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package nomad
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import (
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"context"
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"errors"
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"fmt"
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"math/rand"
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"net"
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"time"
"github.com/armon/go-metrics"
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memdb "github.com/hashicorp/go-memdb"
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"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/raft"
"github.com/hashicorp/serf/serf"
)
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const (
// failedEvalUnblockInterval is the interval at which failed evaluations are
// unblocked to re-enter the scheduler. A failed evaluation occurs under
// high contention when the schedulers plan does not make progress.
failedEvalUnblockInterval = 1 * time . Minute
)
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// monitorLeadership is used to monitor if we acquire or lose our role
// as the leader in the Raft cluster. There is some work the leader is
// expected to do, so we must react to changes
func ( s * Server ) monitorLeadership ( ) {
var stopCh chan struct { }
for {
select {
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case isLeader := <- s . leaderCh :
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if isLeader {
stopCh = make ( chan struct { } )
go s . leaderLoop ( stopCh )
s . logger . Printf ( "[INFO] nomad: cluster leadership acquired" )
} else if stopCh != nil {
close ( stopCh )
stopCh = nil
s . logger . Printf ( "[INFO] nomad: cluster leadership lost" )
}
case <- s . shutdownCh :
return
}
}
}
// leaderLoop runs as long as we are the leader to run various
// maintence activities
func ( s * Server ) leaderLoop ( stopCh chan struct { } ) {
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// Ensure we revoke leadership on stepdown
defer s . revokeLeadership ( )
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var reconcileCh chan serf . Member
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establishedLeader := false
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RECONCILE :
// Setup a reconciliation timer
reconcileCh = nil
interval := time . After ( s . config . ReconcileInterval )
// Apply a raft barrier to ensure our FSM is caught up
start := time . Now ( )
barrier := s . raft . Barrier ( 0 )
if err := barrier . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] nomad: failed to wait for barrier: %v" , err )
goto WAIT
}
metrics . MeasureSince ( [ ] string { "nomad" , "leader" , "barrier" } , start )
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// Check if we need to handle initial leadership actions
if ! establishedLeader {
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if err := s . establishLeadership ( stopCh ) ; err != nil {
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s . logger . Printf ( "[ERR] nomad: failed to establish leadership: %v" ,
err )
goto WAIT
}
establishedLeader = true
}
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// Reconcile any missing data
if err := s . reconcile ( ) ; err != nil {
s . logger . Printf ( "[ERR] nomad: failed to reconcile: %v" , err )
goto WAIT
}
// Initial reconcile worked, now we can process the channel
// updates
reconcileCh = s . reconcileCh
WAIT :
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// Wait until leadership is lost
for {
select {
case <- stopCh :
return
case <- s . shutdownCh :
return
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case <- interval :
goto RECONCILE
case member := <- reconcileCh :
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s . reconcileMember ( member )
}
}
}
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// establishLeadership is invoked once we become leader and are able
// to invoke an initial barrier. The barrier is used to ensure any
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// previously inflight transactions have been committed and that our
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// state is up-to-date.
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func ( s * Server ) establishLeadership ( stopCh chan struct { } ) error {
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// Disable workers to free half the cores for use in the plan queue and
// evaluation broker
if numWorkers := len ( s . workers ) ; numWorkers > 1 {
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// Disabling 3/4 of the workers frees CPU for raft and the
// plan applier which uses 1/2 the cores.
for i := 0 ; i < ( 3 * numWorkers / 4 ) ; i ++ {
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s . workers [ i ] . SetPause ( true )
}
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}
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// Enable the plan queue, since we are now the leader
s . planQueue . SetEnabled ( true )
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// Start the plan evaluator
go s . planApply ( )
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// Enable the eval broker, since we are now the leader
s . evalBroker . SetEnabled ( true )
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// Enable the blocked eval tracker, since we are now the leader
s . blockedEvals . SetEnabled ( true )
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// Enable the deployment watcher, since we are now the leader
if err := s . deploymentWatcher . SetEnabled ( true ) ; err != nil {
return err
}
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// Restore the eval broker state
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if err := s . restoreEvals ( ) ; err != nil {
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return err
}
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// Activate the vault client
s . vault . SetActive ( true )
if err := s . restoreRevokingAccessors ( ) ; err != nil {
return err
}
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// Enable the periodic dispatcher, since we are now the leader.
