open-nomad/nomad/state/state_store.go

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package state
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import (
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"context"
"errors"
"fmt"
"reflect"
"sort"
"strings"
"time"
eval delete: move batching of deletes into RPC handler and state (#15117) During unusual outage recovery scenarios on large clusters, a backlog of millions of evaluations can appear. In these cases, the `eval delete` command can put excessive load on the cluster by listing large sets of evals to extract the IDs and then sending larges batches of IDs. Although the command's batch size was carefully tuned, we still need to be JSON deserialize, re-serialize to MessagePack, send the log entries through raft, and get the FSM applied. To improve performance of this recovery case, move the batching process into the RPC handler and the state store. The design here is a little weird, so let's look a the failed options first: * A naive solution here would be to just send the filter as the raft request and let the FSM apply delete the whole set in a single operation. Benchmarking with 1M evals on a 3 node cluster demonstrated this can block the FSM apply for several minutes, which puts the cluster at risk if there's a leadership failover (the barrier write can't be made while this apply is in-flight). * A less naive but still bad solution would be to have the RPC handler filter and paginate, and then hand a list of IDs to the existing raft log entry. Benchmarks showed this blocked the FSM apply for 20-30s at a time and took roughly an hour to complete. Instead, we're filtering and paginating in the RPC handler to find a page token, and then passing both the filter and page token in the raft log. The FSM apply recreates the paginator using the filter and page token to get roughly the same page of evaluations, which it then deletes. The pagination process is fairly cheap (only abut 5% of the total FSM apply time), so counter-intuitively this rework ends up being much faster. A benchmark of 1M evaluations showed this blocked the FSM apply for 20-30ms at a time (typical for normal operations) and completes in less than 4 minutes. Note that, as with the existing design, this delete is not consistent: a new evaluation inserted "behind" the cursor of the pagination will fail to be deleted.
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"github.com/hashicorp/go-bexpr"
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"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-memdb"
"github.com/hashicorp/go-multierror"
core: enforce strict steps for clients reconnect (#15808) When a Nomad client that is running an allocation with `max_client_disconnect` set misses a heartbeat the Nomad server will update its status to `disconnected`. Upon reconnecting, the client will make three main RPC calls: - `Node.UpdateStatus` is used to set the client status to `ready`. - `Node.UpdateAlloc` is used to update the client-side information about allocations, such as their `ClientStatus`, task states etc. - `Node.Register` is used to upsert the entire node information, including its status. These calls are made concurrently and are also running in parallel with the scheduler. Depending on the order they run the scheduler may end up with incomplete data when reconciling allocations. For example, a client disconnects and its replacement allocation cannot be placed anywhere else, so there's a pending eval waiting for resources. When this client comes back the order of events may be: 1. Client calls `Node.UpdateStatus` and is now `ready`. 2. Scheduler reconciles allocations and places the replacement alloc to the client. The client is now assigned two allocations: the original alloc that is still `unknown` and the replacement that is `pending`. 3. Client calls `Node.UpdateAlloc` and updates the original alloc to `running`. 4. Scheduler notices too many allocs and stops the replacement. This creates unnecessary placements or, in a different order of events, may leave the job without any allocations running until the whole state is updated and reconciled. To avoid problems like this clients must update _all_ of its relevant information before they can be considered `ready` and available for scheduling. To achieve this goal the RPC endpoints mentioned above have been modified to enforce strict steps for nodes reconnecting: - `Node.Register` does not set the client status anymore. - `Node.UpdateStatus` sets the reconnecting client to the `initializing` status until it successfully calls `Node.UpdateAlloc`. These changes are done server-side to avoid the need of additional coordination between clients and servers. Clients are kept oblivious of these changes and will keep making these calls as they normally would. The verification of whether allocations have been updates is done by storing and comparing the Raft index of the last time the client missed a heartbeat and the last time it updated its allocations.
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"github.com/hashicorp/go-set"
"github.com/hashicorp/nomad/helper"
"github.com/hashicorp/nomad/helper/pointer"
"github.com/hashicorp/nomad/lib/lang"
"github.com/hashicorp/nomad/nomad/stream"
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"github.com/hashicorp/nomad/nomad/structs"
"golang.org/x/exp/slices"
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)
// Txn is a transaction against a state store.
// This can be a read or write transaction.
type Txn = *txn
// SortOption represents how results can be sorted.
type SortOption bool
const (
// SortDefault indicates that the result should be returned using the
// default go-memdb ResultIterator order.
SortDefault SortOption = false
// SortReverse indicates that the result should be returned using the
// reversed go-memdb ResultIterator order.
SortReverse SortOption = true
)
// NodeUpsertOption represents options to configure a NodeUpsert operation.
type NodeUpsertOption uint8
const (
// NodeUpsertWithNodePool indicates that the node pool in the node should
// be created if it doesn't exist.
NodeUpsertWithNodePool NodeUpsertOption = iota
)
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const (
// NodeEligibilityEventPlanRejectThreshold is the message used when the node
// is set to ineligible due to multiple plan failures.
// This is a preventive measure to signal scheduler workers to not consider
// the node for future placements.
// Plan rejections for a node are expected due to the optimistic and
// concurrent nature of the scheduling process, but repeated failures for
// the same node may indicate an underlying issue not detected by Nomad.
// The plan applier keeps track of plan rejection history and will mark
// nodes as ineligible if they cross a given threshold.
NodeEligibilityEventPlanRejectThreshold = "Node marked as ineligible for scheduling due to multiple plan rejections, refer to https://www.nomadproject.io/s/port-plan-failure for more information"
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// NodeRegisterEventRegistered is the message used when the node becomes
// registered.
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NodeRegisterEventRegistered = "Node registered"
// NodeRegisterEventReregistered is the message used when the node becomes
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// re-registered.
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NodeRegisterEventReregistered = "Node re-registered"
)
// terminate appends the go-memdb terminator character to s.
//
// We can then use the result for exact matches during prefix
// scans over compound indexes that start with s.
func terminate(s string) string {
return s + "\x00"
}
// IndexEntry is used with the "index" table
// for managing the latest Raft index affecting a table.
type IndexEntry struct {
Key string
Value uint64
}
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// StateStoreConfig is used to configure a new state store
type StateStoreConfig struct {
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// Logger is used to output the state store's logs
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Logger hclog.Logger
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// Region is the region of the server embedding the state store.
Region string
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// EnablePublisher is used to enable or disable the event publisher
EnablePublisher bool
// EventBufferSize configures the amount of events to hold in memory
EventBufferSize int64
// JobTrackedVersions is the number of historic job versions that are kept.
JobTrackedVersions int
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}
func (c *StateStoreConfig) Validate() error {
if c.JobTrackedVersions <= 0 {
return fmt.Errorf("JobTrackedVersions must be positive; got: %d", c.JobTrackedVersions)
}
return nil
}
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// The StateStore is responsible for maintaining all the Nomad
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// state. It is manipulated by the FSM which maintains consistency
// through the use of Raft. The goals of the StateStore are to provide
// high concurrency for read operations without blocking writes, and
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// to provide write availability in the face of reads. EVERY object
// returned as a result of a read against the state store should be
// considered a constant and NEVER modified in place.
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type StateStore struct {
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logger hclog.Logger
db *changeTrackerDB
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// config is the passed in configuration
config *StateStoreConfig
// abandonCh is used to signal watchers that this state store has been
// abandoned (usually during a restore). This is only ever closed.
abandonCh chan struct{}
// TODO: refactor abandonCh to use a context so that both can use the same
// cancel mechanism.
stopEventBroker func()
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}
type streamACLDelegate struct {
s *StateStore
}
func (a *streamACLDelegate) TokenProvider() stream.ACLTokenProvider {
resolver, _ := a.s.Snapshot()
return resolver
}
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// NewStateStore is used to create a new state store
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func NewStateStore(config *StateStoreConfig) (*StateStore, error) {
if err := config.Validate(); err != nil {
return nil, err
}
// Create the MemDB
db, err := memdb.NewMemDB(stateStoreSchema())
if err != nil {
return nil, fmt.Errorf("state store setup failed: %v", err)
}
// Create the state store
ctx, cancel := context.WithCancel(context.TODO())
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s := &StateStore{
logger: config.Logger.Named("state_store"),
config: config,
abandonCh: make(chan struct{}),
stopEventBroker: cancel,
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}
if config.EnablePublisher {
// Create new event publisher using provided config
broker, err := stream.NewEventBroker(ctx, &streamACLDelegate{s}, stream.EventBrokerCfg{
EventBufferSize: config.EventBufferSize,
Logger: config.Logger,
})
if err != nil {
return nil, fmt.Errorf("creating state store event broker %w", err)
}
s.db = NewChangeTrackerDB(db, broker, eventsFromChanges)
} else {
s.db = NewChangeTrackerDB(db, nil, noOpProcessChanges)
}
// Initialize the state store with the default namespace and built-in node
// pools.
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if err := s.namespaceInit(); err != nil {
return nil, fmt.Errorf("namespace state store initialization failed: %v", err)
}
if err := s.nodePoolInit(); err != nil {
return nil, fmt.Errorf("node pool state store initialization failed: %w", err)
}
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return s, nil
}
// NewWatchSet returns a new memdb.WatchSet that adds the state stores abandonCh
// as a watcher. This is important in that it will notify when this specific
// state store is no longer valid, usually due to a new snapshot being loaded
func (s *StateStore) NewWatchSet() memdb.WatchSet {
ws := memdb.NewWatchSet()
ws.Add(s.AbandonCh())
return ws
}
func (s *StateStore) EventBroker() (*stream.EventBroker, error) {
if s.db.publisher == nil {
return nil, fmt.Errorf("EventBroker not configured")
}
return s.db.publisher, nil
}
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// namespaceInit ensures the default namespace exists.
func (s *StateStore) namespaceInit() error {
// Create the default namespace. This is safe to do every time we create the
// state store. There are two main cases, a brand new cluster in which case
// each server will have the same default namespace object, or a new cluster
// in which case if the default namespace has been modified, it will be
// overridden by the restore code path.
defaultNs := &structs.Namespace{
Name: structs.DefaultNamespace,
Description: structs.DefaultNamespaceDescription,
}
if err := s.UpsertNamespaces(1, []*structs.Namespace{defaultNs}); err != nil {
return fmt.Errorf("inserting default namespace failed: %v", err)
}
return nil
}
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// Config returns the state store configuration.
func (s *StateStore) Config() *StateStoreConfig {
return s.config
}
// Snapshot is used to create a point in time snapshot. Because
// we use MemDB, we just need to snapshot the state of the underlying
// database.
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func (s *StateStore) Snapshot() (*StateSnapshot, error) {
memDBSnap := s.db.memdb.Snapshot()
store := StateStore{
logger: s.logger,
config: s.config,
}
// Create a new change tracker DB that does not publish or track changes
store.db = NewChangeTrackerDB(memDBSnap, nil, noOpProcessChanges)
snap := &StateSnapshot{
StateStore: store,
}
return snap, nil
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}
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// SnapshotMinIndex is used to create a state snapshot where the index is
// guaranteed to be greater than or equal to the index parameter.
//
// Some server operations (such as scheduling) exchange objects via RPC
// concurrent with Raft log application, so they must ensure the state store
// snapshot they are operating on is at or after the index the objects
// retrieved via RPC were applied to the Raft log at.
//
// Callers should maintain their own timer metric as the time this method
// blocks indicates Raft log application latency relative to scheduling.
func (s *StateStore) SnapshotMinIndex(ctx context.Context, index uint64) (*StateSnapshot, error) {
// Ported from work.go:waitForIndex prior to 0.9
const backoffBase = 20 * time.Millisecond
const backoffLimit = 1 * time.Second
var retries uint64
var retryTimer *time.Timer
var deadline time.Duration
// XXX: Potential optimization is to set up a watch on the state
// store's index table and only unblock via a trigger rather than
// polling.
for {
// Get the states current index
snapshotIndex, err := s.LatestIndex()
if err != nil {
core: backoff considerably when worker is behind raft (#15523) Upon dequeuing an evaluation workers snapshot their state store at the eval's wait index or later. This ensures we process an eval at a point in time after it was created or updated. Processing an eval on an old snapshot could cause any number of problems such as: 1. Since job registration atomically updates an eval and job in a single raft entry, scheduling against indexes before that may not have the eval's job or may have an older version. 2. The older the scheduler's snapshot, the higher the likelihood something has changed in the cluster state which will cause the plan applier to reject the scheduler's plan. This could waste work or even cause eval's to be failed needlessly. However, the workers run in parallel with a new server pulling the cluster state from a peer. During this time, which may be many minutes long, the state store is likely far behind the minimum index required to process evaluations. This PR addresses this by adding an additional long backoff period after an eval is nacked. If the scheduler's indexes catches up within the additional backoff, it will unblock early to dequeue the next eval. When the server shuts down we'll get a `context.Canceled` error from the state store method. We need to bubble this error up so that other callers can detect it. Handle this case separately when waiting after dequeue so that we can warn on shutdown instead of throwing an ambiguous error message with just the text "canceled." While there may be more precise ways to block scheduling until the server catches up, this approach adds little risk and covers additional cases where a server may be temporarily behind due to a spike in load or a saturated network. For testing, we make the `raftSyncLimit` into a parameter on the worker's `run` method so that we can run backoff tests without waiting 30+ seconds. We haven't followed thru and made all the worker globals into worker parameters, because there isn't much use outside of testing, but we can consider that in the future. Co-authored-by: Tim Gross <tgross@hashicorp.com>
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return nil, fmt.Errorf("failed to determine state store's index: %w", err)
}
// We only need the FSM state to be as recent as the given index
if snapshotIndex >= index {
return s.Snapshot()
}
// Exponential back off
if retryTimer == nil {
// First retry, start at baseline
retryTimer = time.NewTimer(backoffBase)
} else {
// Subsequent retry, reset timer
deadline = helper.Backoff(backoffBase, backoffLimit, retries)
retries++
retryTimer.Reset(deadline)
}
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-retryTimer.C:
}
}
}
// Restore is used to optimize the efficiency of rebuilding
// state by minimizing the number of transactions and checking
// overhead.
func (s *StateStore) Restore() (*StateRestore, error) {
txn := s.db.WriteTxnRestore()
r := &StateRestore{
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txn: txn,
}
return r, nil
}
// AbandonCh returns a channel you can wait on to know if the state store was
// abandoned.
func (s *StateStore) AbandonCh() <-chan struct{} {
return s.abandonCh
}
// Abandon is used to signal that the given state store has been abandoned.
// Calling this more than one time will panic.
func (s *StateStore) Abandon() {
s.StopEventBroker()
close(s.abandonCh)
}
// StopEventBroker calls the cancel func for the state stores event
// publisher. It should be called during server shutdown.
func (s *StateStore) StopEventBroker() {
s.stopEventBroker()
}
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// QueryFn is the definition of a function that can be used to implement a basic
// blocking query against the state store.
type QueryFn func(memdb.WatchSet, *StateStore) (resp interface{}, index uint64, err error)
// BlockingQuery takes a query function and runs the function until the minimum
// query index is met or until the passed context is cancelled.
func (s *StateStore) BlockingQuery(query QueryFn, minIndex uint64, ctx context.Context) (
resp interface{}, index uint64, err error) {
RUN_QUERY:
// We capture the state store and its abandon channel but pass a snapshot to
// the blocking query function. We operate on the snapshot to allow separate
// calls to the state store not all wrapped within the same transaction.
abandonCh := s.AbandonCh()
snap, _ := s.Snapshot()
stateSnap := &snap.StateStore
// We can skip all watch tracking if this isn't a blocking query.
var ws memdb.WatchSet
if minIndex > 0 {
ws = memdb.NewWatchSet()
// This channel will be closed if a snapshot is restored and the
// whole state store is abandoned.
ws.Add(abandonCh)
}
resp, index, err = query(ws, stateSnap)
if err != nil {
return nil, index, err
}
// We haven't reached the min-index yet.
if minIndex > 0 && index <= minIndex {
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if err := ws.WatchCtx(ctx); err != nil {
return nil, index, err
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}
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goto RUN_QUERY
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}
return resp, index, nil
}
// UpsertPlanResults is used to upsert the results of a plan.
func (s *StateStore) UpsertPlanResults(msgType structs.MessageType, index uint64, results *structs.ApplyPlanResultsRequest) error {
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snapshot, err := s.Snapshot()
if err != nil {
return err
}
allocsStopped, err := snapshot.DenormalizeAllocationDiffSlice(results.AllocsStopped)
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if err != nil {
return err
}
allocsPreempted, err := snapshot.DenormalizeAllocationDiffSlice(results.AllocsPreempted)
if err != nil {
return err
}
// COMPAT 0.11: Remove this denormalization when NodePreemptions is removed
results.NodePreemptions, err = snapshot.DenormalizeAllocationSlice(results.NodePreemptions)
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if err != nil {
return err
}
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
// Mark nodes as ineligible.
for _, nodeID := range results.IneligibleNodes {
s.logger.Warn("marking node as ineligible due to multiple plan rejections, refer to https://www.nomadproject.io/s/port-plan-failure for more information", "node_id", nodeID)
nodeEvent := structs.NewNodeEvent().
SetSubsystem(structs.NodeEventSubsystemScheduler).
SetMessage(NodeEligibilityEventPlanRejectThreshold)
err := s.updateNodeEligibilityImpl(index, nodeID,
structs.NodeSchedulingIneligible, results.UpdatedAt, nodeEvent, txn)
if err != nil {
return err
}
}
// Upsert the newly created or updated deployment
if results.Deployment != nil {
if err := s.upsertDeploymentImpl(index, results.Deployment, txn); err != nil {
return err
}
}
// Update the status of deployments effected by the plan.
if len(results.DeploymentUpdates) != 0 {
s.upsertDeploymentUpdates(index, results.DeploymentUpdates, txn)
}
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if results.EvalID != "" {
// Update the modify index of the eval id
if err := s.updateEvalModifyIndex(txn, index, results.EvalID); err != nil {
return err
}
}
numAllocs := 0
if len(results.Alloc) > 0 || len(results.NodePreemptions) > 0 {
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// COMPAT 0.11: This branch will be removed, when Alloc is removed
// Attach the job to all the allocations. It is pulled out in the payload to
// avoid the redundancy of encoding, but should be denormalized prior to
// being inserted into MemDB.
addComputedAllocAttrs(results.Alloc, results.Job)
numAllocs = len(results.Alloc) + len(results.NodePreemptions)
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} else {
// Attach the job to all the allocations. It is pulled out in the payload to
// avoid the redundancy of encoding, but should be denormalized prior to
// being inserted into MemDB.
addComputedAllocAttrs(results.AllocsUpdated, results.Job)
numAllocs = len(allocsStopped) + len(results.AllocsUpdated) + len(allocsPreempted)
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}
allocsToUpsert := make([]*structs.Allocation, 0, numAllocs)
// COMPAT 0.11: Both these appends should be removed when Alloc and NodePreemptions are removed
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allocsToUpsert = append(allocsToUpsert, results.Alloc...)
allocsToUpsert = append(allocsToUpsert, results.NodePreemptions...)
allocsToUpsert = append(allocsToUpsert, allocsStopped...)
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allocsToUpsert = append(allocsToUpsert, results.AllocsUpdated...)
allocsToUpsert = append(allocsToUpsert, allocsPreempted...)
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// handle upgrade path
for _, alloc := range allocsToUpsert {
alloc.Canonicalize()
}
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if err := s.upsertAllocsImpl(index, allocsToUpsert, txn); err != nil {
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return err
}
// Upsert followup evals for allocs that were preempted
for _, eval := range results.PreemptionEvals {
if err := s.nestedUpsertEval(txn, index, eval); err != nil {
return err
}
}
return txn.Commit()
}
// addComputedAllocAttrs adds the computed/derived attributes to the allocation.
// This method is used when an allocation is being denormalized.
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func addComputedAllocAttrs(allocs []*structs.Allocation, job *structs.Job) {
structs.DenormalizeAllocationJobs(job, allocs)
// COMPAT(0.11): Remove in 0.11
// Calculate the total resources of allocations. It is pulled out in the
// payload to avoid encoding something that can be computed, but should be
// denormalized prior to being inserted into MemDB.
for _, alloc := range allocs {
if alloc.Resources != nil {
continue
}
alloc.Resources = new(structs.Resources)
for _, task := range alloc.TaskResources {
alloc.Resources.Add(task)
}
// Add the shared resources
alloc.Resources.Add(alloc.SharedResources)
}
}
// upsertDeploymentUpdates updates the deployments given the passed status
// updates.
func (s *StateStore) upsertDeploymentUpdates(index uint64, updates []*structs.DeploymentStatusUpdate, txn *txn) error {
for _, u := range updates {
if err := s.updateDeploymentStatusImpl(index, u, txn); err != nil {
return err
}
}
return nil
}
// UpsertJobSummary upserts a job summary into the state store.
func (s *StateStore) UpsertJobSummary(index uint64, jobSummary *structs.JobSummary) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// Check if the job summary already exists
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existing, err := txn.First("job_summary", "id", jobSummary.Namespace, jobSummary.JobID)
if err != nil {
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return fmt.Errorf("job summary lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
jobSummary.CreateIndex = existing.(*structs.JobSummary).CreateIndex
jobSummary.ModifyIndex = index
} else {
jobSummary.CreateIndex = index
jobSummary.ModifyIndex = index
}
// Update the index
if err := txn.Insert("job_summary", jobSummary); err != nil {
return err
}
// Update the indexes table for job summary
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// DeleteJobSummary deletes the job summary with the given ID. This is for
// testing purposes only.
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func (s *StateStore) DeleteJobSummary(index uint64, namespace, id string) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// Delete the job summary
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if _, err := txn.DeleteAll("job_summary", "id", namespace, id); err != nil {
return fmt.Errorf("deleting job summary failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
scheduler: create placements for non-register MRD (#15325) * scheduler: create placements for non-register MRD For multiregion jobs, the scheduler does not create placements on registration because the deployment must wait for the other regions. Once of these regions will then trigger the deployment to run. Currently, this is done in the scheduler by considering any eval for a multiregion job as "paused" since it's expected that another region will eventually unpause it. This becomes a problem where evals not triggered by a job registration happen, such as on a node update. These types of regional changes do not have other regions waiting to progress the deployment, and so they were never resulting in placements. The fix is to create a deployment at job registration time. This additional piece of state allows the scheduler to differentiate between a multiregion change, where there are other regions engaged in the deployment so no placements are required, from a regional change, where the scheduler does need to create placements. This deployment starts in the new "initializing" status to signal to the scheduler that it needs to compute the initial deployment state. The multiregion deployment will wait until this deployment state is persisted and its starts is set to "pending". Without this state transition it's possible to hit a race condition where the plan applier and the deployment watcher may step of each other and overwrite their changes. * changelog: add entry for #15325
2022-11-25 17:45:34 +00:00
// UpsertDeployment is used to insert or update a new deployment.
func (s *StateStore) UpsertDeployment(index uint64, deployment *structs.Deployment) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
if err := s.upsertDeploymentImpl(index, deployment, txn); err != nil {
return err
}
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return txn.Commit()
}
func (s *StateStore) upsertDeploymentImpl(index uint64, deployment *structs.Deployment, txn *txn) error {
// Check if the deployment already exists
existing, err := txn.First("deployment", "id", deployment.ID)
if err != nil {
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return fmt.Errorf("deployment lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
deployment.CreateIndex = existing.(*structs.Deployment).CreateIndex
deployment.ModifyIndex = index
} else {
deployment.CreateIndex = index
deployment.ModifyIndex = index
}
// Insert the deployment
if err := txn.Insert("deployment", deployment); err != nil {
return err
}
// Update the indexes table for deployment
if err := txn.Insert("index", &IndexEntry{"deployment", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// If the deployment is being marked as complete, set the job to stable.
if deployment.Status == structs.DeploymentStatusSuccessful {
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if err := s.updateJobStabilityImpl(index, deployment.Namespace, deployment.JobID, deployment.JobVersion, true, txn); err != nil {
return fmt.Errorf("failed to update job stability: %v", err)
}
}
return nil
}
func (s *StateStore) Deployments(ws memdb.WatchSet, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
var it memdb.ResultIterator
var err error
switch sort {
case SortReverse:
it, err = txn.GetReverse("deployment", "create")
default:
it, err = txn.Get("deployment", "create")
}
if err != nil {
return nil, err
}
ws.Add(it.WatchCh())
return it, nil
}
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func (s *StateStore) DeploymentsByNamespace(ws memdb.WatchSet, namespace string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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// Walk the entire deployments table
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iter, err := txn.Get("deployment", "namespace", namespace)
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if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
func (s *StateStore) DeploymentsByNamespaceOrdered(ws memdb.WatchSet, namespace string, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
var (
it memdb.ResultIterator
err error
exact = terminate(namespace)
)
switch sort {
case SortReverse:
it, err = txn.GetReverse("deployment", "namespace_create_prefix", exact)
default:
it, err = txn.Get("deployment", "namespace_create_prefix", exact)
}
if err != nil {
return nil, err
}
ws.Add(it.WatchCh())
return it, nil
}
func (s *StateStore) DeploymentsByIDPrefix(ws memdb.WatchSet, namespace, deploymentID string, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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var iter memdb.ResultIterator
var err error
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// Walk the entire deployments table
switch sort {
case SortReverse:
iter, err = txn.GetReverse("deployment", "id_prefix", deploymentID)
default:
iter, err = txn.Get("deployment", "id_prefix", deploymentID)
}
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if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
// Wrap the iterator in a filter
wrap := memdb.NewFilterIterator(iter, deploymentNamespaceFilter(namespace))
return wrap, nil
}
// deploymentNamespaceFilter returns a filter function that filters all
// deployment not in the given namespace.
func deploymentNamespaceFilter(namespace string) func(interface{}) bool {
return func(raw interface{}) bool {
d, ok := raw.(*structs.Deployment)
if !ok {
return true
}
return namespace != structs.AllNamespacesSentinel &&
d.Namespace != namespace
2017-09-07 23:56:15 +00:00
}
}
func (s *StateStore) DeploymentByID(ws memdb.WatchSet, deploymentID string) (*structs.Deployment, error) {
txn := s.db.ReadTxn()
return s.deploymentByIDImpl(ws, deploymentID, txn)
}
func (s *StateStore) deploymentByIDImpl(ws memdb.WatchSet, deploymentID string, txn *txn) (*structs.Deployment, error) {
watchCh, existing, err := txn.FirstWatch("deployment", "id", deploymentID)
if err != nil {
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return nil, fmt.Errorf("deployment lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Deployment), nil
}
return nil, nil
}
func (s *StateStore) DeploymentsByJobID(ws memdb.WatchSet, namespace, jobID string, all bool) ([]*structs.Deployment, error) {
txn := s.db.ReadTxn()
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var job *structs.Job
// Read job from state store
_, existing, err := txn.FirstWatch("jobs", "id", namespace, jobID)
if err != nil {
return nil, fmt.Errorf("job lookup failed: %v", err)
}
if existing != nil {
job = existing.(*structs.Job)
}
// Get an iterator over the deployments
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iter, err := txn.Get("deployment", "job", namespace, jobID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Deployment
for {
raw := iter.Next()
if raw == nil {
break
}
d := raw.(*structs.Deployment)
// If the allocation belongs to a job with the same ID but a different
// create index and we are not getting all the allocations whose Jobs
// matches the same Job ID then we skip it
if !all && job != nil && d.JobCreateIndex != job.CreateIndex {
continue
}
out = append(out, d)
}
return out, nil
}
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// LatestDeploymentByJobID returns the latest deployment for the given job. The
// latest is determined strictly by CreateIndex.
2017-09-07 23:56:15 +00:00
func (s *StateStore) LatestDeploymentByJobID(ws memdb.WatchSet, namespace, jobID string) (*structs.Deployment, error) {
txn := s.db.ReadTxn()
// Get an iterator over the deployments
2017-09-07 23:56:15 +00:00
iter, err := txn.Get("deployment", "job", namespace, jobID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out *structs.Deployment
for {
raw := iter.Next()
if raw == nil {
break
}
d := raw.(*structs.Deployment)
if out == nil || out.CreateIndex < d.CreateIndex {
out = d
}
}
return out, nil
}
// DeleteDeployment is used to delete a set of deployments by ID
func (s *StateStore) DeleteDeployment(index uint64, deploymentIDs []string) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
if len(deploymentIDs) == 0 {
return nil
}
for _, deploymentID := range deploymentIDs {
// Lookup the deployment
existing, err := txn.First("deployment", "id", deploymentID)
if err != nil {
return fmt.Errorf("deployment lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("deployment not found")
}
// Delete the deployment
if err := txn.Delete("deployment", existing); err != nil {
return fmt.Errorf("deployment delete failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"deployment", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// UpsertScalingEvent is used to insert a new scaling event.
