187 lines
3.9 KiB
Go
187 lines
3.9 KiB
Go
package fairshare
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import (
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"fmt"
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"io/ioutil"
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"sync"
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log "github.com/hashicorp/go-hclog"
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uuid "github.com/hashicorp/go-uuid"
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"github.com/hashicorp/vault/sdk/helper/logging"
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)
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// Job is an interface for jobs used with this job manager
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type Job interface {
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// Execute performs the work.
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// It should be synchronous if a cleanupFn is provided.
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Execute() error
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// OnFailure handles the error resulting from a failed Execute().
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// It should be synchronous if a cleanupFn is provided.
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OnFailure(err error)
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}
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type (
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initFn func()
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cleanupFn func()
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)
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type wrappedJob struct {
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job Job
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init initFn
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cleanup cleanupFn
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}
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// worker represents a single worker in a pool
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type worker struct {
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name string
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jobCh <-chan wrappedJob
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quit chan struct{}
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logger log.Logger
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// waitgroup for testing stop functionality
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wg *sync.WaitGroup
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}
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// start starts the worker listening and working until the quit channel is closed
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func (w *worker) start() {
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w.wg.Add(1)
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go func() {
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for {
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select {
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case <-w.quit:
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w.wg.Done()
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return
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case wJob := <-w.jobCh:
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if wJob.init != nil {
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wJob.init()
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}
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err := wJob.job.Execute()
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if err != nil {
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wJob.job.OnFailure(err)
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}
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if wJob.cleanup != nil {
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wJob.cleanup()
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}
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}
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}
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}()
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}
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// dispatcher represents a worker pool
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type dispatcher struct {
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name string
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numWorkers int
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workers []worker
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jobCh chan wrappedJob
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onceStart sync.Once
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onceStop sync.Once
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quit chan struct{}
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logger log.Logger
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wg *sync.WaitGroup
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}
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// newDispatcher generates a new worker dispatcher and populates it with workers
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func newDispatcher(name string, numWorkers int, l log.Logger) *dispatcher {
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d := createDispatcher(name, numWorkers, l)
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d.init()
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return d
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}
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// dispatch dispatches a job to the worker pool, with optional initialization
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// and cleanup functions (useful for tracking job progress)
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func (d *dispatcher) dispatch(job Job, init initFn, cleanup cleanupFn) {
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wJob := wrappedJob{
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init: init,
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job: job,
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cleanup: cleanup,
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}
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select {
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case d.jobCh <- wJob:
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case <-d.quit:
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d.logger.Info("shutting down during dispatch")
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}
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}
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// start starts all the workers listening on the job channel
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// this will only start the workers for this dispatch once
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func (d *dispatcher) start() {
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d.onceStart.Do(func() {
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d.logger.Trace("starting dispatcher")
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for _, w := range d.workers {
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worker := w
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worker.start()
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}
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})
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}
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// stop stops the worker pool asynchronously
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func (d *dispatcher) stop() {
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d.onceStop.Do(func() {
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d.logger.Trace("terminating dispatcher")
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close(d.quit)
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})
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}
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// createDispatcher generates a new Dispatcher object, but does not initialize the
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// worker pool
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func createDispatcher(name string, numWorkers int, l log.Logger) *dispatcher {
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if l == nil {
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l = logging.NewVaultLoggerWithWriter(ioutil.Discard, log.NoLevel)
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}
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if numWorkers <= 0 {
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numWorkers = 1
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l.Warn("must have 1 or more workers. setting number of workers to 1")
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}
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if name == "" {
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guid, err := uuid.GenerateUUID()
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if err != nil {
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l.Warn("uuid generator failed, using 'no-uuid'", "err", err)
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guid = "no-uuid"
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}
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name = fmt.Sprintf("dispatcher-%s", guid)
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}
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var wg sync.WaitGroup
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d := dispatcher{
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name: name,
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numWorkers: numWorkers,
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workers: make([]worker, 0),
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jobCh: make(chan wrappedJob),
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quit: make(chan struct{}),
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logger: l,
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wg: &wg,
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}
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d.logger.Trace("created dispatcher", "name", d.name, "num_workers", d.numWorkers)
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return &d
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}
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func (d *dispatcher) init() {
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for len(d.workers) < d.numWorkers {
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d.initializeWorker()
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}
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d.logger.Trace("initialized dispatcher", "num_workers", d.numWorkers)
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}
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// initializeWorker initializes and adds a new worker, with an optional name
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func (d *dispatcher) initializeWorker() {
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w := worker{
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name: fmt.Sprint("worker-", len(d.workers)),
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jobCh: d.jobCh,
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quit: d.quit,
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logger: d.logger,
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wg: d.wg,
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}
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d.workers = append(d.workers, w)
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}
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