// Copyright (c) HashiCorp, Inc. // SPDX-License-Identifier: MPL-2.0 package state import ( "bytes" "fmt" "os" "path/filepath" "time" hclog "github.com/hashicorp/go-hclog" arstate "github.com/hashicorp/nomad/client/allocrunner/state" trstate "github.com/hashicorp/nomad/client/allocrunner/taskrunner/state" dmstate "github.com/hashicorp/nomad/client/devicemanager/state" "github.com/hashicorp/nomad/client/dynamicplugins" driverstate "github.com/hashicorp/nomad/client/pluginmanager/drivermanager/state" "github.com/hashicorp/nomad/client/serviceregistration/checks" "github.com/hashicorp/nomad/helper/boltdd" "github.com/hashicorp/nomad/nomad/structs" "go.etcd.io/bbolt" ) /* The client has a boltDB backed state store. The schema as of 0.9 looks as follows: meta/ |--> version -> '2' (not msgpack encoded) |--> upgraded -> time.Now().Format(timeRFC3339) allocations/ |--> / |--> alloc -> allocEntry{*structs.Allocation} |--> deploy_status -> deployStatusEntry{*structs.AllocDeploymentStatus} |--> network_status -> networkStatusEntry{*structs.AllocNetworkStatus} |--> acknowledged_state -> acknowledgedStateEntry{*arstate.State} |--> task-/ |--> local_state -> *trstate.LocalState # Local-only state |--> task_state -> *structs.TaskState # Syncs to servers |--> checks/ |--> check- -> *structs.CheckState # Syncs to servers devicemanager/ |--> plugin_state -> *dmstate.PluginState drivermanager/ |--> plugin_state -> *driverstate.PluginState dynamicplugins/ |--> registry_state -> *dynamicplugins.RegistryState nodemeta/ |--> meta -> map[string]*string */ var ( // metaBucketName is the name of the metadata bucket metaBucketName = []byte("meta") // metaVersionKey is the key the state schema version is stored under. metaVersionKey = []byte("version") // metaVersion is the value of the state schema version to detect when // an upgrade is needed. It skips the usual boltdd/msgpack backend to // be as portable and futureproof as possible. metaVersion = []byte{'3'} // metaUpgradedKey is the key that stores the timestamp of the last // time the schema was upgraded. metaUpgradedKey = []byte("upgraded") // allocationsBucketName is the bucket name containing all allocation related // data allocationsBucketName = []byte("allocations") // allocKey is the key Allocations are stored under encapsulated in // allocEntry structs. allocKey = []byte("alloc") // allocDeployStatusKey is the key *structs.AllocDeploymentStatus is // stored under. allocDeployStatusKey = []byte("deploy_status") // allocNetworkStatusKey is the key *structs.AllocNetworkStatus is // stored under allocNetworkStatusKey = []byte("network_status") // acknowledgedStateKey is the key *arstate.State is stored under acknowledgedStateKey = []byte("acknowledged_state") // checkResultsBucket is the bucket name in which check query results are stored checkResultsBucket = []byte("check_results") // allocations -> $allocid -> task-$taskname -> the keys below taskLocalStateKey = []byte("local_state") taskStateKey = []byte("task_state") // devManagerBucket is the bucket name containing all device manager related // data devManagerBucket = []byte("devicemanager") // driverManagerBucket is the bucket name containing all driver manager // related data driverManagerBucket = []byte("drivermanager") // managerPluginStateKey is the key by which plugin manager plugin state is // stored at managerPluginStateKey = []byte("plugin_state") // dynamicPluginBucketName is the bucket name containing all dynamic plugin // registry data. each dynamic plugin registry will have its own subbucket. dynamicPluginBucketName = []byte("dynamicplugins") // registryStateKey is the key at which dynamic plugin registry state