// Only the most recent JobTrackedScalingEvents will be kept.
func (s *StateStore) UpsertScalingEvent(index uint64, req *structs.ScalingEventRequest) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// Get the existing events
existing, err := txn.First("scaling_event", "id", req.Namespace, req.JobID)
if err != nil {
return fmt.Errorf("scaling event lookup failed: %v", err)
}
var jobEvents *structs.JobScalingEvents
if existing != nil {
jobEvents = existing.(*structs.JobScalingEvents)
} else {
jobEvents = &structs.JobScalingEvents{
Namespace: req.Namespace,
JobID: req.JobID,
ScalingEvents: make(map[string][]*structs.ScalingEvent),
}
}
jobEvents.ModifyIndex = index
req.ScalingEvent.CreateIndex = index
events := jobEvents.ScalingEvents[req.TaskGroup]
// Prepend this latest event
events = append(
[]*structs.ScalingEvent{req.ScalingEvent},
events...,
)
// Truncate older events
if len(events) > structs.JobTrackedScalingEvents {
events = events[0:structs.JobTrackedScalingEvents]
}
jobEvents.ScalingEvents[req.TaskGroup] = events
// Insert the new event
if err := txn.Insert("scaling_event", jobEvents); err != nil {
return fmt.Errorf("scaling event insert failed: %v", err)
}
// Update the indexes table for scaling_event
if err := txn.Insert("index", &IndexEntry{"scaling_event", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// ScalingEvents returns an iterator over all the job scaling events
func (s *StateStore) ScalingEvents(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Walk the entire scaling_event table
iter, err := txn.Get("scaling_event", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
func (s *StateStore) ScalingEventsByJob(ws memdb.WatchSet, namespace, jobID string) (map[string][]*structs.ScalingEvent, uint64, error) {
txn := s.db.ReadTxn()
watchCh, existing, err := txn.FirstWatch("scaling_event", "id", namespace, jobID)
if err != nil {
return nil, 0, fmt.Errorf("job scaling events lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
events := existing.(*structs.JobScalingEvents)
return events.ScalingEvents, events.ModifyIndex, nil
}
return nil, 0, nil
}
// UpsertNode is used to register a node or update a node definition
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// This is assumed to be triggered by the client, so we retain the value
2018-02-27 00:34:42 +00:00
// of drain/eligibility which is set by the scheduler.
func (s *StateStore) UpsertNode(msgType structs.MessageType, index uint64, node *structs.Node, opts ...NodeUpsertOption) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
for _, opt := range opts {
// Create node pool if necessary.
if opt == NodeUpsertWithNodePool && node.NodePool != "" {
_, err := s.fetchOrCreateNodePoolTxn(txn, index, node.NodePool)
if err != nil {
return err
}
}
}
err := upsertNodeTxn(txn, index, node)
if err != nil {
return nil
}
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return txn.Commit()
}
func upsertNodeTxn(txn *txn, index uint64, node *structs.Node) error {
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// Check if the node already exists
existing, err := txn.First("nodes", "id", node.ID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
2015-09-07 02:51:50 +00:00
exist := existing.(*structs.Node)
node.CreateIndex = exist.CreateIndex
2015-07-04 01:19:43 +00:00
node.ModifyIndex = index
core: enforce strict steps for clients reconnect (#15808) When a Nomad client that is running an allocation with `max_client_disconnect` set misses a heartbeat the Nomad server will update its status to `disconnected`. Upon reconnecting, the client will make three main RPC calls: - `Node.UpdateStatus` is used to set the client status to `ready`. - `Node.UpdateAlloc` is used to update the client-side information about allocations, such as their `ClientStatus`, task states etc. - `Node.Register` is used to upsert the entire node information, including its status. These calls are made concurrently and are also running in parallel with the scheduler. Depending on the order they run the scheduler may end up with incomplete data when reconciling allocations. For example, a client disconnects and its replacement allocation cannot be placed anywhere else, so there's a pending eval waiting for resources. When this client comes back the order of events may be: 1. Client calls `Node.UpdateStatus` and is now `ready`. 2. Scheduler reconciles allocations and places the replacement alloc to the client. The client is now assigned two allocations: the original alloc that is still `unknown` and the replacement that is `pending`. 3. Client calls `Node.UpdateAlloc` and updates the original alloc to `running`. 4. Scheduler notices too many allocs and stops the replacement. This creates unnecessary placements or, in a different order of events, may leave the job without any allocations running until the whole state is updated and reconciled. To avoid problems like this clients must update _all_ of its relevant information before they can be considered `ready` and available for scheduling. To achieve this goal the RPC endpoints mentioned above have been modified to enforce strict steps for nodes reconnecting: - `Node.Register` does not set the client status anymore. - `Node.UpdateStatus` sets the reconnecting client to the `initializing` status until it successfully calls `Node.UpdateAlloc`. These changes are done server-side to avoid the need of additional coordination between clients and servers. Clients are kept oblivious of these changes and will keep making these calls as they normally would. The verification of whether allocations have been updates is done by storing and comparing the Raft index of the last time the client missed a heartbeat and the last time it updated its allocations.
2023-01-25 20:53:59 +00:00
// Update last missed heartbeat if the node became unresponsive.
if !exist.UnresponsiveStatus() && node.UnresponsiveStatus() {
node.LastMissedHeartbeatIndex = index
}
2018-03-14 01:04:55 +00:00
// Retain node events that have already been set on the node
2018-03-14 00:59:37 +00:00
node.Events = exist.Events
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2018-05-12 00:26:25 +00:00
// If we are transitioning from down, record the re-registration
if exist.Status == structs.NodeStatusDown && node.Status != structs.NodeStatusDown {
appendNodeEvents(index, node, []*structs.NodeEvent{
structs.NewNodeEvent().SetSubsystem(structs.NodeEventSubsystemCluster).
SetMessage(NodeRegisterEventReregistered).
SetTimestamp(time.Unix(node.StatusUpdatedAt, 0))})
}
2018-02-27 00:34:42 +00:00
node.SchedulingEligibility = exist.SchedulingEligibility // Retain the eligibility
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node.DrainStrategy = exist.DrainStrategy // Retain the drain strategy
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node.LastDrain = exist.LastDrain // Retain the drain metadata
core: enforce strict steps for clients reconnect (#15808) When a Nomad client that is running an allocation with `max_client_disconnect` set misses a heartbeat the Nomad server will update its status to `disconnected`. Upon reconnecting, the client will make three main RPC calls: - `Node.UpdateStatus` is used to set the client status to `ready`. - `Node.UpdateAlloc` is used to update the client-side information about allocations, such as their `ClientStatus`, task states etc. - `Node.Register` is used to upsert the entire node information, including its status. These calls are made concurrently and are also running in parallel with the scheduler. Depending on the order they run the scheduler may end up with incomplete data when reconciling allocations. For example, a client disconnects and its replacement allocation cannot be placed anywhere else, so there's a pending eval waiting for resources. When this client comes back the order of events may be: 1. Client calls `Node.UpdateStatus` and is now `ready`. 2. Scheduler reconciles allocations and places the replacement alloc to the client. The client is now assigned two allocations: the original alloc that is still `unknown` and the replacement that is `pending`. 3. Client calls `Node.UpdateAlloc` and updates the original alloc to `running`. 4. Scheduler notices too many allocs and stops the replacement. This creates unnecessary placements or, in a different order of events, may leave the job without any allocations running until the whole state is updated and reconciled. To avoid problems like this clients must update _all_ of its relevant information before they can be considered `ready` and available for scheduling. To achieve this goal the RPC endpoints mentioned above have been modified to enforce strict steps for nodes reconnecting: - `Node.Register` does not set the client status anymore. - `Node.UpdateStatus` sets the reconnecting client to the `initializing` status until it successfully calls `Node.UpdateAlloc`. These changes are done server-side to avoid the need of additional coordination between clients and servers. Clients are kept oblivious of these changes and will keep making these calls as they normally would. The verification of whether allocations have been updates is done by storing and comparing the Raft index of the last time the client missed a heartbeat and the last time it updated its allocations.
2023-01-25 20:53:59 +00:00
// Retain the last index the node missed a heartbeat.
if node.LastMissedHeartbeatIndex < exist.LastMissedHeartbeatIndex {
node.LastMissedHeartbeatIndex = exist.LastMissedHeartbeatIndex
}
// Retain the last index the node updated its allocs.
if node.LastAllocUpdateIndex < exist.LastAllocUpdateIndex {
node.LastAllocUpdateIndex = exist.LastAllocUpdateIndex
}
2015-07-04 01:19:43 +00:00
} else {
// Because this is the first time the node is being registered, we should
// also create a node registration event
2018-05-12 00:26:25 +00:00
nodeEvent := structs.NewNodeEvent().SetSubsystem(structs.NodeEventSubsystemCluster).
SetMessage(NodeRegisterEventRegistered).
SetTimestamp(time.Unix(node.StatusUpdatedAt, 0))
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node.Events = []*structs.NodeEvent{nodeEvent}
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node.CreateIndex = index
node.ModifyIndex = index
}
// Insert the node
if err := txn.Insert("nodes", node); err != nil {
return fmt.Errorf("node insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
if err := upsertCSIPluginsForNode(txn, node, index); err != nil {
return fmt.Errorf("csi plugin update failed: %v", err)
}
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return nil
}
// DeleteNode deregisters a batch of nodes
func (s *StateStore) DeleteNode(msgType structs.MessageType, index uint64, nodes []string) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
err := deleteNodeTxn(txn, index, nodes)
if err != nil {
return nil
}
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return txn.Commit()
}
func deleteNodeTxn(txn *txn, index uint64, nodes []string) error {
if len(nodes) == 0 {
return fmt.Errorf("node ids missing")
}
for _, nodeID := range nodes {
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
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return fmt.Errorf("node lookup failed: %s: %v", nodeID, err)
}
if existing == nil {
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return fmt.Errorf("node not found: %s", nodeID)
}
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// Delete the node
if err := txn.Delete("nodes", existing); err != nil {
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return fmt.Errorf("node delete failed: %s: %v", nodeID, err)
}
node := existing.(*structs.Node)
if err := deleteNodeCSIPlugins(txn, node, index); err != nil {
return fmt.Errorf("csi plugin delete failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return nil
}
// UpdateNodeStatus is used to update the status of a node
func (s *StateStore) UpdateNodeStatus(msgType structs.MessageType, index uint64, nodeID, status string, updatedAt int64, event *structs.NodeEvent) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
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if err := s.updateNodeStatusTxn(txn, nodeID, status, updatedAt, event); err != nil {
return err
}
return txn.Commit()
}
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func (s *StateStore) updateNodeStatusTxn(txn *txn, nodeID, status string, updatedAt int64, event *structs.NodeEvent) error {
2015-07-04 01:19:43 +00:00
// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
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copyNode := existingNode.Copy()
copyNode.StatusUpdatedAt = updatedAt
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2018-05-11 21:53:41 +00:00
// Add the event if given
if event != nil {
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appendNodeEvents(txn.Index, copyNode, []*structs.NodeEvent{event})
2018-05-11 21:53:41 +00:00
}
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// Update the status in the copy
copyNode.Status = status
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copyNode.ModifyIndex = txn.Index
2015-07-04 01:19:43 +00:00
core: enforce strict steps for clients reconnect (#15808) When a Nomad client that is running an allocation with `max_client_disconnect` set misses a heartbeat the Nomad server will update its status to `disconnected`. Upon reconnecting, the client will make three main RPC calls: - `Node.UpdateStatus` is used to set the client status to `ready`. - `Node.UpdateAlloc` is used to update the client-side information about allocations, such as their `ClientStatus`, task states etc. - `Node.Register` is used to upsert the entire node information, including its status. These calls are made concurrently and are also running in parallel with the scheduler. Depending on the order they run the scheduler may end up with incomplete data when reconciling allocations. For example, a client disconnects and its replacement allocation cannot be placed anywhere else, so there's a pending eval waiting for resources. When this client comes back the order of events may be: 1. Client calls `Node.UpdateStatus` and is now `ready`. 2. Scheduler reconciles allocations and places the replacement alloc to the client. The client is now assigned two allocations: the original alloc that is still `unknown` and the replacement that is `pending`. 3. Client calls `Node.UpdateAlloc` and updates the original alloc to `running`. 4. Scheduler notices too many allocs and stops the replacement. This creates unnecessary placements or, in a different order of events, may leave the job without any allocations running until the whole state is updated and reconciled. To avoid problems like this clients must update _all_ of its relevant information before they can be considered `ready` and available for scheduling. To achieve this goal the RPC endpoints mentioned above have been modified to enforce strict steps for nodes reconnecting: - `Node.Register` does not set the client status anymore. - `Node.UpdateStatus` sets the reconnecting client to the `initializing` status until it successfully calls `Node.UpdateAlloc`. These changes are done server-side to avoid the need of additional coordination between clients and servers. Clients are kept oblivious of these changes and will keep making these calls as they normally would. The verification of whether allocations have been updates is done by storing and comparing the Raft index of the last time the client missed a heartbeat and the last time it updated its allocations.
2023-01-25 20:53:59 +00:00
// Update last missed heartbeat if the node became unresponsive or reset it
// zero if the node became ready.
if !existingNode.UnresponsiveStatus() && copyNode.UnresponsiveStatus() {
copyNode.LastMissedHeartbeatIndex = txn.Index
} else if existingNode.Status != structs.NodeStatusReady &&
copyNode.Status == structs.NodeStatusReady {
copyNode.LastMissedHeartbeatIndex = 0
}
2015-07-04 01:19:43 +00:00
// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", txn.Index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
2015-07-04 01:19:43 +00:00
return nil
}
// BatchUpdateNodeDrain is used to update the drain of a node set of nodes.
2021-05-07 17:58:40 +00:00
// This is currently only called when node drain is completed by the drainer.
func (s *StateStore) BatchUpdateNodeDrain(msgType structs.MessageType, index uint64, updatedAt int64,
updates map[string]*structs.DrainUpdate, events map[string]*structs.NodeEvent) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
for node, update := range updates {
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if err := s.updateNodeDrainImpl(txn, index, node, update.DrainStrategy, update.MarkEligible, updatedAt,
events[node], nil, "", true); err != nil {
2018-03-09 22:15:21 +00:00
return err
}
}
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return txn.Commit()
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}
// UpdateNodeDrain is used to update the drain of a node
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func (s *StateStore) UpdateNodeDrain(msgType structs.MessageType, index uint64, nodeID string,
drain *structs.DrainStrategy, markEligible bool, updatedAt int64,
event *structs.NodeEvent, drainMeta map[string]string, accessorId string) error {
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txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
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if err := s.updateNodeDrainImpl(txn, index, nodeID, drain, markEligible, updatedAt, event,
drainMeta, accessorId, false); err != nil {
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return err
}
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return txn.Commit()
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}
func (s *StateStore) updateNodeDrainImpl(txn *txn, index uint64, nodeID string,
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drain *structs.DrainStrategy, markEligible bool, updatedAt int64,
event *structs.NodeEvent, drainMeta map[string]string, accessorId string,
drainCompleted bool) error {
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// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
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updatedNode := existingNode.Copy()
updatedNode.StatusUpdatedAt = updatedAt
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// Add the event if given
if event != nil {
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appendNodeEvents(index, updatedNode, []*structs.NodeEvent{event})
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}
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// Update the drain in the copy
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updatedNode.DrainStrategy = drain
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if drain != nil {
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updatedNode.SchedulingEligibility = structs.NodeSchedulingIneligible
} else if markEligible {
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updatedNode.SchedulingEligibility = structs.NodeSchedulingEligible
}
// Update LastDrain
updateTime := time.Unix(updatedAt, 0)
// if drain strategy isn't set before or after, this wasn't a drain operation
// in that case, we don't care about .LastDrain
drainNoop := existingNode.DrainStrategy == nil && updatedNode.DrainStrategy == nil
// otherwise, when done with this method, updatedNode.LastDrain should be set
// if starting a new drain operation, create a new LastDrain. otherwise, update the existing one.
startedDraining := existingNode.DrainStrategy == nil && updatedNode.DrainStrategy != nil
if !drainNoop {
if startedDraining {
updatedNode.LastDrain = &structs.DrainMetadata{
StartedAt: updateTime,
Meta: drainMeta,
}
} else if updatedNode.LastDrain == nil {
// if already draining and LastDrain doesn't exist, we need to create a new one
// this could happen if we upgraded to 1.1.x during a drain
updatedNode.LastDrain = &structs.DrainMetadata{
// we don't have sub-second accuracy on these fields, so truncate this
StartedAt: time.Unix(existingNode.DrainStrategy.StartedAt.Unix(), 0),
Meta: drainMeta,
}
}
updatedNode.LastDrain.UpdatedAt = updateTime
// won't have new metadata on drain complete; keep the existing operator-provided metadata
// also, keep existing if they didn't provide it
if len(drainMeta) != 0 {
updatedNode.LastDrain.Meta = drainMeta
}
// we won't have an accessor ID on drain complete, so don't overwrite the existing one
if accessorId != "" {
updatedNode.LastDrain.AccessorID = accessorId
}
if updatedNode.DrainStrategy != nil {
updatedNode.LastDrain.Status = structs.DrainStatusDraining
} else if drainCompleted {
updatedNode.LastDrain.Status = structs.DrainStatusComplete
} else {
updatedNode.LastDrain.Status = structs.DrainStatusCanceled
}
}
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updatedNode.ModifyIndex = index
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// Insert the node
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if err := txn.Insert("nodes", updatedNode); err != nil {
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return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
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// UpdateNodeEligibility is used to update the scheduling eligibility of a node
func (s *StateStore) UpdateNodeEligibility(msgType structs.MessageType, index uint64, nodeID string, eligibility string, updatedAt int64, event *structs.NodeEvent) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
if err := s.updateNodeEligibilityImpl(index, nodeID, eligibility, updatedAt, event, txn); err != nil {
return err
}
return txn.Commit()
}
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func (s *StateStore) updateNodeEligibilityImpl(index uint64, nodeID string, eligibility string, updatedAt int64, event *structs.NodeEvent, txn *txn) error {
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// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
copyNode := existingNode.Copy()
copyNode.StatusUpdatedAt = updatedAt
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// Add the event if given
if event != nil {
appendNodeEvents(index, copyNode, []*structs.NodeEvent{event})
}
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// Check if this is a valid action
if copyNode.DrainStrategy != nil && eligibility == structs.NodeSchedulingEligible {
return fmt.Errorf("can not set node's scheduling eligibility to eligible while it is draining")
}
// Update the eligibility in the copy
copyNode.SchedulingEligibility = eligibility
copyNode.ModifyIndex = index
// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
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}
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// UpsertNodeEvents adds the node events to the nodes, rotating events as
// necessary.
func (s *StateStore) UpsertNodeEvents(msgType structs.MessageType, index uint64, nodeEvents map[string][]*structs.NodeEvent) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
for nodeID, events := range nodeEvents {
if err := s.upsertNodeEvents(index, nodeID, events, txn); err != nil {
return err
}
}
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return txn.Commit()
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}
// upsertNodeEvent upserts a node event for a respective node. It also maintains
// that a fixed number of node events are ever stored simultaneously, deleting
// older events once this bound has been reached.
func (s *StateStore) upsertNodeEvents(index uint64, nodeID string, events []*structs.NodeEvent, txn *txn) error {
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// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
copyNode := existingNode.Copy()
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appendNodeEvents(index, copyNode, events)
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// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
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// appendNodeEvents is a helper that takes a node and new events and appends
// them, pruning older events as needed.
func appendNodeEvents(index uint64, node *structs.Node, events []*structs.NodeEvent) {
// Add the events, updating the indexes
for _, e := range events {
e.CreateIndex = index
node.Events = append(node.Events, e)
}
// Keep node events pruned to not exceed the max allowed
if l := len(node.Events); l > structs.MaxRetainedNodeEvents {
delta := l - structs.MaxRetainedNodeEvents
node.Events = node.Events[delta:]
}
}
// upsertCSIPluginsForNode indexes csi plugins for volume retrieval, with health. It's called
// on upsertNodeEvents, so that event driven health changes are updated
func upsertCSIPluginsForNode(txn *txn, node *structs.Node, index uint64) error {
upsertFn := func(info *structs.CSIInfo) error {
raw, err := txn.First("csi_plugins", "id", info.PluginID)
if err != nil {
return fmt.Errorf("csi_plugin lookup error: %s %v", info.PluginID, err)
}
var plug *structs.CSIPlugin
if raw != nil {
plug = raw.(*structs.CSIPlugin).Copy()
} else {
if !info.Healthy {
// we don't want to create new plugins for unhealthy
// allocs, otherwise we'd recreate the plugin when we
// get the update for the alloc becoming terminal
return nil
}
plug = structs.NewCSIPlugin(info.PluginID, index)
}
// the plugin may have been created by the job being updated, in which case
// this data will not be configured, it's only available to the fingerprint
// system
plug.Provider = info.Provider
plug.Version = info.ProviderVersion
err = plug.AddPlugin(node.ID, info)
if err != nil {
return err
}
plug.ModifyIndex = index
err = txn.Insert("csi_plugins", plug)
if err != nil {
return fmt.Errorf("csi_plugins insert error: %v", err)
}
return nil
}
inUseController := map[string]struct{}{}
inUseNode := map[string]struct{}{}
for _, info := range node.CSIControllerPlugins {
err := upsertFn(info)
if err != nil {
return err
}
inUseController[info.PluginID] = struct{}{}
}
for _, info := range node.CSINodePlugins {
err := upsertFn(info)
if err != nil {
return err
}
inUseNode[info.PluginID] = struct{}{}
}
// remove the client node from any plugin that's not
// running on it.
iter, err := txn.Get("csi_plugins", "id")
if err != nil {
return fmt.Errorf("csi_plugins lookup failed: %v", err)
}
for {
raw := iter.Next()
if raw == nil {
break
}
plug, ok := raw.(*structs.CSIPlugin)
if !ok {
continue
}
plug = plug.Copy()
var hadDelete bool
if _, ok := inUseController[plug.ID]; !ok {
if _, asController := plug.Controllers[node.ID]; asController {
err := plug.DeleteNodeForType(node.ID, structs.CSIPluginTypeController)
if err != nil {
return err
}
hadDelete = true
}
}
if _, ok := inUseNode[plug.ID]; !ok {
if _, asNode := plug.Nodes[node.ID]; asNode {
err := plug.DeleteNodeForType(node.ID, structs.CSIPluginTypeNode)
if err != nil {
return err
}
hadDelete = true
}
}
// we check this flag both for performance and to make sure we
// don't delete a plugin when registering a node plugin but
// no controller
if hadDelete {
err = updateOrGCPlugin(index, txn, plug)
if err != nil {
return err
}
}
}
if err := txn.Insert("index", &IndexEntry{"csi_plugins", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// deleteNodeCSIPlugins cleans up CSIInfo node health status, called in DeleteNode
func deleteNodeCSIPlugins(txn *txn, node *structs.Node, index uint64) error {
if len(node.CSIControllerPlugins) == 0 && len(node.CSINodePlugins) == 0 {
return nil
}
names := map[string]struct{}{}
for _, info := range node.CSIControllerPlugins {
names[info.PluginID] = struct{}{}
}
for _, info := range node.CSINodePlugins {
names[info.PluginID] = struct{}{}
}
for id := range names {
raw, err := txn.First("csi_plugins", "id", id)
if err != nil {
return fmt.Errorf("csi_plugins lookup error %s: %v", id, err)
}
if raw == nil {
// plugin may have been deregistered but we didn't
// update the fingerprint yet
continue
}
plug := raw.(*structs.CSIPlugin).Copy()
err = plug.DeleteNode(node.ID)
if err != nil {
return err
}
err = updateOrGCPlugin(index, txn, plug)
if err != nil {
return err
}
}
if err := txn.Insert("index", &IndexEntry{"csi_plugins", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// updateOrGCPlugin updates a plugin but will delete it if the plugin is empty
func updateOrGCPlugin(index uint64, txn Txn, plug *structs.CSIPlugin) error {
if plug.IsEmpty() {
err := txn.Delete("csi_plugins", plug)
if err != nil {
return fmt.Errorf("csi_plugins delete error: %v", err)
}
} else {
plug.ModifyIndex = index
err := txn.Insert("csi_plugins", plug)
if err != nil {
return fmt.Errorf("csi_plugins update error %s: %v", plug.ID, err)
}
}
return nil
}
// deleteJobFromPlugins removes the allocations of this job from any plugins the job is
// running, possibly deleting the plugin if it's no longer in use. It's called in DeleteJobTxn
func (s *StateStore) deleteJobFromPlugins(index uint64, txn Txn, job *structs.Job) error {
ws := memdb.NewWatchSet()
summary, err := s.JobSummaryByID(ws, job.Namespace, job.ID)
if err != nil {
return fmt.Errorf("error getting job summary: %v", err)
}
allocs, err := s.AllocsByJob(ws, job.Namespace, job.ID, false)
if err != nil {
return fmt.Errorf("error getting allocations: %v", err)
}
type pair struct {
pluginID string
alloc *structs.Allocation
}
plugAllocs := []*pair{}
found := map[string]struct{}{}
// Find plugins for allocs that belong to this job
for _, a := range allocs {
tg := a.Job.LookupTaskGroup(a.TaskGroup)
found[tg.Name] = struct{}{}
for _, t := range tg.Tasks {
if t.CSIPluginConfig == nil {
continue
}
plugAllocs = append(plugAllocs, &pair{
pluginID: t.CSIPluginConfig.ID,
alloc: a,
})
}
}
// Find any plugins that do not yet have allocs for this job
for _, tg := range job.TaskGroups {
if _, ok := found[tg.Name]; ok {
continue
}
for _, t := range tg.Tasks {
if t.CSIPluginConfig == nil {
continue
}
plugAllocs = append(plugAllocs, &pair{
pluginID: t.CSIPluginConfig.ID,
})
}
}
plugins := map[string]*structs.CSIPlugin{}
for _, x := range plugAllocs {
plug, ok := plugins[x.pluginID]
if !ok {
plug, err = s.CSIPluginByIDTxn(txn, nil, x.pluginID)
if err != nil {
return fmt.Errorf("error getting plugin: %s, %v", x.pluginID, err)
}
if plug == nil {
// plugin was never successfully registered or has been
// GC'd out from under us
continue
}
// only copy once, so we update the same plugin on each alloc
plugins[x.pluginID] = plug.Copy()
plug = plugins[x.pluginID]
}
if x.alloc == nil {
continue
}
err := plug.DeleteAlloc(x.alloc.ID, x.alloc.NodeID)
if err != nil {
return err
}
}
for _, plug := range plugins {
plug.DeleteJob(job, summary)
err = updateOrGCPlugin(index, txn, plug)
if err != nil {
return err
}
}
if len(plugins) > 0 {
if err = txn.Insert("index", &IndexEntry{"csi_plugins", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
return nil
}
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// NodeByID is used to lookup a node by ID
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func (s *StateStore) NodeByID(ws memdb.WatchSet, nodeID string) (*structs.Node, error) {
txn := s.db.ReadTxn()
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2017-02-05 20:45:57 +00:00
watchCh, existing, err := txn.FirstWatch("nodes", "id", nodeID)
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if err != nil {
return nil, fmt.Errorf("node lookup failed: %v", err)
}
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ws.Add(watchCh)
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if existing != nil {
return existing.(*structs.Node), nil
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}
return nil, nil
}
// NodesByIDPrefix is used to lookup nodes by prefix
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func (s *StateStore) NodesByIDPrefix(ws memdb.WatchSet, nodeID string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("nodes", "id_prefix", nodeID)
if err != nil {
return nil, fmt.Errorf("node lookup failed: %v", err)
}
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ws.Add(iter.WatchCh())
return iter, nil
}
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// NodeBySecretID is used to lookup a node by SecretID
func (s *StateStore) NodeBySecretID(ws memdb.WatchSet, secretID string) (*structs.Node, error) {
txn := s.db.ReadTxn()
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watchCh, existing, err := txn.FirstWatch("nodes", "secret_id", secretID)
if err != nil {
return nil, fmt.Errorf("node lookup by SecretID failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Node), nil
}
return nil, nil
}
// NodesByNodePool returns an iterator over all nodes that are part of the
// given node pool.
func (s *StateStore) NodesByNodePool(ws memdb.WatchSet, pool string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("nodes", "node_pool", pool)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// Nodes returns an iterator over all the nodes
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func (s *StateStore) Nodes(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Walk the entire nodes table
iter, err := txn.Get("nodes", "id")
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
return iter, nil
}
// UpsertJob is used to register a job or update a job definition
func (s *StateStore) UpsertJob(msgType structs.MessageType, index uint64, sub *structs.JobSubmission, job *structs.Job) error {
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txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
if err := s.upsertJobImpl(index, sub, job, false, txn); err != nil {
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return err
}
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return txn.Commit()
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}
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// UpsertJobTxn is used to register a job or update a job definition, like UpsertJob,
2018-11-14 13:36:14 +00:00
// but in a transaction. Useful for when making multiple modifications atomically
func (s *StateStore) UpsertJobTxn(index uint64, sub *structs.JobSubmission, job *structs.Job, txn Txn) error {
return s.upsertJobImpl(index, sub, job, false, txn)
}
// upsertJobImpl is the implementation for registering a job or updating a job definition
func (s *StateStore) upsertJobImpl(index uint64, sub *structs.JobSubmission, job *structs.Job, keepVersion bool, txn *txn) error {
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// Assert the namespace exists
if exists, err := s.namespaceExists(txn, job.Namespace); err != nil {
return err
} else if !exists {
return fmt.Errorf("job %q is in nonexistent namespace %q", job.ID, job.Namespace)
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}
// Upgrade path.
