
if allocations == nil {
|
|
return nil
|
|
}
|
|
|
|
key := []byte(allocID)
|
|
return allocations.DeleteBucket(key)
|
|
})
|
|
}
|
|
|
|
// Close releases all database resources and unlocks the database file on disk.
|
|
// All transactions must be closed before closing the database.
|
|
func (s *BoltStateDB) Close() error {
|
|
return s.db.Close()
|
|
}
|
|
|
|
// getAllocationBucket returns the bucket used to persist state about a
|
|
// particular allocation. If the root allocation bucket or the specific
|
|
// allocation bucket doesn't exist, it will be created as long as the
|
|
// transaction is writable.
|
|
func getAllocationBucket(tx *boltdd.Tx, allocID string) (*boltdd.Bucket, error) {
|
|
var err error
|
|
w := tx.Writable()
|
|
|
|
// Retrieve the root allocations bucket
|
|
allocations := tx.Bucket(allocationsBucketName)
|
|
if allocations == nil {
|
|
if !w {
|
|
return nil, fmt.Errorf("Allocations bucket doesn't exist and transaction is not writable")
|
|
}
|
|
|
|
allocations, err = tx.CreateBucketIfNotExists(allocationsBucketName)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
// Retrieve the specific allocations bucket
|
|
key := []byte(allocID)
|
|
alloc := allocations.Bucket(key)
|
|
if alloc == nil {
|
|
if !w {
|
|
return nil, fmt.Errorf("Allocation bucket doesn't exist and transaction is not writable")
|
|
}
|
|
|
|
alloc, err = allocations.CreateBucket(key)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
return alloc, nil
|
|
}
|
|
|
|
// getTaskBucket returns the bucket used to persist state about a
|
|
// particular task. If the root allocation bucket, the specific
|
|
// allocation or task bucket doesn't exist, they will be created as long as the
|
|
// transaction is writable.
|
|
func getTaskBucket(tx *boltdd.Tx, allocID, taskName string) (*boltdd.Bucket, error) {
|
|
alloc, err := getAllocationBucket(tx, allocID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Retrieve the specific task bucket
|
|
w := tx.Writable()
|
|
key := taskBucketName(taskName)
|
|
task := alloc.Bucket(key)
|
|
if task == nil {
|
|
if !w {
|
|
return nil, fmt.Errorf("Task bucket doesn't exist and transaction is not writable")
|
|
}
|
|
|
|
task, err = alloc.CreateBucket(key)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
return task, nil
|
|
}
|
|
|
|
// PutDevicePluginState stores the device manager's plugin state or returns an
|
|
// error.
|
|
func (s *BoltStateDB) PutDevicePluginState(ps *dmstate.PluginState) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
// Retrieve the root device manager bucket
|
|
devBkt, err := tx.CreateBucketIfNotExists(devManagerBucket)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return devBkt.Put(managerPluginStateKey, ps)
|
|
})
|
|
}
|
|
|
|
// GetDevicePluginState stores the device manager's plugin state or returns an
|
|
// error.
|
|
func (s *BoltStateDB) GetDevicePluginState() (*dmstate.PluginState, error) {
|
|
var ps *dmstate.PluginState
|
|
|
|
err := s.db.View(func(tx *boltdd.Tx) error {
|
|
devBkt := tx.Bucket(devManagerBucket)
|
|
if devBkt == nil {
|
|
// No state, return
|
|
return nil
|
|
}
|
|
|
|
// Restore Plugin State if it exists
|
|
ps = &dmstate.PluginState{}
|
|
if err := devBkt.Get(managerPluginStateKey, ps); err != nil {
|
|
if !boltdd.IsErrNotFound(err) {
|
|
return fmt.Errorf("failed to read device manager plugin state: %v", err)
|
|
}
|
|
|
|
// Key not found, reset ps to nil
|
|
ps = nil
|
|
}
|
|
|
|
return nil
|
|
})
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return ps, nil
|
|
}
|
|
|
|
// PutDriverPluginState stores the driver manager's plugin state or returns an
|
|
// error.
|
|
func (s *BoltStateDB) PutDriverPluginState(ps *driverstate.PluginState) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
// Retrieve the root driver manager bucket
|
|
driverBkt, err := tx.CreateBucketIfNotExists(driverManagerBucket)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return driverBkt.Put(managerPluginStateKey, ps)
|
|
})
|
|
}
|
|
|
|
// GetDriverPluginState stores the driver manager's plugin state or returns an
|
|
// error.
