53 lines
1.6 KiB
Go
53 lines
1.6 KiB
Go
package structs
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import (
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"github.com/hashicorp/raft"
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)
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// RaftServer has information about a server in the Raft configuration.
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type RaftServer struct {
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// ID is the unique ID for the server. These are currently the same
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// as the address, but they will be changed to a real GUID in a future
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// release of Nomad.
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ID raft.ServerID
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// Node is the node name of the server, as known by Nomad, or this
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// will be set to "(unknown)" otherwise.
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Node string
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// Address is the IP:port of the server, used for Raft communications.
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Address raft.ServerAddress
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// Leader is true if this server is the current cluster leader.
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Leader bool
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// Voter is true if this server has a vote in the cluster. This might
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// be false if the server is staging and still coming online, or if
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// it's a non-voting server, which will be added in a future release of
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// Nomad.
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Voter bool
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// RaftProtocol is the version of the Raft protocol spoken by this server.
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RaftProtocol string
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}
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// RaftConfigrationResponse is returned when querying for the current Raft
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// configuration.
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type RaftConfigurationResponse struct {
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// Servers has the list of servers in the Raft configuration.
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Servers []*RaftServer
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// Index has the Raft index of this configuration.
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Index uint64
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}
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// RaftPeerByAddressRequest is used by the Operator endpoint to apply a Raft
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// operation on a specific Raft peer by address in the form of "IP:port".
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type RaftPeerByAddressRequest struct {
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// Address is the peer to remove, in the form "IP:port".
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Address raft.ServerAddress
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// WriteRequest holds the Region for this request.
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WriteRequest
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}
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