Makes server manager shift away from failed servers from Serf events.
Because this code was doing pointer equality checks, it would work for the case of a failed attempted RPC because the objects are from the manager itself: https://github.com/hashicorp/consul/blob/v1.0.3/agent/consul/rpc.go#L283-L302 But the pointer check would always fail for events coming in from the Serf path because the server object is newly-created: https://github.com/hashicorp/consul/blob/v1.0.3/agent/router/serf_adapter.go#L14-L40 This means that we didn't proactively shift RPC traffic away from a failed server, we'd have to wait for an RPC to fail, which exposes the error to the calling client. By switching over to a name check vs. a pointer check we get the correct behavior. We added a DEBUG log as well to help observe this behavior during integrated testing. Related to #3863 since the fix here needed the same logic duplicated, owing to the complicated atomic stuff. /cc @dadgar for a heads up in case this also affects Nomad.
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@ -256,7 +256,7 @@ func (m *Manager) NotifyFailedServer(s *metadata.Server) {
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// the server to the end of the list.
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// Only rotate the server list when there is more than one server
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if len(l.servers) > 1 && l.servers[0] == s &&
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if len(l.servers) > 1 && l.servers[0].Name == s.Name &&
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// Use atomic.CAS to emulate a TryLock().
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atomic.CompareAndSwapInt32(&m.notifyFailedBarrier, 0, 1) {
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defer atomic.StoreInt32(&m.notifyFailedBarrier, 0)
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@ -267,9 +267,10 @@ func (m *Manager) NotifyFailedServer(s *metadata.Server) {
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defer m.listLock.Unlock()
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l = m.getServerList()
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if len(l.servers) > 1 && l.servers[0] == s {
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if len(l.servers) > 1 && l.servers[0].Name == s.Name {
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l.servers = l.cycleServer()
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m.saveServerList(l)
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m.logger.Printf(`[DEBUG] manager: cycled away from server "%s"`, s.Name)
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}
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}
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}
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