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s . periodicDispatcher . SetEnabled ( true )
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s . periodicDispatcher . Start ( )
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// Restore the periodic dispatcher state
if err := s . restorePeriodicDispatcher ( ) ; err != nil {
return err
}
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// Scheduler periodic jobs
go s . schedulePeriodic ( stopCh )
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// Reap any failed evaluations
go s . reapFailedEvaluations ( stopCh )
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// Reap any duplicate blocked evaluations
go s . reapDupBlockedEvaluations ( stopCh )
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// Periodically unblock failed allocations
go s . periodicUnblockFailedEvals ( stopCh )
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// Setup the heartbeat timers. This is done both when starting up or when
// a leader fail over happens. Since the timers are maintained by the leader
// node, effectively this means all the timers are renewed at the time of failover.
// The TTL contract is that the session will not be expired before the TTL,
// so expiring it later is allowable.
//
// This MUST be done after the initial barrier to ensure the latest Nodes
// are available to be initialized. Otherwise initialization may use stale
// data.
if err := s . initializeHeartbeatTimers ( ) ; err != nil {
s . logger . Printf ( "[ERR] nomad: heartbeat timer setup failed: %v" , err )
return err
}
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// COMPAT 0.4 - 0.4.1
// Reconcile the summaries of the registered jobs. We reconcile summaries
// only if the server is 0.4.1 since summaries are not present in 0.4 they
// might be incorrect after upgrading to 0.4.1 the summaries might not be
// correct
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if err := s . reconcileJobSummaries ( ) ; err != nil {
return fmt . Errorf ( "unable to reconcile job summaries: %v" , err )
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}
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return nil
}
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// restoreEvals is used to restore pending evaluations into the eval broker and
// blocked evaluations into the blocked eval tracker. The broker and blocked
// eval tracker is maintained only by the leader, so it must be restored anytime
// a leadership transition takes place.
func ( s * Server ) restoreEvals ( ) error {
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// Get an iterator over every evaluation
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ws := memdb . NewWatchSet ( )
iter , err := s . fsm . State ( ) . Evals ( ws )
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if err != nil {
return fmt . Errorf ( "failed to get evaluations: %v" , err )
}
for {
raw := iter . Next ( )
if raw == nil {
break
}
eval := raw . ( * structs . Evaluation )
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if eval . ShouldEnqueue ( ) {
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s . evalBroker . Enqueue ( eval )
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} else if eval . ShouldBlock ( ) {
s . blockedEvals . Block ( eval )
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}
}
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return nil
}
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// restoreRevokingAccessors is used to restore Vault accessors that should be
// revoked.
func ( s * Server ) restoreRevokingAccessors ( ) error {
// An accessor should be revoked if its allocation or node is terminal
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ws := memdb . NewWatchSet ( )
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state := s . fsm . State ( )
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iter , err := state . VaultAccessors ( ws )
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if err != nil {
return fmt . Errorf ( "failed to get vault accessors: %v" , err )
}
var revoke [ ] * structs . VaultAccessor
for {
raw := iter . Next ( )
if raw == nil {
break
}
va := raw . ( * structs . VaultAccessor )
// Check the allocation
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alloc , err := state . AllocByID ( ws , va . AllocID )
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if err != nil {
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return fmt . Errorf ( "failed to lookup allocation %q: %v" , va . AllocID , err )
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}
if alloc == nil || alloc . Terminated ( ) {
// No longer running and should be revoked
revoke = append ( revoke , va )
continue
}
// Check the node
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node , err := state . NodeByID ( ws , va . NodeID )
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if err != nil {
return fmt . Errorf ( "failed to lookup node %q: %v" , va . NodeID , err )
}
if node == nil || node . TerminalStatus ( ) {
// Node is terminal so any accessor from it should be revoked
revoke = append ( revoke , va )
continue
}
}
if len ( revoke ) != 0 {
if err := s . vault . RevokeTokens ( context . Background ( ) , revoke , true ) ; err != nil {
return fmt . Errorf ( "failed to revoke tokens: %v" , err )
}
}
return nil
}
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// restorePeriodicDispatcher is used to restore all periodic jobs into the
// periodic dispatcher. It also determines if a periodic job should have been
// created during the leadership transition and force runs them. The periodic
// dispatcher is maintained only by the leader, so it must be restored anytime a
// leadership transition takes place.
