Remove runLaunched tracking as Run is *always* called for killable
TaskRunners. TaskRunners which fail before Run can be called (during
NewTaskRunner or Restore) are not killable as they're never added to the
client's alloc map.
I chose to make them more of integration tests since there's a lot more
plumbing involved. The internal implementation details of how we craft
task envs can now change and these tests will still properly assert the
task runtime environment is setup properly.
Some of the context uses in TR hooks are useless (Killed during Stop
never seems meaningful).
None of the hooks are interruptable for graceful shutdown which is
unfortunate and probably needs fixing.
Builds upon earlier commit that cleans up restored handles of terminal
allocs by also emitting terminated events and calling exited hooks when
appropriate.
The test is sadly quite complicated and peeks into things (logmon's
reattach config) AR doesn't normally have access to.
However, I couldn't find another way of asserting logmon got cleaned up
without resorting to smaller unit tests. Smaller unit tests risk
re-implementing dependencies in an unrealistic way, so I opted for an
ugly integration test.
This commit is a significant change. TR.Run is now always executed, even
for terminal allocations. This was changed to allow TR.Run to cleanup
(run stop hooks) if a handle was recovered.
This is intended to handle the case of Nomad receiving a
DesiredStatus=Stop allocation update, persisting it, but crashing before
stopping AR/TR.
The commit also renames task runner hook data as it was very easy to
accidently set state on Requests instead of Responses using the old
field names.
This code chooses to be conservative as opposed to optimal: when failing
to reattach to logmon simply return a recoverable error instead of
immediately trying to restart logmon.
The recoverable error will cause the task's restart policy to be
applied and a new logmon will be launched upon restart.
Trying to do the optimal approach of simply starting a new logmon
requires error string comparison and should be tested against a task
actively logging to assert the behavior (are writes blocked? dropped?).
There were multiple bugs here:
1. Reattach unmarshalling always returned an error because you can't
unmarshal into a nil pointer.
2. The hook data wasn't being saved because it was put on the request
struct, not the response struct.
3. The plugin configuration should only have reattach *or* a command
set. Not both.
4. Setting Done=true meant the hook was never re-run on agent restart so
reattaching was never attempted.
Track the download status of each artifact independently so that if only
one of many artifacts fails to download, completed artifacts aren't
downloaded again.
0.9.0beta2 contains a regression where artifact download errors would
not cause a task restart and instead immediately fail the task.
This restores the pre-0.9 behavior of retrying all artifact errors and
adds missing tests.
Fixes an issue where if a task was restarted after restating the client,
the task dir environment variables would not be populated. This PR fixes
this for both upgrades from 0.8.X and for normal 0.9 restarts.
Added ability to adjust the number of events the TaskRunner keeps as
there's no way to observe all events otherwise.
Task events differ slightly from 0.8 because 0.9 emits Terminated every
time a task exits instead of only when it exits on its own (not due to
restart or kill).
0.9 does not emit Killing/Killed for restarts like 0.8 which seems fine
as `Restart Signaled/Terminated/Restarting` is more descriptive.
Original v0.8 events emitted:
```
expected := []string{
"Received",
"Task Setup",
"Started",
"Restart Signaled",
"Killing",
"Killed",
"Restarting",
"Started",
"Restart Signaled",
"Killing",
"Killed",
"Restarting",
"Started",
"Restart Signaled",
"Killing",
"Killed",
"Not Restarting",
}
```
v0.9.0-dev started emitting a Terminated event every time a task process
exited. While this wasn't true in previous versions, it's a useful task
event because it's the only place for job operators to view the task's
exit code.
This behavior is asserted in the e2e/taskevents tests.
Track current memory usage, `memory.usage_in_bytes`, in addition to
`memory.max_memory_usage_in_bytes` and friends. This number is closer
what Docker reports.
Related to https://github.com/hashicorp/nomad/issues/5165 .
plugins/driver: update driver interface to support streaming stats
client/tr: use streaming stats api
TODO:
* how to handle errors and closed channel during stats streaming
* prevent tight loop if Stats(ctx) returns an error
drivers: update drivers TaskStats RPC to handle streaming results
executor: better error handling in stats rpc
docker: better control and error handling of stats rpc
driver: allow stats to return a recoverable error
This PR improves how killing a task is handled. Before the kill function
directly orchestrated the killing and was only valid while the task was
running. The new behavior is to mark the desired state and wait for the
task runner to converge to that state.
We were just emitting Killed/Terminated events before. In v0.8 we
emitted Killing/Killed, but lacked Terminated when explicitly stopping
a task. This change makes it so Terminated is always included, whether
explicitly stopping a task or it exiting on its own.
New output:
2019-01-04T14:58:51-08:00 Killed Task successfully killed
2019-01-04T14:58:51-08:00 Terminated Exit Code: 130, Signal: 2
2019-01-04T14:58:51-08:00 Killing Sent interrupt
2019-01-04T14:58:51-08:00 Leader Task Dead Leader Task in Group dead
2019-01-04T14:58:49-08:00 Started Task started by client
2019-01-04T14:58:49-08:00 Task Setup Building Task Directory
2019-01-04T14:58:49-08:00 Received Task received by client
Old (v0.8.6) output:
2019-01-04T22:14:54Z Killed Task successfully killed
2019-01-04T22:14:54Z Killing Sent interrupt. Waiting 5s before force killing
2019-01-04T22:14:54Z Leader Task Dead Leader Task in Group dead
2019-01-04T22:14:53Z Started Task started by client
2019-01-04T22:14:53Z Task Setup Building Task Directory
2019-01-04T22:14:53Z Received Task received by client
Simplify allocDir.Build() function to avoid depending on client/structs,
and remove a parameter that's always set to `false`.
The motivation here is to avoid a dependency cycle between
drivers/cstructs and alloc_dir.
The driver manager is modeled after the device manager and is started by the client.
It's responsible for handling driver lifecycle and reattachment state, as well as
processing the incomming fingerprint and task events from each driver. The mananger
exposes a method for registering event handlers for task events that is used by the
task runner to update the server when a task has been updated with an event.
Since driver fingerprinting has been implemented by the driver manager, it is no
longer needed in the fingerprint mananger and has been removed.
The RestartCount is not really suitable for use as a source of
uniqueness within task invocations as it is not monotonic, and interacts
with the restart stanza in a users config, so conflates restarts due to
task failures, with restarts due to enviromental changes, such as consul
template or vault secrets changing.
Here we instead use a substring from a uuid, which is more random than
we strictly need, but is nicer than rolling our own random string
generator here.
This creates a new buffered channel and goroutine on the allocrunner for
serializing updates to allocations. This allows us to take updates off
the routine that is used from processing updates from the server,
without having complicated machinery for tracking update lifetimes, or
other external synchronization.
This results in a nice performance improvement and signficantly better
throughput on batch changes such as preempting a large number of jobs
for a larger placement.
This commit reduces the locking required to shutdown or destroy
allocrunners, and allows parallel shutdown and destroy of allocrunners during
shutdown.
When starting an allocation that is preempting other allocs, we create a
new group allocation watcher, and then wait for the allocations to
terminate in the allocation PreRun hooks.
If there's no preempted allocations, then we simply provide a
NoopAllocWatcher.