* Implement custom benchmark name
The benchmark's name can be changed using the Name() function
which internally uses SetName().
* Update AUTHORS and CONTRIBUTORS
* Describe new feature in README
* Move new name function up
Fixes#1106
* Add CartesianProduct with associated test
* Use CartesianProduct in Ranges to avoid code duplication
* Add new cartesian_product_test to CMakeLists.txt
* Update AUTHORS & CONTRIBUTORS
* Rename CartesianProduct to ArgsProduct
* Rename test & fixture accordingly
* Add example for ArgsProduct to README
* ctest is now working
* Update README
* remove commented out lines
* Tweaked docs
Added note to use parallel and cleaned build config notes
* Response to comments
* revert all but the readme
* make error message clearer
* drop --parallel
Build instructions needlessly referred to make when CMake offers
a command-line interface to abstract away from the specific build
system.
Furthermore, CMake offers command-line "tool mode" which performs basic
filesystem operations. While the syntax is a bit more verbose than
Linux commands it is platform-independent. Now the commands can be
copy-pasted on both Linux and Windows and will just work.
Finally, the Release build type is included in initial commands. A natural flow
for a new-comer is to read and execute the commands and only then learn
that one has to go back and redo them again this time with proper parameters.
Now instead the parameters are only explained later but present already in the
initial commands.
* Add State::error_occurred()
* Relax CHECK condition in benchmark_runner.cc
If the benchmark state contains an error, do not expect any iterations has been run.
This allows using SkipWithError() and return early from the benchmark function.
* README.md: document new possible usage of SkipWithError()
* add Jordan Williams to both CONTRIBUTORS and AUTHORS
* alias benchmark libraries
Provide aliased CMake targets for the benchmark and benchmark_main targets.
The alias targets are namespaced under benchmark::, which is the namespace when they are exported.
I chose not to use either the PROJECT_NAME or the namespace variable but to hard-code the namespace.
This is because the benchmark and benchmark_main targets are hard-coded by name themselves.
Hard-coding the namespace is also much cleaner and easier to read.
* link to aliased benchmark targets
It is safer to link against namespaced targets because of how CMake interprets the double colon.
Typo's will be caught by CMake at configuration-time instead of during compile / link time.
* document the provided alias targets
* add "Usage with CMake" section in documentation
This section covers linking against the alias/import CMake targets and including them using either find_package or add_subdirectory.
* format the "Usage with CMake" README section
Added a newline after the "Usage with CMake" section header.
Dropped the header level of the section by one to make it a direct subsection of the "Usage" section.
Wrapped lines to be no longer than 80 characters in length.
* Update with instructions to build under Visual Studio
Fixes Issue #634.
I spent 3 days trying to build this library under Visual Studio 2017, only to discover on has to link to `Shlwapi.lib`.
Became so frustrated with the docs that I added full build instructions for Visual Studio 2015, 2017 and Intel Comiler 2015 and 2019.
* Update headings
While current counters can e.g. answer the question
"how many items is processed per second", it is impossible to get
it to tell "how many seconds it takes to process a single item".
The solution is to add a yet another modifier `kInvert`,
that is *always* considered last, which simply inverts the answer.
Fixes#781, #830, #848.
* Counter(): add 'one thousand' param.
Needed for https://github.com/google/benchmark/pull/654
Custom user counters are quite custom. It is not guaranteed
that the user *always* expects for these to have 1k == 1000.
If the counter represents bytes/memory/etc, 1k should be 1024.
Some bikeshedding points:
1. Is this sufficient, or do we really want to go full on
into custom types with names?
I think just the '1000' is sufficient for now.
2. Should there be a helper benchmark::Counter::Counter{1000,1024}()
static 'constructor' functions, since these two, by far,
will be the most used?
3. In the future, we should be somehow encoding this info into JSON.
* Counter(): use std::pair<> to represent 'one thousand'
* Counter(): just use a new enum with two values 1000 vs 1024.
Simpler is better. If someone comes up with a real reason
to need something more advanced, it can be added later on.
* Counter: just store the 1000 or 1024 in the One_K values directly
* Counter: s/One_K/OneK/
* Add benchmark_main library with support for Bazel.
* fix newline at end of file
* Add CMake support for benchmark_main.
* Mention optionally using benchmark_main in README.
* Correct/clarify build/install instructions
GTest is google test, don't obsfucate needlessly for newcomers.
Adding google test into installation guide helps newcomers.
Third option under this line: "Note that Google Benchmark requires Google Test to build and run the tests. This
dependency can be provided three ways:"
Was not true (did not occur). If there is a further option that needs to be specified in order for that functionality to work it needs to be specified.
* Add prerequisite knowledge section
A lot of assumptions are made about the reader in the documentation. This is unfortunate.
* Removal of abbreviations for google test
Note, bazel only supports MSVC on Windows, and not MinGW, so
linking against shlwapi.lib only needs to follow MSVC conventions.
git_repository() did not work in local testing, so is swapped for
http_archive(). The latter is also documented as the preferred way
to depend on an external library in bazel.
* Add tests to verify assembler output -- Fix DoNotOptimize.
For things like `DoNotOptimize`, `ClobberMemory`, and even `KeepRunning()`,
it is important exactly what assembly they generate. However, we currently
have no way to test this. Instead it must be manually validated every
time a change occurs -- including a change in compiler version.
This patch attempts to introduce a way to test the assembled output automatically.
It's mirrors how LLVM verifies compiler output, and it uses LLVM FileCheck to run
the tests in a similar way.
The tests function by generating the assembly for a test in CMake, and then
using FileCheck to verify the // CHECK lines in the source file are found
in the generated assembly.
Currently, the tests only run on 64-bit x86 systems under GCC and Clang,
and when FileCheck is found on the system.
Additionally, this patch tries to improve the code gen from DoNotOptimize.
This should probably be a separate change, but I needed something to test.
* Disable assembly tests on Bazel for now
* Link FIXME to github issue
* Fix Tests on OS X
* fix strip_asm.py to work on both Linux and OS X like targets
* Add Solaris support
Define BENCHMARK_OS_SOLARIS for Solaris.
Platform specific implementations added:
* number of CPUs detection
* CPU cycles per second detection
* Thread CPU usage
* Process CPU usage
* Remove the special case for per process CPU time for Solaris, it's the same as the default.
For people who get this library via CMake's AddExternalProject like me.
Would like a long term tutorial from someone who really understands CMake on how to actually link an externalproject's dependencies to another added external project.
* Add support for GTest based unit tests.
As Dominic and I have previously discussed, there is some
need/desire to improve the testing situation in Google Benchmark.
One step to fixing this problem is to make it easier to write
unit tests by adding support for GTest, which is what this patch does.
By default it looks for an installed version of GTest. However the
user can specify -DBENCHMARK_BUILD_EXTERNAL_GTEST=ON to instead
download, build, and use copy of gtest from source. This is
quite useful when Benchmark is being built in non-standard configurations,
such as against libc++ or in 32 bit mode.
This patch documents the newly added v2 branch, which will
be used to stage, test, and receive feedback on upcoming
features, most of which will be breaking changes which can't
be directly applied to master.