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func ( s * Server ) restorePeriodicDispatcher ( ) error {
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ws := memdb . NewWatchSet ( )
iter , err := s . fsm . State ( ) . JobsByPeriodic ( ws , true )
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if err != nil {
return fmt . Errorf ( "failed to get periodic jobs: %v" , err )
}
now := time . Now ( )
for i := iter . Next ( ) ; i != nil ; i = iter . Next ( ) {
job := i . ( * structs . Job )
s . periodicDispatcher . Add ( job )
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// If the periodic job has never been launched before, launch will hold
// the time the periodic job was added. Otherwise it has the last launch
// time of the periodic job.
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launch , err := s . fsm . State ( ) . PeriodicLaunchByID ( ws , job . ID )
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if err != nil || launch == nil {
return fmt . Errorf ( "failed to get periodic launch time: %v" , err )
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}
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// nextLaunch is the next launch that should occur.
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nextLaunch := job . Periodic . Next ( launch . Launch . In ( job . Periodic . GetLocation ( ) ) )
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// We skip force launching the job if there should be no next launch
// (the zero case) or if the next launch time is in the future. If it is
// in the future, it will be handled by the periodic dispatcher.
if nextLaunch . IsZero ( ) || ! nextLaunch . Before ( now ) {
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continue
}
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if _ , err := s . periodicDispatcher . ForceRun ( job . ID ) ; err != nil {
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msg := fmt . Sprintf ( "force run of periodic job %q failed: %v" , job . ID , err )
s . logger . Printf ( "[ERR] nomad.periodic: %s" , msg )
return errors . New ( msg )
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}
s . logger . Printf ( "[DEBUG] nomad.periodic: periodic job %q force" +
" run during leadership establishment" , job . ID )
}
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return nil
}
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// schedulePeriodic is used to do periodic job dispatch while we are leader
func ( s * Server ) schedulePeriodic ( stopCh chan struct { } ) {
evalGC := time . NewTicker ( s . config . EvalGCInterval )
defer evalGC . Stop ( )
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nodeGC := time . NewTicker ( s . config . NodeGCInterval )
defer nodeGC . Stop ( )
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jobGC := time . NewTicker ( s . config . JobGCInterval )
defer jobGC . Stop ( )
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// getLatest grabs the latest index from the state store. It returns true if
// the index was retrieved successfully.
getLatest := func ( ) ( uint64 , bool ) {
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snapshotIndex , err := s . fsm . State ( ) . LatestIndex ( )
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if err != nil {
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s . logger . Printf ( "[ERR] nomad: failed to determine state store's index: %v" , err )
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return 0 , false
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}
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return snapshotIndex , true
}
for {
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select {
case <- evalGC . C :
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if index , ok := getLatest ( ) ; ok {
s . evalBroker . Enqueue ( s . coreJobEval ( structs . CoreJobEvalGC , index ) )
}
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case <- nodeGC . C :
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if index , ok := getLatest ( ) ; ok {
s . evalBroker . Enqueue ( s . coreJobEval ( structs . CoreJobNodeGC , index ) )
}
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case <- jobGC . C :
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if index , ok := getLatest ( ) ; ok {
s . evalBroker . Enqueue ( s . coreJobEval ( structs . CoreJobJobGC , index ) )
}
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case <- stopCh :
return
}
}
}
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// coreJobEval returns an evaluation for a core job
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func ( s * Server ) coreJobEval ( job string , modifyIndex uint64 ) * structs . Evaluation {
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return & structs . Evaluation {
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ID : structs . GenerateUUID ( ) ,
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Priority : structs . CoreJobPriority ,
Type : structs . JobTypeCore ,
TriggeredBy : structs . EvalTriggerScheduled ,
JobID : job ,
Status : structs . EvalStatusPending ,
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ModifyIndex : modifyIndex ,
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}
}
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// reapFailedEvaluations is used to reap evaluations that
// have reached their delivery limit and should be failed
func ( s * Server ) reapFailedEvaluations ( stopCh chan struct { } ) {
for {
select {
case <- stopCh :
return
default :
// Scan for a failed evaluation
eval , token , err := s . evalBroker . Dequeue ( [ ] string { failedQueue } , time . Second )
if err != nil {
return
}
if eval == nil {
continue
}
// Update the status to failed
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updateEval := eval . Copy ( )
updateEval . Status = structs . EvalStatusFailed
updateEval . StatusDescription = fmt . Sprintf ( "evaluation reached delivery limit (%d)" , s . config . EvalDeliveryLimit )
s . logger . Printf ( "[WARN] nomad: eval %#v reached delivery limit, marking as failed" , updateEval )
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// Create a follow-up evaluation that will be used to retry the
// scheduling for the job after the cluster is hopefully more stable
// due to the fairly large backoff.