// Assert the node pool is set and exists.
if job.NodePool == "" {
job.NodePool = structs.NodePoolDefault
}
if exists, err := s.nodePoolExists(txn, job.NodePool); err != nil {
return err
} else if !exists {
return fmt.Errorf("job %q is in nonexistent node pool %q", job.ID, job.NodePool)
}
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// Check if the job already exists
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existing, err := txn.First("jobs", "id", job.Namespace, job.ID)
var existingJob *structs.Job
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if err != nil {
return fmt.Errorf("job lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
job.CreateIndex = existing.(*structs.Job).CreateIndex
job.ModifyIndex = index
existingJob = existing.(*structs.Job)
// Bump the version unless asked to keep it. This should only be done
// when changing an internal field such as Stable. A spec change should
// always come with a version bump
if !keepVersion {
job.JobModifyIndex = index
if job.Version <= existingJob.Version {
if sub == nil {
// in the reversion case we must set the submission to be
// that of the job version we are reverting to
sub, _ = s.jobSubmission(nil, job.Namespace, job.ID, job.Version, txn)
}
job.Version = existingJob.Version + 1
}
}
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// Compute the job status
var err error
job.Status, err = s.getJobStatus(txn, job, false)
if err != nil {
return fmt.Errorf("setting job status for %q failed: %v", job.ID, err)
}
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} else {
job.CreateIndex = index
job.ModifyIndex = index
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job.JobModifyIndex = index
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if err := s.setJobStatus(index, txn, job, false, ""); err != nil {
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return fmt.Errorf("setting job status for %q failed: %v", job.ID, err)
}
// Have to get the job again since it could have been updated
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updated, err := txn.First("jobs", "id", job.Namespace, job.ID)
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if err != nil {
return fmt.Errorf("job lookup failed: %v", err)
}
if updated != nil {
job = updated.(*structs.Job)
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}
}
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if err := s.updateSummaryWithJob(index, job, txn); err != nil {
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return fmt.Errorf("unable to create job summary: %v", err)
}
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if err := s.upsertJobVersion(index, job, txn); err != nil {
return fmt.Errorf("unable to upsert job into job_version table: %v", err)
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}
if err := s.updateJobScalingPolicies(index, job, txn); err != nil {
return fmt.Errorf("unable to update job scaling policies: %v", err)
}
if err := s.updateJobRecommendations(index, txn, existingJob, job); err != nil {
return fmt.Errorf("unable to update job recommendations: %v", err)
}
if err := s.updateJobCSIPlugins(index, job, existingJob, txn); err != nil {
return fmt.Errorf("unable to update job csi plugins: %v", err)
}
if err := s.updateJobSubmission(index, sub, job.Namespace, job.ID, job.Version, txn); err != nil {
return fmt.Errorf("unable to update job submission: %v", err)
}
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// Insert the job
if err := txn.Insert("jobs", job); err != nil {
return fmt.Errorf("job insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"jobs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// DeleteJob is used to deregister a job
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func (s *StateStore) DeleteJob(index uint64, namespace, jobID string) error {
txn := s.db.WriteTxn(index)
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defer txn.Abort()
err := s.DeleteJobTxn(index, namespace, jobID, txn)
if err == nil {
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return txn.Commit()
}
return err
}
// DeleteJobTxn is used to deregister a job, like DeleteJob,
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// but in a transaction. Useful for when making multiple modifications atomically
func (s *StateStore) DeleteJobTxn(index uint64, namespace, jobID string, txn Txn) error {
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// Lookup the node
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existing, err := txn.First("jobs", "id", namespace, jobID)
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if err != nil {
return fmt.Errorf("job lookup failed: %v", err)
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}
if existing == nil {
return fmt.Errorf("job not found")
}
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// Check if we should update a parent job summary
job := existing.(*structs.Job)
if job.ParentID != "" {
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summaryRaw, err := txn.First("job_summary", "id", namespace, job.ParentID)
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if err != nil {
return fmt.Errorf("unable to retrieve summary for parent job: %v", err)
}
// Only continue if the summary exists. It could not exist if the parent
// job was removed
if summaryRaw != nil {
existing := summaryRaw.(*structs.JobSummary)
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pSummary := existing.Copy()
if pSummary.Children != nil {
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modified := false
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switch job.Status {
case structs.JobStatusPending:
pSummary.Children.Pending--
pSummary.Children.Dead++
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modified = true
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case structs.JobStatusRunning:
pSummary.Children.Running--
pSummary.Children.Dead++
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modified = true
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case structs.JobStatusDead:
default:
return fmt.Errorf("unknown old job status %q", job.Status)
}
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if modified {
// Update the modify index
pSummary.ModifyIndex = index
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// Insert the summary
if err := txn.Insert("job_summary", pSummary); err != nil {
return fmt.Errorf("job summary insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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}
}
}
}
// Delete the job
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if err := txn.Delete("jobs", existing); err != nil {
return fmt.Errorf("job delete failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"jobs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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// Delete the job versions
if err := s.deleteJobVersions(index, job, txn); err != nil {
return err
}
// Cleanup plugins registered by this job, before we delete the summary
err = s.deleteJobFromPlugins(index, txn, job)
if err != nil {
return fmt.Errorf("deleting job from plugin: %v", err)
}
// Delete the job summary
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if _, err = txn.DeleteAll("job_summary", "id", namespace, jobID); err != nil {
return fmt.Errorf("deleting job summary failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// Delete the job submission
if err := s.deleteJobSubmission(job, txn); err != nil {
return fmt.Errorf("deleting job submission failed: %v", err)
}
// Delete any remaining job scaling policies
if err := s.deleteJobScalingPolicies(index, job, txn); err != nil {
return fmt.Errorf("deleting job scaling policies failed: %v", err)
}
// Delete any job recommendations
if err := s.deleteRecommendationsByJob(index, txn, job); err != nil {
return fmt.Errorf("deleting job recommendatons failed: %v", err)
}
// Delete the scaling events
if _, err = txn.DeleteAll("scaling_event", "id", namespace, jobID); err != nil {
return fmt.Errorf("deleting job scaling events failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"scaling_event", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return nil
}
// deleteJobScalingPolicies deletes any scaling policies associated with the job
func (s *StateStore) deleteJobScalingPolicies(index uint64, job *structs.Job, txn *txn) error {
iter, err := s.ScalingPoliciesByJobTxn(nil, job.Namespace, job.ID, txn)
if err != nil {
return fmt.Errorf("getting job scaling policies for deletion failed: %v", err)
}
// Put them into a slice so there are no safety concerns while actually
// performing the deletes
policies := []interface{}{}
for {
raw := iter.Next()
if raw == nil {
break
}
policies = append(policies, raw)
}
// Do the deletes
for _, p := range policies {
if err := txn.Delete("scaling_policy", p); err != nil {
return fmt.Errorf("deleting scaling policy failed: %v", err)
}
}
if len(policies) > 0 {
if err := txn.Insert("index", &IndexEntry{"scaling_policy", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
return nil
}
func (s *StateStore) deleteJobSubmission(job *structs.Job, txn *txn) error {
// find submissions associated with job
remove := *set.NewHashSet[*structs.JobSubmission, string](s.config.JobTrackedVersions)
iter, err := txn.Get("job_submission", "id_prefix", job.Namespace, job.ID)
if err != nil {
return err
}
for {
obj := iter.Next()
if obj == nil {
break
}
sub := obj.(*structs.JobSubmission)
// iterating by prefix; ensure we have an exact match
if sub.Namespace == job.Namespace && sub.JobID == job.ID {
remove.Insert(sub)
}
}
// now delete the submissions we found associated with the job
for _, sub := range remove.Slice() {
err := txn.Delete("job_submission", sub)
if err != nil {
return err
}
}
return nil
}
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// deleteJobVersions deletes all versions of the given job.
func (s *StateStore) deleteJobVersions(index uint64, job *structs.Job, txn *txn) error {
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iter, err := txn.Get("job_version", "id_prefix", job.Namespace, job.ID)
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if err != nil {
return err
}
// Put them into a slice so there are no safety concerns while actually
// performing the deletes
jobs := []*structs.Job{}
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for {
raw := iter.Next()
if raw == nil {
break
}
// Ensure the ID is an exact match
j := raw.(*structs.Job)
if j.ID != job.ID {
continue
}
jobs = append(jobs, j)
}
// Do the deletes
for _, j := range jobs {
if err := txn.Delete("job_version", j); err != nil {
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return fmt.Errorf("deleting job versions failed: %v", err)
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}
}
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if err := txn.Insert("index", &IndexEntry{"job_version", index}); err != nil {
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return fmt.Errorf("index update failed: %v", err)
}
return nil
}
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// upsertJobVersion inserts a job into its historic version table and limits the
// number of job versions that are tracked.
func (s *StateStore) upsertJobVersion(index uint64, job *structs.Job, txn *txn) error {
// JobTrackedVersions really must not be zero here
if err := s.config.Validate(); err != nil {
return err
}
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// Insert the job
if err := txn.Insert("job_version", job); err != nil {
return fmt.Errorf("failed to insert job into job_version table: %v", err)
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}
if err := txn.Insert("index", &IndexEntry{"job_version", index}); err != nil {
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return fmt.Errorf("index update failed: %v", err)
}
// Get all the historic jobs for this ID
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all, err := s.jobVersionByID(txn, nil, job.Namespace, job.ID)
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if err != nil {
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return fmt.Errorf("failed to look up job versions for %q: %v", job.ID, err)
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}
// If we are below the limit there is no GCing to be done
if len(all) <= s.config.JobTrackedVersions {
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return nil
}
// We have to delete a historic job to make room.
// Find index of the highest versioned stable job
stableIdx := -1
for i, j := range all {
if j.Stable {
stableIdx = i
break
}
}
// If the stable job is the oldest version, do a swap to bring it into the
// keep set.
max := s.config.JobTrackedVersions
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if stableIdx == max {
all[max-1], all[max] = all[max], all[max-1]
}
// Delete the job outside of the set that are being kept.
d := all[max]
if err := txn.Delete("job_version", d); err != nil {
return fmt.Errorf("failed to delete job %v (%d) from job_version", d.ID, d.Version)
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}
return nil
}
// JobSubmission returns the original HCL/Variables context of a job, if available.
//
// Note: it is a normal case for the submission context to be unavailable, in which case
// nil is returned with no error.
func (s *StateStore) JobSubmission(ws memdb.WatchSet, namespace, jobName string, version uint64) (*structs.JobSubmission, error) {
txn := s.db.ReadTxn()
return s.jobSubmission(ws, namespace, jobName, version, txn)
}
func (s *StateStore) jobSubmission(ws memdb.WatchSet, namespace, jobName string, version uint64, txn Txn) (*structs.JobSubmission, error) {
watchCh, existing, err := txn.FirstWatch("job_submission", "id", namespace, jobName, version)
if err != nil {
return nil, fmt.Errorf("job submission lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.JobSubmission), nil
}
return nil, nil
}
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// JobByID is used to lookup a job by its ID. JobByID returns the current/latest job
// version.
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func (s *StateStore) JobByID(ws memdb.WatchSet, namespace, id string) (*structs.Job, error) {
txn := s.db.ReadTxn()
return s.JobByIDTxn(ws, namespace, id, txn)
}
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// JobByIDTxn is used to lookup a job by its ID, like JobByID. JobByID returns the job version
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// accessible through in the transaction
func (s *StateStore) JobByIDTxn(ws memdb.WatchSet, namespace, id string, txn Txn) (*structs.Job, error) {
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watchCh, existing, err := txn.FirstWatch("jobs", "id", namespace, id)
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if err != nil {
return nil, fmt.Errorf("job lookup failed: %v", err)
}
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ws.Add(watchCh)
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if existing != nil {
return existing.(*structs.Job), nil
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}
return nil, nil
}
// JobsByIDPrefix is used to lookup a job by prefix. If querying all namespaces
// the prefix will not be filtered by an index.
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func (s *StateStore) JobsByIDPrefix(ws memdb.WatchSet, namespace, id string) (memdb.ResultIterator, error) {
if namespace == structs.AllNamespacesSentinel {
return s.jobsByIDPrefixAllNamespaces(ws, id)
}
txn := s.db.ReadTxn()
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iter, err := txn.Get("jobs", "id_prefix", namespace, id)
if err != nil {
return nil, fmt.Errorf("job lookup failed: %v", err)
}
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ws.Add(iter.WatchCh())
return iter, nil
}
func (s *StateStore) jobsByIDPrefixAllNamespaces(ws memdb.WatchSet, prefix string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Walk the entire jobs table
iter, err := txn.Get("jobs", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
// Filter the iterator by ID prefix
f := func(raw interface{}) bool {
job, ok := raw.(*structs.Job)
if !ok {
return true
}
return !strings.HasPrefix(job.ID, prefix)
}
wrap := memdb.NewFilterIterator(iter, f)
return wrap, nil
}
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// JobVersionsByID returns all the tracked versions of a job.
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func (s *StateStore) JobVersionsByID(ws memdb.WatchSet, namespace, id string) ([]*structs.Job, error) {
txn := s.db.ReadTxn()
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return s.jobVersionByID(txn, ws, namespace, id)
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}
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// jobVersionByID is the underlying implementation for retrieving all tracked
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// versions of a job and is called under an existing transaction. A watch set
// can optionally be passed in to add the job histories to the watch set.
func (s *StateStore) jobVersionByID(txn *txn, ws memdb.WatchSet, namespace, id string) ([]*structs.Job, error) {
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// Get all the historic jobs for this ID
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iter, err := txn.Get("job_version", "id_prefix", namespace, id)
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if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
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var all []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
// Ensure the ID is an exact match
j := raw.(*structs.Job)
if j.ID != id {
continue
}
all = append(all, j)
}
// Sort in reverse order so that the highest version is first
sort.Slice(all, func(i, j int) bool {
return all[i].Version > all[j].Version
})
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return all, nil
}
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// JobByIDAndVersion returns the job identified by its ID and Version. The
// passed watchset may be nil.
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func (s *StateStore) JobByIDAndVersion(ws memdb.WatchSet, namespace, id string, version uint64) (*structs.Job, error) {
txn := s.db.ReadTxn()
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return s.jobByIDAndVersionImpl(ws, namespace, id, version, txn)
}
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// jobByIDAndVersionImpl returns the job identified by its ID and Version. The
// passed watchset may be nil.
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func (s *StateStore) jobByIDAndVersionImpl(ws memdb.WatchSet, namespace, id string,
version uint64, txn *txn) (*structs.Job, error) {
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watchCh, existing, err := txn.FirstWatch("job_version", "id", namespace, id, version)
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if err != nil {
return nil, err
}
ws.Add(watchCh)
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if existing != nil {
job := existing.(*structs.Job)
return job, nil
}
return nil, nil
}
func (s *StateStore) JobVersions(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Walk the entire deployments table
iter, err := txn.Get("job_version", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
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// Jobs returns an iterator over all the jobs
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func (s *StateStore) Jobs(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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// Walk the entire jobs table
iter, err := txn.Get("jobs", "id")
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
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return iter, nil
}
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// JobsByNamespace returns an iterator over all the jobs for the given namespace
func (s *StateStore) JobsByNamespace(ws memdb.WatchSet, namespace string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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return s.jobsByNamespaceImpl(ws, namespace, txn)
}
// jobsByNamespaceImpl returns an iterator over all the jobs for the given namespace
func (s *StateStore) jobsByNamespaceImpl(ws memdb.WatchSet, namespace string, txn *txn) (memdb.ResultIterator, error) {
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// Walk the entire jobs table
iter, err := txn.Get("jobs", "id_prefix", namespace, "")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
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// JobsByPeriodic returns an iterator over all the periodic or non-periodic jobs.
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func (s *StateStore) JobsByPeriodic(ws memdb.WatchSet, periodic bool) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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iter, err := txn.Get("jobs", "periodic", periodic)
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
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return iter, nil
}
// JobsByScheduler returns an iterator over all the jobs with the specific
// scheduler type.
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func (s *StateStore) JobsByScheduler(ws memdb.WatchSet, schedulerType string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Return an iterator for jobs with the specific type.
iter, err := txn.Get("jobs", "type", schedulerType)
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
return iter, nil
}
// JobsByGC returns an iterator over all jobs eligible or ineligible for garbage
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// collection.
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func (s *StateStore) JobsByGC(ws memdb.WatchSet, gc bool) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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iter, err := txn.Get("jobs", "gc", gc)
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
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return iter, nil
}
// JobsByPool returns an iterator over all jobs in a given node pool.
func (s *StateStore) JobsByPool(ws memdb.WatchSet, pool string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("jobs", "pool", pool)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// JobSummaryByID returns a job summary object which matches a specific id.
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func (s *StateStore) JobSummaryByID(ws memdb.WatchSet, namespace, jobID string) (*structs.JobSummary, error) {
txn := s.db.ReadTxn()
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watchCh, existing, err := txn.FirstWatch("job_summary", "id", namespace, jobID)
if err != nil {
return nil, err
}
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ws.Add(watchCh)
if existing != nil {
summary := existing.(*structs.JobSummary)
return summary, nil
}
return nil, nil
}
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// JobSummaries walks the entire job summary table and returns all the job
// summary objects
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func (s *StateStore) JobSummaries(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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iter, err := txn.Get("job_summary", "id")
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
return iter, nil
}
// JobSummaryByPrefix is used to look up Job Summary by id prefix
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func (s *StateStore) JobSummaryByPrefix(ws memdb.WatchSet, namespace, id string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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iter, err := txn.Get("job_summary", "id_prefix", namespace, id)
if err != nil {
return nil, fmt.Errorf("job_summary lookup failed: %v", err)
}
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ws.Add(iter.WatchCh())
return iter, nil
}
// UpsertCSIVolume inserts a volume in the state store.
func (s *StateStore) UpsertCSIVolume(index uint64, volumes []*structs.CSIVolume) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
for _, v := range volumes {
if exists, err := s.namespaceExists(txn, v.Namespace); err != nil {
return err
} else if !exists {
return fmt.Errorf("volume %s is in nonexistent namespace %s", v.ID, v.Namespace)
}
obj, err := txn.First("csi_volumes", "id", v.Namespace, v.ID)
if err != nil {
return fmt.Errorf("volume existence check error: %v", err)
}
if obj != nil {
// Allow some properties of a volume to be updated in place, but
// prevent accidentally overwriting important properties.
old := obj.(*structs.CSIVolume)
if old.ExternalID != v.ExternalID ||
old.PluginID != v.PluginID ||
old.Provider != v.Provider {
return fmt.Errorf("volume identity cannot be updated: %s", v.ID)
}
} else {
v.CreateIndex = index
}
v.ModifyIndex = index
// Allocations are copy on write, so we want to keep the Allocation ID
// but we need to clear the pointer so that we don't store it when we
// write the volume to the state store. We'll get it from the db in
// denormalize.
for allocID := range v.ReadAllocs {
v.ReadAllocs[allocID] = nil
}
for allocID := range v.WriteAllocs {
v.WriteAllocs[allocID] = nil
}
err = txn.Insert("csi_volumes", v)
if err != nil {
return fmt.Errorf("volume insert: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"csi_volumes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// CSIVolumes returns the unfiltered list of all volumes. Caller should
// snapshot if it wants to also denormalize the plugins.
func (s *StateStore) CSIVolumes(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
defer txn.Abort()
iter, err := txn.Get("csi_volumes", "id")
if err != nil {
return nil, fmt.Errorf("csi_volumes lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// CSIVolumeByID is used to lookup a single volume. Returns a copy of the
// volume because its plugins and allocations are denormalized to provide
// accurate Health.
func (s *StateStore) CSIVolumeByID(ws memdb.WatchSet, namespace, id string) (*structs.CSIVolume, error) {
txn := s.db.ReadTxn()
watchCh, obj, err := txn.FirstWatch("csi_volumes", "id", namespace, id)
if err != nil {
return nil, fmt.Errorf("volume lookup failed for %s: %v", id, err)
}
ws.Add(watchCh)
if obj == nil {
return nil, nil
}
vol := obj.(*structs.CSIVolume)
// we return the volume with the plugins denormalized by default,
// because the scheduler needs them for feasibility checking
return s.csiVolumeDenormalizePluginsTxn(txn, vol.Copy())
}
// CSIVolumesByPluginID looks up csi_volumes by pluginID. Caller should
// snapshot if it wants to also denormalize the plugins.
func (s *StateStore) CSIVolumesByPluginID(ws memdb.WatchSet, namespace, prefix, pluginID string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("csi_volumes", "plugin_id", pluginID)
if err != nil {
return nil, fmt.Errorf("volume lookup failed: %v", err)
}
csi: CLI for volume status, registration/deregistration and plugin status (#7193) * command/csi: csi, csi_plugin, csi_volume * helper/funcs: move ExtraKeys from parse_config to UnusedKeys * command/agent/config_parse: use helper.UnusedKeys * api/csi: annotate CSIVolumes with hcl fields * command/csi_plugin: add Synopsis * command/csi_volume_register: use hcl.Decode style parsing * command/csi_volume_list * command/csi_volume_status: list format, cleanup * command/csi_plugin_list * command/csi_plugin_status * command/csi_volume_deregister * command/csi_volume: add Synopsis * api/contexts/contexts: add csi search contexts to the constants * command/commands: register csi commands * api/csi: fix struct tag for linter * command/csi_plugin_list: unused struct vars * command/csi_plugin_status: unused struct vars * command/csi_volume_list: unused struct vars * api/csi: add allocs to CSIPlugin * command/csi_plugin_status: format the allocs * api/allocations: copy Allocation.Stub in from structs * nomad/client_rpc: add some error context with Errorf * api/csi: collapse read & write alloc maps to a stub list * command/csi_volume_status: cleanup allocation display * command/csi_volume_list: use Schedulable instead of Healthy * command/csi_volume_status: use Schedulable instead of Healthy * command/csi_volume_list: sprintf string * command/csi: delete csi.go, csi_plugin.go * command/plugin: refactor csi components to sub-command plugin status * command/plugin: remove csi * command/plugin_status: remove csi * command/volume: remove csi * command/volume_status: split out csi specific * helper/funcs: add RemoveEqualFold * command/agent/config_parse: use helper.RemoveEqualFold * api/csi: do ,unusedKeys right * command/volume: refactor csi components to `nomad volume` * command/volume_register: split out csi specific * command/commands: use the new top level commands * command/volume_deregister: hardwired type csi for now * command/volume_status: csiFormatVolumes rescued from volume_list * command/plugin_status: avoid a panic on no args * command/volume_status: avoid a panic on no args * command/plugin_status: predictVolumeType * command/volume_status: predictVolumeType * nomad/csi_endpoint_test: move CreateTestPlugin to testing * command/plugin_status_test: use CreateTestCSIPlugin * nomad/structs/structs: add CSIPlugins and CSIVolumes search consts * nomad/state/state_store: add CSIPlugins and CSIVolumesByIDPrefix * nomad/search_endpoint: add CSIPlugins and CSIVolumes * command/plugin_status: move the header to the csi specific * command/volume_status: move the header to the csi specific * nomad/state/state_store: CSIPluginByID prefix * command/status: rename the search context to just Plugins/Volumes * command/plugin,volume_status: test return ids now * command/status: rename the search context to just Plugins/Volumes * command/plugin_status: support -json and -t * command/volume_status: support -json and -t * command/plugin_status_csi: comments * command/*_status: clean up text * api/csi: fix stale comments * command/volume: make deregister sound less fearsome * command/plugin_status: set the id length * command/plugin_status_csi: more compact plugin health * command/volume: better error message, comment
2020-03-06 15:09:10 +00:00
// Filter the iterator by namespace
f := func(raw interface{}) bool {
v, ok := raw.(*structs.CSIVolume)
if !ok {
return false
}
return v.Namespace != namespace && strings.HasPrefix(v.ID, prefix)
csi: CLI for volume status, registration/deregistration and plugin status (#7193) * command/csi: csi, csi_plugin, csi_volume * helper/funcs: move ExtraKeys from parse_config to UnusedKeys * command/agent/config_parse: use helper.UnusedKeys * api/csi: annotate CSIVolumes with hcl fields * command/csi_plugin: add Synopsis * command/csi_volume_register: use hcl.Decode style parsing * command/csi_volume_list * command/csi_volume_status: list format, cleanup * command/csi_plugin_list * command/csi_plugin_status * command/csi_volume_deregister * command/csi_volume: add Synopsis * api/contexts/contexts: add csi search contexts to the constants * command/commands: register csi commands * api/csi: fix struct tag for linter * command/csi_plugin_list: unused struct vars * command/csi_plugin_status: unused struct vars * command/csi_volume_list: unused struct vars * api/csi: add allocs to CSIPlugin * command/csi_plugin_status: format the allocs * api/allocations: copy Allocation.Stub in from structs * nomad/client_rpc: add some error context with Errorf * api/csi: collapse read & write alloc maps to a stub list * command/csi_volume_status: cleanup allocation display * command/csi_volume_list: use Schedulable instead of Healthy * command/csi_volume_status: use Schedulable instead of Healthy * command/csi_volume_list: sprintf string * command/csi: delete csi.go, csi_plugin.go * command/plugin: refactor csi components to sub-command plugin status * command/plugin: remove csi * command/plugin_status: remove csi * command/volume: remove csi * command/volume_status: split out csi specific * helper/funcs: add RemoveEqualFold * command/agent/config_parse: use helper.RemoveEqualFold * api/csi: do ,unusedKeys right * command/volume: refactor csi components to `nomad volume` * command/volume_register: split out csi specific * command/commands: use the new top level commands * command/volume_deregister: hardwired type csi for now * command/volume_status: csiFormatVolumes rescued from volume_list * command/plugin_status: avoid a panic on no args * command/volume_status: avoid a panic on no args * command/plugin_status: predictVolumeType * command/volume_status: predictVolumeType * nomad/csi_endpoint_test: move CreateTestPlugin to testing * command/plugin_status_test: use CreateTestCSIPlugin * nomad/structs/structs: add CSIPlugins and CSIVolumes search consts * nomad/state/state_store: add CSIPlugins and CSIVolumesByIDPrefix * nomad/search_endpoint: add CSIPlugins and CSIVolumes * command/plugin_status: move the header to the csi specific * command/volume_status: move the header to the csi specific * nomad/state/state_store: CSIPluginByID prefix * command/status: rename the search context to just Plugins/Volumes * command/plugin,volume_status: test return ids now * command/status: rename the search context to just Plugins/Volumes * command/plugin_status: support -json and -t * command/volume_status: support -json and -t * command/plugin_status_csi: comments * command/*_status: clean up text * api/csi: fix stale comments * command/volume: make deregister sound less fearsome * command/plugin_status: set the id length * command/plugin_status_csi: more compact plugin health * command/volume: better error message, comment
2020-03-06 15:09:10 +00:00
}
wrap := memdb.NewFilterIterator(iter, f)
return wrap, nil
}
// CSIVolumesByIDPrefix supports search. Caller should snapshot if it wants to
// also denormalize the plugins. If using a prefix with the wildcard namespace,
// the results will not use the index prefix.
func (s *StateStore) CSIVolumesByIDPrefix(ws memdb.WatchSet, namespace, volumeID string) (memdb.ResultIterator, error) {
if namespace == structs.AllNamespacesSentinel {
return s.csiVolumeByIDPrefixAllNamespaces(ws, volumeID)
}
txn := s.db.ReadTxn()
iter, err := txn.Get("csi_volumes", "id_prefix", namespace, volumeID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
func (s *StateStore) csiVolumeByIDPrefixAllNamespaces(ws memdb.WatchSet, prefix string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Walk the entire csi_volumes table
iter, err := txn.Get("csi_volumes", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
// Filter the iterator by ID prefix
f := func(raw interface{}) bool {
v, ok := raw.(*structs.CSIVolume)
if !ok {
return false
}
return !strings.HasPrefix(v.ID, prefix)
}
wrap := memdb.NewFilterIterator(iter, f)
return wrap, nil
}
// CSIVolumesByNodeID looks up CSIVolumes in use on a node. Caller should
// snapshot if it wants to also denormalize the plugins.
