open-vault/vendor/github.com/samuel/go-zookeeper/zk/constants.go

241 lines
6.2 KiB
Go

package zk
import (
"errors"
)
const (
protocolVersion = 0
DefaultPort = 2181
)
const (
opNotify = 0
opCreate = 1
opDelete = 2
opExists = 3
opGetData = 4
opSetData = 5
opGetAcl = 6
opSetAcl = 7
opGetChildren = 8
opSync = 9
opPing = 11
opGetChildren2 = 12
opCheck = 13
opMulti = 14
opClose = -11
opSetAuth = 100
opSetWatches = 101
opError = -1
// Not in protocol, used internally
opWatcherEvent = -2
)
const (
EventNodeCreated EventType = 1
EventNodeDeleted EventType = 2
EventNodeDataChanged EventType = 3
EventNodeChildrenChanged EventType = 4
EventSession EventType = -1
EventNotWatching EventType = -2
)
var (
eventNames = map[EventType]string{
EventNodeCreated: "EventNodeCreated",
EventNodeDeleted: "EventNodeDeleted",
EventNodeDataChanged: "EventNodeDataChanged",
EventNodeChildrenChanged: "EventNodeChildrenChanged",
EventSession: "EventSession",
EventNotWatching: "EventNotWatching",
}
)
const (
StateUnknown State = -1
StateDisconnected State = 0
StateConnecting State = 1
StateAuthFailed State = 4
StateConnectedReadOnly State = 5
StateSaslAuthenticated State = 6
StateExpired State = -112
StateConnected = State(100)
StateHasSession = State(101)
)
const (
FlagEphemeral = 1
FlagSequence = 2
)
var (
stateNames = map[State]string{
StateUnknown: "StateUnknown",
StateDisconnected: "StateDisconnected",
StateConnectedReadOnly: "StateConnectedReadOnly",
StateSaslAuthenticated: "StateSaslAuthenticated",
StateExpired: "StateExpired",
StateAuthFailed: "StateAuthFailed",
StateConnecting: "StateConnecting",
StateConnected: "StateConnected",
StateHasSession: "StateHasSession",
}
)
type State int32
func (s State) String() string {
if name := stateNames[s]; name != "" {
return name
}
return "Unknown"
}
type ErrCode int32
var (
ErrConnectionClosed = errors.New("zk: connection closed")
ErrUnknown = errors.New("zk: unknown error")
ErrAPIError = errors.New("zk: api error")
ErrNoNode = errors.New("zk: node does not exist")
ErrNoAuth = errors.New("zk: not authenticated")
ErrBadVersion = errors.New("zk: version conflict")
ErrNoChildrenForEphemerals = errors.New("zk: ephemeral nodes may not have children")
ErrNodeExists = errors.New("zk: node already exists")
ErrNotEmpty = errors.New("zk: node has children")
ErrSessionExpired = errors.New("zk: session has been expired by the server")
ErrInvalidACL = errors.New("zk: invalid ACL specified")
ErrAuthFailed = errors.New("zk: client authentication failed")
ErrClosing = errors.New("zk: zookeeper is closing")
ErrNothing = errors.New("zk: no server responsees to process")
ErrSessionMoved = errors.New("zk: session moved to another server, so operation is ignored")
// ErrInvalidCallback = errors.New("zk: invalid callback specified")
errCodeToError = map[ErrCode]error{
0: nil,
errAPIError: ErrAPIError,
errNoNode: ErrNoNode,
errNoAuth: ErrNoAuth,
errBadVersion: ErrBadVersion,
errNoChildrenForEphemerals: ErrNoChildrenForEphemerals,
errNodeExists: ErrNodeExists,
errNotEmpty: ErrNotEmpty,
errSessionExpired: ErrSessionExpired,
// errInvalidCallback: ErrInvalidCallback,
errInvalidAcl: ErrInvalidACL,
errAuthFailed: ErrAuthFailed,
errClosing: ErrClosing,
errNothing: ErrNothing,
errSessionMoved: ErrSessionMoved,
}
)
func (e ErrCode) toError() error {
if err, ok := errCodeToError[e]; ok {
return err
}
return ErrUnknown
}
const (
errOk = 0
// System and server-side errors
errSystemError = -1
errRuntimeInconsistency = -2
errDataInconsistency = -3
errConnectionLoss = -4
errMarshallingError = -5
errUnimplemented = -6
errOperationTimeout = -7
errBadArguments = -8
errInvalidState = -9
// API errors
errAPIError ErrCode = -100
errNoNode ErrCode = -101 // *
errNoAuth ErrCode = -102
errBadVersion ErrCode = -103 // *
errNoChildrenForEphemerals ErrCode = -108
errNodeExists ErrCode = -110 // *
errNotEmpty ErrCode = -111
errSessionExpired ErrCode = -112
errInvalidCallback ErrCode = -113
errInvalidAcl ErrCode = -114
errAuthFailed ErrCode = -115
errClosing ErrCode = -116
errNothing ErrCode = -117
errSessionMoved ErrCode = -118
)
// Constants for ACL permissions
const (
PermRead = 1 << iota
PermWrite
PermCreate
PermDelete
PermAdmin
PermAll = 0x1f
)
var (
emptyPassword = []byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
opNames = map[int32]string{
opNotify: "notify",
opCreate: "create",
opDelete: "delete",
opExists: "exists",
opGetData: "getData",
opSetData: "setData",
opGetAcl: "getACL",
opSetAcl: "setACL",
opGetChildren: "getChildren",
opSync: "sync",
opPing: "ping",
opGetChildren2: "getChildren2",
opCheck: "check",
opMulti: "multi",
opClose: "close",
opSetAuth: "setAuth",
opSetWatches: "setWatches",
opWatcherEvent: "watcherEvent",
}
)
type EventType int32
func (t EventType) String() string {
if name := eventNames[t]; name != "" {
return name
}
return "Unknown"
}
// Mode is used to build custom server modes (leader|follower|standalone).
type Mode uint8
func (m Mode) String() string {
if name := modeNames[m]; name != "" {
return name
}
return "unknown"
}
const (
ModeUnknown Mode = iota
ModeLeader Mode = iota
ModeFollower Mode = iota
ModeStandalone Mode = iota
)
var (
modeNames = map[Mode]string{
ModeLeader: "leader",
ModeFollower: "follower",
ModeStandalone: "standalone",
}
)