open-vault/vendor/github.com/DataDog/datadog-go/statsd/statsd.go
Jeff Mitchell 4e7ce6f42b
Update deps (#6580)
* Update deps

* Change azure dep to match plugin
2019-04-12 11:51:37 -04:00

758 lines
20 KiB
Go

// Copyright 2013 Ooyala, Inc.
/*
Package statsd provides a Go dogstatsd client. Dogstatsd extends the popular statsd,
adding tags and histograms and pushing upstream to Datadog.
Refer to http://docs.datadoghq.com/guides/dogstatsd/ for information about DogStatsD.
Example Usage:
// Create the client
c, err := statsd.New("127.0.0.1:8125")
if err != nil {
log.Fatal(err)
}
// Prefix every metric with the app name
c.Namespace = "flubber."
// Send the EC2 availability zone as a tag with every metric
c.Tags = append(c.Tags, "us-east-1a")
err = c.Gauge("request.duration", 1.2, nil, 1)
statsd is based on go-statsd-client.
*/
package statsd
import (
"bytes"
"errors"
"fmt"
"io"
"math/rand"
"os"
"strconv"
"strings"
"sync"
"time"
)
/*
OptimalPayloadSize defines the optimal payload size for a UDP datagram, 1432 bytes
is optimal for regular networks with an MTU of 1500 so datagrams don't get
fragmented. It's generally recommended not to fragment UDP datagrams as losing
a single fragment will cause the entire datagram to be lost.
This can be increased if your network has a greater MTU or you don't mind UDP
datagrams getting fragmented. The practical limit is MaxUDPPayloadSize
*/
const OptimalPayloadSize = 1432
/*
MaxUDPPayloadSize defines the maximum payload size for a UDP datagram.
Its value comes from the calculation: 65535 bytes Max UDP datagram size -
8byte UDP header - 60byte max IP headers
any number greater than that will see frames being cut out.
*/
const MaxUDPPayloadSize = 65467
/*
UnixAddressPrefix holds the prefix to use to enable Unix Domain Socket
traffic instead of UDP.
*/
const UnixAddressPrefix = "unix://"
// Client-side entity ID injection for container tagging
const (
entityIDEnvName = "DD_ENTITY_ID"
entityIDTagName = "dd.internal.entity_id"
)
/*
Stat suffixes
*/
var (
gaugeSuffix = []byte("|g")
countSuffix = []byte("|c")
histogramSuffix = []byte("|h")
distributionSuffix = []byte("|d")
decrSuffix = []byte("-1|c")
incrSuffix = []byte("1|c")
setSuffix = []byte("|s")
timingSuffix = []byte("|ms")
)
// A statsdWriter offers a standard interface regardless of the underlying
// protocol. For now UDS and UPD writers are available.
type statsdWriter interface {
Write(data []byte) (n int, err error)
SetWriteTimeout(time.Duration) error
Close() error
}
// A Client is a handle for sending messages to dogstatsd. It is safe to
// use one Client from multiple goroutines simultaneously.
type Client struct {
// Writer handles the underlying networking protocol
writer statsdWriter
// Namespace to prepend to all statsd calls
Namespace string
// Tags are global tags to be added to every statsd call
Tags []string
// skipErrors turns off error passing and allows UDS to emulate UDP behaviour
SkipErrors bool
// BufferLength is the length of the buffer in commands.
bufferLength int
flushTime time.Duration
commands [][]byte
buffer bytes.Buffer
stop chan struct{}
sync.Mutex
}
// New returns a pointer to a new Client given an addr in the format "hostname:port" or
// "unix:///path/to/socket".
