pyo3/README.md

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# PyO3
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[![Actions Status](https://github.com/PyO3/pyo3/workflows/Test/badge.svg)](https://github.com/PyO3/pyo3/actions)
[![codecov](https://codecov.io/gh/PyO3/pyo3/branch/master/graph/badge.svg)](https://codecov.io/gh/PyO3/pyo3)
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[![crates.io](http://meritbadge.herokuapp.com/pyo3)](https://crates.io/crates/pyo3)
[![minimum rustc 1.41](https://img.shields.io/badge/rustc-1.41+-blue.svg)](https://rust-lang.github.io/rfcs/2495-min-rust-version.html)
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[![Join the dev chat](https://img.shields.io/gitter/room/nwjs/nw.js.svg)](https://gitter.im/PyO3/Lobby)
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[Rust](http://www.rust-lang.org/) bindings for [Python](https://www.python.org/). This includes running and interacting with Python code from a Rust binary, as well as writing native Python modules.
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* User Guide: [stable](https://pyo3.rs) | [master](https://pyo3.rs/master)
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* API Documentation: [stable](https://docs.rs/pyo3/) | [master](https://pyo3.rs/master/doc)
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* Contributing Notes: [github](https://github.com/PyO3/pyo3/blob/master/Contributing.md)
* Architecture Guide: [github](https://github.com/PyO3/pyo3/blob/master/Architecture.md)
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A comparison with rust-cpython can be found [in the guide](https://pyo3.rs/master/rust_cpython.html).
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## Usage
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PyO3 supports Python 3.6 and up. The minimum required Rust version is 1.41.
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Building with PyPy is also possible (via cpyext) for Python 3.6, targeted PyPy version is 7.3+.
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Please refer to the [pypy section in the guide](https://pyo3.rs/master/building_and_distribution/pypy.html).
Support rust extensions for PyPy via cpyext (#393) * wip * removed stuff * removed another change * implemented minimum amouth of ifdefs to make pypy3 hello world to compile * implemented minimum amount of ifdefs to make pypy3 hello world to compile * hacking on build.rs * compiler is happy! * few todos remain * extracted build logic to seperate module * added pypy test * finally fixed pypy structs * removed some todos * test should now be machine independent * fixed all pypy3 symbols * added pypy feature * removed `is_pypy` * added pypy2 declerations also * fix for cpython2 * improved libpypy detection * added all pypy2 macros * fixed errneous type * more fixes * fix python2 string macros * modsupport symbol * fix * fixed and added many symbols * fixes * remove dup * remove mac-specific config * fix all name mangling macros * unite imports * missing symbol * fix pybool * implemented another missing symbol * it works * fix merge conflict * uncomment non default features * cargo.toml * Cargo fmt * small merge fixes * use newer build version * whoops * fix build script * more build hacks * some random hiccups * small fixes * it builds! * it builds and runs * revert everything in FFI2 * revert changes to ffi2 * check python3 for pypy * tiny fix * revert ffi2 for real * revert weird formatting changes * bring back missing feature * tiny error * fix py3.7 issue * add pypy3.5 6.0 to travis * remove dbg! * another tiny fix * removed some useless annotations, and fixed inlines annotations * removed `pretty_assertions` * removed pypy feature from cargo.toml * fix for Py_CompileStringFlags * tox runs word_count! * __dict__ changes are not supported for PyPy * fix 3.7 and copy comment * fix test script :flushed: * transfer ownership of strings to cpython when possible * remove cstr! macro * added missing nuls * as_bytes() -> b’’ string * symbol removed by mistake * properly shim pypy date time API, some tests are passing! * extension_module tests now not crashing! (some still skipped) * maybe travis has new pypy version? * small error on windows (build script) * fix conditional compilation * try to make tests run on travis.. * invert condition * added pytest-faulthandler to facilitate debugging * correctly name dir * use full paths * say —yes to conda * fix * syntax error * change PATH * fixed a terrible bug with PyTypeObjects in PyPy * fix PyTypeObject defs * re-enabled tests! * all tests are passing! * make the fix ad-hoc for now * removed build module * revert changes that cause an additional GC bug * prevented buggy test from failing pypy * removed unused comment * don’t run coverage on pypy * removed some erroneous symbols from function calls which are actually macros * restore py37 pyunicode missing def * use only `link_name` in PyPy specific declarations * only setup PyPy when testing against PyPy * annotation that was eaten during merge * remove change to