func (s *StateStore) CSIVolumesByNodeID(ws memdb.WatchSet, prefix, nodeID string) (memdb.ResultIterator, error) {
allocs, err := s.AllocsByNode(ws, nodeID)
if err != nil {
return nil, fmt.Errorf("alloc lookup failed: %v", err)
}
// Find volume ids for CSI volumes in running allocs, or allocs that we desire to run
ids := map[string]string{} // Map volumeID to Namespace
for _, a := range allocs {
tg := a.Job.LookupTaskGroup(a.TaskGroup)
if !(a.DesiredStatus == structs.AllocDesiredStatusRun ||
a.ClientStatus == structs.AllocClientStatusRunning) ||
len(tg.Volumes) == 0 {
continue
}
for _, v := range tg.Volumes {
if v.Type != structs.VolumeTypeCSI {
continue
}
ids[v.Source] = a.Namespace
}
}
// Lookup the raw CSIVolumes to match the other list interfaces
iter := NewSliceIterator()
txn := s.db.ReadTxn()
for id, namespace := range ids {
if strings.HasPrefix(id, prefix) {
watchCh, raw, err := txn.FirstWatch("csi_volumes", "id", namespace, id)
if err != nil {
return nil, fmt.Errorf("volume lookup failed: %s %v", id, err)
}
ws.Add(watchCh)
iter.Add(raw)
}
}
return iter, nil
}
// CSIVolumesByNamespace looks up the entire csi_volumes table
func (s *StateStore) CSIVolumesByNamespace(ws memdb.WatchSet, namespace, prefix string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
return s.csiVolumesByNamespaceImpl(txn, ws, namespace, prefix)
}
func (s *StateStore) csiVolumesByNamespaceImpl(txn *txn, ws memdb.WatchSet, namespace, prefix string) (memdb.ResultIterator, error) {
iter, err := txn.Get("csi_volumes", "id_prefix", namespace, prefix)
if err != nil {
return nil, fmt.Errorf("volume lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// CSIVolumeClaim updates the volume's claim count and allocation list
func (s *StateStore) CSIVolumeClaim(index uint64, namespace, id string, claim *structs.CSIVolumeClaim) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
row, err := txn.First("csi_volumes", "id", namespace, id)
if err != nil {
return fmt.Errorf("volume lookup failed: %s: %v", id, err)
}
if row == nil {
return fmt.Errorf("volume not found: %s", id)
}
orig, ok := row.(*structs.CSIVolume)
if !ok {
return fmt.Errorf("volume row conversion error")
}
var alloc *structs.Allocation
if claim.State == structs.CSIVolumeClaimStateTaken {
alloc, err = s.allocByIDImpl(txn, nil, claim.AllocationID)
if err != nil {
s.logger.Error("AllocByID failed", "error", err)
return fmt.Errorf(structs.ErrUnknownAllocationPrefix)
}
if alloc == nil {
s.logger.Error("AllocByID failed to find alloc", "alloc_id", claim.AllocationID)
if err != nil {
return fmt.Errorf(structs.ErrUnknownAllocationPrefix)
}
}
}
volume, err := s.csiVolumeDenormalizePluginsTxn(txn, orig.Copy())
if err != nil {
return err
}
volume, err = s.csiVolumeDenormalizeTxn(txn, nil, volume)
if err != nil {
return err
}
// in the case of a job deregistration, there will be no allocation ID
// for the claim but we still want to write an updated index to the volume
// so that volume reaping is triggered
if claim.AllocationID != "" {
err = volume.Claim(claim, alloc)
if err != nil {
return err
}
}
volume.ModifyIndex = index
// Allocations are copy on write, so we want to keep the Allocation ID
// but we need to clear the pointer so that we don't store it when we
// write the volume to the state store. We'll get it from the db in
// denormalize.
for allocID := range volume.ReadAllocs {
volume.ReadAllocs[allocID] = nil
}
for allocID := range volume.WriteAllocs {
volume.WriteAllocs[allocID] = nil
}
if err = txn.Insert("csi_volumes", volume); err != nil {
return fmt.Errorf("volume update failed: %s: %v", id, err)
}
if err = txn.Insert("index", &IndexEntry{"csi_volumes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
2020-10-08 14:25:24 +00:00
return txn.Commit()
}
// CSIVolumeDeregister removes the volume from the server
func (s *StateStore) CSIVolumeDeregister(index uint64, namespace string, ids []string, force bool) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
for _, id := range ids {
existing, err := txn.First("csi_volumes", "id", namespace, id)
if err != nil {
return fmt.Errorf("volume lookup failed: %s: %v", id, err)
}
if existing == nil {
return fmt.Errorf("volume not found: %s", id)
}
vol, ok := existing.(*structs.CSIVolume)
if !ok {
return fmt.Errorf("volume row conversion error: %s", id)
}
// The common case for a volume deregister is when the volume is
// unused, but we can also let an operator intervene in the case where
// allocations have been stopped but claims can't be freed because
// ex. the plugins have all been removed.
if vol.InUse() {
if !force || !s.volSafeToForce(txn, vol) {
return fmt.Errorf("volume in use: %s", id)
}
}
if err = txn.Delete("csi_volumes", existing); err != nil {
return fmt.Errorf("volume delete failed: %s: %v", id, err)
}
}
if err := txn.Insert("index", &IndexEntry{"csi_volumes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
2020-10-08 14:25:24 +00:00
return txn.Commit()
}
// volSafeToForce checks if the any of the remaining allocations
// are in a non-terminal state.
func (s *StateStore) volSafeToForce(txn Txn, v *structs.CSIVolume) bool {
v = v.Copy()
vol, err := s.csiVolumeDenormalizeTxn(txn, nil, v)
if err != nil {
return false
}
for _, alloc := range vol.ReadAllocs {
if alloc != nil && !alloc.TerminalStatus() {
return false
}
}
for _, alloc := range vol.WriteAllocs {
if alloc != nil && !alloc.TerminalStatus() {
return false
}
}
return true
}
// CSIVolumeDenormalizePlugins returns a CSIVolume with current health and
// plugins, but without allocations.
// Use this for current volume metadata, handling lists of volumes.
// Use CSIVolumeDenormalize for volumes containing both health and current
// allocations.
func (s *StateStore) CSIVolumeDenormalizePlugins(ws memdb.WatchSet, vol *structs.CSIVolume) (*structs.CSIVolume, error) {
if vol == nil {
return nil, nil
}
txn := s.db.ReadTxn()
defer txn.Abort()
return s.csiVolumeDenormalizePluginsTxn(txn, vol)
}
// csiVolumeDenormalizePluginsTxn implements
// CSIVolumeDenormalizePlugins, inside a transaction.
func (s *StateStore) csiVolumeDenormalizePluginsTxn(txn Txn, vol *structs.CSIVolume) (*structs.CSIVolume, error) {
if vol == nil {
return nil, nil
}
plug, err := s.CSIPluginByIDTxn(txn, nil, vol.PluginID)
if err != nil {
return nil, fmt.Errorf("plugin lookup error: %s %v", vol.PluginID, err)
}
if plug == nil {
vol.ControllersHealthy = 0
vol.NodesHealthy = 0
vol.Schedulable = false
return vol, nil
}
vol.Provider = plug.Provider
vol.ProviderVersion = plug.Version
vol.ControllerRequired = plug.ControllerRequired
vol.ControllersHealthy = plug.ControllersHealthy
vol.NodesHealthy = plug.NodesHealthy
// This value may be stale, but stale is ok
vol.ControllersExpected = plug.ControllersExpected
vol.NodesExpected = plug.NodesExpected
vol.Schedulable = vol.NodesHealthy > 0
if vol.ControllerRequired {
vol.Schedulable = vol.ControllersHealthy > 0 && vol.Schedulable
}
return vol, nil
}
// CSIVolumeDenormalize returns a CSIVolume with its current
// Allocations and Claims, including creating new PastClaims for
// terminal or garbage collected allocations. This ensures we have a
// consistent state. Note that it mutates the original volume and so
// should always be called on a Copy after reading from the state
// store.
func (s *StateStore) CSIVolumeDenormalize(ws memdb.WatchSet, vol *structs.CSIVolume) (*structs.CSIVolume, error) {
txn := s.db.ReadTxn()
return s.csiVolumeDenormalizeTxn(txn, ws, vol)
}
// csiVolumeDenormalizeTxn implements CSIVolumeDenormalize inside a transaction
func (s *StateStore) csiVolumeDenormalizeTxn(txn Txn, ws memdb.WatchSet, vol *structs.CSIVolume) (*structs.CSIVolume, error) {
if vol == nil {
return nil, nil
}
// note: denormalize mutates the maps we pass in!
denormalize := func(
currentAllocs map[string]*structs.Allocation,
currentClaims, pastClaims map[string]*structs.CSIVolumeClaim,
fallbackMode structs.CSIVolumeClaimMode) error {
for id := range currentAllocs {
a, err := s.allocByIDImpl(txn, ws, id)
if err != nil {
return err
}
pastClaim := pastClaims[id]
currentClaim := currentClaims[id]
if currentClaim == nil {
// COMPAT(1.4.0): the CSIVolumeClaim fields were added
// after 0.11.1, so claims made before that may be
// missing this value. No clusters should see this
// anymore, so warn nosily in the logs so that
// operators ask us about it. Remove this block and
// the now-unused fallbackMode parameter, and return
// an error if currentClaim is nil in 1.4.0
s.logger.Warn("volume was missing claim for allocation",
"volume_id", vol.ID, "alloc", id)
currentClaim = &structs.CSIVolumeClaim{
AllocationID: a.ID,
NodeID: a.NodeID,
Mode: fallbackMode,
State: structs.CSIVolumeClaimStateTaken,
}
currentClaims[id] = currentClaim
}
currentAllocs[id] = a
if (a == nil || a.TerminalStatus()) && pastClaim == nil {
// the alloc is garbage collected but nothing has written a PastClaim,
// so create one now
pastClaim = &structs.CSIVolumeClaim{
AllocationID: id,
NodeID: currentClaim.NodeID,
Mode: currentClaim.Mode,
State: structs.CSIVolumeClaimStateUnpublishing,
AccessMode: currentClaim.AccessMode,
AttachmentMode: currentClaim.AttachmentMode,
}
pastClaims[id] = pastClaim
}
}
return nil
}
err := denormalize(vol.ReadAllocs, vol.ReadClaims, vol.PastClaims,
structs.CSIVolumeClaimRead)
if err != nil {
return nil, err
}
err = denormalize(vol.WriteAllocs, vol.WriteClaims, vol.PastClaims,
structs.CSIVolumeClaimWrite)
if err != nil {
return nil, err
}
// COMPAT: the AccessMode and AttachmentMode fields were added to claims
// in 1.1.0, so claims made before that may be missing this value. In this
// case, the volume will already have AccessMode/AttachmentMode until it
// no longer has any claims, so set from those values
for _, claim := range vol.ReadClaims {
if claim.AccessMode == "" || claim.AttachmentMode == "" {
claim.AccessMode = vol.AccessMode
claim.AttachmentMode = vol.AttachmentMode
}
}
for _, claim := range vol.WriteClaims {
if claim.AccessMode == "" || claim.AttachmentMode == "" {
claim.AccessMode = vol.AccessMode
claim.AttachmentMode = vol.AttachmentMode
}
}
return vol, nil
}
// CSIPlugins returns the unfiltered list of all plugin health status
func (s *StateStore) CSIPlugins(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
defer txn.Abort()
iter, err := txn.Get("csi_plugins", "id")
if err != nil {
return nil, fmt.Errorf("csi_plugins lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
csi: CLI for volume status, registration/deregistration and plugin status (#7193) * command/csi: csi, csi_plugin, csi_volume * helper/funcs: move ExtraKeys from parse_config to UnusedKeys * command/agent/config_parse: use helper.UnusedKeys * api/csi: annotate CSIVolumes with hcl fields * command/csi_plugin: add Synopsis * command/csi_volume_register: use hcl.Decode style parsing * command/csi_volume_list * command/csi_volume_status: list format, cleanup * command/csi_plugin_list * command/csi_plugin_status * command/csi_volume_deregister * command/csi_volume: add Synopsis * api/contexts/contexts: add csi search contexts to the constants * command/commands: register csi commands * api/csi: fix struct tag for linter * command/csi_plugin_list: unused struct vars * command/csi_plugin_status: unused struct vars * command/csi_volume_list: unused struct vars * api/csi: add allocs to CSIPlugin * command/csi_plugin_status: format the allocs * api/allocations: copy Allocation.Stub in from structs * nomad/client_rpc: add some error context with Errorf * api/csi: collapse read & write alloc maps to a stub list * command/csi_volume_status: cleanup allocation display * command/csi_volume_list: use Schedulable instead of Healthy * command/csi_volume_status: use Schedulable instead of Healthy * command/csi_volume_list: sprintf string * command/csi: delete csi.go, csi_plugin.go * command/plugin: refactor csi components to sub-command plugin status * command/plugin: remove csi * command/plugin_status: remove csi * command/volume: remove csi * command/volume_status: split out csi specific * helper/funcs: add RemoveEqualFold * command/agent/config_parse: use helper.RemoveEqualFold * api/csi: do ,unusedKeys right * command/volume: refactor csi components to `nomad volume` * command/volume_register: split out csi specific * command/commands: use the new top level commands * command/volume_deregister: hardwired type csi for now * command/volume_status: csiFormatVolumes rescued from volume_list * command/plugin_status: avoid a panic on no args * command/volume_status: avoid a panic on no args * command/plugin_status: predictVolumeType * command/volume_status: predictVolumeType * nomad/csi_endpoint_test: move CreateTestPlugin to testing * command/plugin_status_test: use CreateTestCSIPlugin * nomad/structs/structs: add CSIPlugins and CSIVolumes search consts * nomad/state/state_store: add CSIPlugins and CSIVolumesByIDPrefix * nomad/search_endpoint: add CSIPlugins and CSIVolumes * command/plugin_status: move the header to the csi specific * command/volume_status: move the header to the csi specific * nomad/state/state_store: CSIPluginByID prefix * command/status: rename the search context to just Plugins/Volumes * command/plugin,volume_status: test return ids now * command/status: rename the search context to just Plugins/Volumes * command/plugin_status: support -json and -t * command/volume_status: support -json and -t * command/plugin_status_csi: comments * command/*_status: clean up text * api/csi: fix stale comments * command/volume: make deregister sound less fearsome * command/plugin_status: set the id length * command/plugin_status_csi: more compact plugin health * command/volume: better error message, comment
2020-03-06 15:09:10 +00:00
// CSIPluginsByIDPrefix supports search
func (s *StateStore) CSIPluginsByIDPrefix(ws memdb.WatchSet, pluginID string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
csi: CLI for volume status, registration/deregistration and plugin status (#7193) * command/csi: csi, csi_plugin, csi_volume * helper/funcs: move ExtraKeys from parse_config to UnusedKeys * command/agent/config_parse: use helper.UnusedKeys * api/csi: annotate CSIVolumes with hcl fields * command/csi_plugin: add Synopsis * command/csi_volume_register: use hcl.Decode style parsing * command/csi_volume_list * command/csi_volume_status: list format, cleanup * command/csi_plugin_list * command/csi_plugin_status * command/csi_volume_deregister * command/csi_volume: add Synopsis * api/contexts/contexts: add csi search contexts to the constants * command/commands: register csi commands * api/csi: fix struct tag for linter * command/csi_plugin_list: unused struct vars * command/csi_plugin_status: unused struct vars * command/csi_volume_list: unused struct vars * api/csi: add allocs to CSIPlugin * command/csi_plugin_status: format the allocs * api/allocations: copy Allocation.Stub in from structs * nomad/client_rpc: add some error context with Errorf * api/csi: collapse read & write alloc maps to a stub list * command/csi_volume_status: cleanup allocation display * command/csi_volume_list: use Schedulable instead of Healthy * command/csi_volume_status: use Schedulable instead of Healthy * command/csi_volume_list: sprintf string * command/csi: delete csi.go, csi_plugin.go * command/plugin: refactor csi components to sub-command plugin status * command/plugin: remove csi * command/plugin_status: remove csi * command/volume: remove csi * command/volume_status: split out csi specific * helper/funcs: add RemoveEqualFold * command/agent/config_parse: use helper.RemoveEqualFold * api/csi: do ,unusedKeys right * command/volume: refactor csi components to `nomad volume` * command/volume_register: split out csi specific * command/commands: use the new top level commands * command/volume_deregister: hardwired type csi for now * command/volume_status: csiFormatVolumes rescued from volume_list * command/plugin_status: avoid a panic on no args * command/volume_status: avoid a panic on no args * command/plugin_status: predictVolumeType * command/volume_status: predictVolumeType * nomad/csi_endpoint_test: move CreateTestPlugin to testing * command/plugin_status_test: use CreateTestCSIPlugin * nomad/structs/structs: add CSIPlugins and CSIVolumes search consts * nomad/state/state_store: add CSIPlugins and CSIVolumesByIDPrefix * nomad/search_endpoint: add CSIPlugins and CSIVolumes * command/plugin_status: move the header to the csi specific * command/volume_status: move the header to the csi specific * nomad/state/state_store: CSIPluginByID prefix * command/status: rename the search context to just Plugins/Volumes * command/plugin,volume_status: test return ids now * command/status: rename the search context to just Plugins/Volumes * command/plugin_status: support -json and -t * command/volume_status: support -json and -t * command/plugin_status_csi: comments * command/*_status: clean up text * api/csi: fix stale comments * command/volume: make deregister sound less fearsome * command/plugin_status: set the id length * command/plugin_status_csi: more compact plugin health * command/volume: better error message, comment
2020-03-06 15:09:10 +00:00
iter, err := txn.Get("csi_plugins", "id_prefix", pluginID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// CSIPluginByID returns a named CSIPlugin. This method creates a new
// transaction so you should not call it from within another transaction.
func (s *StateStore) CSIPluginByID(ws memdb.WatchSet, id string) (*structs.CSIPlugin, error) {
txn := s.db.ReadTxn()
plugin, err := s.CSIPluginByIDTxn(txn, ws, id)
if err != nil {
return nil, err
}
return plugin, nil
}
// CSIPluginByIDTxn returns a named CSIPlugin
func (s *StateStore) CSIPluginByIDTxn(txn Txn, ws memdb.WatchSet, id string) (*structs.CSIPlugin, error) {
watchCh, obj, err := txn.FirstWatch("csi_plugins", "id", id)
if err != nil {
return nil, fmt.Errorf("csi_plugin lookup failed: %s %v", id, err)
}
ws.Add(watchCh)
if obj != nil {
return obj.(*structs.CSIPlugin), nil
}
return nil, nil
}
// CSIPluginDenormalize returns a CSIPlugin with allocation details. Always called on a copy of the plugin.
func (s *StateStore) CSIPluginDenormalize(ws memdb.WatchSet, plug *structs.CSIPlugin) (*structs.CSIPlugin, error) {
txn := s.db.ReadTxn()
return s.CSIPluginDenormalizeTxn(txn, ws, plug)
}
func (s *StateStore) CSIPluginDenormalizeTxn(txn Txn, ws memdb.WatchSet, plug *structs.CSIPlugin) (*structs.CSIPlugin, error) {
if plug == nil {
return nil, nil
}
// Get the unique list of allocation ids
ids := map[string]struct{}{}
for _, info := range plug.Controllers {
ids[info.AllocID] = struct{}{}
}
for _, info := range plug.Nodes {
ids[info.AllocID] = struct{}{}
}
for id := range ids {
alloc, err := s.allocByIDImpl(txn, ws, id)
if err != nil {
return nil, err
}
if alloc == nil {
continue
}
plug.Allocations = append(plug.Allocations, alloc.Stub(nil))
}
sort.Slice(plug.Allocations, func(i, j int) bool {
return plug.Allocations[i].ModifyIndex > plug.Allocations[j].ModifyIndex
})
return plug, nil
}
// UpsertCSIPlugin writes the plugin to the state store. Note: there
// is currently no raft message for this, as it's intended to support
// testing use cases.
func (s *StateStore) UpsertCSIPlugin(index uint64, plug *structs.CSIPlugin) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
existing, err := txn.First("csi_plugins", "id", plug.ID)
if err != nil {
return fmt.Errorf("csi_plugin lookup error: %s %v", plug.ID, err)
}
plug.ModifyIndex = index
if existing != nil {
plug.CreateIndex = existing.(*structs.CSIPlugin).CreateIndex
}
err = txn.Insert("csi_plugins", plug)
if err != nil {
return fmt.Errorf("csi_plugins insert error: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"csi_plugins", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// DeleteCSIPlugin deletes the plugin if it's not in use.
func (s *StateStore) DeleteCSIPlugin(index uint64, id string) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
plug, err := s.CSIPluginByIDTxn(txn, nil, id)
if err != nil {
return err
}
if plug == nil {
return nil
}
plug, err = s.CSIPluginDenormalizeTxn(txn, nil, plug.Copy())
if err != nil {
return err
}
if !plug.IsEmpty() {
return fmt.Errorf("plugin in use")
}
err = txn.Delete("csi_plugins", plug)
if err != nil {
return fmt.Errorf("csi_plugins delete error: %v", err)
}
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return txn.Commit()
}
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// UpsertPeriodicLaunch is used to register a launch or update it.
func (s *StateStore) UpsertPeriodicLaunch(index uint64, launch *structs.PeriodicLaunch) error {
txn := s.db.WriteTxn(index)
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defer txn.Abort()
// Check if the job already exists
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existing, err := txn.First("periodic_launch", "id", launch.Namespace, launch.ID)
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if err != nil {
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return fmt.Errorf("periodic launch lookup failed: %v", err)
}
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// Setup the indexes correctly
if existing != nil {
launch.CreateIndex = existing.(*structs.PeriodicLaunch).CreateIndex
launch.ModifyIndex = index
} else {
launch.CreateIndex = index
launch.ModifyIndex = index
}
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// Insert the job
if err := txn.Insert("periodic_launch", launch); err != nil {
return fmt.Errorf("launch insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"periodic_launch", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
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}
// DeletePeriodicLaunch is used to delete the periodic launch
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func (s *StateStore) DeletePeriodicLaunch(index uint64, namespace, jobID string) error {
txn := s.db.WriteTxn(index)
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defer txn.Abort()
err := s.DeletePeriodicLaunchTxn(index, namespace, jobID, txn)
if err == nil {
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return txn.Commit()
}
return err
}
// DeletePeriodicLaunchTxn is used to delete the periodic launch, like DeletePeriodicLaunch
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// but in a transaction. Useful for when making multiple modifications atomically
func (s *StateStore) DeletePeriodicLaunchTxn(index uint64, namespace, jobID string, txn Txn) error {
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// Lookup the launch
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existing, err := txn.First("periodic_launch", "id", namespace, jobID)
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if err != nil {
return fmt.Errorf("launch lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("launch not found")
}
// Delete the launch
if err := txn.Delete("periodic_launch", existing); err != nil {
return fmt.Errorf("launch delete failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"periodic_launch", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// PeriodicLaunchByID is used to lookup a periodic launch by the periodic job
// ID.
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func (s *StateStore) PeriodicLaunchByID(ws memdb.WatchSet, namespace, id string) (*structs.PeriodicLaunch, error) {
txn := s.db.ReadTxn()
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watchCh, existing, err := txn.FirstWatch("periodic_launch", "id", namespace, id)
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if err != nil {
return nil, fmt.Errorf("periodic launch lookup failed: %v", err)
}
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ws.Add(watchCh)
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if existing != nil {
return existing.(*structs.PeriodicLaunch), nil
}
return nil, nil
}
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// PeriodicLaunches returns an iterator over all the periodic launches
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func (s *StateStore) PeriodicLaunches(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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// Walk the entire table
iter, err := txn.Get("periodic_launch", "id")
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
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return iter, nil
}
// UpsertEvals is used to upsert a set of evaluations
func (s *StateStore) UpsertEvals(msgType structs.MessageType, index uint64, evals []*structs.Evaluation) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
err := s.UpsertEvalsTxn(index, evals, txn)
if err == nil {
return txn.Commit()
}
return err
}
// UpsertEvalsTxn is used to upsert a set of evaluations, like UpsertEvals but
// in a transaction. Useful for when making multiple modifications atomically.
func (s *StateStore) UpsertEvalsTxn(index uint64, evals []*structs.Evaluation, txn Txn) error {
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// Do a nested upsert
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jobs := make(map[structs.NamespacedID]string, len(evals))
for _, eval := range evals {
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if err := s.nestedUpsertEval(txn, index, eval); err != nil {
return err
}
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tuple := structs.NamespacedID{
ID: eval.JobID,
Namespace: eval.Namespace,
}
jobs[tuple] = ""
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}
// Set the job's status
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if err := s.setJobStatuses(index, txn, jobs, false); err != nil {
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return fmt.Errorf("setting job status failed: %v", err)
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}
return nil
}
// nestedUpsertEvaluation is used to nest an evaluation upsert within a transaction
func (s *StateStore) nestedUpsertEval(txn *txn, index uint64, eval *structs.Evaluation) error {
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// Lookup the evaluation
existing, err := txn.First("evals", "id", eval.ID)
if err != nil {
return fmt.Errorf("eval lookup failed: %v", err)
}
// Update the indexes
if existing != nil {
eval.CreateIndex = existing.(*structs.Evaluation).CreateIndex
eval.ModifyIndex = index
} else {
eval.CreateIndex = index
eval.ModifyIndex = index
}
// Update the job summary
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summaryRaw, err := txn.First("job_summary", "id", eval.Namespace, eval.JobID)
if err != nil {
return fmt.Errorf("job summary lookup failed: %v", err)
}
if summaryRaw != nil {
js := summaryRaw.(*structs.JobSummary).Copy()
hasSummaryChanged := false
for tg, num := range eval.QueuedAllocations {
if summary, ok := js.Summary[tg]; ok {
if summary.Queued != num {
summary.Queued = num
js.Summary[tg] = summary
hasSummaryChanged = true
}
} else {
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s.logger.Error("unable to update queued for job and task group", "job_id", eval.JobID, "task_group", tg, "namespace", eval.Namespace)
}
}
// Insert the job summary
if hasSummaryChanged {
js.ModifyIndex = index
if err := txn.Insert("job_summary", js); err != nil {
return fmt.Errorf("job summary insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
}
// Check if the job has any blocked evaluations and cancel them
if eval.Status == structs.EvalStatusComplete && len(eval.FailedTGAllocs) == 0 {
// Get the blocked evaluation for a job if it exists
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iter, err := txn.Get("evals", "job", eval.Namespace, eval.JobID, structs.EvalStatusBlocked)
if err != nil {
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return fmt.Errorf("failed to get blocked evals for job %q in namespace %q: %v", eval.JobID, eval.Namespace, err)
}
var blocked []*structs.Evaluation
for {
raw := iter.Next()
if raw == nil {
break
}
blocked = append(blocked, raw.(*structs.Evaluation))
}
// Go through and update the evals
for _, blockedEval := range blocked {
newEval := blockedEval.Copy()
newEval.Status = structs.EvalStatusCancelled
newEval.StatusDescription = fmt.Sprintf("evaluation %q successful", eval.ID)
newEval.ModifyIndex = index
newEval.ModifyTime = eval.ModifyTime
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if err := txn.Insert("evals", newEval); err != nil {
return fmt.Errorf("eval insert failed: %v", err)
}
}
}
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// Insert the eval
if err := txn.Insert("evals", eval); err != nil {
return fmt.Errorf("eval insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"evals", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// updateEvalModifyIndex is used to update the modify index of an evaluation that has been
// through a scheduler pass. This is done as part of plan apply. It ensures that when a subsequent
// scheduler workers process a re-queued evaluation it sees any partial updates from the plan apply.
func (s *StateStore) updateEvalModifyIndex(txn *txn, index uint64, evalID string) error {
// Lookup the evaluation
existing, err := txn.First("evals", "id", evalID)
if err != nil {
return fmt.Errorf("eval lookup failed: %v", err)
}
if existing == nil {
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s.logger.Error("unable to find eval", "eval_id", evalID)
return fmt.Errorf("unable to find eval id %q", evalID)
}
eval := existing.(*structs.Evaluation).Copy()
// Update the indexes
eval.ModifyIndex = index
// Insert the eval
if err := txn.Insert("evals", eval); err != nil {
return fmt.Errorf("eval insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"evals", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
eval delete: move batching of deletes into RPC handler and state (#15117) During unusual outage recovery scenarios on large clusters, a backlog of millions of evaluations can appear. In these cases, the `eval delete` command can put excessive load on the cluster by listing large sets of evals to extract the IDs and then sending larges batches of IDs. Although the command's batch size was carefully tuned, we still need to be JSON deserialize, re-serialize to MessagePack, send the log entries through raft, and get the FSM applied. To improve performance of this recovery case, move the batching process into the RPC handler and the state store. The design here is a little weird, so let's look a the failed options first: * A naive solution here would be to just send the filter as the raft request and let the FSM apply delete the whole set in a single operation. Benchmarking with 1M evals on a 3 node cluster demonstrated this can block the FSM apply for several minutes, which puts the cluster at risk if there's a leadership failover (the barrier write can't be made while this apply is in-flight). * A less naive but still bad solution would be to have the RPC handler filter and paginate, and then hand a list of IDs to the existing raft log entry. Benchmarks showed this blocked the FSM apply for 20-30s at a time and took roughly an hour to complete. Instead, we're filtering and paginating in the RPC handler to find a page token, and then passing both the filter and page token in the raft log. The FSM apply recreates the paginator using the filter and page token to get roughly the same page of evaluations, which it then deletes. The pagination process is fairly cheap (only abut 5% of the total FSM apply time), so counter-intuitively this rework ends up being much faster. A benchmark of 1M evaluations showed this blocked the FSM apply for 20-30ms at a time (typical for normal operations) and completes in less than 4 minutes. Note that, as with the existing design, this delete is not consistent: a new evaluation inserted "behind" the cursor of the pagination will fail to be deleted.