func New(addr string, options ...Option) (*Client, error) {
o, err := resolveOptions(options)
if err != nil {
return nil, err
}
var w statsdWriter
if !strings.HasPrefix(addr, UnixAddressPrefix) {
w, err = newUDPWriter(addr)
} else if o.AsyncUDS {
w, err = newAsyncUdsWriter(addr[len(UnixAddressPrefix)-1:])
} else {
w, err = newBlockingUdsWriter(addr[len(UnixAddressPrefix)-1:])
}
if err != nil {
return nil, err
}
w.SetWriteTimeout(o.WriteTimeoutUDS)
c := Client{
Namespace: o.Namespace,
Tags: o.Tags,
writer: w,
}
// Inject DD_ENTITY_ID as a constant tag if found
entityID := os.Getenv(entityIDEnvName)
if entityID != "" {
entityTag := fmt.Sprintf("%s:%s", entityIDTagName, entityID)
c.Tags = append(c.Tags, entityTag)
}
if o.Buffered {
c.bufferLength = o.MaxMessagesPerPayload
c.commands = make([][]byte, 0, o.MaxMessagesPerPayload)
c.flushTime = time.Millisecond * 100
c.stop = make(chan struct{}, 1)
go c.watch()
}
return &c, nil
}
// NewWithWriter creates a new Client with given writer. Writer is a
// io.WriteCloser + SetWriteTimeout(time.Duration) error
func NewWithWriter(w statsdWriter) (*Client, error) {
client := &Client{writer: w, SkipErrors: false}
// Inject DD_ENTITY_ID as a constant tag if found
entityID := os.Getenv(entityIDEnvName)
if entityID != "" {
entityTag := fmt.Sprintf("%s:%s", entityIDTagName, entityID)
client.Tags = append(client.Tags, entityTag)
}
return client, nil
}
// NewBuffered returns a Client that buffers its output and sends it in chunks.
// Buflen is the length of the buffer in number of commands.
//
// When addr is empty, the client will default to a UDP client and use the DD_AGENT_HOST
// and (optionally) the DD_DOGSTATSD_PORT environment variables to build the target address.
func NewBuffered(addr string, buflen int) (*Client, error) {
return New(addr, Buffered(), WithMaxMessagesPerPayload(buflen))
}
// format a message from its name, value, tags and rate. Also adds global
// namespace and tags.
func (c *Client) format(name string, value interface{}, suffix []byte, tags []string, rate float64) []byte {
// preallocated buffer, stack allocated as long as it doesn't escape
buf := make([]byte, 0, 200)
if c.Namespace != "" {
buf = append(buf, c.Namespace...)
}
buf = append(buf, name...)
buf = append(buf, ':')
switch val := value.(type) {
case float64:
buf = strconv.AppendFloat(buf, val, 'f', 6, 64)
case int64:
buf = strconv.AppendInt(buf, val, 10)
case string:
buf = append(buf, val...)
default:
// do nothing
}
buf = append(buf, suffix...)
if rate < 1 {
buf = append(buf, "|@"...)
buf = strconv.AppendFloat(buf, rate, 'f', -1, 64)
}
buf = appendTagString(buf, c.Tags, tags)
// non-zeroing copy to avoid referencing a larger than necessary underlying array
return append([]byte(nil), buf...)
}
// SetWriteTimeout allows the user to set a custom UDS write timeout. Not supported for UDP.
func (c *Client) SetWriteTimeout(d time.Duration) error {
if c == nil {
return fmt.Errorf("Client is nil")
}
return c.writer.SetWriteTimeout(d)
}
func (c *Client) watch() {
ticker := time.NewTicker(c.flushTime)
for {
select {
case <-ticker.C:
c.Lock()
if len(c.commands) > 0 {
// FIXME: eating error here
c.flushLocked()
}
c.Unlock()
case <-c.stop:
ticker.Stop()
return
}
}
}
func (c *Client) append(cmd []byte) error {
c.Lock()
defer c.Unlock()
c.commands = append(c.commands, cmd)
// if we should flush, lets do it
if len(c.commands) == c.bufferLength {
if err := c.flushLocked(); err != nil {
return err
}
}
return nil
}
func (c *Client) joinMaxSize(cmds [][]byte, sep string, maxSize int) ([][]byte, []int) {
c.buffer.Reset() //clear buffer
var frames [][]byte
var ncmds []int
sepBytes := []byte(sep)
sepLen := len(sep)
elem := 0
for _, cmd := range cmds {
needed := len(cmd)
if elem != 0 {
needed = needed + sepLen
}
if c.buffer.Len()+needed <= maxSize {
if elem != 0 {
c.buffer.Write(sepBytes)
}
c.buffer.Write(cmd)
elem++
} else {
frames = append(frames, copyAndResetBuffer(&c.buffer))
ncmds = append(ncmds, elem)
// if cmd is bigger than maxSize it will get flushed on next loop
c.buffer.Write(cmd)
elem = 1
}
}
//add whatever is left! if there's actually something
if c.buffer.Len() > 0 {
frames = append(frames, copyAndResetBuffer(&c.buffer))
ncmds = append(ncmds, elem)
}
return frames, ncmds
}
func copyAndResetBuffer(buf *bytes.Buffer) []byte {
tmpBuf := make([]byte, buf.Len())
copy(tmpBuf, buf.Bytes())
buf.Reset()
return tmpBuf
}
// Flush forces a flush of the pending commands in the buffer
func (c *Client) Flush() error {
if c == nil {
return fmt.Errorf("Client is nil")
}
c.Lock()
defer c.Unlock()
return c.flushLocked()
}
// flush the commands in the buffer. Lock must be held by caller.
