open-vault/vendor/github.com/hashicorp/yamux
Jim Kalafut 2e8826744f
Update plugin dependencies (#8371)
* Update plugin dependencies

* Update vendoring
2020-02-18 09:55:04 -08:00
..
.gitignore
addr.go
const.go
go.mod Update plugin dependencies (#8371) 2020-02-18 09:55:04 -08:00
LICENSE
mux.go Update plugin dependencies (#8371) 2020-02-18 09:55:04 -08:00
README.md
session.go Update plugin dependencies (#8371) 2020-02-18 09:55:04 -08:00
spec.md
stream.go
util.go

Yamux

Yamux (Yet another Multiplexer) is a multiplexing library for Golang. It relies on an underlying connection to provide reliability and ordering, such as TCP or Unix domain sockets, and provides stream-oriented multiplexing. It is inspired by SPDY but is not interoperable with it.

Yamux features include:

  • Bi-directional streams
    • Streams can be opened by either client or server
    • Useful for NAT traversal
    • Server-side push support
  • Flow control
    • Avoid starvation
    • Back-pressure to prevent overwhelming a receiver
  • Keep Alives
    • Enables persistent connections over a load balancer
  • Efficient
    • Enables thousands of logical streams with low overhead

Documentation

For complete documentation, see the associated Godoc.

Specification

The full specification for Yamux is provided in the spec.md file. It can be used as a guide to implementors of interoperable libraries.

Usage

Using Yamux is remarkably simple:


func client() {
    // Get a TCP connection
    conn, err := net.Dial(...)
    if err != nil {
        panic(err)
    }

    // Setup client side of yamux
    session, err := yamux.Client(conn, nil)
    if err != nil {
        panic(err)
    }

    // Open a new stream
    stream, err := session.Open()
    if err != nil {
        panic(err)
    }

    // Stream implements net.Conn
    stream.Write([]byte("ping"))
}

func server() {
    // Accept a TCP connection
    conn, err := listener.Accept()
    if err != nil {
        panic(err)
    }

    // Setup server side of yamux
    session, err := yamux.Server(conn, nil)
    if err != nil {
        panic(err)
    }

    // Accept a stream
    stream, err := session.Accept()
    if err != nil {
        panic(err)
    }

    // Listen for a message
    buf := make([]byte, 4)
    stream.Read(buf)
}