4d7d0d729a
* storage/raft: When restoring a snapshot preseal first * best-effort allow standbys to apply the restoreOp before sealing active node * Don't cache the raft tls key * Update physical/raft/raft.go * Move pending raft peers to core * Fix race on close bool * Extend the leaderlease time for tests * Update raft deps * Fix audit hashing * Fix race with auditing
229 lines
5.1 KiB
Go
229 lines
5.1 KiB
Go
package physical
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import (
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"context"
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"sync/atomic"
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log "github.com/hashicorp/go-hclog"
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lru "github.com/hashicorp/golang-lru"
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"github.com/hashicorp/vault/sdk/helper/locksutil"
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"github.com/hashicorp/vault/sdk/helper/pathmanager"
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)
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const (
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// DefaultCacheSize is used if no cache size is specified for NewCache
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DefaultCacheSize = 128 * 1024
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)
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// These paths don't need to be cached by the LRU cache. This should
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// particularly help memory pressure when unsealing.
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var cacheExceptionsPaths = []string{
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"wal/logs/",
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"index/pages/",
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"index-dr/pages/",
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"sys/expire/",
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"core/poison-pill",
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"core/raft/tls",
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}
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// Cache is used to wrap an underlying physical backend
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// and provide an LRU cache layer on top. Most of the reads done by
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// Vault are for policy objects so there is a large read reduction
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// by using a simple write-through cache.
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type Cache struct {
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backend Backend
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lru *lru.TwoQueueCache
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locks []*locksutil.LockEntry
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logger log.Logger
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enabled *uint32
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cacheExceptions *pathmanager.PathManager
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}
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// TransactionalCache is a Cache that wraps the physical that is transactional
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type TransactionalCache struct {
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*Cache
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Transactional
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}
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// Verify Cache satisfies the correct interfaces
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var _ ToggleablePurgemonster = (*Cache)(nil)
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var _ ToggleablePurgemonster = (*TransactionalCache)(nil)
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var _ Backend = (*Cache)(nil)
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var _ Transactional = (*TransactionalCache)(nil)
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// NewCache returns a physical cache of the given size.
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// If no size is provided, the default size is used.
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func NewCache(b Backend, size int, logger log.Logger) *Cache {
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if logger.IsDebug() {
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logger.Debug("creating LRU cache", "size", size)
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}
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if size <= 0 {
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size = DefaultCacheSize
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}
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pm := pathmanager.New()
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pm.AddPaths(cacheExceptionsPaths)
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cache, _ := lru.New2Q(size)
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c := &Cache{
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backend: b,
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lru: cache,
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locks: locksutil.CreateLocks(),
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logger: logger,
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// This fails safe.
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enabled: new(uint32),
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cacheExceptions: pm,
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}
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return c
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}
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func NewTransactionalCache(b Backend, size int, logger log.Logger) *TransactionalCache {
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c := &TransactionalCache{
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Cache: NewCache(b, size, logger),
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Transactional: b.(Transactional),
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}
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return c
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}
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func (c *Cache) ShouldCache(key string) bool {
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if atomic.LoadUint32(c.enabled) == 0 {
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return false
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}
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return !c.cacheExceptions.HasPath(key)
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}
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// SetEnabled is used to toggle whether the cache is on or off. It must be
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// called with true to actually activate the cache after creation.
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func (c *Cache) SetEnabled(enabled bool) {
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if enabled {
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atomic.StoreUint32(c.enabled, 1)
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return
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}
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atomic.StoreUint32(c.enabled, 0)
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}
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// Purge is used to clear the cache
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func (c *Cache) Purge(ctx context.Context) {
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// Lock the world
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for _, lock := range c.locks {
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lock.Lock()
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defer lock.Unlock()
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}
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c.lru.Purge()
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}
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func (c *Cache) Put(ctx context.Context, entry *Entry) error {
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if entry != nil && !c.ShouldCache(entry.Key) {
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return c.backend.Put(ctx, entry)
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}
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lock := locksutil.LockForKey(c.locks, entry.Key)
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lock.Lock()
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defer lock.Unlock()
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err := c.backend.Put(ctx, entry)
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if err == nil {
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c.lru.Add(entry.Key, entry)
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}
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return err
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}
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func (c *Cache) Get(ctx context.Context, key string) (*Entry, error) {
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if !c.ShouldCache(key) {
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return c.backend.Get(ctx, key)
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}
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lock := locksutil.LockForKey(c.locks, key)
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lock.RLock()
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defer lock.RUnlock()
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// Check the LRU first
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if raw, ok := c.lru.Get(key); ok {
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if raw == nil {
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return nil, nil
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}
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return raw.(*Entry), nil
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}
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// Read from the underlying backend
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ent, err := c.backend.Get(ctx, key)
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if err != nil {
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return nil, err
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}
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// Cache the result
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c.lru.Add(key, ent)
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return ent, nil
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}
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func (c *Cache) Delete(ctx context.Context, key string) error {
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if !c.ShouldCache(key) {
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return c.backend.Delete(ctx, key)
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}
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lock := locksutil.LockForKey(c.locks, key)
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lock.Lock()
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defer lock.Unlock()
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err := c.backend.Delete(ctx, key)
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if err == nil {
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c.lru.Remove(key)
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}
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return err
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}
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func (c *Cache) List(ctx context.Context, prefix string) ([]string, error) {
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// Always pass-through as this would be difficult to cache. For the same
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// reason we don't lock as we can't reasonably know which locks to readlock
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// ahead of time.
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return c.backend.List(ctx, prefix)
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}
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func (c *TransactionalCache) Locks() []*locksutil.LockEntry {
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return c.locks
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}
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func (c *TransactionalCache) LRU() *lru.TwoQueueCache {
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return c.lru
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}
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func (c *TransactionalCache) Transaction(ctx context.Context, txns []*TxnEntry) error {
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// Bypass the locking below
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if atomic.LoadUint32(c.enabled) == 0 {
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return c.Transactional.Transaction(ctx, txns)
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}
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// Collect keys that need to be locked
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var keys []string
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for _, curr := range txns {
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keys = append(keys, curr.Entry.Key)
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}
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// Lock the keys
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for _, l := range locksutil.LocksForKeys(c.locks, keys) {
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l.Lock()
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defer l.Unlock()
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}
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if err := c.Transactional.Transaction(ctx, txns); err != nil {
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return err
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}
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for _, txn := range txns {
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if !c.ShouldCache(txn.Entry.Key) {
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continue
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}
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switch txn.Operation {
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case PutOperation:
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c.lru.Add(txn.Entry.Key, txn.Entry)
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case DeleteOperation:
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c.lru.Remove(txn.Entry.Key)
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}
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}
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return nil
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}
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