27bb03bbc0
* adding copyright header * fix fmt and a test
139 lines
3.3 KiB
Go
139 lines
3.3 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package command
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import (
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"context"
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"fmt"
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"io"
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"os"
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"strings"
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"github.com/mitchellh/cli"
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"github.com/posener/complete"
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)
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var (
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_ cli.Command = (*PatchCommand)(nil)
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_ cli.CommandAutocomplete = (*PatchCommand)(nil)
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)
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// PatchCommand is a Command that puts data into the Vault.
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type PatchCommand struct {
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*BaseCommand
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flagForce bool
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testStdin io.Reader // for tests
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}
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func (c *PatchCommand) Synopsis() string {
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return "Patch data, configuration, and secrets"
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}
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func (c *PatchCommand) Help() string {
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helpText := `
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Usage: vault patch [options] PATH [DATA K=V...]
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Patches data in Vault at the given path. The data can be credentials, secrets,
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configuration, or arbitrary data. The specific behavior of this command is
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determined at the thing mounted at the path.
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Data is specified as "key=value" pairs. If the value begins with an "@", then
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it is loaded from a file. If the value is "-", Vault will read the value from
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stdin.
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Unlike write, patch will only modify specified fields.
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Persist data in the generic secrets engine without modifying any other fields:
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$ vault patch pki/roles/example allow_localhost=false
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The data can also be consumed from a file on disk by prefixing with the "@"
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symbol. For example:
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$ vault patch pki/roles/example @role.json
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Or it can be read from stdin using the "-" symbol:
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$ echo "example.com" | vault patch pki/roles/example allowed_domains=-
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For a full list of examples and paths, please see the documentation that
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corresponds to the secret engines in use.
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` + c.Flags().Help()
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return strings.TrimSpace(helpText)
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}
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func (c *PatchCommand) Flags() *FlagSets {
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set := c.flagSet(FlagSetHTTP | FlagSetOutputField | FlagSetOutputFormat)
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f := set.NewFlagSet("Command Options")
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f.BoolVar(&BoolVar{
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Name: "force",
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Aliases: []string{"f"},
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Target: &c.flagForce,
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Default: false,
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EnvVar: "",
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Completion: complete.PredictNothing,
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Usage: "Allow the operation to continue with no key=value pairs. This " +
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"allows writing to keys that do not need or expect data.",
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})
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return set
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}
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func (c *PatchCommand) AutocompleteArgs() complete.Predictor {
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// Return an anything predictor here. Without a way to access help
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// information, we don't know what paths we could patch.
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return complete.PredictAnything
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}
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func (c *PatchCommand) AutocompleteFlags() complete.Flags {
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return c.Flags().Completions()
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}
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func (c *PatchCommand) Run(args []string) int {
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f := c.Flags()
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if err := f.Parse(args); err != nil {
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c.UI.Error(err.Error())
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return 1
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}
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args = f.Args()
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switch {
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case len(args) < 1:
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c.UI.Error(fmt.Sprintf("Not enough arguments (expected 1, got %d)", len(args)))
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return 1
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case len(args) == 1 && !c.flagForce:
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c.UI.Error("Must supply data or use -force")
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return 1
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}
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// Pull our fake stdin if needed
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stdin := (io.Reader)(os.Stdin)
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if c.testStdin != nil {
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stdin = c.testStdin
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}
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path := sanitizePath(args[0])
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data, err := parseArgsData(stdin, args[1:])
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if err != nil {
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c.UI.Error(fmt.Sprintf("Failed to parse K=V data: %s", err))
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return 1
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}
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client, err := c.Client()
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if err != nil {
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c.UI.Error(err.Error())
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return 2
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}
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secret, err := client.Logical().JSONMergePatch(context.Background(), path, data)
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return handleWriteSecretOutput(c.BaseCommand, path, secret, err)
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}
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