2022-11-14 19:08:13 +00:00
// DeleteEvalsByFilter is used to delete all evals that are both safe to delete
// and match a filter.
func (s *StateStore) DeleteEvalsByFilter(index uint64, filterExpr string, pageToken string, perPage int32) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// These are always user-initiated, so ensure the eval broker is paused.
_, schedConfig, err := s.schedulerConfigTxn(txn)
if err != nil {
return err
}
if schedConfig == nil || !schedConfig.PauseEvalBroker {
return errors.New("eval broker is enabled; eval broker must be paused to delete evals")
}
filter, err := bexpr.CreateEvaluator(filterExpr)
if err != nil {
return err
}
iter, err := s.Evals(nil, SortDefault)
if err != nil {
return fmt.Errorf("failed to lookup evals: %v", err)
}
// Note: Paginator imports this package for testing so we can't just use
// Paginator
pageCount := int32(0)
for {
if pageCount >= perPage {
break
}
raw := iter.Next()
if raw == nil {
break
}
eval := raw.(*structs.Evaluation)
if eval.ID < pageToken {
continue
}
deleteOk, err := s.EvalIsUserDeleteSafe(nil, eval)
if !deleteOk || err != nil {
continue
}
match, err := filter.Evaluate(eval)
if !match || err != nil {
continue
}
if err := txn.Delete("evals", eval); err != nil {
return fmt.Errorf("eval delete failed: %v", err)
}
pageCount++
}
err = txn.Commit()
return err
}
// EvalIsUserDeleteSafe ensures an evaluation is safe to delete based on its
// related allocation and job information. This follows similar, but different
// rules to the eval reap checking, to ensure evaluations for running allocs or
// allocs which need the evaluation detail are not deleted.
//
// Returns both a bool and an error so that error in querying the related
// objects can be differentiated from reporting that the eval isn't safe to
// delete.
func (s *StateStore) EvalIsUserDeleteSafe(ws memdb.WatchSet, eval *structs.Evaluation) (bool, error) {
job, err := s.JobByID(ws, eval.Namespace, eval.JobID)
if err != nil {
return false, fmt.Errorf("failed to lookup job for eval: %v", err)
}
allocs, err := s.AllocsByEval(ws, eval.ID)
if err != nil {
return false, fmt.Errorf("failed to lookup eval allocs: %v", err)
}
return isEvalDeleteSafe(allocs, job), nil
}
func isEvalDeleteSafe(allocs []*structs.Allocation, job *structs.Job) bool {
// If the job is deleted, stopped, or dead, all allocs are terminal and
// the eval can be deleted.
if job == nil || job.Stop || job.Status == structs.JobStatusDead {
return true
}
// Iterate the allocations associated to the eval, if any, and check
// whether we can delete the eval.
for _, alloc := range allocs {
// If the allocation is still classed as running on the client, or
// might be, we can't delete.
switch alloc.ClientStatus {
case structs.AllocClientStatusRunning, structs.AllocClientStatusUnknown:
return false
}
// If the alloc hasn't failed then we don't need to consider it for
// rescheduling. Rescheduling needs to copy over information from the
// previous alloc so that it can enforce the reschedule policy.
if alloc.ClientStatus != structs.AllocClientStatusFailed {
continue
}
var reschedulePolicy *structs.ReschedulePolicy
tg := job.LookupTaskGroup(alloc.TaskGroup)
if tg != nil {
reschedulePolicy = tg.ReschedulePolicy
}
// No reschedule policy or rescheduling is disabled
if reschedulePolicy == nil || (!reschedulePolicy.Unlimited && reschedulePolicy.Attempts == 0) {
continue
}
// The restart tracking information has not been carried forward.
if alloc.NextAllocation == "" {
return false
}
// This task has unlimited rescheduling and the alloc has not been
// replaced, so we can't delete the eval yet.
if reschedulePolicy.Unlimited {
return false
}
// No restarts have been attempted yet.
if alloc.RescheduleTracker == nil || len(alloc.RescheduleTracker.Events) == 0 {
return false
}
}
return true
}
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// DeleteEval is used to delete an evaluation
func (s *StateStore) DeleteEval(index uint64, evals, allocs []string, userInitiated bool) error {
txn := s.db.WriteTxn(index)
2015-07-23 22:43:06 +00:00
defer txn.Abort()
// If this deletion has been initiated by an operator, ensure the eval
// broker is paused.
if userInitiated {
_, schedConfig, err := s.schedulerConfigTxn(txn)
if err != nil {
return err
}
if schedConfig == nil || !schedConfig.PauseEvalBroker {
return errors.New("eval broker is enabled; eval broker must be paused to delete evals")
}
}
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jobs := make(map[structs.NamespacedID]string, len(evals))
// evalsTableUpdated and allocsTableUpdated allow us to track whether each
// table has been modified. This allows us to skip updating the index table
// entries if we do not need to.
var evalsTableUpdated, allocsTableUpdated bool
for _, eval := range evals {
existing, err := txn.First("evals", "id", eval)
if err != nil {
return fmt.Errorf("eval lookup failed: %v", err)
}
if existing == nil {
continue
}
if err := txn.Delete("evals", existing); err != nil {
return fmt.Errorf("eval delete failed: %v", err)
}
// Mark that we have made a successful modification to the evals
// table.
evalsTableUpdated = true
2017-09-07 23:56:15 +00:00
eval := existing.(*structs.Evaluation)
tuple := structs.NamespacedID{
ID: eval.JobID,
Namespace: eval.Namespace,
}
jobs[tuple] = ""
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}
for _, alloc := range allocs {
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raw, err := txn.First("allocs", "id", alloc)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
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if raw == nil {
continue
}
2017-10-13 21:36:02 +00:00
if err := txn.Delete("allocs", raw); err != nil {
return fmt.Errorf("alloc delete failed: %v", err)
}
// Mark that we have made a successful modification to the allocs
// table.
allocsTableUpdated = true
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}
// Update the indexes
if evalsTableUpdated {
if err := txn.Insert("index", &IndexEntry{"evals", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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}
if allocsTableUpdated {
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
2016-01-09 02:22:59 +00:00
// Set the job's status
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if err := s.setJobStatuses(index, txn, jobs, true); err != nil {
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return fmt.Errorf("setting job status failed: %v", err)
}
return txn.Commit()
2015-07-23 22:43:06 +00:00
}
2015-09-07 03:51:01 +00:00
// EvalByID is used to lookup an eval by its ID
2017-02-05 20:45:57 +00:00
func (s *StateStore) EvalByID(ws memdb.WatchSet, id string) (*structs.Evaluation, error) {
txn := s.db.ReadTxn()
2015-07-23 22:43:06 +00:00
2017-02-05 20:45:57 +00:00
watchCh, existing, err := txn.FirstWatch("evals", "id", id)
2015-07-23 22:43:06 +00:00
if err != nil {
return nil, fmt.Errorf("eval lookup failed: %v", err)
}
2017-02-05 20:45:57 +00:00
ws.Add(watchCh)
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if existing != nil {
return existing.(*structs.Evaluation), nil
2015-07-23 22:43:06 +00:00
}
return nil, nil
}
// EvalsRelatedToID is used to retrieve the evals that are related (next,
// previous, or blocked) to the provided eval ID.
func (s *StateStore) EvalsRelatedToID(ws memdb.WatchSet, id string) ([]*structs.EvaluationStub, error) {
txn := s.db.ReadTxn()
raw, err := txn.First("evals", "id", id)
if err != nil {
return nil, fmt.Errorf("eval lookup failed: %v", err)
}
if raw == nil {
return nil, nil
}
eval := raw.(*structs.Evaluation)
relatedEvals := []*structs.EvaluationStub{}
todo := eval.RelatedIDs()
done := map[string]bool{
eval.ID: true, // don't place the requested eval in the related list.
}
for len(todo) > 0 {
// Pop the first value from the todo list.
current := todo[0]
todo = todo[1:]
if current == "" {
continue
}
// Skip value if we already have it in the results.
if done[current] {
continue
}
eval, err := s.EvalByID(ws, current)
if err != nil {
return nil, err
}
if eval == nil {
continue
}
todo = append(todo, eval.RelatedIDs()...)
relatedEvals = append(relatedEvals, eval.Stub())
done[eval.ID] = true
}
return relatedEvals, nil
}
2017-09-07 23:56:15 +00:00
// EvalsByIDPrefix is used to lookup evaluations by prefix in a particular
// namespace
func (s *StateStore) EvalsByIDPrefix(ws memdb.WatchSet, namespace, id string, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
var iter memdb.ResultIterator
var err error
2017-09-07 23:56:15 +00:00
// Get an iterator over all evals by the id prefix
switch sort {
case SortReverse:
iter, err = txn.GetReverse("evals", "id_prefix", id)
default:
iter, err = txn.Get("evals", "id_prefix", id)
}
if err != nil {
return nil, fmt.Errorf("eval lookup failed: %v", err)
}
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ws.Add(iter.WatchCh())
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// Wrap the iterator in a filter
wrap := memdb.NewFilterIterator(iter, evalNamespaceFilter(namespace))
return wrap, nil
}
// evalNamespaceFilter returns a filter function that filters all evaluations
// not in the given namespace.
func evalNamespaceFilter(namespace string) func(interface{}) bool {
return func(raw interface{}) bool {
eval, ok := raw.(*structs.Evaluation)
if !ok {
return true
}
return namespace != structs.AllNamespacesSentinel &&
eval.Namespace != namespace
2017-09-07 23:56:15 +00:00
}
}
2015-09-06 19:10:24 +00:00
// EvalsByJob returns all the evaluations by job id
2017-09-07 23:56:15 +00:00
func (s *StateStore) EvalsByJob(ws memdb.WatchSet, namespace, jobID string) ([]*structs.Evaluation, error) {
txn := s.db.ReadTxn()
2015-09-06 19:10:24 +00:00
// Get an iterator over the node allocations
2017-09-07 23:56:15 +00:00
iter, err := txn.Get("evals", "job_prefix", namespace, jobID)
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if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
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var out []*structs.Evaluation
for {
raw := iter.Next()
if raw == nil {
break
}
e := raw.(*structs.Evaluation)
// Filter non-exact matches
if e.JobID != jobID {
continue
}
out = append(out, e)
2015-09-06 19:10:24 +00:00
}
return out, nil
}
// Evals returns an iterator over all the evaluations in ascending or descending
// order of CreationIndex as determined by the reverse parameter.
func (s *StateStore) Evals(ws memdb.WatchSet, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
2015-07-23 22:43:06 +00:00
var it memdb.ResultIterator
var err error
switch sort {
case SortReverse:
it, err = txn.GetReverse("evals", "create")
default:
it, err = txn.Get("evals", "create")
}
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if err != nil {
return nil, err
}
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ws.Add(it.WatchCh())
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return it, nil
2015-07-23 22:43:06 +00:00
}
// EvalsByNamespace returns an iterator over all evaluations in no particular
// order.
//
// todo(shoenig): can this be removed?
2017-09-07 23:56:15 +00:00
func (s *StateStore) EvalsByNamespace(ws memdb.WatchSet, namespace string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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it, err := txn.Get("evals", "namespace", namespace)
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if err != nil {
return nil, err
}
ws.Add(it.WatchCh())
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return it, nil
}
func (s *StateStore) EvalsByNamespaceOrdered(ws memdb.WatchSet, namespace string, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
var (
it memdb.ResultIterator
err error
exact = terminate(namespace)
)
switch sort {
case SortReverse:
it, err = txn.GetReverse("evals", "namespace_create_prefix", exact)
default:
it, err = txn.Get("evals", "namespace_create_prefix", exact)
}
if err != nil {
return nil, err
}
ws.Add(it.WatchCh())
return it, nil
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}
2016-07-13 19:25:07 +00:00
// UpdateAllocsFromClient is used to update an allocation based on input
// from a client. While the schedulers are the authority on the allocation for
// most things, some updates are authoritative from the client. Specifically,
// the desired state comes from the schedulers, while the actual state comes
// from clients.
func (s *StateStore) UpdateAllocsFromClient(msgType structs.MessageType, index uint64, allocs []*structs.Allocation) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
core: enforce strict steps for clients reconnect (#15808) When a Nomad client that is running an allocation with `max_client_disconnect` set misses a heartbeat the Nomad server will update its status to `disconnected`. Upon reconnecting, the client will make three main RPC calls: - `Node.UpdateStatus` is used to set the client status to `ready`. - `Node.UpdateAlloc` is used to update the client-side information about allocations, such as their `ClientStatus`, task states etc. - `Node.Register` is used to upsert the entire node information, including its status. These calls are made concurrently and are also running in parallel with the scheduler. Depending on the order they run the scheduler may end up with incomplete data when reconciling allocations. For example, a client disconnects and its replacement allocation cannot be placed anywhere else, so there's a pending eval waiting for resources. When this client comes back the order of events may be: 1. Client calls `Node.UpdateStatus` and is now `ready`. 2. Scheduler reconciles allocations and places the replacement alloc to the client. The client is now assigned two allocations: the original alloc that is still `unknown` and the replacement that is `pending`. 3. Client calls `Node.UpdateAlloc` and updates the original alloc to `running`. 4. Scheduler notices too many allocs and stops the replacement. This creates unnecessary placements or, in a different order of events, may leave the job without any allocations running until the whole state is updated and reconciled. To avoid problems like this clients must update _all_ of its relevant information before they can be considered `ready` and available for scheduling. To achieve this goal the RPC endpoints mentioned above have been modified to enforce strict steps for nodes reconnecting: - `Node.Register` does not set the client status anymore. - `Node.UpdateStatus` sets the reconnecting client to the `initializing` status until it successfully calls `Node.UpdateAlloc`. These changes are done server-side to avoid the need of additional coordination between clients and servers. Clients are kept oblivious of these changes and will keep making these calls as they normally would. The verification of whether allocations have been updates is done by storing and comparing the Raft index of the last time the client missed a heartbeat and the last time it updated its allocations.
2023-01-25 20:53:59 +00:00
// Capture all nodes being affected. Alloc updates from clients are batched
// so this request may include allocs from several nodes.
nodeIDs := set.New[string](1)
// Handle each of the updated allocations
for _, alloc := range allocs {
core: enforce strict steps for clients reconnect (#15808) When a Nomad client that is running an allocation with `max_client_disconnect` set misses a heartbeat the Nomad server will update its status to `disconnected`. Upon reconnecting, the client will make three main RPC calls: - `Node.UpdateStatus` is used to set the client status to `ready`. - `Node.UpdateAlloc` is used to update the client-side information about allocations, such as their `ClientStatus`, task states etc. - `Node.Register` is used to upsert the entire node information, including its status. These calls are made concurrently and are also running in parallel with the scheduler. Depending on the order they run the scheduler may end up with incomplete data when reconciling allocations. For example, a client disconnects and its replacement allocation cannot be placed anywhere else, so there's a pending eval waiting for resources. When this client comes back the order of events may be: 1. Client calls `Node.UpdateStatus` and is now `ready`. 2. Scheduler reconciles allocations and places the replacement alloc to the client. The client is now assigned two allocations: the original alloc that is still `unknown` and the replacement that is `pending`. 3. Client calls `Node.UpdateAlloc` and updates the original alloc to `running`. 4. Scheduler notices too many allocs and stops the replacement. This creates unnecessary placements or, in a different order of events, may leave the job without any allocations running until the whole state is updated and reconciled. To avoid problems like this clients must update _all_ of its relevant information before they can be considered `ready` and available for scheduling. To achieve this goal the RPC endpoints mentioned above have been modified to enforce strict steps for nodes reconnecting: - `Node.Register` does not set the client status anymore. - `Node.UpdateStatus` sets the reconnecting client to the `initializing` status until it successfully calls `Node.UpdateAlloc`. These changes are done server-side to avoid the need of additional coordination between clients and servers. Clients are kept oblivious of these changes and will keep making these calls as they normally would. The verification of whether allocations have been updates is done by storing and comparing the Raft index of the last time the client missed a heartbeat and the last time it updated its allocations.
2023-01-25 20:53:59 +00:00
nodeIDs.Insert(alloc.NodeID)
2017-02-05 20:45:57 +00:00
if err := s.nestedUpdateAllocFromClient(txn, index, alloc); err != nil {
return err
}
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
core: enforce strict steps for clients reconnect (#15808) When a Nomad client that is running an allocation with `max_client_disconnect` set misses a heartbeat the Nomad server will update its status to `disconnected`. Upon reconnecting, the client will make three main RPC calls: - `Node.UpdateStatus` is used to set the client status to `ready`. - `Node.UpdateAlloc` is used to update the client-side information about allocations, such as their `ClientStatus`, task states etc. - `Node.Register` is used to upsert the entire node information, including its status. These calls are made concurrently and are also running in parallel with the scheduler. Depending on the order they run the scheduler may end up with incomplete data when reconciling allocations. For example, a client disconnects and its replacement allocation cannot be placed anywhere else, so there's a pending eval waiting for resources. When this client comes back the order of events may be: 1. Client calls `Node.UpdateStatus` and is now `ready`. 2. Scheduler reconciles allocations and places the replacement alloc to the client. The client is now assigned two allocations: the original alloc that is still `unknown` and the replacement that is `pending`. 3. Client calls `Node.UpdateAlloc` and updates the original alloc to `running`. 4. Scheduler notices too many allocs and stops the replacement. This creates unnecessary placements or, in a different order of events, may leave the job without any allocations running until the whole state is updated and reconciled. To avoid problems like this clients must update _all_ of its relevant information before they can be considered `ready` and available for scheduling. To achieve this goal the RPC endpoints mentioned above have been modified to enforce strict steps for nodes reconnecting: - `Node.Register` does not set the client status anymore. - `Node.UpdateStatus` sets the reconnecting client to the `initializing` status until it successfully calls `Node.UpdateAlloc`. These changes are done server-side to avoid the need of additional coordination between clients and servers. Clients are kept oblivious of these changes and will keep making these calls as they normally would. The verification of whether allocations have been updates is done by storing and comparing the Raft index of the last time the client missed a heartbeat and the last time it updated its allocations.
2023-01-25 20:53:59 +00:00
// Update the index of when nodes last updated their allocs.
for _, nodeID := range nodeIDs.List() {
if err := s.updateClientAllocUpdateIndex(txn, index, nodeID); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
}
return txn.Commit()
}
// nestedUpdateAllocFromClient is used to nest an update of an allocation with client status
func (s *StateStore) nestedUpdateAllocFromClient(txn *txn, index uint64, alloc *structs.Allocation) error {
// Look for existing alloc
existing, err := txn.First("allocs", "id", alloc.ID)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
// Nothing to do if this does not exist
if existing == nil {
return nil
}
exist := existing.(*structs.Allocation)
2016-12-12 21:32:30 +00:00
// Copy everything from the existing allocation
2017-02-07 00:46:23 +00:00
copyAlloc := exist.Copy()
// Pull in anything the client is the authority on
copyAlloc.ClientStatus = alloc.ClientStatus
copyAlloc.ClientDescription = alloc.ClientDescription
copyAlloc.TaskStates = alloc.TaskStates
copyAlloc.NetworkStatus = alloc.NetworkStatus
// The client can only set its deployment health and timestamp, so just take
// those
if copyAlloc.DeploymentStatus != nil && alloc.DeploymentStatus != nil {
oldHasHealthy := copyAlloc.DeploymentStatus.HasHealth()
newHasHealthy := alloc.DeploymentStatus.HasHealth()
// We got new health information from the client
if newHasHealthy && (!oldHasHealthy || *copyAlloc.DeploymentStatus.Healthy != *alloc.DeploymentStatus.Healthy) {
// Updated deployment health and timestamp
copyAlloc.DeploymentStatus.Healthy = pointer.Of(*alloc.DeploymentStatus.Healthy)
copyAlloc.DeploymentStatus.Timestamp = alloc.DeploymentStatus.Timestamp
copyAlloc.DeploymentStatus.ModifyIndex = index
}
} else if alloc.DeploymentStatus != nil {
// First time getting a deployment status so copy everything and just
// set the index
copyAlloc.DeploymentStatus = alloc.DeploymentStatus.Copy()
copyAlloc.DeploymentStatus.ModifyIndex = index
}
// Update the modify index
copyAlloc.ModifyIndex = index
// Update the modify time
copyAlloc.ModifyTime = alloc.ModifyTime
2017-07-03 04:49:56 +00:00
if err := s.updateDeploymentWithAlloc(index, copyAlloc, exist, txn); err != nil {
return fmt.Errorf("error updating deployment: %v", err)
}
2017-02-05 20:45:57 +00:00
if err := s.updateSummaryWithAlloc(index, copyAlloc, exist, txn); err != nil {
return fmt.Errorf("error updating job summary: %v", err)
}
2017-10-13 21:36:02 +00:00
if err := s.updateEntWithAlloc(index, copyAlloc, exist, txn); err != nil {
return err
}
if err := s.updatePluginForTerminalAlloc(index, copyAlloc, txn); err != nil {
return err
}
// Update the allocation
if err := txn.Insert("allocs", copyAlloc); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
2016-01-09 02:22:59 +00:00
// Set the job's status
forceStatus := ""
if !copyAlloc.TerminalStatus() {
forceStatus = structs.JobStatusRunning
}
2017-09-07 23:56:15 +00:00
tuple := structs.NamespacedID{
ID: exist.JobID,
Namespace: exist.Namespace,
}
jobs := map[structs.NamespacedID]string{tuple: forceStatus}
2017-02-05 20:45:57 +00:00
if err := s.setJobStatuses(index, txn, jobs, false); err != nil {
2016-01-09 02:22:59 +00:00
return fmt.Errorf("setting job status failed: %v", err)
}
return nil
}
core: enforce strict steps for clients reconnect (#15808) When a Nomad client that is running an allocation with `max_client_disconnect` set misses a heartbeat the Nomad server will update its status to `disconnected`. Upon reconnecting, the client will make three main RPC calls: - `Node.UpdateStatus` is used to set the client status to `ready`. - `Node.UpdateAlloc` is used to update the client-side information about allocations, such as their `ClientStatus`, task states etc. - `Node.Register` is used to upsert the entire node information, including its status. These calls are made concurrently and are also running in parallel with the scheduler. Depending on the order they run the scheduler may end up with incomplete data when reconciling allocations. For example, a client disconnects and its replacement allocation cannot be placed anywhere else, so there's a pending eval waiting for resources. When this client comes back the order of events may be: 1. Client calls `Node.UpdateStatus` and is now `ready`. 2. Scheduler reconciles allocations and places the replacement alloc to the client. The client is now assigned two allocations: the original alloc that is still `unknown` and the replacement that is `pending`. 3. Client calls `Node.UpdateAlloc` and updates the original alloc to `running`. 4. Scheduler notices too many allocs and stops the replacement. This creates unnecessary placements or, in a different order of events, may leave the job without any allocations running until the whole state is updated and reconciled. To avoid problems like this clients must update _all_ of its relevant information before they can be considered `ready` and available for scheduling. To achieve this goal the RPC endpoints mentioned above have been modified to enforce strict steps for nodes reconnecting: - `Node.Register` does not set the client status anymore. - `Node.UpdateStatus` sets the reconnecting client to the `initializing` status until it successfully calls `Node.UpdateAlloc`. These changes are done server-side to avoid the need of additional coordination between clients and servers. Clients are kept oblivious of these changes and will keep making these calls as they normally would. The verification of whether allocations have been updates is done by storing and comparing the Raft index of the last time the client missed a heartbeat and the last time it updated its allocations.
2023-01-25 20:53:59 +00:00
func (s *StateStore) updateClientAllocUpdateIndex(txn *txn, index uint64, nodeID string) error {
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return nil
}
node := existing.(*structs.Node)
copyNode := node.Copy()
copyNode.LastAllocUpdateIndex = index
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", txn.Index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// UpsertAllocs is used to evict a set of allocations and allocate new ones at
// the same time.
func (s *StateStore) UpsertAllocs(msgType structs.MessageType, index uint64, allocs []*structs.Allocation) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
if err := s.upsertAllocsImpl(index, allocs, txn); err != nil {
return err
}
2020-10-08 14:25:24 +00:00
return txn.Commit()
}
// upsertAllocs is the actual implementation of UpsertAllocs so that it may be
// used with an existing transaction.
func (s *StateStore) upsertAllocsImpl(index uint64, allocs []*structs.Allocation, txn *txn) error {
// Handle the allocations
2017-09-07 23:56:15 +00:00
jobs := make(map[structs.NamespacedID]string, 1)
for _, alloc := range allocs {
existing, err := txn.First("allocs", "id", alloc.ID)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
exist, _ := existing.(*structs.Allocation)
if exist == nil {
alloc.CreateIndex = index
alloc.ModifyIndex = index
alloc.AllocModifyIndex = index
if alloc.DeploymentStatus != nil {
alloc.DeploymentStatus.ModifyIndex = index
}
// Issue https://github.com/hashicorp/nomad/issues/2583 uncovered
// the a race between a forced garbage collection and the scheduler
// marking an allocation as terminal. The issue is that the
// allocation from the scheduler has its job normalized and the FSM
// will only denormalize if the allocation is not terminal. However
// if the allocation is garbage collected, that will result in a
// allocation being upserted for the first time without a job
// attached. By returning an error here, it will cause the FSM to
// error, causing the plan_apply to error and thus causing the
// evaluation to be failed. This will force an index refresh that
// should solve this issue.
if alloc.Job == nil {
return fmt.Errorf("attempting to upsert allocation %q without a job", alloc.ID)
}
} else {
2015-08-25 23:26:34 +00:00
alloc.CreateIndex = exist.CreateIndex
alloc.ModifyIndex = index
alloc.AllocModifyIndex = index
// Keep the clients task states
alloc.TaskStates = exist.TaskStates
// If the scheduler is marking this allocation as lost or unknown we do not
// want to reuse the status of the existing allocation.
if alloc.ClientStatus != structs.AllocClientStatusLost &&
alloc.ClientStatus != structs.AllocClientStatusUnknown {
alloc.ClientStatus = exist.ClientStatus
alloc.ClientDescription = exist.ClientDescription
}
// The job has been denormalized so re-attach the original job
if alloc.Job == nil {
alloc.Job = exist.Job
}
}
2017-10-13 21:36:02 +00:00
// OPTIMIZATION:
// These should be given a map of new to old allocation and the updates
// should be one on all changes. The current implementation causes O(n)
// lookups/copies/insertions rather than O(1)
if err := s.updateDeploymentWithAlloc(index, alloc, exist, txn); err != nil {
return fmt.Errorf("error updating deployment: %v", err)
}
2017-02-05 20:45:57 +00:00
if err := s.updateSummaryWithAlloc(index, alloc, exist, txn); err != nil {
return fmt.Errorf("error updating job summary: %v", err)
}
2017-10-13 21:36:02 +00:00
if err := s.updateEntWithAlloc(index, alloc, exist, txn); err != nil {
return err
}
if err := s.updatePluginForTerminalAlloc(index, alloc, txn); err != nil {
return err
}
if err := txn.Insert("allocs", alloc); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
if alloc.PreviousAllocation != "" {
prevAlloc, err := txn.First("allocs", "id", alloc.PreviousAllocation)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
existingPrevAlloc, _ := prevAlloc.(*structs.Allocation)
if existingPrevAlloc != nil {
prevAllocCopy := existingPrevAlloc.Copy()
prevAllocCopy.NextAllocation = alloc.ID
prevAllocCopy.ModifyIndex = index
if err := txn.Insert("allocs", prevAllocCopy); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
}
}
2016-01-12 01:34:25 +00:00
// If the allocation is running, force the job to running status.
