open-vault/command/plugin_reload.go
Scott Miller 001ee861bd
Global Plugin Reload: OSS Changes Take II (#9347)
* Carefully move changes from the plugin-cluster-reload branch into this clean branch off master.

* Don't test this at this level, adequately covered in the api level tests

* Change PR link

* go.mod

* Vendoring

* Vendor api/sys_plugins.go
2020-06-30 10:26:52 -05:00

131 lines
3.1 KiB
Go

package command
import (
"fmt"
"strings"
"github.com/hashicorp/vault/api"
"github.com/mitchellh/cli"
"github.com/posener/complete"
)
var _ cli.Command = (*PluginReloadCommand)(nil)
var _ cli.CommandAutocomplete = (*PluginReloadCommand)(nil)
type PluginReloadCommand struct {
*BaseCommand
plugin string
mounts []string
scope string
}
func (c *PluginReloadCommand) Synopsis() string {
return "Reload mounted plugin backend"
}
func (c *PluginReloadCommand) Help() string {
helpText := `
Usage: vault plugin reload [options]
Reloads mounted plugins. Either the plugin name or the desired plugin
mount(s) must be provided, but not both. In case the plugin name is provided,
all of its corresponding mounted paths that use the plugin backend will be reloaded.
Reload the plugin named "my-custom-plugin":
$ vault plugin reload -plugin=my-custom-plugin
` + c.Flags().Help()
return strings.TrimSpace(helpText)
}
func (c *PluginReloadCommand) Flags() *FlagSets {
set := c.flagSet(FlagSetHTTP)
f := set.NewFlagSet("Command Options")
f.StringVar(&StringVar{
Name: "plugin",
Target: &c.plugin,
Completion: complete.PredictAnything,
Usage: "The name of the plugin to reload, as registered in the plugin catalog.",
})
f.StringSliceVar(&StringSliceVar{
Name: "mounts",
Target: &c.mounts,
Completion: complete.PredictAnything,
Usage: "Array or comma-separated string mount paths of the plugin backends to reload.",
})
f.StringVar(&StringVar{
Name: "scope",
Target: &c.scope,
Completion: complete.PredictAnything,
Usage: "The scope of the reload, omitted for local, 'global', for replicated reloads",
})
return set
}
func (c *PluginReloadCommand) AutocompleteArgs() complete.Predictor {
return nil
}
func (c *PluginReloadCommand) AutocompleteFlags() complete.Flags {
return c.Flags().Completions()
}
func (c *PluginReloadCommand) Run(args []string) int {
f := c.Flags()
if err := f.Parse(args); err != nil {
c.UI.Error(err.Error())
return 1
}
switch {
case c.plugin == "" && len(c.mounts) == 0:
c.UI.Error(fmt.Sprintf("Not enough arguments (expected 1, got %d)", len(args)))
return 1
case c.plugin != "" && len(c.mounts) > 0:
c.UI.Error(fmt.Sprintf("Too many arguments (expected 1, got %d)", len(args)))
return 1
case c.scope != "" && c.scope != "global":
c.UI.Error(fmt.Sprintf("Invalid reload scope: %s", c.scope))
}
client, err := c.Client()
if err != nil {
c.UI.Error(err.Error())
return 2
}
rid, err := client.Sys().ReloadPlugin(&api.ReloadPluginInput{
Plugin: c.plugin,
Mounts: c.mounts,
Scope: c.scope,
})
if err != nil {
c.UI.Error(fmt.Sprintf("Error reloading plugin/mounts: %s", err))
return 2
}
if len(c.mounts) > 0 {
if rid != "" {
c.UI.Output(fmt.Sprintf("Success! Reloading mounts: %s, reload_id: %s", c.mounts, rid))
} else {
c.UI.Output(fmt.Sprintf("Success! Reloaded mounts: %s", c.mounts))
}
} else {
if rid != "" {
c.UI.Output(fmt.Sprintf("Success! Reloading plugin: %s, reload_id: %s", c.plugin, rid))
} else {
c.UI.Output(fmt.Sprintf("Success! Reloaded plugin: %s", c.plugin))
}
}
return 0
}