comment by mistake + unnecessary changes to cargo.toml * xfail dates test only on pypy * changed comment to be a little more helpful * cleaned up some warnings * Update src/ffi3/ceval.rs Co-Authored-By: omerbenamram <omerbenamram@gmail.com> * @konstin PR notes * rustfmt * some documentation * if configured via env var only, default to cpython * remove extra unsafe * refer users to guide for pypy * Update guide/src/pypy.md Co-Authored-By: omerbenamram <omerbenamram@gmail.com> * Update guide/src/pypy.md Co-Authored-By: omerbenamram <omerbenamram@gmail.com> * @konstin applied patch * check that pypy at least build * search explicitly for libpypy * added note about some known unsupported features * use ld_version * export PYTHON_SYS_EXECUTABLE to `cargo build` test * inverted if * always link pypy dynamically * remove unused imports * Apply @kngwyu’s suggestion * fix tox configuration * try conda virtualenv * try to simply not install python at all inside pypy environment * setup pypy before using “python" * use system_site_packages * revert change to .travis * moved cpyext datetime documentation to module level, and revised it. * Update src/ffi/datetime.rs Co-Authored-By: omerbenamram <omerbenamram@gmail.com> * rustfmt * Update src/ffi/datetime.rs Co-Authored-By: omerbenamram <omerbenamram@gmail.com> * kept only notes that are relevant to users. * invert if * use bash and not sh
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You can either write a native Python module in Rust, or use Python from a Rust binary.
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However, on some OSs, you need some additional packages. E.g. if you are on *Ubuntu 18.04*, please run
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```bash
sudo apt install python3-dev python-dev
```
## Using Rust from Python
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PyO3 can be used to generate a native Python module.
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**`Cargo.toml`**
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```toml
[package]
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name = "string-sum"
version = "0.1.0"
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edition = "2018"
[lib]
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name = "string_sum"
# "cdylib" is necessary to produce a shared library for Python to import from.
#
# Downstream Rust code (including code in `bin/`, `examples/`, and `tests/`) will not be able
# to `use string_sum;` unless the "rlib" or "lib" crate type is also included, e.g.:
# crate-type = ["cdylib", "rlib"]
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crate-type = ["cdylib"]
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[dependencies.pyo3]
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version = "0.13.2"
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features = ["extension-module"]
```
**`src/lib.rs`**
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```rust
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use pyo3::prelude::*;
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use pyo3::wrap_pyfunction;
/// Formats the sum of two numbers as string.
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#[pyfunction]
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fn sum_as_string(a: usize, b: usize) -> PyResult<String> {
Ok((a + b).to_string())
}
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/// A Python module implemented in Rust.
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#[pymodule]
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fn string_sum(py: Python, m: &PyModule) -> PyResult<()> {
m.add_function(wrap_pyfunction!(sum_as_string, m)?)?;
Ok(())
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}
```
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On Windows and Linux, you can build normally with `cargo build --release`. On macOS, you need to set additional linker arguments. One option is to compile with `cargo rustc --release -- -C link-arg=-undefined -C link-arg=dynamic_lookup`, the other is to create a `.cargo/config` with the following content:
```toml
[target.x86_64-apple-darwin]
rustflags = [
"-C", "link-arg=-undefined",
"-C", "link-arg=dynamic_lookup",
]
[target.aarch64-apple-darwin]
rustflags = [
"-C", "link-arg=-undefined",
"-C", "link-arg=dynamic_lookup",
]
```
While developing, you can symlink (or copy) and rename the shared library from the target folder: On MacOS, rename `libstring_sum.dylib` to `string_sum.so`, on Windows `libstring_sum.dll` to `string_sum.pyd`, and on Linux `libstring_sum.so` to `string_sum.so`. Then open a Python shell in the same folder and you'll be able to `import string_sum`.
To build, test and publish your crate as a Python module, you can use [maturin](https://github.com/PyO3/maturin) or [setuptools-rust](https://github.com/PyO3/setuptools-rust). You can find an example for setuptools-rust in [examples/word-count](https://github.com/PyO3/pyo3/tree/master/examples/word-count), while maturin should work on your crate without any configuration.