2016-01-09 02:22:59 +00:00
forceStatus := ""
if !alloc.TerminalStatus() {
forceStatus = structs.JobStatusRunning
}
2017-09-07 23:56:15 +00:00
tuple := structs.NamespacedID{
ID: alloc.JobID,
Namespace: alloc.Namespace,
}
jobs[tuple] = forceStatus
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
2016-01-09 02:22:59 +00:00
// Set the job's status
2017-02-05 20:45:57 +00:00
if err := s.setJobStatuses(index, txn, jobs, false); err != nil {
2016-01-09 02:22:59 +00:00
return fmt.Errorf("setting job status failed: %v", err)
}
return nil
}
// UpdateAllocsDesiredTransitions is used to update a set of allocations
// desired transitions.
func (s *StateStore) UpdateAllocsDesiredTransitions(msgType structs.MessageType, index uint64, allocs map[string]*structs.DesiredTransition,
evals []*structs.Evaluation) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
// Handle each of the updated allocations
for id, transition := range allocs {
if err := s.UpdateAllocDesiredTransitionTxn(txn, index, id, transition); err != nil {
return err
}
}
2018-04-09 18:26:54 +00:00
for _, eval := range evals {
if err := s.nestedUpsertEval(txn, index, eval); err != nil {
return err
}
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
2020-10-08 14:25:24 +00:00
return txn.Commit()
}
// UpdateAllocDesiredTransitionTxn is used to nest an update of an
// allocations desired transition
func (s *StateStore) UpdateAllocDesiredTransitionTxn(
txn *txn, index uint64, allocID string,
transition *structs.DesiredTransition) error {
// Look for existing alloc
existing, err := txn.First("allocs", "id", allocID)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
// Nothing to do if this does not exist
if existing == nil {
return nil
}
exist := existing.(*structs.Allocation)
// Copy everything from the existing allocation
copyAlloc := exist.Copy()
// Merge the desired transitions
copyAlloc.DesiredTransition.Merge(transition)
// Update the modify indexes
copyAlloc.ModifyIndex = index
copyAlloc.AllocModifyIndex = index
// Update the allocation
if err := txn.Insert("allocs", copyAlloc); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
return nil
}
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// AllocByID is used to lookup an allocation by its ID
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func (s *StateStore) AllocByID(ws memdb.WatchSet, id string) (*structs.Allocation, error) {
txn := s.db.ReadTxn()
return s.allocByIDImpl(txn, ws, id)
}
// allocByIDImpl retrives an allocation and is called under and existing
// transaction. An optional watch set can be passed to add allocations to the
// watch set
func (s *StateStore) allocByIDImpl(txn Txn, ws memdb.WatchSet, id string) (*structs.Allocation, error) {
watchCh, raw, err := txn.FirstWatch("allocs", "id", id)
if err != nil {
return nil, fmt.Errorf("alloc lookup failed: %v", err)
}
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ws.Add(watchCh)
if raw == nil {
return nil, nil
}
alloc := raw.(*structs.Allocation)
return alloc, nil
}
// AllocsByIDPrefix is used to lookup allocs by prefix
func (s *StateStore) AllocsByIDPrefix(ws memdb.WatchSet, namespace, id string, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
var iter memdb.ResultIterator
var err error
switch sort {
case SortReverse:
iter, err = txn.GetReverse("allocs", "id_prefix", id)
default:
iter, err = txn.Get("allocs", "id_prefix", id)
}
if err != nil {
return nil, fmt.Errorf("alloc lookup failed: %v", err)
}
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ws.Add(iter.WatchCh())
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// Wrap the iterator in a filter
wrap := memdb.NewFilterIterator(iter, allocNamespaceFilter(namespace))
return wrap, nil
}
// allocNamespaceFilter returns a filter function that filters all allocations
// not in the given namespace.
func allocNamespaceFilter(namespace string) func(interface{}) bool {
return func(raw interface{}) bool {
alloc, ok := raw.(*structs.Allocation)
if !ok {
return true
}
if namespace == structs.AllNamespacesSentinel {
return false
}
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return alloc.Namespace != namespace
}
}
// AllocsByIDPrefixAllNSs is used to lookup allocs by prefix.
func (s *StateStore) AllocsByIDPrefixAllNSs(ws memdb.WatchSet, prefix string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("allocs", "id_prefix", prefix)
if err != nil {
return nil, fmt.Errorf("alloc lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// AllocsByNode returns all the allocations by node
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func (s *StateStore) AllocsByNode(ws memdb.WatchSet, node string) ([]*structs.Allocation, error) {
txn := s.db.ReadTxn()
return allocsByNodeTxn(txn, ws, node)
}
func allocsByNodeTxn(txn ReadTxn, ws memdb.WatchSet, node string) ([]*structs.Allocation, error) {
// Get an iterator over the node allocations, using only the
// node prefix which ignores the terminal status
iter, err := txn.Get("allocs", "node_prefix", node)
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// AllocsByNodeTerminal returns all the allocations by node and terminal
// status.
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func (s *StateStore) AllocsByNodeTerminal(ws memdb.WatchSet, node string, terminal bool) ([]*structs.Allocation, error) {
txn := s.db.ReadTxn()
// Get an iterator over the node allocations
iter, err := txn.Get("allocs", "node", node, terminal)
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
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var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// AllocsByJob returns allocations by job id
func (s *StateStore) AllocsByJob(ws memdb.WatchSet, namespace, jobID string, anyCreateIndex bool) ([]*structs.Allocation, error) {
txn := s.db.ReadTxn()
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// Get the job
var job *structs.Job
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rawJob, err := txn.First("jobs", "id", namespace, jobID)
if err != nil {
return nil, err
}
if rawJob != nil {
job = rawJob.(*structs.Job)
}
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// Get an iterator over the node allocations
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iter, err := txn.Get("allocs", "job", namespace, jobID)
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if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
alloc := raw.(*structs.Allocation)
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// If the allocation belongs to a job with the same ID but a different
// create index and we are not getting all the allocations whose Jobs
// matches the same Job ID then we skip it
if !anyCreateIndex && job != nil && alloc.Job.CreateIndex != job.CreateIndex {
continue
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// AllocsByEval returns all the allocations by eval id
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func (s *StateStore) AllocsByEval(ws memdb.WatchSet, evalID string) ([]*structs.Allocation, error) {
txn := s.db.ReadTxn()
// Get an iterator over the eval allocations
iter, err := txn.Get("allocs", "eval", evalID)
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
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// AllocsByDeployment returns all the allocations by deployment id
func (s *StateStore) AllocsByDeployment(ws memdb.WatchSet, deploymentID string) ([]*structs.Allocation, error) {
txn := s.db.ReadTxn()
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// Get an iterator over the deployments allocations
iter, err := txn.Get("allocs", "deployment", deploymentID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// Allocs returns an iterator over all the evaluations.
func (s *StateStore) Allocs(ws memdb.WatchSet, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
var it memdb.ResultIterator
var err error
switch sort {
case SortReverse:
it, err = txn.GetReverse("allocs", "create")
default:
it, err = txn.Get("allocs", "create")
}
if err != nil {
return nil, err
}
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ws.Add(it.WatchCh())
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return it, nil
}
func (s *StateStore) AllocsByNamespaceOrdered(ws memdb.WatchSet, namespace string, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
var (
it memdb.ResultIterator
err error
exact = terminate(namespace)
)
switch sort {
case SortReverse:
it, err = txn.GetReverse("allocs", "namespace_create_prefix", exact)
default:
it, err = txn.Get("allocs", "namespace_create_prefix", exact)
}
if err != nil {
return nil, err
}
ws.Add(it.WatchCh())
return it, nil
}
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// AllocsByNamespace returns an iterator over all the allocations in the
// namespace
func (s *StateStore) AllocsByNamespace(ws memdb.WatchSet, namespace string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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return s.allocsByNamespaceImpl(ws, txn, namespace)
}
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// allocsByNamespaceImpl returns an iterator over all the allocations in the
// namespace
func (s *StateStore) allocsByNamespaceImpl(ws memdb.WatchSet, txn *txn, namespace string) (memdb.ResultIterator, error) {
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// Walk the entire table
iter, err := txn.Get("allocs", "namespace", namespace)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// UpsertVaultAccessor is used to register a set of Vault Accessors.
func (s *StateStore) UpsertVaultAccessor(index uint64, accessors []*structs.VaultAccessor) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
for _, accessor := range accessors {
// Set the create index
accessor.CreateIndex = index
// Insert the accessor
if err := txn.Insert("vault_accessors", accessor); err != nil {
return fmt.Errorf("accessor insert failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"vault_accessors", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// DeleteVaultAccessors is used to delete a set of Vault Accessors
func (s *StateStore) DeleteVaultAccessors(index uint64, accessors []*structs.VaultAccessor) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// Lookup the accessor
for _, accessor := range accessors {
// Delete the accessor
if err := txn.Delete("vault_accessors", accessor); err != nil {
return fmt.Errorf("accessor delete failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"vault_accessors", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// VaultAccessor returns the given Vault accessor
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func (s *StateStore) VaultAccessor(ws memdb.WatchSet, accessor string) (*structs.VaultAccessor, error) {
txn := s.db.ReadTxn()
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watchCh, existing, err := txn.FirstWatch("vault_accessors", "id", accessor)
if err != nil {
return nil, fmt.Errorf("accessor lookup failed: %v", err)
}
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ws.Add(watchCh)
if existing != nil {
return existing.(*structs.VaultAccessor), nil
}
return nil, nil
}
// VaultAccessors returns an iterator of Vault accessors.
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func (s *StateStore) VaultAccessors(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("vault_accessors", "id")
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
return iter, nil
}
// VaultAccessorsByAlloc returns all the Vault accessors by alloc id
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func (s *StateStore) VaultAccessorsByAlloc(ws memdb.WatchSet, allocID string) ([]*structs.VaultAccessor, error) {
txn := s.db.ReadTxn()
// Get an iterator over the accessors
iter, err := txn.Get("vault_accessors", "alloc_id", allocID)
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
var out []*structs.VaultAccessor
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.VaultAccessor))
}
return out, nil
}
// VaultAccessorsByNode returns all the Vault accessors by node id
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func (s *StateStore) VaultAccessorsByNode(ws memdb.WatchSet, nodeID string) ([]*structs.VaultAccessor, error) {
txn := s.db.ReadTxn()
// Get an iterator over the accessors
iter, err := txn.Get("vault_accessors", "node_id", nodeID)
if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
var out []*structs.VaultAccessor
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.VaultAccessor))
}
return out, nil
}
func indexEntry(table string, index uint64) *IndexEntry {
return &IndexEntry{
Key: table,
Value: index,
}
}
const siTokenAccessorTable = "si_token_accessors"
// UpsertSITokenAccessors is used to register a set of Service Identity token accessors.
func (s *StateStore) UpsertSITokenAccessors(index uint64, accessors []*structs.SITokenAccessor) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
for _, accessor := range accessors {
// set the create index
accessor.CreateIndex = index
// insert the accessor
if err := txn.Insert(siTokenAccessorTable, accessor); err != nil {
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return fmt.Errorf("accessor insert failed: %w", err)
}
}
// update the index for this table
if err := txn.Insert("index", indexEntry(siTokenAccessorTable, index)); err != nil {
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return fmt.Errorf("index update failed: %w", err)
}
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return txn.Commit()
}
// DeleteSITokenAccessors is used to delete a set of Service Identity token accessors.
func (s *StateStore) DeleteSITokenAccessors(index uint64, accessors []*structs.SITokenAccessor) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// Lookup each accessor
for _, accessor := range accessors {
// Delete the accessor
if err := txn.Delete(siTokenAccessorTable, accessor); err != nil {
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return fmt.Errorf("accessor delete failed: %w", err)
}
}
// update the index for this table
if err := txn.Insert("index", indexEntry(siTokenAccessorTable, index)); err != nil {
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return fmt.Errorf("index update failed: %w", err)
}
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return txn.Commit()
}
// SITokenAccessor returns the given Service Identity token accessor.
func (s *StateStore) SITokenAccessor(ws memdb.WatchSet, accessorID string) (*structs.SITokenAccessor, error) {
txn := s.db.ReadTxn()
defer txn.Abort()
watchCh, existing, err := txn.FirstWatch(siTokenAccessorTable, "id", accessorID)
if err != nil {
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return nil, fmt.Errorf("accessor lookup failed: %w", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.SITokenAccessor), nil
}
return nil, nil
}
// SITokenAccessors returns an iterator of Service Identity token accessors.
func (s *StateStore) SITokenAccessors(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
defer txn.Abort()
iter, err := txn.Get(siTokenAccessorTable, "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// SITokenAccessorsByAlloc returns all the Service Identity token accessors by alloc ID.
func (s *StateStore) SITokenAccessorsByAlloc(ws memdb.WatchSet, allocID string) ([]*structs.SITokenAccessor, error) {
txn := s.db.ReadTxn()
defer txn.Abort()
// Get an iterator over the accessors
iter, err := txn.Get(siTokenAccessorTable, "alloc_id", allocID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var result []*structs.SITokenAccessor
for raw := iter.Next(); raw != nil; raw = iter.Next() {
result = append(result, raw.(*structs.SITokenAccessor))
}
return result, nil
}
// SITokenAccessorsByNode returns all the Service Identity token accessors by node ID.
func (s *StateStore) SITokenAccessorsByNode(ws memdb.WatchSet, nodeID string) ([]*structs.SITokenAccessor, error) {
txn := s.db.ReadTxn()
defer txn.Abort()
// Get an iterator over the accessors
iter, err := txn.Get(siTokenAccessorTable, "node_id", nodeID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var result []*structs.SITokenAccessor
for raw := iter.Next(); raw != nil; raw = iter.Next() {
result = append(result, raw.(*structs.SITokenAccessor))
}
return result, nil
}
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// UpdateDeploymentStatus is used to make deployment status updates and
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// potentially make a evaluation
func (s *StateStore) UpdateDeploymentStatus(msgType structs.MessageType, index uint64, req *structs.DeploymentStatusUpdateRequest) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
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if err := s.updateDeploymentStatusImpl(index, req.DeploymentUpdate, txn); err != nil {
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return err
}
// Upsert the job if necessary
if req.Job != nil {
if err := s.upsertJobImpl(index, nil, req.Job, false, txn); err != nil {
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return err
}
}
// Upsert the optional eval
if req.Eval != nil {
if err := s.nestedUpsertEval(txn, index, req.Eval); err != nil {
return err
}
}
return txn.Commit()
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}
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// updateDeploymentStatusImpl is used to make deployment status updates
func (s *StateStore) updateDeploymentStatusImpl(index uint64, u *structs.DeploymentStatusUpdate, txn *txn) error {
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// Retrieve deployment
ws := memdb.NewWatchSet()
deployment, err := s.deploymentByIDImpl(ws, u.DeploymentID, txn)
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if err != nil {
return err
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} else if deployment == nil {
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return fmt.Errorf("Deployment ID %q couldn't be updated as it does not exist", u.DeploymentID)
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} else if !deployment.Active() {
return fmt.Errorf("Deployment %q has terminal status %q:", deployment.ID, deployment.Status)
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}
// Apply the new status
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copy := deployment.Copy()
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copy.Status = u.Status
copy.StatusDescription = u.StatusDescription
copy.ModifyIndex = index
// Insert the deployment
if err := txn.Insert("deployment", copy); err != nil {
return err
}
// Update the index
if err := txn.Insert("index", &IndexEntry{"deployment", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// If the deployment is being marked as complete, set the job to stable.
if copy.Status == structs.DeploymentStatusSuccessful {
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if err := s.updateJobStabilityImpl(index, copy.Namespace, copy.JobID, copy.JobVersion, true, txn); err != nil {
return fmt.Errorf("failed to update job stability: %v", err)
}
}
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return nil
}
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// UpdateJobStability updates the stability of the given job and version to the
// desired status.
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func (s *StateStore) UpdateJobStability(index uint64, namespace, jobID string, jobVersion uint64, stable bool) error {
txn := s.db.WriteTxn(index)
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defer txn.Abort()
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if err := s.updateJobStabilityImpl(index, namespace, jobID, jobVersion, stable, txn); err != nil {
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return err
}
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return txn.Commit()
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}
// updateJobStabilityImpl updates the stability of the given job and version
func (s *StateStore) updateJobStabilityImpl(index uint64, namespace, jobID string, jobVersion uint64, stable bool, txn *txn) error {
// Get the job that is referenced
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job, err := s.jobByIDAndVersionImpl(nil, namespace, jobID, jobVersion, txn)
if err != nil {
return err
}
// Has already been cleared, nothing to do
if job == nil {
return nil
}
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// If the job already has the desired stability, nothing to do
if job.Stable == stable {
return nil
}
copy := job.Copy()
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copy.Stable = stable
return s.upsertJobImpl(index, nil, copy, true, txn)
}
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// UpdateDeploymentPromotion is used to promote canaries in a deployment and
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// potentially make a evaluation
func (s *StateStore) UpdateDeploymentPromotion(msgType structs.MessageType, index uint64, req *structs.ApplyDeploymentPromoteRequest) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
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// Retrieve deployment and ensure it is not terminal and is active
ws := memdb.NewWatchSet()
deployment, err := s.deploymentByIDImpl(ws, req.DeploymentID, txn)
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if err != nil {
return err
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} else if deployment == nil {
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return fmt.Errorf("Deployment ID %q couldn't be updated as it does not exist", req.DeploymentID)
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} else if !deployment.Active() {
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return fmt.Errorf("Deployment %q has terminal status %q:", deployment.ID, deployment.Status)
}
// Retrieve effected allocations
iter, err := txn.Get("allocs", "deployment", req.DeploymentID)
if err != nil {
return err
}
// groupIndex is a map of groups being promoted
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groupIndex := make(map[string]struct{}, len(req.Groups))
for _, g := range req.Groups {
groupIndex[g] = struct{}{}
}
// canaryIndex is the set of placed canaries in the deployment
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canaryIndex := make(map[string]struct{}, len(deployment.TaskGroups))
for _, dstate := range deployment.TaskGroups {
for _, c := range dstate.PlacedCanaries {
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canaryIndex[c] = struct{}{}
}
}
// healthyCounts is a mapping of group to the number of healthy canaries
healthyCounts := make(map[string]int, len(deployment.TaskGroups))
// promotable is the set of allocations that we can move from canary to
// non-canary
var promotable []*structs.Allocation
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for {
raw := iter.Next()
if raw == nil {
break
}
alloc := raw.(*structs.Allocation)
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// Check that the alloc is a canary
if _, ok := canaryIndex[alloc.ID]; !ok {
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continue
}
// Check that the canary is part of a group being promoted
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if _, ok := groupIndex[alloc.TaskGroup]; !req.All && !ok {
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continue
}
// Ensure the canaries are healthy
if alloc.TerminalStatus() || !alloc.DeploymentStatus.IsHealthy() {
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continue
}
healthyCounts[alloc.TaskGroup]++
promotable = append(promotable, alloc)
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}
// Determine if we have enough healthy allocations
var unhealthyErr multierror.Error
for tg, dstate := range deployment.TaskGroups {
if _, ok := groupIndex[tg]; !req.All && !ok {
continue
}
need := dstate.DesiredCanaries
if need == 0 {
continue
}
if have := healthyCounts[tg]; have < need {
multierror.Append(&unhealthyErr, fmt.Errorf("Task group %q has %d/%d healthy allocations", tg, have, need))
}
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}
if err := unhealthyErr.ErrorOrNil(); err != nil {
return err
}
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// Update deployment
copy := deployment.Copy()
copy.ModifyIndex = index
for tg, status := range copy.TaskGroups {
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_, ok := groupIndex[tg]
if !req.All && !ok {
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continue
}
// reset the progress deadline
if status.ProgressDeadline > 0 && !status.RequireProgressBy.IsZero() {
status.RequireProgressBy = time.Now().Add(status.ProgressDeadline)
}
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status.Promoted = true
}
// If the deployment no longer needs promotion, update its status
if !copy.RequiresPromotion() && copy.Status == structs.DeploymentStatusRunning {
copy.StatusDescription = structs.DeploymentStatusDescriptionRunning
}
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// Insert the deployment
if err := s.upsertDeploymentImpl(index, copy, txn); err != nil {
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return err
}
// Upsert the optional eval
if req.Eval != nil {
if err := s.nestedUpsertEval(txn, index, req.Eval); err != nil {
return err
}
}
2019-05-16 12:47:45 +00:00
// For each promotable allocation remove the canary field
for _, alloc := range promotable {
promoted := alloc.Copy()
promoted.DeploymentStatus.Canary = false
promoted.DeploymentStatus.ModifyIndex = index
promoted.ModifyIndex = index
promoted.AllocModifyIndex = index
if err := txn.Insert("allocs", promoted); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
}
// Update the alloc index
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return txn.Commit()
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}
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// UpdateDeploymentAllocHealth is used to update the health of allocations as
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// part of the deployment and potentially make a evaluation
func (s *StateStore) UpdateDeploymentAllocHealth(msgType structs.MessageType, index uint64, req *structs.ApplyDeploymentAllocHealthRequest) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
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// Retrieve deployment and ensure it is not terminal and is active
ws := memdb.NewWatchSet()
deployment, err := s.deploymentByIDImpl(ws, req.DeploymentID, txn)
if err != nil {
return err
} else if deployment == nil {
return fmt.Errorf("Deployment ID %q couldn't be updated as it does not exist", req.DeploymentID)
} else if !deployment.Active() {
return fmt.Errorf("Deployment %q has terminal status %q:", deployment.ID, deployment.Status)
}
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// Update the health status of each allocation
if total := len(req.HealthyAllocationIDs) + len(req.UnhealthyAllocationIDs); total != 0 {
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setAllocHealth := func(id string, healthy bool, ts time.Time) error {
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existing, err := txn.First("allocs", "id", id)
if err != nil {
return fmt.Errorf("alloc %q lookup failed: %v", id, err)
}
if existing == nil {
return fmt.Errorf("unknown alloc %q", id)
}
old := existing.(*structs.Allocation)
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if old.DeploymentID != req.DeploymentID {
return fmt.Errorf("alloc %q is not part of deployment %q", id, req.DeploymentID)
}
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// Set the health
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copy := old.Copy()
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if copy.DeploymentStatus == nil {
copy.DeploymentStatus = &structs.AllocDeploymentStatus{}
}
copy.DeploymentStatus.Healthy = pointer.Of(healthy)
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copy.DeploymentStatus.Timestamp = ts
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copy.DeploymentStatus.ModifyIndex = index
copy.ModifyIndex = index
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if err := s.updateDeploymentWithAlloc(index, copy, old, txn); err != nil {
return fmt.Errorf("error updating deployment: %v", err)
}
if err := txn.Insert("allocs", copy); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
return nil
}
for _, id := range req.HealthyAllocationIDs {
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if err := setAllocHealth(id, true, req.Timestamp); err != nil {
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return err
}
}
for _, id := range req.UnhealthyAllocationIDs {
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if err := setAllocHealth(id, false, req.Timestamp); err != nil {
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return err
}
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
// Update the deployment status as needed.
if req.DeploymentUpdate != nil {
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if err := s.updateDeploymentStatusImpl(index, req.DeploymentUpdate, txn); err != nil {
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return err
}
}
// Upsert the job if necessary
if req.Job != nil {
if err := s.upsertJobImpl(index, nil, req.Job, false, txn); err != nil {
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return err
}
}
// Upsert the optional eval
if req.Eval != nil {
if err := s.nestedUpsertEval(txn, index, req.Eval); err != nil {
return err
}
}
return txn.Commit()
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}
// LatestIndex returns the greatest index value for all indexes.
func (s *StateStore) LatestIndex() (uint64, error) {
indexes, err := s.Indexes()
if err != nil {
return 0, err
}
var max uint64 = 0
for {
raw := indexes.Next()
if raw == nil {
break
}
// Prepare the request struct
idx := raw.(*IndexEntry)
// Determine the max
if idx.Value > max {
max = idx.Value
}
}
return max, nil
}
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// Index finds the matching index value
func (s *StateStore) Index(name string) (uint64, error) {
txn := s.db.ReadTxn()
// Lookup the first matching index
out, err := txn.First("index", "id", name)
if err != nil {
return 0, err
}
if out == nil {
return 0, nil
}
return out.(*IndexEntry).Value, nil
}
// Indexes returns an iterator over all the indexes
func (s *StateStore) Indexes() (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Walk the entire nodes table
iter, err := txn.Get("index", "id")
if err != nil {
return nil, err
}
return iter, nil
}
// ReconcileJobSummaries re-creates summaries for all jobs present in the state
// store
func (s *StateStore) ReconcileJobSummaries(index uint64) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// Get all the jobs
iter, err := txn.Get("jobs", "id")
if err != nil {
return err
}
// COMPAT: Remove after 0.11
// Iterate over jobs to build a list of parent jobs and their children
parentMap := make(map[string][]*structs.Job)
for {
rawJob := iter.Next()
if rawJob == nil {
break
}
job := rawJob.(*structs.Job)
if job.ParentID != "" {
children := parentMap[job.ParentID]
children = append(children, job)
parentMap[job.ParentID] = children
}
}
// Get all the jobs again
iter, err = txn.Get("jobs", "id")
if err != nil {
return err
}
for {
rawJob := iter.Next()
if rawJob == nil {
break
}
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job := rawJob.(*structs.Job)
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if job.IsParameterized() || job.IsPeriodic() {
// COMPAT: Remove after 0.11
// The following block of code fixes incorrect child summaries due to a bug
// See https://github.com/hashicorp/nomad/issues/3886 for details
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rawSummary, err := txn.First("job_summary", "id", job.Namespace, job.ID)
if err != nil {
return err
}
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if rawSummary == nil {
continue
}
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oldSummary := rawSummary.(*structs.JobSummary)
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// Create an empty summary
summary := &structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: make(map[string]structs.TaskGroupSummary),
Children: &structs.JobChildrenSummary{},
}
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// Iterate over children of this job if any to fix summary counts
children := parentMap[job.ID]
for _, childJob := range children {
switch childJob.Status {
case structs.JobStatusPending:
summary.Children.Pending++
case structs.JobStatusDead:
summary.Children.Dead++
case structs.JobStatusRunning:
summary.Children.Running++
}
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}
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// Insert the job summary if its different
if !reflect.DeepEqual(summary, oldSummary) {
// Set the create index of the summary same as the job's create index
// and the modify index to the current index
summary.CreateIndex = job.CreateIndex
summary.ModifyIndex = index
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if err := txn.Insert("job_summary", summary); err != nil {
return fmt.Errorf("error inserting job summary: %v", err)
}
}
// Done with handling a parent job, continue to next
continue
}
// Create a job summary for the job
summary := &structs.JobSummary{
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JobID: job.ID,
Namespace: job.Namespace,
Summary: make(map[string]structs.TaskGroupSummary),
}
for _, tg := range job.TaskGroups {
summary.Summary[tg.Name] = structs.TaskGroupSummary{}
}
2017-09-18 19:47:32 +00:00
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// Find all the allocations for the jobs
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iterAllocs, err := txn.Get("allocs", "job", job.Namespace, job.ID)
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if err != nil {
return err
}
// Calculate the summary for the job
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for {
rawAlloc := iterAllocs.Next()
if rawAlloc == nil {
break
}
alloc := rawAlloc.(*structs.Allocation)
// Ignore the allocation if it doesn't belong to the currently
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// registered job. The allocation is checked because of issue #2304
if alloc.Job == nil || alloc.Job.CreateIndex != job.CreateIndex {
continue
}
tg := summary.Summary[alloc.TaskGroup]
switch alloc.ClientStatus {
case structs.AllocClientStatusFailed:
tg.Failed += 1
case structs.AllocClientStatusLost:
tg.Lost += 1
case structs.AllocClientStatusUnknown:
tg.Unknown += 1
case structs.AllocClientStatusComplete:
tg.Complete += 1
case structs.AllocClientStatusRunning:
tg.Running += 1
case structs.AllocClientStatusPending:
tg.Starting += 1
default:
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s.logger.Error("invalid client status set on allocation", "client_status", alloc.ClientStatus, "alloc_id", alloc.ID)
}
summary.Summary[alloc.TaskGroup] = tg
}
// Set the create index of the summary same as the job's create index
// and the modify index to the current index
summary.CreateIndex = job.CreateIndex
summary.ModifyIndex = index
// Insert the job summary
if err := txn.Insert("job_summary", summary); err != nil {
return fmt.Errorf("error inserting job summary: %v", err)
}
}
// Update the indexes table for job summary
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
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// setJobStatuses is a helper for calling setJobStatus on multiple jobs by ID.
// It takes a map of job IDs to an optional forceStatus string. It returns an
// error if the job doesn't exist or setJobStatus fails.
func (s *StateStore) setJobStatuses(index uint64, txn *txn,
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jobs map[structs.NamespacedID]string, evalDelete bool) error {
for tuple, forceStatus := range jobs {
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existing, err := txn.First("jobs", "id", tuple.Namespace, tuple.ID)
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if err != nil {
return fmt.Errorf("job lookup failed: %v", err)
}
if existing == nil {
continue
}
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if err := s.setJobStatus(index, txn, existing.(*structs.Job), evalDelete, forceStatus); err != nil {
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return err
}
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}
return nil
}
// setJobStatus sets the status of the job by looking up associated evaluations
// and allocations. evalDelete should be set to true if setJobStatus is being
// called because an evaluation is being deleted (potentially because of garbage
// collection). If forceStatus is non-empty, the job's status will be set to the
// passed status.
func (s *StateStore) setJobStatus(index uint64, txn *txn,
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job *structs.Job, evalDelete bool, forceStatus string) error {
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// Capture the current status so we can check if there is a change
oldStatus := job.Status
newStatus := forceStatus
// If forceStatus is not set, compute the jobs status.
if forceStatus == "" {
var err error
newStatus, err = s.getJobStatus(txn, job, evalDelete)
if err != nil {
return err
}
}
// Fast-path if the job has not changed.
