package command import ( "flag" "fmt" "os" "sort" "strconv" "strings" "time" "github.com/posener/complete" ) // FlagExample is an interface which declares an example value. type FlagExample interface { Example() string } // FlagVisibility is an interface which declares whether a flag should be // hidden from help and completions. This is usually used for deprecations // on "internal-only" flags. type FlagVisibility interface { Hidden() bool } // FlagBool is an interface which boolean flags implement. type FlagBool interface { IsBoolFlag() bool } // -- BoolVar and boolValue type BoolVar struct { Name string Aliases []string Usage string Default bool Hidden bool EnvVar string Target *bool Completion complete.Predictor } func (f *FlagSet) BoolVar(i *BoolVar) { def := i.Default if v := os.Getenv(i.EnvVar); v != "" { if b, err := strconv.ParseBool(v); err != nil { def = b } } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: strconv.FormatBool(i.Default), EnvVar: i.EnvVar, Value: newBoolValue(def, i.Target, i.Hidden), Completion: i.Completion, }) } type boolValue struct { hidden bool target *bool } func newBoolValue(def bool, target *bool, hidden bool) *boolValue { *target = def return &boolValue{ hidden: hidden, target: target, } } func (b *boolValue) Set(s string) error { v, err := strconv.ParseBool(s) if err != nil { return err } *b.target = v return nil } func (b *boolValue) Get() interface{} { return *b.target } func (b *boolValue) String() string { return strconv.FormatBool(*b.target) } func (b *boolValue) Example() string { return "" } func (b *boolValue) Hidden() bool { return b.hidden } func (b *boolValue) IsBoolFlag() bool { return true } // -- IntVar and intValue type IntVar struct { Name string Aliases []string Usage string Default int Hidden bool EnvVar string Target *int Completion complete.Predictor } func (f *FlagSet) IntVar(i *IntVar) { initial := i.Default if v := os.Getenv(i.EnvVar); v != "" { if i, err := strconv.ParseInt(v, 0, 64); err != nil { initial = int(i) } } def := "" if i.Default != 0 { def = strconv.FormatInt(int64(i.Default), 10) } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, EnvVar: i.EnvVar, Value: newIntValue(initial, i.Target, i.Hidden), Completion: i.Completion, }) } type intValue struct { hidden bool target *int } func newIntValue(def int, target *int, hidden bool) *intValue { *target = def return &intValue{ hidden: hidden, target: target, } } func (i *intValue) Set(s string) error { v, err := strconv.ParseInt(s, 0, 64) if err != nil { return err } *i.target = int(v) return nil } func (i *intValue) Get() interface{} { return int(*i.target) } func (i *intValue) String() string { return strconv.Itoa(int(*i.target)) } func (i *intValue) Example() string { return "int" } func (i *intValue) Hidden() bool { return i.hidden } // -- Int64Var and int64Value type Int64Var struct { Name string Aliases []string Usage string Default int64 Hidden bool EnvVar string Target *int64 Completion complete.Predictor } func (f *FlagSet) Int64Var(i *Int64Var) { initial := i.Default if v := os.Getenv(i.EnvVar); v != "" { if i, err := strconv.ParseInt(v, 0, 64); err != nil { initial = i } } def := "" if i.Default != 0 { def = strconv.FormatInt(int64(i.Default), 10) } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, EnvVar: i.EnvVar, Value: newInt64Value(initial, i.Target, i.Hidden), Completion: i.Completion, }) } type int64Value struct { hidden bool target *int64 } func newInt64Value(def int64, target *int64, hidden bool) *int64Value { *target = def return &int64Value{ hidden: hidden, target: target, } } func (i *int64Value) Set(s string) error { v, err := strconv.ParseInt(s, 0, 64) if err != nil { return err } *i.target = v return nil } func (i *int64Value) Get() interface{} { return int64(*i.target) } func (i *int64Value) String() string { return strconv.FormatInt(int64(*i.target), 10) } func (i *int64Value) Example() string { return "int" } func (i *int64Value) Hidden() bool { return i.hidden } // -- UintVar && uintValue type UintVar struct { Name string Aliases []string Usage string Default uint Hidden bool EnvVar string Target *uint Completion complete.Predictor } func (f *FlagSet) UintVar(i *UintVar) { initial := i.Default if v := os.Getenv(i.EnvVar); v != "" { if i, err := strconv.ParseUint(v, 0, 64); err != nil { initial = uint(i) } } def := "" if i.Default != 0 { def = strconv.FormatUint(uint64(i.Default), 10) } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, EnvVar: i.EnvVar, Value: newUintValue(initial, i.Target, i.Hidden), Completion: i.Completion, }) } type uintValue struct { hidden bool target *uint } func newUintValue(def uint, target *uint, hidden bool) *uintValue { *target = def return &uintValue{ hidden: hidden, target: target, } } func (i *uintValue) Set(s string) error { v, err := strconv.ParseUint(s, 0, 64) if err != nil { return err } *i.target = uint(v) return nil } func (i *uintValue) Get() interface{} { return uint(*i.target) } func (i *uintValue) String() string { return strconv.FormatUint(uint64(*i.target), 10) } func (i *uintValue) Example() string { return "uint" } func (i *uintValue) Hidden() bool { return i.hidden } // -- Uint64Var and uint64Value type Uint64Var struct { Name string Aliases []string Usage string Default uint64 Hidden bool EnvVar string Target *uint64 Completion complete.Predictor } func (f *FlagSet) Uint64Var(i *Uint64Var) { initial := i.Default if v := os.Getenv(i.EnvVar); v != "" { if i, err := strconv.ParseUint(v, 0, 64); err != nil { initial = i } } def := "" if i.Default != 0 { strconv.FormatUint(i.Default, 10) } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, EnvVar: i.EnvVar, Value: newUint64Value(initial, i.Target, i.Hidden), Completion: i.Completion, }) } type uint64Value struct { hidden bool target *uint64 } func newUint64Value(def uint64, target *uint64, hidden bool) *uint64Value { *target = def return &uint64Value{ hidden: hidden, target: target, } } func (i *uint64Value) Set(s string) error { v, err := strconv.ParseUint(s, 0, 64) if err != nil { return err } *i.target = v return nil } func (i *uint64Value) Get() interface{} { return uint64(*i.target) } func (i *uint64Value) String() string { return strconv.FormatUint(uint64(*i.target), 10) } func (i *uint64Value) Example() string { return "uint" } func (i *uint64Value) Hidden() bool { return i.hidden } // -- StringVar and stringValue type StringVar struct { Name string Aliases []string Usage string Default string Hidden bool EnvVar string Target *string Completion complete.Predictor } func (f *FlagSet) StringVar(i *StringVar) { initial := i.Default if v := os.Getenv(i.EnvVar); v != "" { initial = v } def := "" if i.Default != "" { def = i.Default } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, EnvVar: i.EnvVar, Value: newStringValue(initial, i.Target, i.Hidden), Completion: i.Completion, }) } type stringValue struct { hidden bool target *string } func newStringValue(def string, target *string, hidden bool) *stringValue { *target = def return &stringValue{ hidden: hidden, target: target, } } func (s *stringValue) Set(val string) error { *s.target = val return nil } func (s *stringValue) Get() interface{} { return *s.target } func (s *stringValue) String() string { return *s.target } func (s *stringValue) Example() string { return "string" } func (s *stringValue) Hidden() bool { return s.hidden } // -- Float64Var and float64Value type Float64Var struct { Name string Aliases []string Usage string Default float64 Hidden bool EnvVar string Target *float64 Completion complete.Predictor } func (f *FlagSet) Float64Var(i *Float64Var) { initial := i.Default if v := os.Getenv(i.EnvVar); v != "" { if i, err := strconv.ParseFloat(v, 64); err != nil { initial = i } } def := "" if i.Default != 0 { def = strconv.FormatFloat(i.Default, 'e', -1, 64) } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, EnvVar: i.EnvVar, Value: newFloat64Value(initial, i.Target, i.Hidden), Completion: i.Completion, }) } type float64Value struct { hidden bool target *float64 } func newFloat64Value(def float64, target *float64, hidden bool) *float64Value { *target = def return &float64Value{ hidden: hidden, target: target, } } func (f *float64Value) Set(s string) error { v, err := strconv.ParseFloat(s, 64) if err != nil { return err } *f.target = v return nil } func (f *float64Value) Get() interface{} { return float64(*f.target) } func (f *float64Value) String() string { return strconv.FormatFloat(float64(*f.target), 'g', -1, 64) } func (f *float64Value) Example() string { return "float" } func (f *float64Value) Hidden() bool { return f.hidden } // -- DurationVar and durationValue type DurationVar struct { Name string Aliases []string Usage string Default time.Duration Hidden bool EnvVar string Target *time.Duration Completion complete.Predictor } func (f *FlagSet) DurationVar(i *DurationVar) { initial := i.Default if v := os.Getenv(i.EnvVar); v != "" { if d, err := time.ParseDuration(appendDurationSuffix(v)); err != nil { initial = d } } def := "" if i.Default != 0 { def = i.Default.String() } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, EnvVar: i.EnvVar, Value: newDurationValue(initial, i.Target, i.Hidden), Completion: i.Completion, }) } type durationValue struct { hidden bool target *time.Duration } func newDurationValue(def time.Duration, target *time.Duration, hidden bool) *durationValue { *target = def return &durationValue{ hidden: hidden, target: target, } } func (d *durationValue) Set(s string) error { // Maintain bc for people specifying "system" as the value. if s == "system" { s = "-1" } v, err := time.ParseDuration(appendDurationSuffix(s)) if err != nil { return err } *d.target = v return nil } func (d *durationValue) Get() interface{} { return time.Duration(*d.target) } func (d *durationValue) String() string { return (*d.target).String() } func (d *durationValue) Example() string { return "duration" } func (d *durationValue) Hidden() bool { return d.hidden } // appendDurationSuffix is used as a backwards-compat tool for assuming users // meant "seconds" when they do not provide a suffixed duration value. func appendDurationSuffix(s string) string { if strings.HasSuffix(s, "s") || strings.HasSuffix(s, "m") || strings.HasSuffix(s, "h") { return s } return s + "s" } // -- StringSliceVar and stringSliceValue type StringSliceVar struct { Name string Aliases []string Usage string Default []string Hidden bool EnvVar string Target *[]string Completion complete.Predictor } func (f *FlagSet) StringSliceVar(i *StringSliceVar) { initial := i.Default if v := os.Getenv(i.EnvVar); v != "" { parts := strings.Split(v, ",") for i := range parts { parts[i] = strings.TrimSpace(parts[i]) } initial = parts } def := "" if i.Default != nil { def = strings.Join(i.Default, ",") } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, EnvVar: i.EnvVar, Value: newStringSliceValue(initial, i.Target, i.Hidden), Completion: i.Completion, }) } type stringSliceValue struct { hidden bool target *[]string } func newStringSliceValue(def []string, target *[]string, hidden bool) *stringSliceValue { *target = def return &stringSliceValue{ hidden: hidden, target: target, } } func (s *stringSliceValue) Set(val string) error { *s.target = append(*s.target, strings.TrimSpace(val)) return nil } func (s *stringSliceValue) Get() interface{} { return *s.target } func (s *stringSliceValue) String() string { return strings.Join(*s.target, ",") } func (s *stringSliceValue) Example() string { return "string" } func (s *stringSliceValue) Hidden() bool { return s.hidden } // -- StringMapVar and stringMapValue type StringMapVar struct { Name string Aliases []string Usage string Default map[string]string Hidden bool Target *map[string]string Completion complete.Predictor } func (f *FlagSet) StringMapVar(i *StringMapVar) { def := "" if i.Default != nil { def = mapToKV(i.Default) } f.VarFlag(&VarFlag{ Name: i.Name, Aliases: i.Aliases, Usage: i.Usage, Default: def, Value: newStringMapValue(i.Default, i.Target, i.Hidden), Completion: i.Completion, }) } type stringMapValue struct { hidden bool target *map[string]string } func newStringMapValue(def map[string]string, target *map[string]string, hidden bool) *stringMapValue { *target = def return &stringMapValue{ hidden: hidden, target: target, } } func (s *stringMapValue) Set(val string) error { idx := strings.Index(val, "=") if idx == -1 { return fmt.Errorf("Missing = in KV pair: %s", val) } if *s.target == nil { *s.target = make(map[string]string) } k, v := val[0:idx], val[idx+1:] (*s.target)[k] = v return nil } func (s *stringMapValue) Get() interface{} { return *s.target } func (s *stringMapValue) String() string { return mapToKV(*s.target) } func (s *stringMapValue) Example() string { return "key=value" } func (s *stringMapValue) Hidden() bool { return s.hidden } func mapToKV(m map[string]string) string { list := make([]string, 0, len(m)) for k, _ := range m { list = append(list, k) } sort.Strings(list) for i, k := range list { list[i] = k + "=" + m[k] } return strings.Join(list, ",") } // -- VarFlag type VarFlag struct { Name string Aliases []string Usage string Default string EnvVar string Value flag.Value Completion complete.Predictor } func (f *FlagSet) VarFlag(i *VarFlag) { // If the flag is marked as hidden, just add it to the set and return to // avoid unnecessary computations here. We do not want to add completions or // generate help output for hidden flags. if v, ok := i.Value.(FlagVisibility); ok && v.Hidden() { f.Var(i.Value, i.Name, "") return } // Calculate the full usage usage := i.Usage if len(i.Aliases) > 0 { sentence := make([]string, len(i.Aliases)) for i, a := range i.Aliases { sentence[i] = fmt.Sprintf(`"-%s"`, a) } aliases := "" switch len(sentence) { case 0: // impossible... case 1: aliases = sentence[0] case 2: aliases = sentence[0] + " and " + sentence[1] default: sentence[len(sentence)-1] = "and " + sentence[len(sentence)-1] aliases = strings.Join(sentence, ", ") } usage += fmt.Sprintf(" This is aliased as %s.", aliases) } if i.Default != "" { usage += fmt.Sprintf(" The default is %s.", i.Default) } if i.EnvVar != "" { usage += fmt.Sprintf(" This can also be specified via the %s "+ "environment variable.", i.EnvVar) } // Add aliases to the main set for _, a := range i.Aliases { f.mainSet.Var(i.Value, a, "") } f.Var(i.Value, i.Name, usage) f.completions["-"+i.Name] = i.Completion } // Var is a lower-level API for adding something to the flags. It should be used // wtih caution, since it bypasses all validation. Consider VarFlag instead. func (f *FlagSet) Var(value flag.Value, name, usage string) { f.mainSet.Var(value, name, usage) f.flagSet.Var(value, name, usage) } // -- helpers func envDefault(key, def string) string { if v := os.Getenv(key); v != "" { return v } return def } func envBoolDefault(key string, def bool) bool { if v := os.Getenv(key); v != "" { b, err := strconv.ParseBool(v) if err != nil { panic(err) } return b } return def } func envDurationDefault(key string, def time.Duration) time.Duration { if v := os.Getenv(key); v != "" { d, err := time.ParseDuration(v) if err != nil { panic(err) } return d } return def }