is stored registryStateKey = []byte("registry_state") // nodeMetaBucket is the bucket name in which dynamically updated node // metadata is stored nodeMetaBucket = []byte("nodemeta") // nodeMetaKey is the key at which dynamic node metadata is stored. nodeMetaKey = []byte("meta") ) // taskBucketName returns the bucket name for the given task name. func taskBucketName(taskName string) []byte { return []byte("task-" + taskName) } // NewStateDBFunc creates a StateDB given a state directory. type NewStateDBFunc func(logger hclog.Logger, stateDir string) (StateDB, error) // GetStateDBFactory returns a func for creating a StateDB func GetStateDBFactory(devMode bool) NewStateDBFunc { // Return a noop state db implementation when in debug mode if devMode { return func(hclog.Logger, string) (StateDB, error) { return NoopDB{}, nil } } return NewBoltStateDB } // BoltStateDB persists and restores Nomad client state in a boltdb. All // methods are safe for concurrent access. type BoltStateDB struct { stateDir string db *boltdd.DB logger hclog.Logger } // NewBoltStateDB creates or opens an existing boltdb state file or returns an // error. func NewBoltStateDB(logger hclog.Logger, stateDir string) (StateDB, error) { fn := filepath.Join(stateDir, "state.db") // Check to see if the DB already exists fi, err := os.Stat(fn) if err != nil && !os.IsNotExist(err) { return nil, err } firstRun := fi == nil // Timeout to force failure when accessing a data dir that is already in use timeout := &bbolt.Options{Timeout: 5 * time.Second} // Create or open the boltdb state database db, err := boltdd.Open(fn, 0600, timeout) if err == bbolt.ErrTimeout { return nil, fmt.Errorf("timed out while opening database, is another Nomad process accessing data_dir %s?", stateDir) } else if err != nil { return nil, fmt.Errorf("failed to create state database: %v", err) } sdb := &BoltStateDB{ stateDir: stateDir, db: db, logger: logger, } // If db did not already exist, initialize metadata fields if firstRun { if err := sdb.init(); err != nil { return nil, err } } return sdb, nil } func (s *BoltStateDB) Name() string { return "boltdb" } // GetAllAllocations gets all allocations persisted by this client and returns // a map of alloc ids to errors for any allocations that could not be restored. // // If a fatal error was encountered it will be returned and the other two // values will be nil. func (s *BoltStateDB) GetAllAllocations() ([]*structs.Allocation, map[string]error, error) { var allocs []*structs.Allocation var errs map[string]error err := s.db.View(func(tx *boltdd.Tx) error { allocs, errs = s.getAllAllocations(tx) return nil }) // db.View itself may return an error, so still check if err != nil { return nil, nil, err } return allocs, errs, nil } // allocEntry wraps values in the Allocations buckets type allocEntry struct { Alloc *structs.Allocation } func (s *BoltStateDB) getAllAllocations(tx *boltdd.Tx) ([]*structs.Allocation, map[string]error) { allocs := make([]*structs.Allocation, 0, 10) errs := map[string]error{} allocationsBkt := tx.Bucket(allocationsBucketName) if allocationsBkt == nil { // No allocs return allocs, errs } // Create a cursor for iteration. c := allocationsBkt.BoltBucket().Cursor() // Iterate over all the allocation buckets for k, _ := c.First(); k != nil; k, _ = c.Next() { allocID := string(k) allocBkt := allocationsBkt.Bucket(k) if allocBkt == nil { errs[allocID] = fmt.Errorf("missing alloc bucket") continue } var ae allocEntry if err := allocBkt.Get(allocKey, &ae); err != nil { errs[allocID] = fmt.Errorf("failed to decode alloc: %v", err) continue } // Handle upgrade path ae.Alloc.Canonicalize() ae.Alloc.Job.Canonicalize() allocs = append(allocs, ae.Alloc) } return allocs, errs } // PutAllocation stores an allocation or returns an error. func (s *BoltStateDB) PutAllocation(alloc *structs.Allocation, opts ...WriteOption) error { return s.updateWithOptions(opts, func(tx *boltdd.Tx) error { // Retrieve the root allocations bucket allocsBkt, err := tx.CreateBucketIfNotExists(allocationsBucketName) if err != nil { return err } // Retrieve the specific allocations bucket key := []byte(alloc.ID) allocBkt, err := allocsBkt.CreateBucketIfNotExists(key) if err != nil { return err } allocState := allocEntry{ Alloc: alloc, } return allocBkt.Put(allocKey, &allocState) }) } // deployStatusEntry wraps values for DeploymentStatus keys. type deployStatusEntry struct { DeploymentStatus *structs.AllocDeploymentStatus } // PutDeploymentStatus stores an allocation's DeploymentStatus or returns an // error. func (s *BoltStateDB) PutDeploymentStatus(allocID string, ds *structs.AllocDeploymentStatus) error { return s.db.Update(func(tx *boltdd.Tx) error { return putDeploymentStatusImpl(tx, allocID, ds) }) } func putDeploymentStatusImpl(tx *boltdd.Tx, allocID string, ds *structs.AllocDeploymentStatus) error { allocBkt, err := getAllocationBucket(tx, allocID) if err != nil { return err } entry := deployStatusEntry{ DeploymentStatus: ds, } return allocBkt.Put(allocDeployStatusKey, &entry) } // GetDeploymentStatus retrieves an allocation's DeploymentStatus or returns an // error. func (s *BoltStateDB) GetDeploymentStatus(allocID string) (*structs.AllocDeploymentStatus, error) { var entry deployStatusEntry err := s.db.View(func(tx *boltdd.Tx) error { allAllocsBkt := tx.Bucket(allocationsBucketName) if allAllocsBkt == nil { // No state, return return nil } allocBkt := allAllocsBkt.Bucket([]byte(allocID)) if allocBkt == nil { // No state for alloc, return return nil } return allocBkt.Get(allocDeployStatusKey, &entry) }) // It's valid for this field to be nil/missing if boltdd.IsErrNotFound(err) { return nil, nil } if err != nil { return nil, err } return entry.DeploymentStatus, nil } // networkStatusEntry wraps values for NetworkStatus keys. type networkStatusEntry struct { NetworkStatus *structs.AllocNetworkStatus } // PutNetworkStatus stores an allocation's DeploymentStatus or returns an // error. func (s *BoltStateDB) PutNetworkStatus(allocID string, ds *structs.AllocNetworkStatus, opts ...WriteOption) error { return s.updateWithOptions(opts, func(tx *boltdd.Tx) error { return putNetworkStatusImpl(tx, allocID, ds) }) } func putNetworkStatusImpl(tx *boltdd.Tx, allocID string, ds *structs.AllocNetworkStatus) error { allocBkt, err := getAllocationBucket(tx, allocID) if err != nil { return err } entry := networkStatusEntry{ NetworkStatus: ds, } return allocBkt.Put(allocNetworkStatusKey, &entry) } // GetNetworkStatus retrieves an allocation's NetworkStatus or returns an // error. func (s *BoltStateDB) GetNetworkStatus(allocID string) (*structs.AllocNetworkStatus, error) { var entry networkStatusEntry err := s.db.View(func(tx *boltdd.Tx) error { allAllocsBkt := tx.Bucket(allocationsBucketName) if allAllocsBkt == nil { // No state, return return nil } allocBkt := allAllocsBkt.Bucket([]byte(allocID)) if allocBkt == nil { // No state for alloc, return return nil } return allocBkt.Get(allocNetworkStatusKey, &entry) }) // It's valid for this field to be nil/missing if boltdd.IsErrNotFound(err) { return nil, nil } if err != nil { return nil, err } return entry.NetworkStatus, nil } // PutAcknowledgedState stores an allocation's last acknowledged state or // returns an error if it could not be stored. func (s *BoltStateDB) PutAcknowledgedState(allocID string, state *arstate.State, opts ...WriteOption) error { return s.updateWithOptions(opts, func(tx *boltdd.Tx) error { allocBkt, err := getAllocationBucket(tx, allocID) if err != nil { return err } entry := acknowledgedStateEntry{ State: state, } return allocBkt.Put(acknowledgedStateKey, &entry) }) } // GetAcknowledgedState retrieves an allocation's last acknowledged state func (s *BoltStateDB) GetAcknowledgedState(allocID string) (*arstate.State, error) { var entry acknowledgedStateEntry err := s.db.View(func(tx *boltdd.Tx) error { allAllocsBkt := tx.Bucket(allocationsBucketName) if allAllocsBkt == nil { // No state, return return nil } allocBkt := allAllocsBkt.Bucket([]byte(allocID)) if allocBkt == nil { // No state for alloc, return return nil } return allocBkt.Get(acknowledgedStateKey, &entry) }) // It's valid for this field to be nil/missing if boltdd.IsErrNotFound(err) { return nil, nil } if err != nil { return nil, err } return entry.State, nil } // GetTaskRunnerState returns the LocalState and TaskState for a // TaskRunner. LocalState or TaskState will be nil if they do not exist. // // If an error is encountered both LocalState and TaskState will be nil. func (s *BoltStateDB) GetTaskRunnerState(allocID, taskName string) (*trstate.LocalState, *structs.TaskState, error) { var ls *trstate.LocalState var ts *structs.TaskState err := s.db.View(func(tx *boltdd.Tx) error { allAllocsBkt := tx.Bucket(allocationsBucketName) if allAllocsBkt == nil { // No state, return return nil } allocBkt := allAllocsBkt.Bucket([]byte(allocID)) if allocBkt == nil { // No state for alloc, return return nil } taskBkt := allocBkt.Bucket(taskBucketName(taskName)) if taskBkt == nil { // No state for task, return return nil } // Restore Local State if it exists ls = &trstate.LocalState{} if err := taskBkt.Get(taskLocalStateKey, ls); err != nil { if !boltdd.IsErrNotFound(err) { return fmt.Errorf("failed to read local task runner state: %v", err) } // Key not found, reset ls to nil ls = nil } // Restore Task State if it exists ts = &structs.TaskState{} if err := taskBkt.Get(taskStateKey, ts); err != nil { if !boltdd.IsErrNotFound(err) { return fmt.Errorf("failed to read task state: %v", err) } // Key not found, reset ts to nil ts = nil } return nil }) if err != nil { return nil, nil, err } return ls, ts, nil } // PutTaskRunnerLocalState stores TaskRunner's LocalState or returns an error. func (s *BoltStateDB) PutTaskRunnerLocalState(allocID, taskName string, val *trstate.LocalState) error { return s.db.Update(func(tx *boltdd.Tx) error { return putTaskRunnerLocalStateImpl(tx, allocID, taskName, val) }) } // putTaskRunnerLocalStateImpl stores TaskRunner's LocalState in an ongoing // transaction or returns an error. func putTaskRunnerLocalStateImpl(tx *boltdd.Tx, allocID, taskName string, val *trstate.LocalState) error { taskBkt, err := getTaskBucket(tx, allocID, taskName) if err != nil { return fmt.Errorf("failed to retrieve allocation bucket: %v", err) } if err := taskBkt.Put(taskLocalStateKey, val); err != nil { return fmt.Errorf("failed to write task_runner state: %v", err) } return nil } // PutTaskState stores a task's state or returns an error. func (s *BoltStateDB) PutTaskState(allocID, taskName string, state *structs.TaskState) error { return s.db.Update(func(tx *boltdd.Tx) error { return putTaskStateImpl(tx, allocID, taskName, state) }) } // putTaskStateImpl stores a task's state in an ongoing transaction or returns // an error. func putTaskStateImpl(tx *boltdd.Tx, allocID, taskName string, state *structs.TaskState) error { taskBkt, err := getTaskBucket(tx, allocID, taskName) if err != nil { return fmt.Errorf("failed to retrieve allocation bucket: %v", err) } return taskBkt.Put(taskStateKey, state) } // DeleteTaskBucket is used to delete a task bucket if it exists. func (s *BoltStateDB) DeleteTaskBucket(allocID, taskName string) error { return s.db.Update(func(tx *boltdd.Tx) error { // Retrieve the root allocations bucket allocations := tx.Bucket(allocationsBucketName) if allocations == nil { return nil } // Retrieve the specific allocations bucket alloc := allocations.Bucket([]byte(allocID)) if alloc == nil { return nil } // Check if the bucket exists key := taskBucketName(taskName) return alloc.DeleteBucket(key) }) } // DeleteAllocationBucket is used to delete an allocation bucket if it exists. func (s *BoltStateDB) DeleteAllocationBucket(allocID string, opts ...WriteOption) error { return s.updateWithOptions(opts, func(tx *boltdd.Tx) error { // Retrieve the root allocations bucket allocations := tx.Bucket(allocationsBucketName) if allocations == nil { return nil } key := []byte(allocID) return allocations.DeleteBucket(key) }) } // Close releases all database resources and unlocks the database file on disk. // All transactions must be closed before closing the database. func (s *BoltStateDB) Close() error { return s.db.Close() } // getAllocationBucket returns the bucket used to persist state about a // particular allocation. If the root allocation bucket or the specific // allocation bucket doesn't exist, it will be created as long as the // transaction is writable. func getAllocationBucket(tx *boltdd.Tx, allocID string) (*boltdd.Bucket, error) { var err error w := tx.Writable() // Retrieve the root allocations bucket allocations := tx.Bucket(allocationsBucketName) if allocations == nil { if !w { return nil, fmt.Errorf("Allocations bucket doesn't exist and transaction is not writable") } allocations, err = tx.CreateBucketIfNotExists(allocationsBucketName) if err != nil { return nil, err } } // Retrieve the specific allocations bucket key := []byte(allocID) alloc := allocations.Bucket(key) if alloc == nil { if !w { return nil, fmt.Errorf("Allocation bucket doesn't exist and transaction is not writable") } alloc, err = allocations.CreateBucket(key) if err != nil { return nil, err } } return alloc, nil } // getTaskBucket returns the bucket used to persist state about a // particular task. If the root allocation bucket, the specific // allocation or task bucket doesn't exist, they will be created as long as the // transaction is writable. func getTaskBucket(tx *boltdd.Tx, allocID, taskName string) (*boltdd.Bucket, error) { alloc, err := getAllocationBucket(tx, allocID) if err != nil { return nil, err } // Retrieve the specific task bucket w := tx.Writable() key := taskBucketName(taskName) task := alloc.Bucket(key) if task == nil { if !w { return nil, fmt.Errorf("Task bucket doesn't exist and transaction is not writable") } task, err = alloc.CreateBucket(key) if err != nil { return nil, err } } return task, nil } // PutDevicePluginState stores the device manager's plugin state or returns an // error. func (s *BoltStateDB) PutDevicePluginState(ps *dmstate.PluginState) error { return s.db.Update(func(tx *boltdd.Tx) error { // Retrieve the root device manager bucket devBkt, err := tx.CreateBucketIfNotExists(devManagerBucket) if err != nil { return err } return devBkt.Put(managerPluginStateKey, ps) }) } // GetDevicePluginState stores the device manager's plugin state or returns an // error. func (s *BoltStateDB) GetDevicePluginState() (*dmstate.PluginState, error) { var ps *dmstate.PluginState err := s.db.View(func(tx *boltdd.Tx) error { devBkt := tx.Bucket(devManagerBucket) if devBkt == nil { // No state, return return nil } // Restore Plugin State if it