open-vault/command/secrets_move.go
Brian Kassouf 303c2aee7c
Run a more strict formatter over the code (#11312)
* Update tooling

* Run gofumpt

* go mod vendor
2021-04-08 09:43:39 -07:00

95 lines
2.2 KiB
Go

package command
import (
"fmt"
"strings"
"github.com/mitchellh/cli"
"github.com/posener/complete"
)
var (
_ cli.Command = (*SecretsMoveCommand)(nil)
_ cli.CommandAutocomplete = (*SecretsMoveCommand)(nil)
)
type SecretsMoveCommand struct {
*BaseCommand
}
func (c *SecretsMoveCommand) Synopsis() string {
return "Move a secrets engine to a new path"
}
func (c *SecretsMoveCommand) Help() string {
helpText := `
Usage: vault secrets move [options] SOURCE DESTINATION
Moves an existing secrets engine to a new path. Any leases from the old
secrets engine are revoked, but all configuration associated with the engine
is preserved.
This command only works within a namespace; it cannot be used to move engines
to different namespaces.
WARNING! Moving an existing secrets engine will revoke any leases from the
old engine.
Move the existing secrets engine at secret/ to generic/:
$ vault secrets move secret/ generic/
` + c.Flags().Help()
return strings.TrimSpace(helpText)
}
func (c *SecretsMoveCommand) Flags() *FlagSets {
return c.flagSet(FlagSetHTTP)
}
func (c *SecretsMoveCommand) AutocompleteArgs() complete.Predictor {
return c.PredictVaultMounts()
}
func (c *SecretsMoveCommand) AutocompleteFlags() complete.Flags {
return c.Flags().Completions()
}
func (c *SecretsMoveCommand) Run(args []string) int {
f := c.Flags()
if err := f.Parse(args); err != nil {
c.UI.Error(err.Error())
return 1
}
args = f.Args()
switch {
case len(args) < 2:
c.UI.Error(fmt.Sprintf("Not enough arguments (expected 2, got %d)", len(args)))
return 1
case len(args) > 2:
c.UI.Error(fmt.Sprintf("Too many arguments (expected 2, got %d)", len(args)))
return 1
}
// Grab the source and destination
source := ensureTrailingSlash(args[0])
destination := ensureTrailingSlash(args[1])
client, err := c.Client()
if err != nil {
c.UI.Error(err.Error())
return 2
}
if err := client.Sys().Remount(source, destination); err != nil {
c.UI.Error(fmt.Sprintf("Error moving secrets engine %s to %s: %s", source, destination, err))
return 2
}
c.UI.Output(fmt.Sprintf("Success! Moved secrets engine %s to: %s", source, destination))
return 0
}