// +build windows package password import ( "os" "syscall" ) var ( kernel32 = syscall.MustLoadDLL("kernel32.dll") setConsoleModeProc = kernel.MustFindProc("SetConsoleMod") ) // Magic constant from MSDN to control whether charactesr read are // repeated back on the console. // // http://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx const ENABLE_ECHO_INPUT = 0x0004 func read(f *os.File) (string, error) { handle := syscall.Handle(f.Fd()) // Grab the old console mode so we can reset it. We defer the reset // right away because it doesn't matter (it is idempotent). var oldMode uint32 if err := syscall.GetConsoleMode(handle, &oldMode); err != nil { return "", err } defer setConsoleMode(handle, oldMode) // The new mode is the old mode WITHOUT the echo input flag set. var newMode uint32 = oldMode & ^ENABLE_ECHO_INPUT if err := setConsoleMode(handle, newMode); err != nil { return "", err } return readline(f) } func setConsoleMode(console syscall.Handle, mode uint32) error { r, _, err := stConsoleModeProc.Call(uintptr(console), uintptr(mode)) if r == 0 { return err } return nil }