132 lines
3.8 KiB
Go
132 lines
3.8 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package command
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import (
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"fmt"
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"strings"
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"time"
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"github.com/mitchellh/cli"
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"github.com/posener/complete"
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)
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var (
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_ cli.Command = (*SecretsMoveCommand)(nil)
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_ cli.CommandAutocomplete = (*SecretsMoveCommand)(nil)
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)
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const (
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MountMigrationStatusSuccess = "success"
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MountMigrationStatusFailure = "failure"
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)
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type SecretsMoveCommand struct {
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*BaseCommand
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}
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func (c *SecretsMoveCommand) Synopsis() string {
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return "Move a secrets engine to a new path"
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}
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func (c *SecretsMoveCommand) Help() string {
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helpText := `
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Usage: vault secrets move [options] SOURCE DESTINATION
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Moves an existing secrets engine to a new path. Any leases from the old
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secrets engine are revoked, but all configuration associated with the engine
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is preserved. It initiates the migration and intermittently polls its status,
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exiting if a final state is reached.
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This command works within or across namespaces, both source and destination paths
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can be prefixed with a namespace heirarchy relative to the current namespace.
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WARNING! Moving a secrets engine will revoke any leases from the
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old engine.
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Move the secrets engine at secret/ to generic/:
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$ vault secrets move secret/ generic/
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Move the secrets engine at ns1/secret/ across namespaces to ns2/generic/,
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where ns1 and ns2 are child namespaces of the current namespace:
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$ vault secrets move ns1/secret/ ns2/generic/
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` + c.Flags().Help()
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return strings.TrimSpace(helpText)
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}
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func (c *SecretsMoveCommand) Flags() *FlagSets {
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return c.flagSet(FlagSetHTTP)
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}
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func (c *SecretsMoveCommand) AutocompleteArgs() complete.Predictor {
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return c.PredictVaultMounts()
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}
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func (c *SecretsMoveCommand) AutocompleteFlags() complete.Flags {
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return c.Flags().Completions()
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}
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func (c *SecretsMoveCommand) Run(args []string) int {
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f := c.Flags()
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if err := f.Parse(args); err != nil {
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c.UI.Error(err.Error())
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return 1
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}
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args = f.Args()
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switch {
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case len(args) < 2:
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c.UI.Error(fmt.Sprintf("Not enough arguments (expected 2, got %d)", len(args)))
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return 1
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case len(args) > 2:
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c.UI.Error(fmt.Sprintf("Too many arguments (expected 2, got %d)", len(args)))
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return 1
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}
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// Grab the source and destination
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source := ensureTrailingSlash(args[0])
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destination := ensureTrailingSlash(args[1])
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client, err := c.Client()
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if err != nil {
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c.UI.Error(err.Error())
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return 2
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}
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remountResp, err := client.Sys().StartRemount(source, destination)
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if err != nil {
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c.UI.Error(fmt.Sprintf("Error moving secrets engine %s to %s: %s", source, destination, err))
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return 2
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}
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c.UI.Output(fmt.Sprintf("Started moving secrets engine %s to %s, with migration ID %s", source, destination, remountResp.MigrationID))
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// Poll the status endpoint with the returned migration ID
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// Exit if a terminal status is reached, else wait and retry
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for {
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remountStatusResp, err := client.Sys().RemountStatus(remountResp.MigrationID)
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if err != nil {
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c.UI.Error(fmt.Sprintf("Error checking migration status of secrets engine %s to %s: %s", source, destination, err))
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return 2
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}
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if remountStatusResp.MigrationInfo.MigrationStatus == MountMigrationStatusSuccess {
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c.UI.Output(fmt.Sprintf("Success! Finished moving secrets engine %s to %s, with migration ID %s", source, destination, remountResp.MigrationID))
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return 0
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}
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if remountStatusResp.MigrationInfo.MigrationStatus == MountMigrationStatusFailure {
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c.UI.Error(fmt.Sprintf("Failure! Error encountered moving secrets engine %s to %s, with migration ID %s", source, destination, remountResp.MigrationID))
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return 0
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}
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c.UI.Output(fmt.Sprintf("Waiting for terminal status in migration of secrets engine %s to %s, with migration ID %s", source, destination, remountResp.MigrationID))
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time.Sleep(10 * time.Second)
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}
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return 0
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}
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