0425db59ab
Support chunking, including snapshot handling
104 lines
2.7 KiB
Go
104 lines
2.7 KiB
Go
package raftchunking
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import "github.com/mitchellh/copystructure"
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type ChunkStorage interface {
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// StoreChunk stores Data from ChunkInfo according to the other metadata
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// (OpNum, SeqNum). The bool returns whether or not all chunks have been
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// received, as in, the number of non-nil chunks is the same as NumChunks.
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StoreChunk(*ChunkInfo) (bool, error)
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// FinalizeOp gets all chunks for an op number and then removes the chunk
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// info for that op from the store. It should only be called when
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// StoreChunk for a given op number returns true but should be safe to call
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// at any time; clearing an op can be accomplished by calling this function
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// and ignoring the non-error result.
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FinalizeOp(uint64) ([]*ChunkInfo, error)
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// GetState gets all currently tracked ops, for snapshotting
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GetChunks() (ChunkMap, error)
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// RestoreChunks restores the current FSM state from a map
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RestoreChunks(ChunkMap) error
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}
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type State struct {
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ChunkMap ChunkMap
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}
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// ChunkInfo holds chunk information
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type ChunkInfo struct {
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OpNum uint64
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SequenceNum uint32
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NumChunks uint32
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Term uint64
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Data []byte
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}
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// ChunkMap represents a set of data chunks. We use ChunkInfo with Data instead
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// of bare []byte in case there is a need to extend this info later.
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type ChunkMap map[uint64][]*ChunkInfo
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// InmemChunkStorage satisfies ChunkStorage using an in-memory-only tracking
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// method.
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type InmemChunkStorage struct {
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chunks ChunkMap
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}
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func NewInmemChunkStorage() *InmemChunkStorage {
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return &InmemChunkStorage{
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chunks: make(ChunkMap),
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}
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}
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func (i *InmemChunkStorage) StoreChunk(chunk *ChunkInfo) (bool, error) {
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chunks, ok := i.chunks[chunk.OpNum]
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if !ok {
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chunks = make([]*ChunkInfo, chunk.NumChunks)
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i.chunks[chunk.OpNum] = chunks
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}
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chunks[chunk.SequenceNum] = chunk
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for _, c := range chunks {
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// Check for nil, but also check data length in case it ends up
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// unmarshaling weirdly for some reason where it makes a new struct
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// instead of keeping the pointer nil
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if c == nil || len(c.Data) == 0 {
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// Not done yet, so return
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return false, nil
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}
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}
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return true, nil
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}
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func (i *InmemChunkStorage) FinalizeOp(opNum uint64) ([]*ChunkInfo, error) {
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ret := i.chunks[opNum]
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delete(i.chunks, opNum)
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return ret, nil
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}
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func (i *InmemChunkStorage) GetChunks() (ChunkMap, error) {
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ret, err := copystructure.Copy(i.chunks)
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if err != nil {
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return nil, err
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}
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return ret.(ChunkMap), nil
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}
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func (i *InmemChunkStorage) RestoreChunks(chunks ChunkMap) error {
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// If passed in explicit emptiness, set state to empty
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if chunks == nil || len(chunks) == 0 {
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i.chunks = make(ChunkMap)
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return nil
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}
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chunksCopy, err := copystructure.Copy(chunks)
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if err != nil {
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return err
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}
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i.chunks = chunksCopy.(ChunkMap)
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return nil
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}
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