Don't consider it cross-compilation when building for 32-bit Windows on 64-bit windows
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4
build.rs
4
build.rs
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@ -148,7 +148,9 @@ impl CrossCompileConfig {
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}
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fn cross_compiling() -> Result<Option<CrossCompileConfig>> {
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if env::var("TARGET")? == env::var("HOST")? {
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let target = env::var("TARGET")?;
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let host = env::var("HOST")?;
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if target == host || (target == "i686-pc-windows-msvc" && host == "x86_64-pc-windows-msvc") {
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return Ok(None);
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}
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