185 lines
4.5 KiB
Go
185 lines
4.5 KiB
Go
package command
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import (
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"bytes"
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"encoding/gob"
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"encoding/json"
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"fmt"
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"strings"
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"time"
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"github.com/hashicorp/nomad/api"
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"github.com/hashicorp/nomad/jobspec"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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type RunCommand struct {
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Meta
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}
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func (c *RunCommand) Help() string {
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helpText := `
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Usage: nomad run [options] <file>
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Starts running a new job or updates an existing job using
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the specification located at <file>. This is the main command
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used to interact with Nomad.
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Upon successful job submission, this command will immediately
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enter an interactive monitor. This is useful to watch Nomad's
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internals make scheduling decisions and place the submitted work
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onto nodes. The monitor will end once job placement is done. It
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is safe to exit the monitor early using ctrl+c.
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On successful job submission and scheduling, exit code 0 will be
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returned. If there are job placement issues encountered
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(unsatisfiable constraints, resource exhaustion, etc), then the
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exit code will be 2. Any other errors, including client connection
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issues or internal errors, are indicated by exit code 1.
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If the job has specified the region, the -region flag and NOMAD_REGION
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environment variable are overridden and the the job's region is used.
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General Options:
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` + generalOptionsUsage() + `
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Run Options:
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-detach
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Return immediately instead of entering monitor mode. After job submission,
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the evaluation ID will be printed to the screen, which can be used to
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examine the evaluation using the eval-status command.
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-verbose
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Display full information.
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-output
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Output the JSON that would be submitted to the HTTP API without submitting
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the job.
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`
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return strings.TrimSpace(helpText)
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}
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func (c *RunCommand) Synopsis() string {
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return "Run a new job or update an existing job"
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}
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func (c *RunCommand) Run(args []string) int {
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var detach, verbose, output bool
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flags := c.Meta.FlagSet("run", FlagSetClient)
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flags.Usage = func() { c.Ui.Output(c.Help()) }
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flags.BoolVar(&detach, "detach", false, "")
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flags.BoolVar(&verbose, "verbose", false, "")
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flags.BoolVar(&output, "output", false, "")
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if err := flags.Parse(args); err != nil {
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return 1
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}
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// Truncate the id unless full length is requested
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length := shortId
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if verbose {
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length = fullId
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}
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// Check that we got exactly one node
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args = flags.Args()
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if len(args) != 1 {
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c.Ui.Error(c.Help())
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return 1
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}
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file := args[0]
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// Parse the job file
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job, err := jobspec.ParseFile(file)
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error parsing job file %s: %s", file, err))
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return 1
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}
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// Initialize any fields that need to be.
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job.InitFields()
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// Check that the job is valid
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if err := job.Validate(); err != nil {
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c.Ui.Error(fmt.Sprintf("Error validating job: %s", err))
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return 1
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}
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// Check if the job is periodic.
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periodic := job.IsPeriodic()
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// Convert it to something we can use
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apiJob, err := convertStructJob(job)
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error converting job: %s", err))
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return 1
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}
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if output {
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req := api.RegisterJobRequest{apiJob}
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buf, err := json.MarshalIndent(req, "", " ")
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error converting job: %s", err))
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return 1
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}
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c.Ui.Output(string(buf))
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return 0
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}
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// Get the HTTP client
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client, err := c.Meta.Client()
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err))
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return 1
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}
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// Force the region to be that of the job.
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if r := job.Region; r != "" {
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client.SetRegion(r)
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}
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// Submit the job
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evalID, _, err := client.Jobs().Register(apiJob, nil)
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error submitting job: %s", err))
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return 1
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}
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// Check if we should enter monitor mode
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if detach || periodic {
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c.Ui.Output("Job registration successful")
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if periodic {
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c.Ui.Output(fmt.Sprintf("Approximate next launch time: %v", job.Periodic.Next(time.Now().UTC())))
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} else {
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c.Ui.Output("Evaluation ID: " + evalID)
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}
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return 0
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}
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// Detach was not specified, so start monitoring
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mon := newMonitor(c.Ui, client, length)
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return mon.monitor(evalID, false)
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}
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// convertStructJob is used to take a *structs.Job and convert it to an *api.Job.
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// This function is just a hammer and probably needs to be revisited.
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func convertStructJob(in *structs.Job) (*api.Job, error) {
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gob.Register([]map[string]interface{}{})
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gob.Register([]interface{}{})
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var apiJob *api.Job
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buf := new(bytes.Buffer)
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if err := gob.NewEncoder(buf).Encode(in); err != nil {
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return nil, err
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}
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if err := gob.NewDecoder(buf).Decode(&apiJob); err != nil {
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return nil, err
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}
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return apiJob, nil
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}
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