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followupEvalWait := s . config . EvalFailedFollowupBaselineDelay +
time . Duration ( rand . Int63n ( int64 ( s . config . EvalFailedFollowupDelayRange ) ) )
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followupEval := eval . CreateFailedFollowUpEval ( followupEvalWait )
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// Update via Raft
req := structs . EvalUpdateRequest {
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Evals : [ ] * structs . Evaluation { updateEval , followupEval } ,
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}
if _ , _ , err := s . raftApply ( structs . EvalUpdateRequestType , & req ) ; err != nil {
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s . logger . Printf ( "[ERR] nomad: failed to update failed eval %#v and create a follow-up: %v" , updateEval , err )
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continue
}
// Ack completion
s . evalBroker . Ack ( eval . ID , token )
}
}
}
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// reapDupBlockedEvaluations is used to reap duplicate blocked evaluations and
// should be cancelled.
func ( s * Server ) reapDupBlockedEvaluations ( stopCh chan struct { } ) {
for {
select {
case <- stopCh :
return
default :
// Scan for duplicate blocked evals.
dups := s . blockedEvals . GetDuplicates ( time . Second )
if dups == nil {
continue
}
cancel := make ( [ ] * structs . Evaluation , len ( dups ) )
for i , dup := range dups {
// Update the status to cancelled
newEval := dup . Copy ( )
newEval . Status = structs . EvalStatusCancelled
newEval . StatusDescription = fmt . Sprintf ( "existing blocked evaluation exists for job %q" , newEval . JobID )
cancel [ i ] = newEval
}
// Update via Raft
req := structs . EvalUpdateRequest {
Evals : cancel ,
}
if _ , _ , err := s . raftApply ( structs . EvalUpdateRequestType , & req ) ; err != nil {
s . logger . Printf ( "[ERR] nomad: failed to update duplicate evals %#v: %v" , cancel , err )
continue
}
}
}
}
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// periodicUnblockFailedEvals periodically unblocks failed, blocked evaluations.
func ( s * Server ) periodicUnblockFailedEvals ( stopCh chan struct { } ) {
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ticker := time . NewTicker ( failedEvalUnblockInterval )
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defer ticker . Stop ( )
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for {
select {
case <- stopCh :
return
case <- ticker . C :
// Unblock the failed allocations
s . blockedEvals . UnblockFailed ( )
}
}
}
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// revokeLeadership is invoked once we step down as leader.
// This is used to cleanup any state that may be specific to a leader.
func ( s * Server ) revokeLeadership ( ) error {
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// Disable the plan queue, since we are no longer leader
s . planQueue . SetEnabled ( false )
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// Disable the eval broker, since it is only useful as a leader
s . evalBroker . SetEnabled ( false )
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// Disable the blocked eval tracker, since it is only useful as a leader
s . blockedEvals . SetEnabled ( false )
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// Disable the periodic dispatcher, since it is only useful as a leader
s . periodicDispatcher . SetEnabled ( false )
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// Disable the Vault client as it is only useful as a leader.
s . vault . SetActive ( false )
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// Disable the deployment watcher as it is only useful as a leader.
if err := s . deploymentWatcher . SetEnabled ( false ) ; err != nil {
return err
}
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// Clear the heartbeat timers on either shutdown or step down,
// since we are no longer responsible for TTL expirations.
if err := s . clearAllHeartbeatTimers ( ) ; err != nil {
s . logger . Printf ( "[ERR] nomad: clearing heartbeat timers failed: %v" , err )
return err
}
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// Unpause our worker if we paused previously
if len ( s . workers ) > 1 {
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for i := 0 ; i < len ( s . workers ) / 2 ; i ++ {
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s . workers [ i ] . SetPause ( false )
}
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}
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return nil
}
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// reconcile is used to reconcile the differences between Serf
// membership and what is reflected in our strongly consistent store.