func (c *Client) flushLocked() error {
frames, flushable := c.joinMaxSize(c.commands, "\n", OptimalPayloadSize)
var err error
cmdsFlushed := 0
for i, data := range frames {
_, e := c.writer.Write(data)
if e != nil {
err = e
break
}
cmdsFlushed += flushable[i]
}
// clear the slice with a slice op, doesn't realloc
if cmdsFlushed == len(c.commands) {
c.commands = c.commands[:0]
} else {
//this case will cause a future realloc...
// drop problematic command though (sorry).
c.commands = c.commands[cmdsFlushed+1:]
}
return err
}
func (c *Client) sendMsg(msg []byte) error {
// return an error if message is bigger than MaxUDPPayloadSize
if len(msg) > MaxUDPPayloadSize {
return errors.New("message size exceeds MaxUDPPayloadSize")
}
// if this client is buffered, then we'll just append this
if c.bufferLength > 0 {
return c.append(msg)
}
_, err := c.writer.Write(msg)
if c.SkipErrors {
return nil
}
return err
}
// send handles sampling and sends the message over UDP. It also adds global namespace prefixes and tags.
func (c *Client) send(name string, value interface{}, suffix []byte, tags []string, rate float64) error {
if c == nil {
return fmt.Errorf("Client is nil")
}
if rate < 1 && rand.Float64() > rate {
return nil
}
data := c.format(name, value, suffix, tags, rate)
return c.sendMsg(data)
}
// Gauge measures the value of a metric at a particular time.
func (c *Client) Gauge(name string, value float64, tags []string, rate float64) error {
return c.send(name, value, gaugeSuffix, tags, rate)
}
// Count tracks how many times something happened per second.
func (c *Client) Count(name string, value int64, tags []string, rate float64) error {
return c.send(name, value, countSuffix, tags, rate)
}
// Histogram tracks the statistical distribution of a set of values on each host.
func (c *Client) Histogram(name string, value float64, tags []string, rate float64) error {
return c.send(name, value, histogramSuffix, tags, rate)
}
// Distribution tracks the statistical distribution of a set of values across your infrastructure.
func (c *Client) Distribution(name string, value float64, tags []string, rate float64) error {
return c.send(name, value, distributionSuffix, tags, rate)
}
// Decr is just Count of -1
func (c *Client) Decr(name string, tags []string, rate float64) error {
return c.send(name, nil, decrSuffix, tags, rate)
}
// Incr is just Count of 1
func (c *Client) Incr(name string, tags []string, rate float64) error {
return c.send(name, nil, incrSuffix, tags, rate)
}
// Set counts the number of unique elements in a group.
func (c *Client) Set(name string, value string, tags []string, rate float64) error {
return c.send(name, value, setSuffix, tags, rate)
}
// Timing sends timing information, it is an alias for TimeInMilliseconds
func (c *Client) Timing(name string, value time.Duration, tags []string, rate float64) error {
return c.TimeInMilliseconds(name, value.Seconds()*1000, tags, rate)
}
// TimeInMilliseconds sends timing information in milliseconds.
// It is flushed by statsd with percentiles, mean and other info (https://github.com/etsy/statsd/blob/master/docs/metric_types.md#timing)
func (c *Client) TimeInMilliseconds(name string, value float64, tags []string, rate float64) error {
return c.send(name, value, timingSuffix, tags, rate)
}
// Event sends the provided Event.
func (c *Client) Event(e *Event) error {
if c == nil {
return fmt.Errorf("Client is nil")
}
stat, err := e.Encode(c.Tags...)
if err != nil {
return err
}
return c.sendMsg([]byte(stat))
}
// SimpleEvent sends an event with the provided title and text.
func (c *Client) SimpleEvent(title, text string) error {
e := NewEvent(title, text)
return c.Event(e)
}
// ServiceCheck sends the provided ServiceCheck.
func (c *Client) ServiceCheck(sc *ServiceCheck) error {
if c == nil {
return fmt.Errorf("Client is nil")
}
stat, err := sc.Encode(c.Tags...)