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if oldStatus == newStatus {
return nil
}
// Copy and update the existing job
updated := job.Copy()
updated.Status = newStatus
updated.ModifyIndex = index
// Insert the job
if err := txn.Insert("jobs", updated); err != nil {
return fmt.Errorf("job insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"jobs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
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}
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// Update the children summary
if err := s.setJobSummary(txn, updated, index, oldStatus, newStatus); err != nil {
return fmt.Errorf("job summary update failed %w", err)
}
return nil
}
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func (s *StateStore) setJobSummary(txn *txn, updated *structs.Job, index uint64, oldStatus, newStatus string) error {
if updated.ParentID == "" {
return nil
}
// Try to update the summary of the parent job summary
summaryRaw, err := txn.First("job_summary", "id", updated.Namespace, updated.ParentID)
if err != nil {
return fmt.Errorf("unable to retrieve summary for parent job: %v", err)
}
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// Only continue if the summary exists. It could not exist if the parent
// job was removed
if summaryRaw != nil {
existing := summaryRaw.(*structs.JobSummary)
pSummary := existing.Copy()
if pSummary.Children == nil {
pSummary.Children = new(structs.JobChildrenSummary)
}
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// Determine the transition and update the correct fields
children := pSummary.Children
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// Decrement old status
if oldStatus != "" {
switch oldStatus {
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case structs.JobStatusPending:
children.Pending--
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case structs.JobStatusRunning:
children.Running--
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case structs.JobStatusDead:
children.Dead--
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default:
return fmt.Errorf("unknown old job status %q", oldStatus)
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}
}
2016-12-07 00:58:44 +00:00
// Increment new status
switch newStatus {
case structs.JobStatusPending:
children.Pending++
case structs.JobStatusRunning:
children.Running++
case structs.JobStatusDead:
children.Dead++
default:
return fmt.Errorf("unknown new job status %q", newStatus)
}
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// Update the index
pSummary.ModifyIndex = index
// Insert the summary
if err := txn.Insert("job_summary", pSummary); err != nil {
return fmt.Errorf("job summary insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
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}
}
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return nil
}
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func (s *StateStore) getJobStatus(txn *txn, job *structs.Job, evalDelete bool) (string, error) {
// System, Periodic and Parameterized jobs are running until explicitly
// stopped.
if job.Type == structs.JobTypeSystem ||
job.IsParameterized() ||
job.IsPeriodic() {
if job.Stop {
return structs.JobStatusDead, nil
}
return structs.JobStatusRunning, nil
}
2017-09-07 23:56:15 +00:00
allocs, err := txn.Get("allocs", "job", job.Namespace, job.ID)
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if err != nil {
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return "", err
2016-01-09 02:22:59 +00:00
}
// If there is a non-terminal allocation, the job is running.
hasAlloc := false
for alloc := allocs.Next(); alloc != nil; alloc = allocs.Next() {
hasAlloc = true
if !alloc.(*structs.Allocation).TerminalStatus() {
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return structs.JobStatusRunning, nil
2016-01-09 02:22:59 +00:00
}
}
2017-09-07 23:56:15 +00:00
evals, err := txn.Get("evals", "job_prefix", job.Namespace, job.ID)
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if err != nil {
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return "", err
2016-01-09 02:22:59 +00:00
}
hasEval := false
for raw := evals.Next(); raw != nil; raw = evals.Next() {
e := raw.(*structs.Evaluation)
// Filter non-exact matches
if e.JobID != job.ID {
continue
}
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hasEval = true
if !e.TerminalStatus() {
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return structs.JobStatusPending, nil
2016-01-09 02:22:59 +00:00
}
}
// The job is dead if all the allocations and evals are terminal or if there
// are no evals because of garbage collection.
if evalDelete || hasEval || hasAlloc {
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return structs.JobStatusDead, nil
2016-01-09 02:22:59 +00:00
}
2016-01-12 01:34:25 +00:00
return structs.JobStatusPending, nil
2016-01-09 02:22:59 +00:00
}
// updateSummaryWithJob creates or updates job summaries when new jobs are
// upserted or existing ones are updated
func (s *StateStore) updateSummaryWithJob(index uint64, job *structs.Job,
txn *txn) error {
// Update the job summary
2017-09-07 23:56:15 +00:00
summaryRaw, err := txn.First("job_summary", "id", job.Namespace, job.ID)
if err != nil {
return fmt.Errorf("job summary lookup failed: %v", err)
}
// Get the summary or create if necessary
var summary *structs.JobSummary
hasSummaryChanged := false
if summaryRaw != nil {
summary = summaryRaw.(*structs.JobSummary).Copy()
} else {
summary = &structs.JobSummary{
JobID: job.ID,
2017-09-07 23:56:15 +00:00
Namespace: job.Namespace,
Summary: make(map[string]structs.TaskGroupSummary),
Children: new(structs.JobChildrenSummary),
CreateIndex: index,
}
hasSummaryChanged = true
}
for _, tg := range job.TaskGroups {
if _, ok := summary.Summary[tg.Name]; !ok {
newSummary := structs.TaskGroupSummary{
Complete: 0,
Failed: 0,
Running: 0,
Starting: 0,
}
summary.Summary[tg.Name] = newSummary
hasSummaryChanged = true
}
}
2017-02-05 20:45:57 +00:00
// The job summary has changed, so update the modify index.
if hasSummaryChanged {
summary.ModifyIndex = index
// Update the indexes table for job summary
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
if err := txn.Insert("job_summary", summary); err != nil {
2016-07-22 06:13:07 +00:00
return err
}
}
return nil
}
// updateJobScalingPolicies upserts any scaling policies contained in the job and removes
// any previous scaling policies that were removed from the job
func (s *StateStore) updateJobScalingPolicies(index uint64, job *structs.Job, txn *txn) error {
ws := memdb.NewWatchSet()
scalingPolicies := job.GetScalingPolicies()
newTargets := map[string]bool{}
for _, p := range scalingPolicies {
newTargets[p.JobKey()] = true
}
// find existing policies that need to be deleted
deletedPolicies := []string{}
iter, err := s.ScalingPoliciesByJobTxn(ws, job.Namespace, job.ID, txn)
if err != nil {
return fmt.Errorf("ScalingPoliciesByJob lookup failed: %v", err)
}
for raw := iter.Next(); raw != nil; raw = iter.Next() {
oldPolicy := raw.(*structs.ScalingPolicy)
if !newTargets[oldPolicy.JobKey()] {
deletedPolicies = append(deletedPolicies, oldPolicy.ID)
}
}
err = s.DeleteScalingPoliciesTxn(index, deletedPolicies, txn)
if err != nil {
return fmt.Errorf("DeleteScalingPolicies of removed policies failed: %v", err)
}
err = s.UpsertScalingPoliciesTxn(index, scalingPolicies, txn)
if err != nil {
return fmt.Errorf("UpsertScalingPolicies of policies failed: %v", err)
}
return nil
}
// updateJobSubmission stores the original job source and variables associated that the
// job structure originates from. It is up to the job submitter to include the source
// material, and as such sub may be nil, in which case nothing is stored.
func (s *StateStore) updateJobSubmission(index uint64, sub *structs.JobSubmission, namespace, jobID string, version uint64, txn *txn) error {
// critical that we operate on a copy; the original must not be modified
// e.g. in the case of job gc and its last second version bump
sub = sub.Copy()
switch {
case sub == nil:
return nil
case namespace == "":
return errors.New("job_submission requires a namespace")
case jobID == "":
return errors.New("job_submission requires a jobID")
default:
sub.Namespace = namespace
sub.JobID = jobID
sub.JobModifyIndex = index
sub.Version = version
}
// check if we already have a submission for this (namespace, jobID, version)
obj, err := txn.First("job_submission", "id", namespace, jobID, version)
if err != nil {
return err
}
if obj != nil {
// if we already have a submission for this (namespace, jobID, version)
// then there is nothing to do; manually avoid potential for duplicates
return nil
}
// insert the job submission for this (namespace, jobID, version)
if err := txn.Insert("job_submission", sub); err != nil {
return err
}
// prune old job submissions
return s.pruneJobSubmissions(namespace, jobID, txn)
}
func (s *StateStore) pruneJobSubmissions(namespace, jobID string, txn *txn) error {
// although the number of tracked submissions is the same as the number of
// tracked job versions, do not assume a 1:1 correlation, as there could be
// holes in the submissions (or none at all)
limit := s.config.JobTrackedVersions
// iterate through all stored submissions
iter, err := txn.Get("job_submission", "id_prefix", namespace, jobID)
if err != nil {
return err
}
stored := make([]lang.Pair[uint64, uint64], 0, limit+1)
for next := iter.Next(); next != nil; next = iter.Next() {
sub := next.(*structs.JobSubmission)
// scanning by prefix; make sure we collect exact matches only
if sub.Namespace == namespace && sub.JobID == jobID {
stored = append(stored, lang.Pair[uint64, uint64]{First: sub.JobModifyIndex, Second: sub.Version})
}
}
// if we are still below the limit, nothing to do
if len(stored) <= limit {
return nil
}
// sort by job modify index descending so we can just keep the first N
slices.SortFunc(stored, func(a, b lang.Pair[uint64, uint64]) int {
var cmp int = 0
if a.First < b.First {
cmp = -1
}
if a.First > b.First {
cmp = +1
}
// Convert the sort into a descending sort by inverting the sign
cmp = cmp * -1
return cmp
})
// remove the outdated submission versions
for _, sub := range stored[limit:] {
if err = txn.Delete("job_submission", &structs.JobSubmission{
Namespace: namespace,
JobID: jobID,
Version: sub.Second,
}); err != nil {
return err
}
}
return nil
}
// updateJobCSIPlugins runs on job update, and indexes the job in the plugin
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func (s *StateStore) updateJobCSIPlugins(index uint64, job, prev *structs.Job, txn *txn) error {
plugIns := make(map[string]*structs.CSIPlugin)
upsertFn := func(job *structs.Job, delete bool) error {
for _, tg := range job.TaskGroups {
for _, t := range tg.Tasks {
if t.CSIPluginConfig == nil {
continue
}
plugIn, ok := plugIns[t.CSIPluginConfig.ID]
if !ok {
p, err := s.CSIPluginByIDTxn(txn, nil, t.CSIPluginConfig.ID)
if err != nil {
return err
}
if p == nil {
plugIn = structs.NewCSIPlugin(t.CSIPluginConfig.ID, index)
} else {
plugIn = p.Copy()
plugIn.ModifyIndex = index
}
plugIns[plugIn.ID] = plugIn
}
if delete {
plugIn.DeleteJob(job, nil)
} else {
plugIn.AddJob(job, nil)
}
}
}
return nil
}
if prev != nil {
err := upsertFn(prev, true)
if err != nil {
return err
}
}
err := upsertFn(job, false)
if err != nil {
return err
}
for _, plugIn := range plugIns {
err = txn.Insert("csi_plugins", plugIn)
if err != nil {
return fmt.Errorf("csi_plugins insert error: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"csi_plugins", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// updateDeploymentWithAlloc is used to update the deployment state associated
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// with the given allocation. The passed alloc may be updated if the deployment
// status has changed to capture the modify index at which it has changed.
func (s *StateStore) updateDeploymentWithAlloc(index uint64, alloc, existing *structs.Allocation, txn *txn) error {
// Nothing to do if the allocation is not associated with a deployment
if alloc.DeploymentID == "" {
return nil
}
// Get the deployment
ws := memdb.NewWatchSet()
deployment, err := s.deploymentByIDImpl(ws, alloc.DeploymentID, txn)
if err != nil {
return err
}
if deployment == nil {
return nil
}
// Retrieve the deployment state object
_, ok := deployment.TaskGroups[alloc.TaskGroup]
if !ok {
// If the task group isn't part of the deployment, the task group wasn't
// part of a rolling update so nothing to do
return nil
}
// Do not modify in-place. Instead keep track of what must be done
placed := 0
healthy := 0
unhealthy := 0
// If there was no existing allocation, this is a placement and we increment
// the placement
existingHealthSet := existing != nil && existing.DeploymentStatus.HasHealth()
allocHealthSet := alloc.DeploymentStatus.HasHealth()
if existing == nil || existing.DeploymentID != alloc.DeploymentID {
placed++
} else if !existingHealthSet && allocHealthSet {
if *alloc.DeploymentStatus.Healthy {
healthy++
} else {
unhealthy++
}
} else if existingHealthSet && allocHealthSet {
// See if it has gone from healthy to unhealthy
if *existing.DeploymentStatus.Healthy && !*alloc.DeploymentStatus.Healthy {
healthy--
unhealthy++
}
}
// Nothing to do
if placed == 0 && healthy == 0 && unhealthy == 0 {
return nil
}
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// Update the allocation's deployment status modify index
if alloc.DeploymentStatus != nil && healthy+unhealthy != 0 {
alloc.DeploymentStatus.ModifyIndex = index
}
// Create a copy of the deployment object
deploymentCopy := deployment.Copy()
deploymentCopy.ModifyIndex = index
dstate := deploymentCopy.TaskGroups[alloc.TaskGroup]
dstate.PlacedAllocs += placed
dstate.HealthyAllocs += healthy
dstate.UnhealthyAllocs += unhealthy
// Ensure PlacedCanaries accurately reflects the alloc canary status
if alloc.DeploymentStatus != nil && alloc.DeploymentStatus.Canary {
found := false
for _, canary := range dstate.PlacedCanaries {
if alloc.ID == canary {
found = true
break
}
}
if !found {
dstate.PlacedCanaries = append(dstate.PlacedCanaries, alloc.ID)
}
}
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// Update the progress deadline
if pd := dstate.ProgressDeadline; pd != 0 {
// If we are the first placed allocation for the deployment start the progress deadline.
if placed != 0 && dstate.RequireProgressBy.IsZero() {
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// Use modify time instead of create time because we may in-place
// update the allocation to be part of a new deployment.
dstate.RequireProgressBy = time.Unix(0, alloc.ModifyTime).Add(pd)
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} else if healthy != 0 {
if d := alloc.DeploymentStatus.Timestamp.Add(pd); d.After(dstate.RequireProgressBy) {
dstate.RequireProgressBy = d
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}
}
}
// Upsert the deployment
if err := s.upsertDeploymentImpl(index, deploymentCopy, txn); err != nil {
return err
}
return nil
}
// updateSummaryWithAlloc updates the job summary when allocations are updated
// or inserted
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func (s *StateStore) updateSummaryWithAlloc(index uint64, alloc *structs.Allocation,
existingAlloc *structs.Allocation, txn *txn) error {
// We don't have to update the summary if the job is missing
if alloc.Job == nil {
return nil
}
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summaryRaw, err := txn.First("job_summary", "id", alloc.Namespace, alloc.JobID)
if err != nil {
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return fmt.Errorf("unable to lookup job summary for job id %q in namespace %q: %v", alloc.JobID, alloc.Namespace, err)
}
if summaryRaw == nil {
// Check if the job is de-registered
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rawJob, err := txn.First("jobs", "id", alloc.Namespace, alloc.JobID)
if err != nil {
return fmt.Errorf("unable to query job: %v", err)
}
// If the job is de-registered then we skip updating it's summary
if rawJob == nil {
return nil
}
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return fmt.Errorf("job summary for job %q in namespace %q is not present", alloc.JobID, alloc.Namespace)
}
// Get a copy of the existing summary
jobSummary := summaryRaw.(*structs.JobSummary).Copy()
// Not updating the job summary because the allocation doesn't belong to the
// currently registered job
if jobSummary.CreateIndex != alloc.Job.CreateIndex {
return nil
}
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tgSummary, ok := jobSummary.Summary[alloc.TaskGroup]
if !ok {
return fmt.Errorf("unable to find task group in the job summary: %v", alloc.TaskGroup)
}
summaryChanged := false
if existingAlloc == nil {
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switch alloc.DesiredStatus {
case structs.AllocDesiredStatusStop, structs.AllocDesiredStatusEvict:
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s.logger.Error("new allocation inserted into state store with bad desired status",
"alloc_id", alloc.ID, "desired_status", alloc.DesiredStatus)
}
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switch alloc.ClientStatus {
case structs.AllocClientStatusPending:
tgSummary.Starting += 1
if tgSummary.Queued > 0 {
tgSummary.Queued -= 1
}
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summaryChanged = true
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case structs.AllocClientStatusRunning, structs.AllocClientStatusFailed,
structs.AllocClientStatusComplete:
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s.logger.Error("new allocation inserted into state store with bad client status",
"alloc_id", alloc.ID, "client_status", alloc.ClientStatus)
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}
} else if existingAlloc.ClientStatus != alloc.ClientStatus {
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// Incrementing the client of the bin of the current state
switch alloc.ClientStatus {
case structs.AllocClientStatusRunning:
tgSummary.Running += 1
case structs.AllocClientStatusFailed:
tgSummary.Failed += 1
case structs.AllocClientStatusPending:
tgSummary.Starting += 1
case structs.AllocClientStatusComplete:
tgSummary.Complete += 1
case structs.AllocClientStatusLost:
tgSummary.Lost += 1
case structs.AllocClientStatusUnknown:
tgSummary.Unknown += 1
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}
// Decrementing the count of the bin of the last state
switch existingAlloc.ClientStatus {
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case structs.AllocClientStatusRunning:
if tgSummary.Running > 0 {
tgSummary.Running -= 1
}
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case structs.AllocClientStatusPending:
if tgSummary.Starting > 0 {
tgSummary.Starting -= 1
}
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case structs.AllocClientStatusLost:
if tgSummary.Lost > 0 {
tgSummary.Lost -= 1
}
case structs.AllocClientStatusUnknown:
if tgSummary.Unknown > 0 {
tgSummary.Unknown -= 1
}
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case structs.AllocClientStatusFailed, structs.AllocClientStatusComplete:
default:
s.logger.Error("invalid old client status for allocation",
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"alloc_id", existingAlloc.ID, "client_status", existingAlloc.ClientStatus)
}
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summaryChanged = true
}
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jobSummary.Summary[alloc.TaskGroup] = tgSummary
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if summaryChanged {
jobSummary.ModifyIndex = index
s.updatePluginWithJobSummary(index, jobSummary, alloc, txn)
// Update the indexes table for job summary
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
if err := txn.Insert("job_summary", jobSummary); err != nil {
return fmt.Errorf("updating job summary failed: %v", err)
}
}
return nil
}
// updatePluginForTerminalAlloc updates the CSI plugins for an alloc when the
// allocation is updated or inserted with a terminal server status.
func (s *StateStore) updatePluginForTerminalAlloc(index uint64, alloc *structs.Allocation,
txn *txn) error {
if !alloc.ServerTerminalStatus() {
return nil
}
tg := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
for _, t := range tg.Tasks {
if t.CSIPluginConfig != nil {
pluginID := t.CSIPluginConfig.ID
plug, err := s.CSIPluginByIDTxn(txn, nil, pluginID)
if err != nil {
return err
}
if plug == nil {
// plugin may not have been created because it never
// became healthy, just move on
return nil
}
plug = plug.Copy()
err = plug.DeleteAlloc(alloc.ID, alloc.NodeID)
if err != nil {
return err
}
err = updateOrGCPlugin(index, txn, plug)
if err != nil {
return err
}
}
}
return nil
}
// updatePluginWithJobSummary updates the CSI plugins for a job when the
// job summary is updated by an alloc
func (s *StateStore) updatePluginWithJobSummary(index uint64, summary *structs.JobSummary, alloc *structs.Allocation,
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txn *txn) error {
tg := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
if tg == nil {
return nil
}
for _, t := range tg.Tasks {
if t.CSIPluginConfig != nil {
pluginID := t.CSIPluginConfig.ID
plug, err := s.CSIPluginByIDTxn(txn, nil, pluginID)
if err != nil {
return err
}
if plug == nil {
plug = structs.NewCSIPlugin(pluginID, index)
} else {
plug = plug.Copy()
}
plug.UpdateExpectedWithJob(alloc.Job, summary,
alloc.Job.Status == structs.JobStatusDead)
err = updateOrGCPlugin(index, txn, plug)
if err != nil {
return err
}
}
}
return nil
}
// UpsertACLPolicies is used to create or update a set of ACL policies
func (s *StateStore) UpsertACLPolicies(msgType structs.MessageType, index uint64, policies []*structs.ACLPolicy) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
for _, policy := range policies {
// Ensure the policy hash is non-nil. This should be done outside the state store
// for performance reasons, but we check here for defense in depth.
if len(policy.Hash) == 0 {
policy.SetHash()
}
// Check if the policy already exists
existing, err := txn.First("acl_policy", "id", policy.Name)
if err != nil {
return fmt.Errorf("policy lookup failed: %v", err)
}
// Update all the indexes
if existing != nil {
policy.CreateIndex = existing.(*structs.ACLPolicy).CreateIndex
policy.ModifyIndex = index
} else {
policy.CreateIndex = index
policy.ModifyIndex = index
}
// Update the policy
if err := txn.Insert("acl_policy", policy); err != nil {
return fmt.Errorf("upserting policy failed: %v", err)
}
}
// Update the indexes tabl
if err := txn.Insert("index", &IndexEntry{"acl_policy", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// DeleteACLPolicies deletes the policies with the given names
func (s *StateStore) DeleteACLPolicies(msgType structs.MessageType, index uint64, names []string) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
// Delete the policy
for _, name := range names {
if _, err := txn.DeleteAll("acl_policy", "id", name); err != nil {
return fmt.Errorf("deleting acl policy failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"acl_policy", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// ACLPolicyByName is used to lookup a policy by name
func (s *StateStore) ACLPolicyByName(ws memdb.WatchSet, name string) (*structs.ACLPolicy, error) {
txn := s.db.ReadTxn()
watchCh, existing, err := txn.FirstWatch("acl_policy", "id", name)
if err != nil {
return nil, fmt.Errorf("acl policy lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.ACLPolicy), nil
}
return nil, nil
}
// ACLPolicyByNamePrefix is used to lookup policies by prefix
func (s *StateStore) ACLPolicyByNamePrefix(ws memdb.WatchSet, prefix string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("acl_policy", "id_prefix", prefix)
if err != nil {
return nil, fmt.Errorf("acl policy lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// ACLPolicyByJob is used to lookup policies that have been attached to a
// specific job
func (s *StateStore) ACLPolicyByJob(ws memdb.WatchSet, ns, jobID string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("acl_policy", "job_prefix", ns, jobID)
if err != nil {
return nil, fmt.Errorf("acl policy lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
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// ACLPolicies returns an iterator over all the acl policies
func (s *StateStore) ACLPolicies(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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// Walk the entire table
iter, err := txn.Get("acl_policy", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
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// UpsertACLTokens is used to create or update a set of ACL tokens
func (s *StateStore) UpsertACLTokens(msgType structs.MessageType, index uint64, tokens []*structs.ACLToken) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
for _, token := range tokens {
// Ensure the policy hash is non-nil. This should be done outside the state store
// for performance reasons, but we check here for defense in depth.
if len(token.Hash) == 0 {
token.SetHash()
}
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// Check if the token already exists
existing, err := txn.First("acl_token", "id", token.AccessorID)
if err != nil {
return fmt.Errorf("token lookup failed: %v", err)
}
// Update all the indexes
if existing != nil {
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existTK := existing.(*structs.ACLToken)
token.CreateIndex = existTK.CreateIndex
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token.ModifyIndex = index
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// Do not allow SecretID or create time to change
token.SecretID = existTK.SecretID
token.CreateTime = existTK.CreateTime
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} else {
token.CreateIndex = index
token.ModifyIndex = index
}
// Update the token
if err := txn.Insert("acl_token", token); err != nil {
return fmt.Errorf("upserting token failed: %v", err)
}
}
// Update the indexes table
if err := txn.Insert("index", &IndexEntry{"acl_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
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}
// DeleteACLTokens deletes the tokens with the given accessor ids
func (s *StateStore) DeleteACLTokens(msgType structs.MessageType, index uint64, ids []string) error {
txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
// Delete the tokens
for _, id := range ids {
if _, err := txn.DeleteAll("acl_token", "id", id); err != nil {
return fmt.Errorf("deleting acl token failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"acl_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
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}
// ACLTokenByAccessorID is used to lookup a token by accessor ID
func (s *StateStore) ACLTokenByAccessorID(ws memdb.WatchSet, id string) (*structs.ACLToken, error) {
if id == "" {
return nil, fmt.Errorf("acl token lookup failed: missing accessor id")
}
txn := s.db.ReadTxn()
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watchCh, existing, err := txn.FirstWatch("acl_token", "id", id)
if err != nil {
return nil, fmt.Errorf("acl token lookup failed: %v", err)
}
ws.Add(watchCh)
// If the existing token is nil, this indicates it does not exist in state.
if existing == nil {
return nil, nil
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}
// Assert the token type which allows us to perform additional work on the
// token that is needed before returning the call.
token := existing.(*structs.ACLToken)
// Handle potential staleness of ACL role links.
if token, err = s.fixTokenRoleLinks(txn, token); err != nil {
return nil, err
}
return token, nil
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}
// ACLTokenBySecretID is used to lookup a token by secret ID
func (s *StateStore) ACLTokenBySecretID(ws memdb.WatchSet, secretID string) (*structs.ACLToken, error) {
if secretID == "" {
return nil, fmt.Errorf("acl token lookup failed: missing secret id")
}
txn := s.db.ReadTxn()
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watchCh, existing, err := txn.FirstWatch("acl_token", "secret", secretID)
if err != nil {
return nil, fmt.Errorf("acl token lookup failed: %v", err)
}
ws.Add(watchCh)
// If the existing token is nil, this indicates it does not exist in state.
if existing == nil {
return nil, nil
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}
// Assert the token type which allows us to perform additional work on the
// token that is needed before returning the call.
token := existing.(*structs.ACLToken)
// Handle potential staleness of ACL role links.
if token, err = s.fixTokenRoleLinks(txn, token); err != nil {
return nil, err
}
return token, nil
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}
// ACLTokenByAccessorIDPrefix is used to lookup tokens by prefix
func (s *StateStore) ACLTokenByAccessorIDPrefix(ws memdb.WatchSet, prefix string, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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var iter memdb.ResultIterator
var err error
switch sort {
case SortReverse:
iter, err = txn.GetReverse("acl_token", "id_prefix", prefix)
default:
iter, err = txn.Get("acl_token", "id_prefix", prefix)
}
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if err != nil {
return nil, fmt.Errorf("acl token lookup failed: %v", err)
}
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ws.Add(iter.WatchCh())
return iter, nil
}
// ACLTokens returns an iterator over all the tokens
func (s *StateStore) ACLTokens(ws memdb.WatchSet, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
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var iter memdb.ResultIterator
var err error
switch sort {
case SortReverse:
iter, err = txn.GetReverse("acl_token", "create")
default:
iter, err = txn.Get("acl_token", "create")
}
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if err != nil {
return nil, err
}
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ws.Add(iter.WatchCh())
return iter, nil
}
// ACLTokensByGlobal returns an iterator over all the tokens filtered by global value
func (s *StateStore) ACLTokensByGlobal(ws memdb.WatchSet, globalVal bool, sort SortOption) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
var iter memdb.ResultIterator
var err error
// Walk the entire table
switch sort {
case SortReverse:
iter, err = txn.GetReverse("acl_token", "global", globalVal)
default:
iter, err = txn.Get("acl_token", "global", globalVal)
}
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
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// CanBootstrapACLToken checks if bootstrapping is possible and returns the reset index
func (s *StateStore) CanBootstrapACLToken() (bool, uint64, error) {
txn := s.db.ReadTxn()
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// Lookup the bootstrap sentinel
out, err := txn.First("index", "id", "acl_token_bootstrap")
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if err != nil {
return false, 0, err
}
// No entry, we haven't bootstrapped yet
if out == nil {
return true, 0, nil
}
// Return the reset index if we've already bootstrapped
return false, out.(*IndexEntry).Value, nil
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}
// BootstrapACLTokens is used to create an initial ACL token.
func (s *StateStore) BootstrapACLTokens(msgType structs.MessageType, index uint64, resetIndex uint64, token *structs.ACLToken) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
// Check if we have already done a bootstrap
existing, err := txn.First("index", "id", "acl_token_bootstrap")
if err != nil {
return fmt.Errorf("bootstrap check failed: %v", err)
}
if existing != nil {
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if resetIndex == 0 {
return fmt.Errorf("ACL bootstrap already done")
} else if resetIndex != existing.(*IndexEntry).Value {
return fmt.Errorf("Invalid reset index for ACL bootstrap")
}
}
// Update the Create/Modify time
token.CreateIndex = index
token.ModifyIndex = index
// Insert the token
if err := txn.Insert("acl_token", token); err != nil {
return fmt.Errorf("upserting token failed: %v", err)
}
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// Update the indexes table, prevents future bootstrap until reset
if err := txn.Insert("index", &IndexEntry{"acl_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"acl_token_bootstrap", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
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return txn.Commit()
}
// UpsertOneTimeToken is used to create or update a set of ACL
// tokens. Validating that we're not upserting an already-expired token is
// made the responsibility of the caller to facilitate testing.