func ( s * Server ) reconcile ( ) error {
defer metrics . MeasureSince ( [ ] string { "nomad" , "leader" , "reconcile" } , time . Now ( ) )
members := s . serf . Members ( )
for _ , member := range members {
if err := s . reconcileMember ( member ) ; err != nil {
return err
}
}
return nil
}
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// reconcileMember is used to do an async reconcile of a single serf member
func ( s * Server ) reconcileMember ( member serf . Member ) error {
// Check if this is a member we should handle
valid , parts := isNomadServer ( member )
if ! valid || parts . Region != s . config . Region {
return nil
}
defer metrics . MeasureSince ( [ ] string { "nomad" , "leader" , "reconcileMember" } , time . Now ( ) )
// Do not reconcile ourself
if member . Name == fmt . Sprintf ( "%s.%s" , s . config . NodeName , s . config . Region ) {
return nil
}
var err error
switch member . Status {
case serf . StatusAlive :
err = s . addRaftPeer ( member , parts )
case serf . StatusLeft , StatusReap :
err = s . removeRaftPeer ( member , parts )
}
if err != nil {
s . logger . Printf ( "[ERR] nomad: failed to reconcile member: %v: %v" ,
member , err )
return err
}
return nil
}
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// reconcileJobSummaries reconciles the summaries of all the jobs registered in
// the system
// COMPAT 0.4 -> 0.4.1
func ( s * Server ) reconcileJobSummaries ( ) error {
index , err := s . fsm . state . LatestIndex ( )
if err != nil {
return fmt . Errorf ( "unable to read latest index: %v" , err )
}
s . logger . Printf ( "[DEBUG] leader: reconciling job summaries at index: %v" , index )
args := & structs . GenericResponse { }
msg := structs . ReconcileJobSummariesRequestType | structs . IgnoreUnknownTypeFlag
if _ , _ , err = s . raftApply ( msg , args ) ; err != nil {
return fmt . Errorf ( "reconciliation of job summaries failed: %v" , err )
}
return nil
}
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// addRaftPeer is used to add a new Raft peer when a Nomad server joins
func ( s * Server ) addRaftPeer ( m serf . Member , parts * serverParts ) error {
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// Do not join ourselfs
if m . Name == s . config . NodeName {
s . logger . Printf ( "[DEBUG] nomad: adding self (%q) as raft peer skipped" , m . Name )
return nil
}
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// Check for possibility of multiple bootstrap nodes
if parts . Bootstrap {
members := s . serf . Members ( )
for _ , member := range members {
valid , p := isNomadServer ( member )
if valid && member . Name != m . Name && p . Bootstrap {
s . logger . Printf ( "[ERR] nomad: '%v' and '%v' are both in bootstrap mode. Only one node should be in bootstrap mode, not adding Raft peer." , m . Name , member . Name )
return nil
}
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}
}
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// TODO (alexdadgar) - This will need to be changed once we support node IDs.
addr := ( & net . TCPAddr { IP : m . Addr , Port : parts . Port } ) . String ( )
// See if it's already in the configuration. It's harmless to re-add it
// but we want to avoid doing that if possible to prevent useless Raft
// log entries.
configFuture := s . raft . GetConfiguration ( )
if err := configFuture . Error ( ) ; err != nil {
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s . logger . Printf ( "[ERR] nomad: failed to get raft configuration: %v" , err )
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return err
}
for _ , server := range configFuture . Configuration ( ) . Servers {
if server . Address == raft . ServerAddress ( addr ) {
return nil
}
}
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// Attempt to add as a peer
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addFuture := s . raft . AddPeer ( raft . ServerAddress ( addr ) )
if err := addFuture . Error ( ) ; err != nil {
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s . logger . Printf ( "[ERR] nomad: failed to add raft peer: %v" , err )
return err
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} else if err == nil {
s . logger . Printf ( "[INFO] nomad: added raft peer: %v" , parts )
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}
return nil
}
// removeRaftPeer is used to remove a Raft peer when a Nomad server leaves
// or is reaped
func ( s * Server ) removeRaftPeer ( m serf . Member , parts * serverParts ) error {
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// TODO (alexdadgar) - This will need to be changed once we support node IDs.
addr := ( & net . TCPAddr { IP : m . Addr , Port : parts . Port } ) . String ( )
// See if it's already in the configuration. It's harmless to re-remove it
// but we want to avoid doing that if possible to prevent useless Raft
// log entries.
configFuture := s . raft . GetConfiguration ( )
if err := configFuture . Error ( ) ; err != nil {
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s . logger . Printf ( "[ERR] nomad: failed to get raft configuration: %v" , err )
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return err
}
for _ , server := range configFuture . Configuration ( ) . Servers {
if server . Address == raft . ServerAddress ( addr ) {
goto REMOVE
}
}
return nil
REMOVE :
// Attempt to remove as a peer.
future := s . raft . RemovePeer ( raft . ServerAddress ( addr ) )
if err := future . Error ( ) ; err != nil {
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s . logger . Printf ( "[ERR] nomad: failed to remove raft peer '%v': %v" ,
parts , err )
return err
}
return nil
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}