|
|
func (s *BoltStateDB) GetDriverPluginState() (*driverstate.PluginState, error) {
|
|
var ps *driverstate.PluginState
|
|
|
|
err := s.db.View(func(tx *boltdd.Tx) error {
|
|
driverBkt := tx.Bucket(driverManagerBucket)
|
|
if driverBkt == nil {
|
|
// No state, return
|
|
return nil
|
|
}
|
|
|
|
// Restore Plugin State if it exists
|
|
ps = &driverstate.PluginState{}
|
|
if err := driverBkt.Get(managerPluginStateKey, ps); err != nil {
|
|
if !boltdd.IsErrNotFound(err) {
|
|
return fmt.Errorf("failed to read driver manager plugin state: %v", err)
|
|
}
|
|
|
|
// Key not found, reset ps to nil
|
|
ps = nil
|
|
}
|
|
|
|
return nil
|
|
})
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return ps, nil
|
|
}
|
|
|
|
// PutDynamicPluginRegistryState stores the dynamic plugin registry's
|
|
// state or returns an error.
|
|
func (s *BoltStateDB) PutDynamicPluginRegistryState(ps *dynamicplugins.RegistryState) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
// Retrieve the root dynamic plugin manager bucket
|
|
dynamicBkt, err := tx.CreateBucketIfNotExists(dynamicPluginBucketName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return dynamicBkt.Put(registryStateKey, ps)
|
|
})
|
|
}
|
|
|
|
// GetDynamicPluginRegistryState stores the dynamic plugin registry's
|
|
// registry state or returns an error.
|
|
func (s *BoltStateDB) GetDynamicPluginRegistryState() (*dynamicplugins.RegistryState, error) {
|
|
var ps *dynamicplugins.RegistryState
|
|
|
|
err := s.db.View(func(tx *boltdd.Tx) error {
|
|
dynamicBkt := tx.Bucket(dynamicPluginBucketName)
|
|
if dynamicBkt == nil {
|
|
// No state, return
|
|
return nil
|
|
}
|
|
|
|
// Restore Plugin State if it exists
|
|
ps = &dynamicplugins.RegistryState{}
|
|
if err := dynamicBkt.Get(registryStateKey, ps); err != nil {
|
|
if !boltdd.IsErrNotFound(err) {
|
|
return fmt.Errorf("failed to read dynamic plugin registry state: %v", err)
|
|
}
|
|
|
|
// Key not found, reset ps to nil
|
|
ps = nil
|
|
}
|
|
|
|
return nil
|
|
})
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return ps, nil
|
|
}
|
|
|
|
func keyForCheck(allocID string, checkID structs.CheckID) []byte {
|
|
return []byte(fmt.Sprintf("%s_%s", allocID, checkID))
|
|
}
|
|
|
|
// PutCheckResult puts qr into the state store.
|
|
func (s *BoltStateDB) PutCheckResult(allocID string, qr *structs.CheckQueryResult) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
bkt, err := tx.CreateBucketIfNotExists(checkResultsBucket)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
key := keyForCheck(allocID, qr.ID)
|
|
return bkt.Put(key, qr)
|
|
})
|
|
}
|
|
|
|
// GetCheckResults gets the check results associated with allocID from the state store.
|
|
func (s *BoltStateDB) GetCheckResults() (checks.ClientResults, error) {
|
|
m := make(checks.ClientResults)
|
|
|
|
err := s.db.View(func(tx *boltdd.Tx) error {
|
|
bkt := tx.Bucket(checkResultsBucket)
|
|
if bkt == nil {
|
|
return nil // nothing set yet
|
|
}
|
|
|
|
if err := boltdd.Iterate(bkt, nil, func(key []byte, qr structs.CheckQueryResult) {
|
|
parts := bytes.SplitN(key, []byte("_"), 2)
|
|
allocID, _ := parts[0], parts[1]
|
|
m.Insert(string(allocID), &qr)
|
|
}); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
})
|
|
return m, err
|
|
}
|
|
|
|
func (s *BoltStateDB) DeleteCheckResults(allocID string, checkIDs []structs.CheckID) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
bkt := tx.Bucket(checkResultsBucket)
|
|
if bkt == nil {
|
|
return nil // nothing set yet
|
|
}
|
|
|
|
for _, id := range checkIDs {
|
|
key := keyForCheck(allocID, id)
|
|
if err := bkt.Delete(key); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
})
|
|
}
|
|
|
|
func (s *BoltStateDB) PurgeCheckResults(allocID string) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
bkt := tx.Bucket(checkResultsBucket)
|
|
if bkt == nil {
|
|
return nil // nothing set yet
|
|
}
|
|
return bkt.DeletePrefix([]byte(allocID + "_"))
|
|
})
|
|
}
|
|
|
|
// PutNodeMeta sets dynamic node metadata for merging with the copy from the
|
|
// Client's config.
