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benches | ||
examples | ||
guide | ||
pyo3-build-config | ||
pyo3-macros | ||
pyo3-macros-backend | ||
src | ||
tests | ||
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Architecture.md | ||
CHANGELOG.md | ||
Cargo.toml | ||
Code-of-Conduct.md | ||
Contributing.md | ||
LICENSE | ||
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README.md | ||
build.rs | ||
codecov.yml | ||
pyproject.toml | ||
rust-toolchain.toml | ||
tox.ini |
README.md
PyO3
Rust bindings for Python, including tools for creating native Python extension modules. Running and interacting with Python code from a Rust binary is also supported.
Usage
PyO3 supports the following software versions:
- Python 3.7 and up (CPython and PyPy)
- Rust 1.48 and up
You can use PyO3 to write a native Python module in Rust, or to embed Python in a Rust binary. The following sections explain each of these in turn.
Using Rust from Python
PyO3 can be used to generate a native Python module. The easiest way to try this out for the first time is to use maturin
. maturin
is a tool for building and publishing Rust-based Python packages with minimal configuration. The following steps set up some files for an example Python module, install maturin
, and then show how build and import the Python module.
First, create a new folder (let's call it string_sum
) containing the following two files:
Cargo.toml
[package]
name = "string-sum"
version = "0.1.0"
edition = "2018"
[lib]
name = "string_sum"
# "cdylib" is necessary to produce a shared library for Python to import from.
#
# Downstream Rust code (including code in `bin/`, `examples/`, and `tests/`) will not be able
# to `use string_sum;` unless the "rlib" or "lib" crate type is also included, e.g.:
# crate-type = ["cdylib", "rlib"]
crate-type = ["cdylib"]
[dependencies.pyo3]
version = "0.15.1"
features = ["extension-module"]
src/lib.rs
use pyo3::prelude::*;
/// Formats the sum of two numbers as string.
#[pyfunction]
fn sum_as_string(a: usize, b: usize) -> PyResult<String> {
Ok((a + b).to_string())
}
/// A Python module implemented in Rust. The name of this function must match
/// the `lib.name` setting in the `Cargo.toml`, else Python will not be able to
/// import the module.
#[pymodule]
fn string_sum(_py: Python, m: &PyModule) -> PyResult<()> {
m.add_function(wrap_pyfunction!(sum_as_string, m)?)?;
Ok(())
}
With those two files in place, now maturin
needs to be installed. This can be done using Python's package manager pip
. First, load up a new Python virtualenv
, and install maturin
into it:
$ cd string_sum
$ python -m venv .env
$ source .env/bin/activate
$ pip install maturin
Now build and execute the module:
$ maturin develop
# lots of progress output as maturin runs the compilation...
$ python
>>> import string_sum
>>> string_sum.sum_as_string(5, 20)
'25'
As well as with maturin
, it is possible to build using setuptools-rust
or manually. Both offer more flexibility than maturin
but require further configuration.
Using Python from Rust
To embed Python into a Rust binary, you need to ensure that your Python installation contains a shared library. The following steps demonstrate how to ensure this (for Ubuntu), and then give some example code which runs an embedded Python interpreter.
To install the Python shared library on Ubuntu:
sudo apt install python3-dev
Start a new project with cargo new
and add pyo3
to the Cargo.toml
like this:
[dependencies.pyo3]
version = "0.15.1"
features = ["auto-initialize"]
Example program displaying the value of sys.version
and the current user name:
use pyo3::prelude::*;
use pyo3::types::IntoPyDict;
fn main() -> PyResult<()> {
Python::with_gil(|py| {
let sys = py.import("sys")?;
let version: String = sys.getattr("version")?.extract()?;
let locals = [("os", py.import("os")?)].into_py_dict(py);
let code = "os.getenv('USER') or os.getenv('USERNAME') or 'Unknown'";
let user: String = py.eval(code, None, Some(&locals))?.extract()?;
println!("Hello {}, I'm Python {}", user, version);
Ok(())
})
}
The guide has a section with lots of examples about this topic.
Tools and libraries
- maturin Zero configuration build tool for Rust-made Python extensions.
- setuptools-rust Setuptools plugin for Rust support.
- pyo3-built Simple macro to expose metadata obtained with the
built
crate as aPyDict
- rust-numpy Rust binding of NumPy C-API
- dict-derive Derive FromPyObject to automatically transform Python dicts into Rust structs
- pyo3-log Bridge from Rust to Python logging
- pythonize Serde serializer for converting Rust objects to JSON-compatible Python objects
- pyo3-asyncio Utilities for working with Python's Asyncio library and async functions
Examples
- hyperjson A hyper-fast Python module for reading/writing JSON data using Rust's serde-json
- html-py-ever Using html5ever through kuchiki to speed up html parsing and css-selecting.
- point-process High level API for pointprocesses as a Python library
- autopy A simple, cross-platform GUI automation library for Python and Rust.
- Contains an example of building wheels on TravisCI and appveyor using cibuildwheel
- orjson Fast Python JSON library
- inline-python Inline Python code directly in your Rust code
- Rogue-Gym Customizable rogue-like game for AI experiments
- Contains an example of building wheels on Azure Pipelines
- fastuuid Python bindings to Rust's UUID library
- wasmer-python Python library to run WebAssembly binaries
- mocpy Astronomical Python library offering data structures for describing any arbitrary coverage regions on the unit sphere
- tokenizers Python bindings to the Hugging Face tokenizers (NLP) written in Rust
- pyre Fast Python HTTP server written in Rust
- jsonschema-rs Fast JSON Schema validation library
- css-inline CSS inlining for Python implemented in Rust
- cryptography Python cryptography library with some functionality in Rust
- polaroid Hyper Fast and safe image manipulation library for Python written in Rust
- ormsgpack Fast Python msgpack library
Articles and other media
- Calling Rust from Python using PyO3 - Nov 18, 2021
- davidhewitt's 2021 talk at Rust Manchester meetup - Aug 19, 2021
- Incrementally porting a small Python project to Rust - Apr 29, 2021
- Vortexa - Integrating Rust into Python - Apr 12, 2021
- Writing and publishing a Python module in Rust - Aug 2, 2020
Contributing
Everyone is welcomed to contribute to PyO3! There are many ways to support the project, such as:
- help PyO3 users with issues on GitHub and Gitter
- improve documentation
- write features and bugfixes
- publish blogs and examples of how to use PyO3
Our contributing notes and architecture guide have more resources if you wish to volunteer time for PyO3 and are searching where to start.
If you don't have time to contribute yourself but still wish to support the project's future success, some of our maintainers have GitHub sponsorship pages:
License
PyO3 is licensed under the Apache-2.0 license. Python is licensed under the Python License.