371 lines
8 KiB
Go
371 lines
8 KiB
Go
package consul
|
|
|
|
import (
|
|
"fmt"
|
|
"os"
|
|
"strings"
|
|
"testing"
|
|
"time"
|
|
|
|
"github.com/hashicorp/consul/consul/structs"
|
|
"github.com/hashicorp/consul/testutil"
|
|
)
|
|
|
|
func TestInitializeSessionTimers(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
testutil.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
state := s1.fsm.State()
|
|
state.EnsureNode(1, structs.Node{"foo", "127.0.0.1"})
|
|
session := &structs.Session{
|
|
ID: generateUUID(),
|
|
Node: "foo",
|
|
TTL: "10s",
|
|
}
|
|
if err := state.SessionCreate(100, session); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Reset the session timers
|
|
err := s1.initializeSessionTimers()
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Check that we have a timer
|
|
_, ok := s1.sessionTimers[session.ID]
|
|
if !ok {
|
|
t.Fatalf("missing session timer")
|
|
}
|
|
}
|
|
|
|
func TestResetSessionTimer_Fault(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
testutil.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
// Should not exist
|
|
err := s1.resetSessionTimer("nope", nil)
|
|
if err == nil || !strings.Contains(err.Error(), "not found") {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Create a session
|
|
state := s1.fsm.State()
|
|
state.EnsureNode(1, structs.Node{"foo", "127.0.0.1"})
|
|
session := &structs.Session{
|
|
ID: generateUUID(),
|
|
Node: "foo",
|
|
TTL: "10s",
|
|
}
|
|
if err := state.SessionCreate(100, session); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Reset the session timer
|
|
err = s1.resetSessionTimer(session.ID, nil)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Check that we have a timer
|
|
_, ok := s1.sessionTimers[session.ID]
|
|
if !ok {
|
|
t.Fatalf("missing session timer")
|
|
}
|
|
}
|
|
|
|
func TestResetSessionTimer_NoTTL(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
testutil.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
// Create a session
|
|
state := s1.fsm.State()
|
|
state.EnsureNode(1, structs.Node{"foo", "127.0.0.1"})
|
|
session := &structs.Session{
|
|
ID: generateUUID(),
|
|
Node: "foo",
|
|
TTL: "0000s",
|
|
}
|
|
if err := state.SessionCreate(100, session); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Reset the session timer
|
|
err := s1.resetSessionTimer(session.ID, session)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Check that we have a timer
|
|
_, ok := s1.sessionTimers[session.ID]
|
|
if ok {
|
|
t.Fatalf("should not have session timer")
|
|
}
|
|
}
|
|
|
|
func TestResetSessionTimer_InvalidTTL(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
// Create a session
|
|
session := &structs.Session{
|
|
ID: generateUUID(),
|
|
Node: "foo",
|
|
TTL: "foo",
|
|
}
|
|
|
|
// Reset the session timer
|
|
err := s1.resetSessionTimer(session.ID, session)
|
|
if err == nil || !strings.Contains(err.Error(), "Invalid Session TTL") {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
}
|
|
|
|
func TestResetSessionTimerLocked(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
s1.sessionTimersLock.Lock()
|
|
s1.resetSessionTimerLocked("foo", 5*time.Millisecond)
|
|
s1.sessionTimersLock.Unlock()
|
|
|
|
if _, ok := s1.sessionTimers["foo"]; !ok {
|
|
t.Fatalf("missing timer")
|
|
}
|
|
|
|
time.Sleep(10 * time.Millisecond * structs.SessionTTLMultiplier)
|
|
|
|
if _, ok := s1.sessionTimers["foo"]; ok {
|
|
t.Fatalf("timer should be gone")
|
|
}
|
|
}
|
|
|
|
func TestResetSessionTimerLocked_Renew(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
testutil.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
s1.sessionTimersLock.Lock()
|
|
s1.resetSessionTimerLocked("foo", 5*time.Millisecond)
|
|
s1.sessionTimersLock.Unlock()
|
|
|
|
if _, ok := s1.sessionTimers["foo"]; !ok {
|
|
t.Fatalf("missing timer")
|
|
}
|
|
|
|
time.Sleep(5 * time.Millisecond)
|
|
|
|
// Renew the session
|
|
s1.sessionTimersLock.Lock()
|
|
renew := time.Now()
|
|
s1.resetSessionTimerLocked("foo", 5*time.Millisecond)
|
|
s1.sessionTimersLock.Unlock()
|
|
|
|
// Watch for invalidation
|
|
for time.Now().Sub(renew) < 20*time.Millisecond {
|
|
s1.sessionTimersLock.Lock()
|
|
_, ok := s1.sessionTimers["foo"]
|
|
s1.sessionTimersLock.Unlock()
|
|
if !ok {
|
|
end := time.Now()
|
|
if end.Sub(renew) < 5*time.Millisecond {
|
|
t.Fatalf("early invalidate")
|
|
}
|
|
