open-vault/physical/physical.go

120 lines
3.4 KiB
Go

package physical
import "fmt"
const DefaultParallelOperations = 128
// Backend is the interface required for a physical
// backend. A physical backend is used to durably store
// data outside of Vault. As such, it is completely untrusted,
// and is only accessed via a security barrier. The backends
// must represent keys in a hierarchical manner. All methods
// are expected to be thread safe.
type Backend interface {
// Put is used to insert or update an entry
Put(entry *Entry) error
// Get is used to fetch an entry
Get(key string) (*Entry, error)
// Delete is used to permanently delete an entry
Delete(key string) error
// List is used ot list all the keys under a given
// prefix, up to the next prefix.
List(prefix string) ([]string, error)
}
// HABackend is an extentions to the standard physical
// backend to support high-availability. Vault only expects to
// use mutual exclusion to allow multiple instances to act as a
// hot standby for a leader that services all requests.
type HABackend interface {
// LockWith is used for mutual exclusion based on the given key.
LockWith(key, value string) (Lock, error)
}
// AdvertiseDetect is an optional interface that an HABackend
// can implement. If they do, an advertise address can be automatically
// detected.
type AdvertiseDetect interface {
// DetectHostAddr is used to detect the host address
DetectHostAddr() (string, error)
}
type Lock interface {
// Lock is used to acquire the given lock
// The stopCh is optional and if closed should interrupt the lock
// acquisition attempt. The return struct should be closed when
// leadership is lost.
Lock(stopCh <-chan struct{}) (<-chan struct{}, error)
// Unlock is used to release the lock
Unlock() error
// Returns the value of the lock and if it is held
Value() (bool, string, error)
}
// Entry is used to represent data stored by the physical backend
type Entry struct {
Key string
Value []byte
}
// Factory is the factory function to create a physical backend.
type Factory func(map[string]string) (Backend, error)
// NewBackend returns a new backend with the given type and configuration.
// The backend is looked up in the BuiltinBackends variable.
func NewBackend(t string, conf map[string]string) (Backend, error) {
f, ok := BuiltinBackends[t]
if !ok {
return nil, fmt.Errorf("unknown physical backend type: %s", t)
}
return f(conf)
}
// BuiltinBackends is the list of built-in physical backends that can
// be used with NewBackend.
var BuiltinBackends = map[string]Factory{
"inmem": func(map[string]string) (Backend, error) {
return NewInmem(), nil
},
"consul": newConsulBackend,
"zookeeper": newZookeeperBackend,
"file": newFileBackend,
"s3": newS3Backend,
"dynamodb": newDynamoDBBackend,
"etcd": newEtcdBackend,
"mysql": newMySQLBackend,
"postgresql": newPostgreSQLBackend,
}
// PermitPool is a wrapper around a semaphore library to keep things
// agnostic
type PermitPool struct {
sem chan int
}
// NewPermitPool returns a new permit pool with the provided
// number of permits
func NewPermitPool(permits int) *PermitPool {
if permits < 1 {
permits = DefaultParallelOperations
}
return &PermitPool{
sem: make(chan int, permits),
}
}
// Acquire returns when a permit has been acquired
func (c *PermitPool) Acquire() {
c.sem <- 1
}
// Release returns a permit to the pool
func (c *PermitPool) Release() {
<-c.sem
}