if err != nil {
return err
}
return c.sendMsg([]byte(stat))
}
// SimpleServiceCheck sends an serviceCheck with the provided name and status.
func (c *Client) SimpleServiceCheck(name string, status ServiceCheckStatus) error {
sc := NewServiceCheck(name, status)
return c.ServiceCheck(sc)
}
// Close the client connection.
func (c *Client) Close() error {
if c == nil {
return fmt.Errorf("Client is nil")
}
select {
case c.stop <- struct{}{}:
default:
}
// if this client is buffered, flush before closing the writer
if c.bufferLength > 0 {
if err := c.Flush(); err != nil {
return err
}
}
return c.writer.Close()
}
// Events support
// EventAlertType and EventAlertPriority became exported types after this issue was submitted: https://github.com/DataDog/datadog-go/issues/41
// The reason why they got exported is so that client code can directly use the types.
// EventAlertType is the alert type for events
type EventAlertType string
const (
// Info is the "info" AlertType for events
Info EventAlertType = "info"
// Error is the "error" AlertType for events
Error EventAlertType = "error"
// Warning is the "warning" AlertType for events
Warning EventAlertType = "warning"
// Success is the "success" AlertType for events
Success EventAlertType = "success"
)
// EventPriority is the event priority for events
type EventPriority string
const (
// Normal is the "normal" Priority for events
Normal EventPriority = "normal"
// Low is the "low" Priority for events
Low EventPriority = "low"
)
// An Event is an object that can be posted to your DataDog event stream.
type Event struct {
// Title of the event. Required.
Title string
// Text is the description of the event. Required.
Text string
// Timestamp is a timestamp for the event. If not provided, the dogstatsd
// server will set this to the current time.
Timestamp time.Time
// Hostname for the event.
Hostname string
// AggregationKey groups this event with others of the same key.
AggregationKey string
// Priority of the event. Can be statsd.Low or statsd.Normal.
Priority EventPriority
// SourceTypeName is a source type for the event.
SourceTypeName string
// AlertType can be statsd.Info, statsd.Error, statsd.Warning, or statsd.Success.
// If absent, the default value applied by the dogstatsd server is Info.
AlertType EventAlertType
// Tags for the event.
Tags []string
}
// NewEvent creates a new event with the given title and text. Error checking
// against these values is done at send-time, or upon running e.Check.
func NewEvent(title, text string) *Event {
return &Event{
Title: title,
Text: text,
}
}
// Check verifies that an event is valid.
func (e Event) Check() error {
if len(e.Title) == 0 {
return fmt.Errorf("statsd.Event title is required")
}
if len(e.Text) == 0 {
return fmt.Errorf("statsd.Event text is required")
}
return nil
}
// Encode returns the dogstatsd wire protocol representation for an event.
// Tags may be passed which will be added to the encoded output but not to
// the Event's list of tags, eg. for default tags.
func (e Event) Encode(tags ...string) (string, error) {
err := e.Check()
if err != nil {
return "", err
}
text := e.escapedText()
var buffer bytes.Buffer
buffer.WriteString("_e{")
buffer.WriteString(strconv.FormatInt(int64(len(e.Title)), 10))
buffer.WriteRune(',')
buffer.WriteString(strconv.FormatInt(int64(len(text)), 10))
buffer.WriteString("}:")
buffer.WriteString(e.Title)
buffer.WriteRune('|')
buffer.WriteString(text)
if !e.Timestamp.IsZero() {
buffer.WriteString("|d:")
buffer.WriteString(strconv.FormatInt(int64(e.Timestamp.Unix()), 10))
}
if len(e.Hostname) != 0 {
buffer.WriteString("|h:")
buffer.WriteString(e.Hostname)
}
if len(e.AggregationKey) != 0 {
buffer.WriteString("|k:")
buffer.WriteString(e.AggregationKey)
}
if len(e.Priority) != 0 {
buffer.WriteString("|p:")
buffer.WriteString(string(e.Priority))
}
if len(e.SourceTypeName) != 0 {
buffer.WriteString("|s:")
buffer.WriteString(e.SourceTypeName)
}
if len(e.AlertType) != 0 {
buffer.WriteString("|t:")
buffer.WriteString(string(e.AlertType))
}
writeTagString(&buffer, tags, e.Tags)
return buffer.String(), nil
}
// ServiceCheckStatus support
type ServiceCheckStatus byte
const (
// Ok is the "ok" ServiceCheck status
Ok ServiceCheckStatus = 0
// Warn is the "warning" ServiceCheck status
Warn ServiceCheckStatus = 1
// Critical is the "critical" ServiceCheck status
Critical ServiceCheckStatus = 2
// Unknown is the "unknown" ServiceCheck status
Unknown ServiceCheckStatus = 3
)
// An ServiceCheck is an object that contains status of DataDog service check.
type ServiceCheck struct {
// Name of the service check. Required.