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## Using Python from Rust
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If you want your Rust application to create a Python interpreter internally and
use it to run Python code, add `pyo3` to your `Cargo.toml` like this:
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```toml
[dependencies.pyo3]
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version = "0.13.2"
features = ["auto-initialize"]
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```
Example program displaying the value of `sys.version` and the current user name:
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```rust
use pyo3::prelude::*;
use pyo3::types::IntoPyDict;
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fn main() -> Result<(), ()> {
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Python::with_gil(|py| {
main_(py).map_err(|e| {
// We can't display Python exceptions via std::fmt::Display,
// so print the error here manually.
e.print_and_set_sys_last_vars(py);
})
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})
}
fn main_(py: Python) -> PyResult<()> {
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let sys = py.import("sys")?;
let version: String = sys.get("version")?.extract()?;
let locals = [("os", py.import("os")?)].into_py_dict(py);
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let code = "os.getenv('USER') or os.getenv('USERNAME') or 'Unknown'";
let user: String = py.eval(code, None, Some(&locals))?.extract()?;
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println!("Hello {}, I'm Python {}", user, version);
Ok(())
}
```
Our guide has [a section](https://pyo3.rs/master/python_from_rust.html) with lots of examples
about this topic.
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## Tools and libraries
* [maturin](https://github.com/PyO3/maturin) _Zero configuration build tool for Rust-made Python extensions_.
* [setuptools-rust](https://github.com/PyO3/setuptools-rust) _Setuptools plugin for Rust support_.
* [pyo3-built](https://github.com/PyO3/pyo3-built) _Simple macro to expose metadata obtained with the [`built`](https://crates.io/crates/built) crate as a [`PyDict`](https://docs.rs/pyo3/0.12.0/pyo3/types/struct.PyDict.html)_
* [rust-numpy](https://github.com/PyO3/rust-numpy) _Rust binding of NumPy C-API_
* [dict-derive](https://github.com/gperinazzo/dict-derive) _Derive FromPyObject to automatically transform Python dicts into Rust structs_
* [pyo3-log](https://github.com/vorner/pyo3-log) _Bridge from Rust to Python logging_
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* [pythonize](https://github.com/davidhewitt/pythonize) _Serde serializer for converting Rust objects to JSON-compatible Python objects_
* [pyo3-asyncio](https://github.com/awestlake87/pyo3-asyncio) Utilities for working with Python's Asyncio library and async functions
## Examples
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* [hyperjson](https://github.com/mre/hyperjson) _A hyper-fast Python module for reading/writing JSON data using Rust's serde-json_
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* [html-py-ever](https://github.com/PyO3/setuptools-rust/tree/master/examples/html-py-ever) _Using [html5ever](https://github.com/servo/html5ever) through [kuchiki](https://github.com/kuchiki-rs/kuchiki) to speed up html parsing and css-selecting._
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* [point-process](https://github.com/ManifoldFR/point-process-rust/tree/master/pylib) _High level API for pointprocesses as a Python library_
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* [autopy](https://github.com/autopilot-rs/autopy) _A simple, cross-platform GUI automation library for Python and Rust._
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* Contains an example of building wheels on TravisCI and appveyor using [cibuildwheel](https://github.com/joerick/cibuildwheel)
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* [orjson](https://github.com/ijl/orjson) _Fast Python JSON library_
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* [inline-python](https://github.com/dronesforwork/inline-python) _Inline Python code directly in your Rust code_
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* [Rogue-Gym](https://github.com/kngwyu/rogue-gym) _Customizable rogue-like game for AI experiments_
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* Contains an example of building wheels on Azure Pipelines
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* [fastuuid](https://github.com/thedrow/fastuuid/) _Python bindings to Rust's UUID library_
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* [wasmer-python](https://github.com/wasmerio/wasmer-python) _Python library to run WebAssembly binaries_
* [mocpy](https://github.com/cds-astro/mocpy) _Astronomical Python library offering data structures for describing any arbitrary coverage regions on the unit sphere_
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* [tokenizers](https://github.com/huggingface/tokenizers/tree/master/bindings/python) _Python bindings to the Hugging Face tokenizers (NLP) written in Rust_
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* [pyre](https://github.com/Project-Dream-Weaver/Pyre) _Fast Python HTTP server written in Rust_
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* [jsonschema-rs](https://github.com/Stranger6667/jsonschema-rs/tree/master/bindings/python) _Fast JSON Schema validation library_
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* [css-inline](https://github.com/Stranger6667/css-inline/tree/master/bindings/python) _CSS inlining for Python implemented in Rust_
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* [cryptography](https://github.com/pyca/cryptography/tree/master/src/rust) _Python cryptography library with some functionality in Rust_
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## License
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PyO3 is licensed under the [Apache-2.0 license](http://opensource.org/licenses/APACHE-2.0).
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Python is licensed under the [Python License](https://docs.python.org/2/license.html).