func (s *StateStore) UpsertOneTimeToken(msgType structs.MessageType, index uint64, token *structs.OneTimeToken) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
// we expect the RPC call to set the ExpiresAt
if token.ExpiresAt.IsZero() {
return fmt.Errorf("one-time token must have an ExpiresAt time")
}
// Update all the indexes
token.CreateIndex = index
token.ModifyIndex = index
// Create the token
if err := txn.Insert("one_time_token", token); err != nil {
return fmt.Errorf("upserting one-time token failed: %v", err)
}
// Update the indexes table
if err := txn.Insert("index", &IndexEntry{"one_time_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return txn.Commit()
}
// DeleteOneTimeTokens deletes the tokens with the given ACLToken Accessor IDs
func (s *StateStore) DeleteOneTimeTokens(msgType structs.MessageType, index uint64, ids []string) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
var deleted int
for _, id := range ids {
d, err := txn.DeleteAll("one_time_token", "id", id)
if err != nil {
return fmt.Errorf("deleting one-time token failed: %v", err)
}
deleted += d
}
if deleted > 0 {
if err := txn.Insert("index", &IndexEntry{"one_time_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
return txn.Commit()
}
// ExpireOneTimeTokens deletes tokens that have expired
func (s *StateStore) ExpireOneTimeTokens(msgType structs.MessageType, index uint64, timestamp time.Time) error {
txn := s.db.WriteTxnMsgT(msgType, index)
defer txn.Abort()
iter, err := s.oneTimeTokensExpiredTxn(txn, nil, timestamp)
if err != nil {
return err
}
var deleted int
for {
raw := iter.Next()
if raw == nil {
break
}
ott, ok := raw.(*structs.OneTimeToken)
if !ok || ott == nil {
return fmt.Errorf("could not decode one-time token")
}
d, err := txn.DeleteAll("one_time_token", "secret", ott.OneTimeSecretID)
if err != nil {
return fmt.Errorf("deleting one-time token failed: %v", err)
}
deleted += d
}
if deleted > 0 {
if err := txn.Insert("index", &IndexEntry{"one_time_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
return txn.Commit()
}
// oneTimeTokensExpiredTxn returns an iterator over all expired one-time tokens
func (s *StateStore) oneTimeTokensExpiredTxn(txn *txn, ws memdb.WatchSet, timestamp time.Time) (memdb.ResultIterator, error) {
iter, err := txn.Get("one_time_token", "id")
if err != nil {
return nil, fmt.Errorf("one-time token lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
iter = memdb.NewFilterIterator(iter, expiredOneTimeTokenFilter(timestamp))
return iter, nil
}
// OneTimeTokenBySecret is used to lookup a token by secret
func (s *StateStore) OneTimeTokenBySecret(ws memdb.WatchSet, secret string) (*structs.OneTimeToken, error) {
if secret == "" {
return nil, fmt.Errorf("one-time token lookup failed: missing secret")
}
txn := s.db.ReadTxn()
watchCh, existing, err := txn.FirstWatch("one_time_token", "secret", secret)
if err != nil {
return nil, fmt.Errorf("one-time token lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.OneTimeToken), nil
}
return nil, nil
}
// expiredOneTimeTokenFilter returns a filter function that returns only
// expired one-time tokens
func expiredOneTimeTokenFilter(now time.Time) func(interface{}) bool {
return func(raw interface{}) bool {
ott, ok := raw.(*structs.OneTimeToken)
if !ok {
return true
}
return ott.ExpiresAt.After(now)
}
}
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// SchedulerConfig is used to get the current Scheduler configuration.
func (s *StateStore) SchedulerConfig() (uint64, *structs.SchedulerConfiguration, error) {
tx := s.db.ReadTxn()
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defer tx.Abort()
return s.schedulerConfigTxn(tx)
}
func (s *StateStore) schedulerConfigTxn(txn *txn) (uint64, *structs.SchedulerConfiguration, error) {
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// Get the scheduler config
c, err := txn.First("scheduler_config", "id")
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if err != nil {
return 0, nil, fmt.Errorf("failed scheduler config lookup: %s", err)
}
config, ok := c.(*structs.SchedulerConfiguration)
if !ok {
return 0, nil, nil
}
return config.ModifyIndex, config, nil
}
// SchedulerSetConfig is used to set the current Scheduler configuration.
func (s *StateStore) SchedulerSetConfig(index uint64, config *structs.SchedulerConfiguration) error {
tx := s.db.WriteTxn(index)
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defer tx.Abort()
s.schedulerSetConfigTxn(index, tx, config)
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return tx.Commit()
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}
func (s *StateStore) ClusterMetadata(ws memdb.WatchSet) (*structs.ClusterMetadata, error) {
txn := s.db.ReadTxn()
defer txn.Abort()
// Get the cluster metadata
watchCh, m, err := txn.FirstWatch("cluster_meta", "id")
if err != nil {
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return nil, fmt.Errorf("failed cluster metadata lookup: %w", err)
}
ws.Add(watchCh)
if m != nil {
return m.(*structs.ClusterMetadata), nil
}
return nil, nil
}
func (s *StateStore) ClusterSetMetadata(index uint64, meta *structs.ClusterMetadata) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
if err := s.setClusterMetadata(txn, meta); err != nil {
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return fmt.Errorf("set cluster metadata failed: %w", err)
}
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return txn.Commit()
}
// WithWriteTransaction executes the passed function within a write transaction,
// and returns its result. If the invocation returns no error, the transaction
// is committed; otherwise, it's aborted.
func (s *StateStore) WithWriteTransaction(msgType structs.MessageType, index uint64, fn func(Txn) error) error {
tx := s.db.WriteTxnMsgT(msgType, index)
defer tx.Abort()
err := fn(tx)
if err == nil {
return tx.Commit()
}
return err
}
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// SchedulerCASConfig is used to update the scheduler configuration with a
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// given Raft index. If the CAS index specified is not equal to the last observed index
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// for the config, then the call is a noop.
func (s *StateStore) SchedulerCASConfig(index, cidx uint64, config *structs.SchedulerConfiguration) (bool, error) {
tx := s.db.WriteTxn(index)
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defer tx.Abort()
// Check for an existing config
existing, err := tx.First("scheduler_config", "id")
if err != nil {
return false, fmt.Errorf("failed scheduler config lookup: %s", err)
}
// If the existing index does not match the provided CAS
// index arg, then we shouldn't update anything and can safely
// return early here.
e, ok := existing.(*structs.SchedulerConfiguration)
if !ok || (e != nil && e.ModifyIndex != cidx) {
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return false, nil
}
s.schedulerSetConfigTxn(index, tx, config)
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if err := tx.Commit(); err != nil {
return false, err
}
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return true, nil
}
func (s *StateStore) schedulerSetConfigTxn(idx uint64, tx *txn, config *structs.SchedulerConfiguration) error {
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// Check for an existing config
existing, err := tx.First("scheduler_config", "id")
if err != nil {
return fmt.Errorf("failed scheduler config lookup: %s", err)
}
// Set the indexes.
if existing != nil {
config.CreateIndex = existing.(*structs.SchedulerConfiguration).CreateIndex
} else {
config.CreateIndex = idx
}
config.ModifyIndex = idx
if err := tx.Insert("scheduler_config", config); err != nil {
return fmt.Errorf("failed updating scheduler config: %s", err)
}
return nil
}
func (s *StateStore) setClusterMetadata(txn *txn, meta *structs.ClusterMetadata) error {
// Check for an existing config, if it exists, verify that the cluster ID matches
existing, err := txn.First("cluster_meta", "id")
if err != nil {
return fmt.Errorf("failed cluster meta lookup: %v", err)
}
if existing != nil {
existingClusterID := existing.(*structs.ClusterMetadata).ClusterID
if meta.ClusterID != existingClusterID && existingClusterID != "" {
// there is a bug in cluster ID detection
return fmt.Errorf("refusing to set new cluster id, previous: %s, new: %s", existingClusterID, meta.ClusterID)
}
}
// update is technically a noop, unless someday we add more / mutable fields
if err := txn.Insert("cluster_meta", meta); err != nil {
return fmt.Errorf("set cluster metadata failed: %v", err)
}
return nil
}
// UpsertScalingPolicies is used to insert a new scaling policy.
func (s *StateStore) UpsertScalingPolicies(index uint64, scalingPolicies []*structs.ScalingPolicy) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
if err := s.UpsertScalingPoliciesTxn(index, scalingPolicies, txn); err != nil {
return err
}
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return txn.Commit()
}
// UpsertScalingPoliciesTxn is used to insert a new scaling policy.
func (s *StateStore) UpsertScalingPoliciesTxn(index uint64, scalingPolicies []*structs.ScalingPolicy,
txn *txn) error {
hadUpdates := false
for _, policy := range scalingPolicies {
// Check if the scaling policy already exists
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// Policy uniqueness is based on target and type
it, err := txn.Get("scaling_policy", "target",
policy.Target[structs.ScalingTargetNamespace],
policy.Target[structs.ScalingTargetJob],
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policy.Target[structs.ScalingTargetGroup],
policy.Target[structs.ScalingTargetTask],
)
if err != nil {
return fmt.Errorf("scaling policy lookup failed: %v", err)
}
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// Check if type matches
var existing *structs.ScalingPolicy
for raw := it.Next(); raw != nil; raw = it.Next() {
p := raw.(*structs.ScalingPolicy)
if p.Type == policy.Type {
existing = p
break
}
}
// Setup the indexes correctly
if existing != nil {
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if !existing.Diff(policy) {
continue
}
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policy.ID = existing.ID
policy.CreateIndex = existing.CreateIndex
} else {
// policy.ID must have been set already in Job.Register before log apply
policy.CreateIndex = index
}
policy.ModifyIndex = index
// Insert the scaling policy
hadUpdates = true
if err := txn.Insert("scaling_policy", policy); err != nil {
return err
}
}
// Update the indexes table for scaling policy if we updated any policies
if hadUpdates {
if err := txn.Insert("index", &IndexEntry{"scaling_policy", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
return nil
}
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// NamespaceByName is used to lookup a namespace by name
func (s *StateStore) NamespaceByName(ws memdb.WatchSet, name string) (*structs.Namespace, error) {
txn := s.db.ReadTxn()
return s.namespaceByNameImpl(ws, txn, name)
}
// namespaceByNameImpl is used to lookup a namespace by name
func (s *StateStore) namespaceByNameImpl(ws memdb.WatchSet, txn *txn, name string) (*structs.Namespace, error) {
watchCh, existing, err := txn.FirstWatch(TableNamespaces, "id", name)
if err != nil {
return nil, fmt.Errorf("namespace lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Namespace), nil
}
return nil, nil
}
// namespaceExists returns whether a namespace exists
func (s *StateStore) namespaceExists(txn *txn, namespace string) (bool, error) {
if namespace == structs.DefaultNamespace {
return true, nil
}
existing, err := txn.First(TableNamespaces, "id", namespace)
if err != nil {
return false, fmt.Errorf("namespace lookup failed: %v", err)
}
return existing != nil, nil
}
// NamespacesByNamePrefix is used to lookup namespaces by prefix
func (s *StateStore) NamespacesByNamePrefix(ws memdb.WatchSet, namePrefix string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get(TableNamespaces, "id_prefix", namePrefix)
if err != nil {
return nil, fmt.Errorf("namespaces lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// Namespaces returns an iterator over all the namespaces
func (s *StateStore) Namespaces(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Walk the entire namespace table
iter, err := txn.Get(TableNamespaces, "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
func (s *StateStore) NamespaceNames() ([]string, error) {
it, err := s.Namespaces(nil)
if err != nil {
return nil, err
}
nses := []string{}
for {
next := it.Next()
if next == nil {
break
}
ns := next.(*structs.Namespace)
nses = append(nses, ns.Name)
}
return nses, nil
}
// UpsertNamespaces is used to register or update a set of namespaces.
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func (s *StateStore) UpsertNamespaces(index uint64, namespaces []*structs.Namespace) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
for _, ns := range namespaces {
// Handle upgrade path.
ns.Canonicalize()
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if err := s.upsertNamespaceImpl(index, txn, ns); err != nil {
return err
}
}
if err := txn.Insert("index", &IndexEntry{TableNamespaces, index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return txn.Commit()
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}
// upsertNamespaceImpl is used to upsert a namespace
func (s *StateStore) upsertNamespaceImpl(index uint64, txn *txn, namespace *structs.Namespace) error {
// Ensure the namespace hash is non-nil. This should be done outside the state store
// for performance reasons, but we check here for defense in depth.
ns := namespace
if len(ns.Hash) == 0 {
ns.SetHash()
}
// Check if the namespace already exists
existing, err := txn.First(TableNamespaces, "id", ns.Name)
if err != nil {
return fmt.Errorf("namespace lookup failed: %v", err)
}
// Setup the indexes correctly and determine which quotas need to be
// reconciled
var oldQuota string
if existing != nil {
exist := existing.(*structs.Namespace)
ns.CreateIndex = exist.CreateIndex
ns.ModifyIndex = index
// Grab the old quota on the namespace
oldQuota = exist.Quota
} else {
ns.CreateIndex = index
ns.ModifyIndex = index
}
// Validate that the quota on the new namespace exists
if ns.Quota != "" {
exists, err := s.quotaSpecExists(txn, ns.Quota)
if err != nil {
return fmt.Errorf("looking up namespace quota %q failed: %v", ns.Quota, err)
} else if !exists {
return fmt.Errorf("namespace %q using non-existent quota %q", ns.Name, ns.Quota)
}
}
// Insert the namespace
if err := txn.Insert(TableNamespaces, ns); err != nil {
return fmt.Errorf("namespace insert failed: %v", err)
}
// Reconcile changed quotas
return s.quotaReconcile(index, txn, ns.Quota, oldQuota)
}
// DeleteNamespaces is used to remove a set of namespaces
func (s *StateStore) DeleteNamespaces(index uint64, names []string) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
for _, name := range names {
// Lookup the namespace
existing, err := txn.First(TableNamespaces, "id", name)
if err != nil {
return fmt.Errorf("namespace lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("namespace not found")
}
ns := existing.(*structs.Namespace)
if ns.Name == structs.DefaultNamespace {
return fmt.Errorf("default namespace can not be deleted")
}
// Ensure that the namespace doesn't have any non-terminal jobs
iter, err := s.jobsByNamespaceImpl(nil, name, txn)
if err != nil {
return err
}
for {
raw := iter.Next()
if raw == nil {
break
}
job := raw.(*structs.Job)
if job.Status != structs.JobStatusDead {
return fmt.Errorf("namespace %q contains at least one non-terminal job %q. "+
"All jobs must be terminal in namespace before it can be deleted", name, job.ID)
}
}
vIter, err := s.csiVolumesByNamespaceImpl(txn, nil, name, "")
if err != nil {
return err
}
rawVol := vIter.Next()
if rawVol != nil {
vol := rawVol.(*structs.CSIVolume)
return fmt.Errorf("namespace %q contains at least one CSI volume %q. "+
"All CSI volumes in namespace must be deleted before it can be deleted", name, vol.ID)
}
varIter, err := s.getVariablesByNamespaceImpl(txn, nil, name)
if err != nil {
return err
}
if varIter.Next() != nil {
// unlike job/volume, don't show the path here because the user may
// not have List permissions on the vars in this namespace
return fmt.Errorf("namespace %q contains at least one variable. "+
"All variables in namespace must be deleted before it can be deleted", name)
}
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// Delete the namespace
if err := txn.Delete(TableNamespaces, existing); err != nil {
return fmt.Errorf("namespace deletion failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{TableNamespaces, index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return txn.Commit()
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}
func (s *StateStore) DeleteScalingPolicies(index uint64, ids []string) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
err := s.DeleteScalingPoliciesTxn(index, ids, txn)
if err == nil {
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return txn.Commit()
}
return err
}
// DeleteScalingPoliciesTxn is used to delete a set of scaling policies by ID.
func (s *StateStore) DeleteScalingPoliciesTxn(index uint64, ids []string, txn *txn) error {
if len(ids) == 0 {
return nil
}
for _, id := range ids {
// Lookup the scaling policy
existing, err := txn.First("scaling_policy", "id", id)
if err != nil {
return fmt.Errorf("scaling policy lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("scaling policy not found")
}
// Delete the scaling policy
if err := txn.Delete("scaling_policy", existing); err != nil {
return fmt.Errorf("scaling policy delete failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"scaling_policy", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// ScalingPolicies returns an iterator over all the scaling policies
func (s *StateStore) ScalingPolicies(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
// Walk the entire scaling_policy table
iter, err := txn.Get("scaling_policy", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
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// ScalingPoliciesByTypePrefix returns an iterator over scaling policies with a certain type prefix.
func (s *StateStore) ScalingPoliciesByTypePrefix(ws memdb.WatchSet, t string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("scaling_policy", "type_prefix", t)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
func (s *StateStore) ScalingPoliciesByNamespace(ws memdb.WatchSet, namespace, typ string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("scaling_policy", "target_prefix", namespace)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
// Wrap the iterator in a filter to exact match the namespace
iter = memdb.NewFilterIterator(iter, scalingPolicyNamespaceFilter(namespace))
// If policy type is specified as well, wrap again
if typ != "" {
iter = memdb.NewFilterIterator(iter, func(raw interface{}) bool {
p, ok := raw.(*structs.ScalingPolicy)
if !ok {
return true
}
return !strings.HasPrefix(p.Type, typ)
})
}
return iter, nil
}
func (s *StateStore) ScalingPoliciesByJob(ws memdb.WatchSet, namespace, jobID, policyType string) (memdb.ResultIterator,
error) {
txn := s.db.ReadTxn()
iter, err := s.ScalingPoliciesByJobTxn(ws, namespace, jobID, txn)
if err != nil {
return nil, err
}
if policyType == "" {
return iter, nil
}
filter := func(raw interface{}) bool {
p, ok := raw.(*structs.ScalingPolicy)
if !ok {
return true
}
return policyType != p.Type
}
return memdb.NewFilterIterator(iter, filter), nil
}
func (s *StateStore) ScalingPoliciesByJobTxn(ws memdb.WatchSet, namespace, jobID string,
txn *txn) (memdb.ResultIterator, error) {
iter, err := txn.Get("scaling_policy", "target_prefix", namespace, jobID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
filter := func(raw interface{}) bool {
d, ok := raw.(*structs.ScalingPolicy)
if !ok {
return true
}
return d.Target[structs.ScalingTargetJob] != jobID
}
// Wrap the iterator in a filter
wrap := memdb.NewFilterIterator(iter, filter)
return wrap, nil
}
func (s *StateStore) ScalingPolicyByID(ws memdb.WatchSet, id string) (*structs.ScalingPolicy, error) {
txn := s.db.ReadTxn()
watchCh, existing, err := txn.FirstWatch("scaling_policy", "id", id)
if err != nil {
return nil, fmt.Errorf("scaling_policy lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.ScalingPolicy), nil
}
return nil, nil
}
// ScalingPolicyByTargetAndType returns a fully-qualified policy against a target and policy type,
// or nil if it does not exist. This method does not honor the watchset on the policy type, just the target.
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func (s *StateStore) ScalingPolicyByTargetAndType(ws memdb.WatchSet, target map[string]string, typ string) (*structs.ScalingPolicy,
error) {
txn := s.db.ReadTxn()
namespace := target[structs.ScalingTargetNamespace]
job := target[structs.ScalingTargetJob]
group := target[structs.ScalingTargetGroup]
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task := target[structs.ScalingTargetTask]
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it, err := txn.Get("scaling_policy", "target", namespace, job, group, task)
if err != nil {
return nil, fmt.Errorf("scaling_policy lookup failed: %v", err)
}
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ws.Add(it.WatchCh())
// Check for type
var existing *structs.ScalingPolicy
for raw := it.Next(); raw != nil; raw = it.Next() {
p := raw.(*structs.ScalingPolicy)
if p.Type == typ {
existing = p
break
}
}
if existing != nil {
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return existing, nil
}
return nil, nil
}
func (s *StateStore) ScalingPoliciesByIDPrefix(ws memdb.WatchSet, namespace string, prefix string) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get("scaling_policy", "id_prefix", prefix)
if err != nil {
return nil, fmt.Errorf("scaling policy lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
iter = memdb.NewFilterIterator(iter, scalingPolicyNamespaceFilter(namespace))
return iter, nil
}
// scalingPolicyNamespaceFilter returns a filter function that filters all
// scaling policies not targeting the given namespace.
func scalingPolicyNamespaceFilter(namespace string) func(interface{}) bool {
return func(raw interface{}) bool {
p, ok := raw.(*structs.ScalingPolicy)
if !ok {
return true
}
return p.Target[structs.ScalingTargetNamespace] != namespace
}
}
// StateSnapshot is used to provide a point-in-time snapshot
type StateSnapshot struct {
StateStore
}
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// DenormalizeAllocationsMap takes in a map of nodes to allocations, and queries the
// Allocation for each of the Allocation diffs and merges the updated attributes with
// the existing Allocation, and attaches the Job provided
func (s *StateSnapshot) DenormalizeAllocationsMap(nodeAllocations map[string][]*structs.Allocation) error {
for nodeID, allocs := range nodeAllocations {
denormalizedAllocs, err := s.DenormalizeAllocationSlice(allocs)
if err != nil {
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return err
}
nodeAllocations[nodeID] = denormalizedAllocs
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}
return nil
}
// DenormalizeAllocationSlice queries the Allocation for each allocation diff
// represented as an Allocation and merges the updated attributes with the existing
// Allocation, and attaches the Job provided.
//
// This should only be called on terminal allocs, particularly stopped or preempted allocs
func (s *StateSnapshot) DenormalizeAllocationSlice(allocs []*structs.Allocation) ([]*structs.Allocation, error) {
allocDiffs := make([]*structs.AllocationDiff, len(allocs))
for i, alloc := range allocs {
allocDiffs[i] = alloc.AllocationDiff()
}
return s.DenormalizeAllocationDiffSlice(allocDiffs)
}
// DenormalizeAllocationDiffSlice queries the Allocation for each AllocationDiff and merges
// the updated attributes with the existing Allocation, and attaches the Job provided.
//
// This should only be called on terminal alloc, particularly stopped or preempted allocs
func (s *StateSnapshot) DenormalizeAllocationDiffSlice(allocDiffs []*structs.AllocationDiff) ([]*structs.Allocation, error) {
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// Output index for denormalized Allocations
j := 0
denormalizedAllocs := make([]*structs.Allocation, len(allocDiffs))
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for _, allocDiff := range allocDiffs {
alloc, err := s.AllocByID(nil, allocDiff.ID)
if err != nil {
return nil, fmt.Errorf("alloc lookup failed: %v", err)
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}
if alloc == nil {
return nil, fmt.Errorf("alloc %v doesn't exist", allocDiff.ID)
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}
// Merge the updates to the Allocation. Don't update alloc.Job for terminal allocs
// so alloc refers to the latest Job view before destruction and to ease handler implementations
allocCopy := alloc.Copy()
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if allocDiff.PreemptedByAllocation != "" {
allocCopy.PreemptedByAllocation = allocDiff.PreemptedByAllocation
allocCopy.DesiredDescription = getPreemptedAllocDesiredDescription(allocDiff.PreemptedByAllocation)
allocCopy.DesiredStatus = structs.AllocDesiredStatusEvict
} else {
// If alloc is a stopped alloc
allocCopy.DesiredDescription = allocDiff.DesiredDescription
allocCopy.DesiredStatus = structs.AllocDesiredStatusStop
if allocDiff.ClientStatus != "" {
allocCopy.ClientStatus = allocDiff.ClientStatus
}
if allocDiff.FollowupEvalID != "" {
allocCopy.FollowupEvalID = allocDiff.FollowupEvalID
}
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}
if allocDiff.ModifyTime != 0 {
allocCopy.ModifyTime = allocDiff.ModifyTime
}
// Update the allocDiff in the slice to equal the denormalized alloc
denormalizedAllocs[j] = allocCopy
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j++
}
// Retain only the denormalized Allocations in the slice
denormalizedAllocs = denormalizedAllocs[:j]
return denormalizedAllocs, nil
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}
func getPreemptedAllocDesiredDescription(preemptedByAllocID string) string {
return fmt.Sprintf("Preempted by alloc ID %v", preemptedByAllocID)
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}
// UpsertRootKeyMeta saves root key meta or updates it in-place.
func (s *StateStore) UpsertRootKeyMeta(index uint64, rootKeyMeta *structs.RootKeyMeta, rekey bool) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// get any existing key for updating
raw, err := txn.First(TableRootKeyMeta, indexID, rootKeyMeta.KeyID)
if err != nil {
return fmt.Errorf("root key metadata lookup failed: %v", err)
}
isRotation := false
if raw != nil {
existing := raw.(*structs.RootKeyMeta)
rootKeyMeta.CreateIndex = existing.CreateIndex
rootKeyMeta.CreateTime = existing.CreateTime
isRotation = !existing.Active() && rootKeyMeta.Active()
} else {
rootKeyMeta.CreateIndex = index
isRotation = rootKeyMeta.Active()
}
rootKeyMeta.ModifyIndex = index
if rekey && !isRotation {
return fmt.Errorf("cannot rekey without setting the new key active")
}
// if the upsert is for a newly-active key, we need to set all the
// other keys as inactive in the same transaction.
if isRotation {
iter, err := txn.Get(TableRootKeyMeta, indexID)
if err != nil {
return err
}
for {
raw := iter.Next()
if raw == nil {
break
}
key := raw.(*structs.RootKeyMeta)
modified := false
switch key.State {
case structs.RootKeyStateInactive:
if rekey {
key.SetRekeying()
modified = true
}
case structs.RootKeyStateActive:
if rekey {
key.SetRekeying()
} else {
key.SetInactive()
}
modified = true
case structs.RootKeyStateRekeying, structs.RootKeyStateDeprecated:
// nothing to do
}
if modified {
key.ModifyIndex = index
if err := txn.Insert(TableRootKeyMeta, key); err != nil {
return err
}
}
}
}
if err := txn.Insert(TableRootKeyMeta, rootKeyMeta); err != nil {
return err
}
// update the indexes table
if err := txn.Insert("index", &IndexEntry{TableRootKeyMeta, index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return txn.Commit()
}
// DeleteRootKeyMeta deletes a single root key, or returns an error if
// it doesn't exist.
func (s *StateStore) DeleteRootKeyMeta(index uint64, keyID string) error {
txn := s.db.WriteTxn(index)
defer txn.Abort()
// find the old key
existing, err := txn.First(TableRootKeyMeta, indexID, keyID)
if err != nil {
return fmt.Errorf("root key metadata lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("root key metadata not found")
}
if err := txn.Delete(TableRootKeyMeta, existing); err != nil {
return fmt.Errorf("root key metadata delete failed: %v", err)
}
// update the indexes table
if err := txn.Insert("index", &IndexEntry{TableRootKeyMeta, index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return txn.Commit()
}
// RootKeyMetas returns an iterator over all root key metadata
func (s *StateStore) RootKeyMetas(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get(TableRootKeyMeta, indexID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// RootKeyMetaByID returns a specific root key meta
func (s *StateStore) RootKeyMetaByID(ws memdb.WatchSet, id string) (*structs.RootKeyMeta, error) {
txn := s.db.ReadTxn()
watchCh, raw, err := txn.FirstWatch(TableRootKeyMeta, indexID, id)
if err != nil {
return nil, fmt.Errorf("root key metadata lookup failed: %v", err)
}
ws.Add(watchCh)
if raw != nil {
return raw.(*structs.RootKeyMeta), nil
}
return nil, nil
}
// GetActiveRootKeyMeta returns the metadata for the currently active root key
func (s *StateStore) GetActiveRootKeyMeta(ws memdb.WatchSet) (*structs.RootKeyMeta, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get(TableRootKeyMeta, indexID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
for {
raw := iter.Next()
if raw == nil {
break
}
key := raw.(*structs.RootKeyMeta)
if key.Active() {
return key, nil
}
}
return nil, nil
}
// IsRootKeyMetaInUse determines whether a key has been used to sign a workload
// identity for a live allocation or encrypt any variables
func (s *StateStore) IsRootKeyMetaInUse(keyID string) (bool, error) {
txn := s.db.ReadTxn()
iter, err := txn.Get(TableAllocs, indexSigningKey, keyID, true)
if err != nil {
return false, err
}
alloc := iter.Next()
if alloc != nil {
return true, nil
}
iter, err = txn.Get(TableVariables, indexKeyID, keyID)
if err != nil {
return false, err
}
variable := iter.Next()
if variable != nil {
return true, nil
}
return false, nil
}