Name string
// Status of service check. Required.
Status ServiceCheckStatus
// Timestamp is a timestamp for the serviceCheck. If not provided, the dogstatsd
// server will set this to the current time.
Timestamp time.Time
// Hostname for the serviceCheck.
Hostname string
// A message describing the current state of the serviceCheck.
Message string
// Tags for the serviceCheck.
Tags []string
}
// NewServiceCheck creates a new serviceCheck with the given name and status. Error checking
// against these values is done at send-time, or upon running sc.Check.
func NewServiceCheck(name string, status ServiceCheckStatus) *ServiceCheck {
return &ServiceCheck{
Name: name,
Status: status,
}
}
// Check verifies that an event is valid.
func (sc ServiceCheck) Check() error {
if len(sc.Name) == 0 {
return fmt.Errorf("statsd.ServiceCheck name is required")
}
if byte(sc.Status) < 0 || byte(sc.Status) > 3 {
return fmt.Errorf("statsd.ServiceCheck status has invalid value")
}
return nil
}
// Encode returns the dogstatsd wire protocol representation for an serviceCheck.
// Tags may be passed which will be added to the encoded output but not to
// the Event's list of tags, eg. for default tags.
func (sc ServiceCheck) Encode(tags ...string) (string, error) {
err := sc.Check()
if err != nil {
return "", err
}
message := sc.escapedMessage()
var buffer bytes.Buffer
buffer.WriteString("_sc|")
buffer.WriteString(sc.Name)
buffer.WriteRune('|')
buffer.WriteString(strconv.FormatInt(int64(sc.Status), 10))
if !sc.Timestamp.IsZero() {
buffer.WriteString("|d:")
buffer.WriteString(strconv.FormatInt(int64(sc.Timestamp.Unix()), 10))
}
if len(sc.Hostname) != 0 {
buffer.WriteString("|h:")
buffer.WriteString(sc.Hostname)
}
writeTagString(&buffer, tags, sc.Tags)
if len(message) != 0 {
buffer.WriteString("|m:")
buffer.WriteString(message)
}
return buffer.String(), nil
}
func (e Event) escapedText() string {
return strings.Replace(e.Text, "\n", "\\n", -1)
}
func (sc ServiceCheck) escapedMessage() string {
msg := strings.Replace(sc.Message, "\n", "\\n", -1)
return strings.Replace(msg, "m:", `m\:`, -1)
}
func removeNewlines(str string) string {
return strings.Replace(str, "\n", "", -1)
}
func writeTagString(w io.Writer, tagList1, tagList2 []string) {
// the tag lists may be shared with other callers, so we cannot modify
// them in any way (which means we cannot append to them either)
// therefore we must make an entirely separate copy just for this call
totalLen := len(tagList1) + len(tagList2)
if totalLen == 0 {
return
}
tags := make([]string, 0, totalLen)
tags = append(tags, tagList1...)
tags = append(tags, tagList2...)
io.WriteString(w, "|#")
io.WriteString(w, removeNewlines(tags[0]))
for _, tag := range tags[1:] {
io.WriteString(w, ",")
io.WriteString(w, removeNewlines(tag))
}
}
func appendTagString(buf []byte, tagList1, tagList2 []string) []byte {
if len(tagList1) == 0 {
if len(tagList2) == 0 {
return buf
}
tagList1 = tagList2
tagList2 = nil
}
buf = append(buf, "|#"...)
buf = appendWithoutNewlines(buf, tagList1[0])
for _, tag := range tagList1[1:] {
buf = append(buf, ',')
buf = appendWithoutNewlines(buf, tag)
}
for _, tag := range tagList2 {
buf = append(buf, ',')
buf = appendWithoutNewlines(buf, tag)
}
return buf
}
func appendWithoutNewlines(buf []byte, s string) []byte {
// fastpath for strings without newlines
if strings.IndexByte(s, '\n') == -1 {
return append(buf, s...)
}
for _, b := range []byte(s) {
if b != '\n' {
buf = append(buf, b)
}
}
return buf
}