exists ps = &dmstate.PluginState{} if err := devBkt.Get(managerPluginStateKey, ps); err != nil { if !boltdd.IsErrNotFound(err) { return fmt.Errorf("failed to read device manager plugin state: %v", err) } // Key not found, reset ps to nil ps = nil } return nil }) if err != nil { return nil, err } return ps, nil } // PutDriverPluginState stores the driver manager's plugin state or returns an // error. func (s *BoltStateDB) PutDriverPluginState(ps *driverstate.PluginState) error { return s.db.Update(func(tx *boltdd.Tx) error { // Retrieve the root driver manager bucket driverBkt, err := tx.CreateBucketIfNotExists(driverManagerBucket) if err != nil { return err } return driverBkt.Put(managerPluginStateKey, ps) }) } // GetDriverPluginState stores the driver manager's plugin state or returns an // error. func (s *BoltStateDB) GetDriverPluginState() (*driverstate.PluginState, error) { var ps *driverstate.PluginState err := s.db.View(func(tx *boltdd.Tx) error { driverBkt := tx.Bucket(driverManagerBucket) if driverBkt == nil { // No state, return return nil } // Restore Plugin State if it exists ps = &driverstate.PluginState{} if err := driverBkt.Get(managerPluginStateKey, ps); err != nil { if !boltdd.IsErrNotFound(err) { return fmt.Errorf("failed to read driver manager plugin state: %v", err) } // Key not found, reset ps to nil ps = nil } return nil }) if err != nil { return nil, err } return ps, nil } // PutDynamicPluginRegistryState stores the dynamic plugin registry's // state or returns an error. func (s *BoltStateDB) PutDynamicPluginRegistryState(ps *dynamicplugins.RegistryState) error { return s.db.Update(func(tx *boltdd.Tx) error { // Retrieve the root dynamic plugin manager bucket dynamicBkt, err := tx.CreateBucketIfNotExists(dynamicPluginBucketName) if err != nil { return err } return dynamicBkt.Put(registryStateKey, ps) }) } // GetDynamicPluginRegistryState stores the dynamic plugin registry's // registry state or returns an error. func (s *BoltStateDB) GetDynamicPluginRegistryState() (*dynamicplugins.RegistryState, error) { var ps *dynamicplugins.RegistryState err := s.db.View(func(tx *boltdd.Tx) error { dynamicBkt := tx.Bucket(dynamicPluginBucketName) if dynamicBkt == nil { // No state, return return nil } // Restore Plugin State if it exists ps = &dynamicplugins.RegistryState{} if err := dynamicBkt.Get(registryStateKey, ps); err != nil { if !boltdd.IsErrNotFound(err) { return fmt.Errorf("failed to read dynamic plugin registry state: %v", err) } // Key not found, reset ps to nil ps = nil } return nil }) if err != nil { return nil, err } return ps, nil } func keyForCheck(allocID string, checkID structs.CheckID) []byte { return []byte(fmt.Sprintf("%s_%s", allocID, checkID)) } // PutCheckResult puts qr into the state store. func (s *BoltStateDB) PutCheckResult(allocID string, qr *structs.CheckQueryResult) error { return s.db.Update(func(tx *boltdd.Tx) error { bkt, err := tx.CreateBucketIfNotExists(checkResultsBucket) if err != nil { return err } key := keyForCheck(allocID, qr.ID) return bkt.Put(key, qr) }) } // GetCheckResults gets the check results associated with allocID from the state store. func (s *BoltStateDB) GetCheckResults() (checks.ClientResults, error) { m := make(checks.ClientResults) err := s.db.View(func(tx *boltdd.Tx) error { bkt := tx.Bucket(checkResultsBucket) if bkt == nil { return nil // nothing set yet } if err := boltdd.Iterate(bkt, nil, func(key []byte, qr structs.CheckQueryResult) { parts := bytes.SplitN(key, []byte("_"), 2) allocID, _ := parts[0], parts[1] m.Insert(string(allocID), &qr) }); err != nil { return err } return nil }) return m, err } func (s *BoltStateDB) DeleteCheckResults(allocID