|
|
//
|
|
// This overwrites existing dynamic node metadata entirely.
|
|
func (s *BoltStateDB) PutNodeMeta(meta map[string]*string) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
b, err := tx.CreateBucketIfNotExists(nodeMetaBucket)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return b.Put(nodeMetaKey, meta)
|
|
})
|
|
}
|
|
|
|
// GetNodeMeta retrieves node metadata for merging with the copy from
|
|
// the Client's config.
|
|
func (s *BoltStateDB) GetNodeMeta() (m map[string]*string, err error) {
|
|
err = s.db.View(func(tx *boltdd.Tx) error {
|
|
b := tx.Bucket(nodeMetaBucket)
|
|
if b == nil {
|
|
return nil
|
|
}
|
|
|
|
m, err = getNodeMeta(b)
|
|
return err
|
|
})
|
|
|
|
return m, err
|
|
}
|
|
|
|
func getNodeMeta(b *boltdd.Bucket) (map[string]*string, error) {
|
|
m := make(map[string]*string)
|
|
if err := b.Get(nodeMetaKey, m); err != nil {
|
|
if !boltdd.IsErrNotFound(err) {
|
|
return nil, err
|
|
}
|
|
}
|
|
return m, nil
|
|
}
|
|
|
|
// init initializes metadata entries in a newly created state database.
|
|
func (s *BoltStateDB) init() error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
return addMeta(tx.BoltTx())
|
|
})
|
|
}
|
|
|
|
// acknowledgedStateEntry wraps values in the acknowledged_state bucket, so we
|
|
// can expand it in the future if need be
|
|
type acknowledgedStateEntry struct {
|
|
State *arstate.State
|
|
}
|
|
|
|
// updateWithOptions enables adjustments to db.Update operation, including Batch mode.
|
|
func (s *BoltStateDB) updateWithOptions(opts []WriteOption, updateFn func(tx *boltdd.Tx) error) error {
|
|
writeOpts := mergeWriteOptions(opts)
|
|
|
|
if writeOpts.BatchMode {
|
|
// In Batch mode, BoltDB opportunistically combines multiple concurrent writes into one or
|
|
// several transactions. See boltdb.Batch() documentation for details.
|
|
return s.db.Batch(updateFn)
|
|
} else {
|
|
return s.db.Update(updateFn)
|
|
}
|
|
}
|
|
|
|
// Upgrade bolt state db from 0.8 schema to 0.9 schema. Noop if already using
|
|
// 0.9 schema. Creates a backup before upgrading.
|
|
func (s *BoltStateDB) Upgrade() error {
|
|
// Check to see if the underlying DB needs upgrading.
|
|
upgrade09, upgrade13, err := NeedsUpgrade(s.db.BoltDB())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if !upgrade09 && !upgrade13 {
|
|
// No upgrade needed!
|
|
return nil
|
|
}
|
|
|
|
// Upgraded needed. Backup the boltdb first.
|
|
backupFileName := filepath.Join(s.stateDir, "state.db.backup")
|
|
if err := backupDB(s.db.BoltDB(), backupFileName); err != nil {
|
|
return fmt.Errorf("error backing up state db: %v", err)
|
|
}
|
|
|
|
// Perform the upgrade
|
|
if err := s.db.Update(func(tx *boltdd.Tx) error {
|
|
|
|
if upgrade09 {
|
|
if err := UpgradeAllocs(s.logger, tx); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
if upgrade13 {
|
|
if err := UpgradeDynamicPluginRegistry(s.logger, tx); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Add standard metadata
|
|
if err := addMeta(tx.BoltTx()); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write the time the upgrade was done
|
|
bkt, err := tx.CreateBucketIfNotExists(metaBucketName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return bkt.Put(metaUpgradedKey, time.Now().Format(time.RFC3339))
|
|
}); err != nil {
|
|
return err
|
|
}
|
|
|
|
s.logger.Info("successfully upgraded state")
|
|
return nil
|
|
}
|
|
|
|
// DB allows access to the underlying BoltDB for testing purposes.
|
|
func (s *BoltStateDB) DB() *boltdd.DB {
|
|
return s.db
|
|
}
|