open-vault/vault/ha_test.go
Hamid Ghaf 27bb03bbc0
adding copyright header (#19555)
* adding copyright header

* fix fmt and a test
2023-03-15 09:00:52 -07:00

88 lines
2.1 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package vault
import (
"fmt"
"math/rand"
"sync"
"sync/atomic"
"testing"
"time"
)
// TestGrabLockOrStopped is a non-deterministic test to detect deadlocks in the
// grabLockOrStopped function. This test starts a bunch of workers which
// continually lock/unlock and rlock/runlock the same RWMutex. Each worker also
// starts a goroutine which closes the stop channel 1/2 the time, which races
// with acquisition of the lock.
func TestGrabLockOrStop(t *testing.T) {
// Stop the test early if we deadlock.
const (
workers = 100
testDuration = time.Second
testTimeout = 10 * testDuration
)
done := make(chan struct{})
defer close(done)
var lockCount int64
go func() {
select {
case <-done:
case <-time.After(testTimeout):
panic(fmt.Sprintf("deadlock after %d lock count",
atomic.LoadInt64(&lockCount)))
}
}()
// lock is locked/unlocked and rlocked/runlocked concurrently.
var lock sync.RWMutex
start := time.Now()
// workerWg is used to wait until all workers exit.
var workerWg sync.WaitGroup
workerWg.Add(workers)
// Start a bunch of worker goroutines.
for g := 0; g < workers; g++ {
g := g
go func() {
defer workerWg.Done()
for time.Now().Sub(start) < testDuration {
stop := make(chan struct{})
// closerWg waits until the closer goroutine exits before we do
// another iteration. This makes sure goroutines don't pile up.
var closerWg sync.WaitGroup
closerWg.Add(1)
go func() {
defer closerWg.Done()
// Close the stop channel half the time.
if rand.Int()%2 == 0 {
close(stop)
}
}()
// Half the goroutines lock/unlock and the other half rlock/runlock.
if g%2 == 0 {
if !grabLockOrStop(lock.Lock, lock.Unlock, stop) {
lock.Unlock()
}
} else {
if !grabLockOrStop(lock.RLock, lock.RUnlock, stop) {
lock.RUnlock()
}
}
closerWg.Wait()
// This lets us know how many lock/unlock and rlock/runlock have
// happened if there's a deadlock.
atomic.AddInt64(&lockCount, 1)
}
}()
}
workerWg.Wait()
}