39 lines
1.0 KiB
Go
39 lines
1.0 KiB
Go
package physical
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import "context"
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// PhysicalAccess is a wrapper around physical.Backend that allows Core to
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// expose its physical storage operations through PhysicalAccess() while
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// restricting the ability to modify Core.physical itself.
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type PhysicalAccess struct {
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physical Backend
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}
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var _ Backend = (*PhysicalAccess)(nil)
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func NewPhysicalAccess(physical Backend) *PhysicalAccess {
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return &PhysicalAccess{physical: physical}
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}
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func (p *PhysicalAccess) Put(ctx context.Context, entry *Entry) error {
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return p.physical.Put(ctx, entry)
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}
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func (p *PhysicalAccess) Get(ctx context.Context, key string) (*Entry, error) {
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return p.physical.Get(ctx, key)
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}
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func (p *PhysicalAccess) Delete(ctx context.Context, key string) error {
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return p.physical.Delete(ctx, key)
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}
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func (p *PhysicalAccess) List(ctx context.Context, prefix string) ([]string, error) {
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return p.physical.List(ctx, prefix)
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}
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func (p *PhysicalAccess) Purge(ctx context.Context) {
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if purgeable, ok := p.physical.(ToggleablePurgemonster); ok {
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purgeable.Purge(ctx)
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}
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}
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