package logical import "errors" var ( // ErrUnsupportedOperation is returned if the operation is not supported // by the logical backend. ErrUnsupportedOperation = errors.New("unsupported operation") // ErrUnsupportedPath is returned if the path is not supported // by the logical backend. ErrUnsupportedPath = errors.New("unsupported path") // ErrInvalidRequest is returned if the request is invalid ErrInvalidRequest = errors.New("invalid request") // ErrPermissionDenied is returned if the client is not authorized ErrPermissionDenied = errors.New("permission denied") // ErrMultiAuthzPending is returned if the the request needs more // authorizations ErrMultiAuthzPending = errors.New("request needs further approval") // ErrUpstreamRateLimited is returned when Vault receives a rate limited // response from an upstream ErrUpstreamRateLimited = errors.New("upstream rate limited") ) type HTTPCodedError interface { Error() string Code() int } func CodedError(status int, msg string) HTTPCodedError { return &codedError{ Status: status, Message: msg, } } var _ HTTPCodedError = (*codedError)(nil) type codedError struct { Status int Message string } func (e *codedError) Error() string { return e.Message } func (e *codedError) Code() int { return e.Status } // Struct to identify user input errors. This is helpful in responding the // appropriate status codes to clients from the HTTP endpoints. type StatusBadRequest struct { Err string } // Implementing error interface func (s *StatusBadRequest) Error() string { return s.Err } // This is a new type declared to not cause potential compatibility problems if // the logic around the CodedError changes; in particular for logical request // paths it is basically ignored, and changing that behavior might cause // unforseen issues. type ReplicationCodedError struct { Msg string Code int } func (r *ReplicationCodedError) Error() string { return r.Msg } type KeyNotFoundError struct { Err error } func (e *KeyNotFoundError) WrappedErrors() []error { return []error{e.Err} } func (e *KeyNotFoundError) Error() string { return e.Err.Error() }