return
|
|
}
|
|
time.Sleep(time.Millisecond)
|
|
}
|
|
t.Fatalf("should have expired")
|
|
}
|
|
|
|
func TestInvalidateSession(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
testutil.WaitForLeader(t, s1.RPC, "dc1")
|
|
|
|
// Create a session
|
|
state := s1.fsm.State()
|
|
state.EnsureNode(1, structs.Node{"foo", "127.0.0.1"})
|
|
session := &structs.Session{
|
|
ID: generateUUID(),
|
|
Node: "foo",
|
|
TTL: "10s",
|
|
}
|
|
if err := state.SessionCreate(100, session); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// This should cause a destroy
|
|
s1.invalidateSession(session.ID)
|
|
|
|
// Check it is gone
|
|
_, sess, err := state.SessionGet(session.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if sess != nil {
|
|
t.Fatalf("should destroy session")
|
|
}
|
|
}
|
|
|
|
func TestClearSessionTimer(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
s1.sessionTimersLock.Lock()
|
|
s1.resetSessionTimerLocked("foo", 5*time.Millisecond)
|
|
s1.sessionTimersLock.Unlock()
|
|
|
|
err := s1.clearSessionTimer("foo")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if _, ok := s1.sessionTimers["foo"]; ok {
|
|
t.Fatalf("timer should be gone")
|
|
}
|
|
}
|
|
|
|
func TestClearAllSessionTimers(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
s1.sessionTimersLock.Lock()
|
|
s1.resetSessionTimerLocked("foo", 10*time.Millisecond)
|
|
s1.resetSessionTimerLocked("bar", 10*time.Millisecond)
|
|
s1.resetSessionTimerLocked("baz", 10*time.Millisecond)
|
|
s1.sessionTimersLock.Unlock()
|
|
|
|
err := s1.clearAllSessionTimers()
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if len(s1.sessionTimers) != 0 {
|
|
t.Fatalf("timers should be gone")
|
|
}
|
|
}
|
|
|
|
func TestServer_SessionTTL_Failover(t *testing.T) {
|
|
dir1, s1 := testServer(t)
|
|
defer os.RemoveAll(dir1)
|
|
defer s1.Shutdown()
|
|
|
|
dir2, s2 := testServerDCBootstrap(t, "dc1", false)
|
|
defer os.RemoveAll(dir2)
|
|
defer s2.Shutdown()
|
|
|
|
dir3, s3 := testServerDCBootstrap(t, "dc1", false)
|
|
defer os.RemoveAll(dir3)
|
|
defer s3.Shutdown()
|
|
servers := []*Server{s1, s2, s3}
|
|
|
|
// Try to join
|
|
addr := fmt.Sprintf("127.0.0.1:%d",
|
|
s1.config.SerfLANConfig.MemberlistConfig.BindPort)
|
|
if _, err := s2.JoinLAN([]string{addr}); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if _, err := s3.JoinLAN([]string{addr}); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
testutil.WaitForResult(func() (bool, error) {
|
|
peers, _ := s1.raftPeers.Peers()
|
|
return len(peers) == 3, nil
|
|
}, func(err error) {
|
|
t.Fatalf("should have 3 peers")
|
|
})
|
|
|
|
// Find the leader
|
|
var leader *Server
|
|
for _, s := range servers {
|
|
// Check that s.sessionTimers is empty
|
|
if len(s.sessionTimers) != 0 {
|
|
t.Fatalf("should have no sessionTimers")
|
|
}
|
|
// Find the leader too
|
|
if s.IsLeader() {
|
|
leader = s
|
|
}
|
|
}
|
|
if leader == nil {
|
|
t.Fatalf("Should have a leader")
|
|
}
|
|
|
|
client := rpcClient(t, leader)
|
|
defer client.Close()
|
|
|
|
// Register a node
|
|
node := structs.RegisterRequest{
|
|
Datacenter: s1.config.Datacenter,
|
|
Node: "foo",
|
|
Address: "127.0.0.1",
|
|
}
|
|
var out struct{}
|
|
if err := s1.RPC("Catalog.Register", &node, &out); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Create a TTL session
|
|
arg := structs.SessionRequest{
|
|
Datacenter: "dc1",
|
|
Op: structs.SessionCreate,
|
|
Session: structs.Session{
|
|
Node: "foo",
|
|
TTL: "10s",
|
|
},
|
|
}
|
|
var id1 string
|
|
if err := client.Call("Session.Apply", &arg, &id1); err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Check that sessionTimers has the session ID
|
|
if _, ok := leader.sessionTimers[id1]; !ok {
|
|
t.Fatalf("missing session timer")
|
|
}
|
|
|
|
// Shutdown the leader!
|
|
leader.Shutdown()
|
|
|
|
// sessionTimers should be cleared on leader shutdown
|
|
if len(leader.sessionTimers) != 0 {
|
|
t.Fatalf("session timers should be empty on the shutdown leader")
|
|
}
|
|
|
|
// Find the new leader
|
|
time.Sleep(200 * time.Millisecond)
|
|
leader = nil
|
|
for _, s := range servers {
|
|
if s.IsLeader() {
|
|
leader = s
|
|
}
|
|
}
|
|
if leader == nil {
|
|
t.Fatalf("Should have a new leader")
|
|
}
|
|
|
|
// Ensure session timer is restored
|
|
if _, ok := leader.sessionTimers[id1]; !ok {
|
|
t.Fatalf("missing session timer")
|
|
}
|
|
}
|