open-nomad/command/run.go

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package command
import (
"bytes"
"encoding/gob"
"encoding/json"
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"fmt"
"strings"
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"time"
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"github.com/hashicorp/nomad/api"
"github.com/hashicorp/nomad/jobspec"
"github.com/hashicorp/nomad/nomad/structs"
)
type RunCommand struct {
Meta
}
func (c *RunCommand) Help() string {
helpText := `
Usage: nomad run [options] <file>
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Starts running a new job or updates an existing job using
the specification located at <file>. This is the main command
used to interact with Nomad.
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Upon successful job submission, this command will immediately
enter an interactive monitor. This is useful to watch Nomad's
internals make scheduling decisions and place the submitted work
onto nodes. The monitor will end once job placement is done. It
is safe to exit the monitor early using ctrl+c.
On successful job submission and scheduling, exit code 0 will be
returned. If there are job placement issues encountered
(unsatisfiable constraints, resource exhaustion, etc), then the
exit code will be 2. Any other errors, including client connection
issues or internal errors, are indicated by exit code 1.
If the job has specified the region, the -region flag and NOMAD_REGION
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environment variable are overridden and the the job's region is used.
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General Options:
` + generalOptionsUsage() + `
Run Options:
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-detach
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Return immediately instead of entering monitor mode. After job submission,
the evaluation ID will be printed to the screen, which can be used to
examine the evaluation using the eval-status command.
-verbose
Display full information.
-output
Output the JSON that would be submitted to the HTTP API without submitting
the job.
`
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return strings.TrimSpace(helpText)
}
func (c *RunCommand) Synopsis() string {
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return "Run a new job or update an existing job"
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}
func (c *RunCommand) Run(args []string) int {
var detach, verbose, output bool
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flags := c.Meta.FlagSet("run", FlagSetClient)
flags.Usage = func() { c.Ui.Output(c.Help()) }
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flags.BoolVar(&detach, "detach", false, "")
flags.BoolVar(&verbose, "verbose", false, "")
flags.BoolVar(&output, "output", false, "")
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if err := flags.Parse(args); err != nil {
return 1
}
// Truncate the id unless full length is requested
length := shortId
if verbose {
length = fullId
}
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// Check that we got exactly one node
args = flags.Args()
if len(args) != 1 {
c.Ui.Error(c.Help())
return 1
}
file := args[0]
// Parse the job file
job, err := jobspec.ParseFile(file)
if err != nil {
c.Ui.Error(fmt.Sprintf("Error parsing job file %s: %s", file, err))
return 1
}
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// Initialize any fields that need to be.
job.InitFields()
// Check that the job is valid
if err := job.Validate(); err != nil {
c.Ui.Error(fmt.Sprintf("Error validating job: %s", err))
return 1
}
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// Check if the job is periodic.
periodic := job.IsPeriodic()
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// Convert it to something we can use
apiJob, err := convertStructJob(job)
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if err != nil {
c.Ui.Error(fmt.Sprintf("Error converting job: %s", err))
return 1
}
if output {
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req := api.RegisterJobRequest{apiJob}
buf, err := json.MarshalIndent(req, "", " ")
if err != nil {
c.Ui.Error(fmt.Sprintf("Error converting job: %s", err))
return 1
}
c.Ui.Output(string(buf))
return 0
}
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// Get the HTTP client
client, err := c.Meta.Client()
if err != nil {
c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err))
return 1
}
// Force the region to be that of the job.
if r := job.Region; r != "" {
client.SetRegion(r)
}
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// Submit the job
evalID, _, err := client.Jobs().Register(apiJob, nil)
if err != nil {
c.Ui.Error(fmt.Sprintf("Error submitting job: %s", err))
return 1
}
// Check if we should enter monitor mode
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if detach || periodic {
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c.Ui.Output("Job registration successful")
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if periodic {
c.Ui.Output(fmt.Sprintf("Approximate next launch time: %v", job.Periodic.Next(time.Now().UTC())))
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} else {
c.Ui.Output("Evaluation ID: " + evalID)
}
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return 0
}
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// Detach was not specified, so start monitoring
mon := newMonitor(c.Ui, client, length)
return mon.monitor(evalID, false)
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}
// convertStructJob is used to take a *structs.Job and convert it to an *api.Job.
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// This function is just a hammer and probably needs to be revisited.
func convertStructJob(in *structs.Job) (*api.Job, error) {
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gob.Register([]map[string]interface{}{})
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gob.Register([]interface{}{})
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var apiJob *api.Job
buf := new(bytes.Buffer)
if err := gob.NewEncoder(buf).Encode(in); err != nil {
return nil, err
}
if err := gob.NewDecoder(buf).Decode(&apiJob); err != nil {
return nil, err
}
return apiJob, nil
}