string, checkIDs []structs.CheckID) error { return s.db.Update(func(tx *boltdd.Tx) error { bkt := tx.Bucket(checkResultsBucket) if bkt == nil { return nil // nothing set yet } for _, id := range checkIDs { key := keyForCheck(allocID, id) if err := bkt.Delete(key); err != nil { return err } } return nil }) } func (s *BoltStateDB) PurgeCheckResults(allocID string) error { return s.db.Update(func(tx *boltdd.Tx) error { bkt := tx.Bucket(checkResultsBucket) if bkt == nil { return nil // nothing set yet } return bkt.DeletePrefix([]byte(allocID + "_")) }) } // PutNodeMeta sets dynamic node metadata for merging with the copy from the // Client's config. // // This overwrites existing dynamic node metadata entirely. func (s *BoltStateDB) PutNodeMeta(meta map[string]*string) error { return s.db.Update(func(tx *boltdd.Tx) error { b, err := tx.CreateBucketIfNotExists(nodeMetaBucket) if err != nil { return err } return b.Put(nodeMetaKey, meta) }) } // GetNodeMeta retrieves node metadata for merging with the copy from // the Client's config. func (s *BoltStateDB) GetNodeMeta() (m map[string]*string, err error) { err = s.db.View(func(tx *boltdd.Tx) error { b := tx.Bucket(nodeMetaBucket) if b == nil { return nil } m, err = getNodeMeta(b) return err }) return m, err } func getNodeMeta(b *boltdd.Bucket) (map[string]*string, error) { m := make(map[string]*string) if err := b.Get(nodeMetaKey, m); err != nil { if !boltdd.IsErrNotFound(err) { return nil, err } } return m, nil } // init initializes metadata entries in a newly created state database. func (s *BoltStateDB) init() error { return s.db.Update(func(tx *boltdd.Tx) error { return addMeta(tx.BoltTx()) }) } // acknowledgedStateEntry wraps values in the acknowledged_state bucket, so we // can expand it in the future if need be type acknowledgedStateEntry struct { State *arstate.State } // updateWithOptions enables adjustments to db.Update operation, including Batch mode. func (s *BoltStateDB) updateWithOptions(opts []WriteOption, updateFn func(tx *boltdd.Tx) error) error { writeOpts := mergeWriteOptions(opts) if writeOpts.BatchMode { // In Batch mode, BoltDB opportunistically combines multiple concurrent writes into one or // several transactions. See boltdb.Batch() documentation for details. return s.db.Batch(updateFn) } else { return s.db.Update(updateFn) } } // Upgrade bolt state db from 0.8 schema to 0.9 schema. Noop if already using // 0.9 schema. Creates a backup before upgrading. func (s *BoltStateDB) Upgrade() error { // Check to see if the underlying DB needs upgrading. upgrade09, upgrade13, err := NeedsUpgrade(s.db.BoltDB()) if err != nil { return err } if !upgrade09 && !upgrade13 { // No upgrade needed! return nil } // Upgraded needed. Backup the boltdb first. backupFileName := filepath.Join(s.stateDir, "state.db.backup") if err := backupDB(s.db.BoltDB(), backupFileName); err != nil { return fmt.Errorf("error backing up state db: %v", err) } // Perform the upgrade if err := s.db.Update(func(tx *boltdd.Tx) error { if upgrade09 { if err := UpgradeAllocs(s.logger, tx); err != nil { return err } } if upgrade13 { if err := UpgradeDynamicPluginRegistry(s.logger, tx); err != nil { return err } } // Add standard metadata if err := addMeta(tx.BoltTx()); err != nil { return err } // Write the time the upgrade was done bkt, err := tx.CreateBucketIfNotExists(metaBucketName) if err != nil { return err } return bkt.Put(metaUpgradedKey, time.Now().Format(time.RFC3339)) }); err != nil { return err } s.logger.Info("successfully upgraded state") return nil } // DB allows access to the underlying BoltDB for testing purposes. func (s *BoltStateDB) DB() *boltdd.DB { return s.db }