open-vault/logical/logical.go

127 lines
4.7 KiB
Go

package logical
import (
"context"
log "github.com/mgutz/logxi/v1"
)
// BackendType is the type of backend that is being implemented
type BackendType uint32
// The these are the types of backends that can be derived from
// logical.Backend
const (
TypeUnknown BackendType = 0 // This is also the zero-value for BackendType
TypeLogical BackendType = 1
TypeCredential BackendType = 2
)
// Stringer implementation
func (b BackendType) String() string {
switch b {
case TypeLogical:
return "secret"
case TypeCredential:
return "auth"
}
return "unknown"
}
// Backend interface must be implemented to be "mountable" at
// a given path. Requests flow through a router which has various mount
// points that flow to a logical backend. The logic of each backend is flexible,
// and this is what allows materialized keys to function. There can be specialized
// logical backends for various upstreams (Consul, PostgreSQL, MySQL, etc) that can
// interact with remote APIs to generate keys dynamically. This interface also
// allows for a "procfs" like interaction, as internal state can be exposed by
// acting like a logical backend and being mounted.
type Backend interface {
// HandleRequest is used to handle a request and generate a response.
// The backends must check the operation type and handle appropriately.
HandleRequest(context.Context, *Request) (*Response, error)
// SpecialPaths is a list of paths that are special in some way.
// See PathType for the types of special paths. The key is the type
// of the special path, and the value is a list of paths for this type.
// This is not a regular expression but is an exact match. If the path
// ends in '*' then it is a prefix-based match. The '*' can only appear
// at the end.
SpecialPaths() *Paths
// System provides an interface to access certain system configuration
// information, such as globally configured default and max lease TTLs.
System() SystemView
// Logger provides an interface to access the underlying logger. This
// is useful when a struct embeds a Backend-implemented struct that
// contains a private instance of logger.
Logger() log.Logger
// HandleExistenceCheck is used to handle a request and generate a response
// indicating whether the given path exists or not; this is used to
// understand whether the request must have a Create or Update capability
// ACL applied. The first bool indicates whether an existence check
// function was found for the backend; the second indicates whether, if an
// existence check function was found, the item exists or not.
HandleExistenceCheck(context.Context, *Request) (bool, bool, error)
// Cleanup is invoked during an unmount of a backend to allow it to
// handle any cleanup like connection closing or releasing of file handles.
Cleanup(context.Context)
// InvalidateKey may be invoked when an object is modified that belongs
// to the backend. The backend can use this to clear any caches or reset
// internal state as needed.
InvalidateKey(context.Context, string)
// Setup is used to set up the backend based on the provided backend
// configuration.
Setup(context.Context, *BackendConfig) error
// Type returns the BackendType for the particular backend
Type() BackendType
}
// BackendConfig is provided to the factory to initialize the backend
type BackendConfig struct {
// View should not be stored, and should only be used for initialization
StorageView Storage
// The backend should use this logger. The log should not contain any secrets.
Logger log.Logger
// System provides a view into a subset of safe system information that
// is useful for backends, such as the default/max lease TTLs
System SystemView
// BackendUUID is a unique identifier provided to this backend. It's useful
// when a backend needs a consistent and unique string without using storage.
BackendUUID string
// Config is the opaque user configuration provided when mounting
Config map[string]string
}
// Factory is the factory function to create a logical backend.
type Factory func(context.Context, *BackendConfig) (Backend, error)
// Paths is the structure of special paths that is used for SpecialPaths.
type Paths struct {
// Root are the paths that require a root token to access
Root []string
// Unauthenticated are the paths that can be accessed without any auth.
Unauthenticated []string
// LocalStorage are paths (prefixes) that are local to this instance; this
// indicates that these paths should not be replicated
LocalStorage []string
// SealWrapStorage are storage paths that, when using a capable seal,
// should be seal wrapped with extra encryption. It is exact matching
// unless it ends with '/' in which case it will be treated as a prefix.
SealWrapStorage []string
}