Improve our build workflow execution time by using custom runners,
improved caching and conditional Web UI builds.
Runners
-------
We improve our build times[0] by using larger custom runners[1] when
building the UI and Vault.
Caching
-------
We improve Vault caching by keeping a cache for each build job. This
strategy has the following properties which should result in faster
build times when `go.sum` hasn't been changed from prior builds, or
when a pull request is retried or updated after a prior successful
build:
* Builds will restore cached Go modules and Go build cache according to
the Go version, platform, architecture, go tags, and hash of `go.sum`
that relates to each individual build workflow. This reduces the
amount of time it will take to download the cache on hits and upload
the cache on misses.
* Parallel build workflows won't clobber each others build cache. This
results in much faster compile times after cache hits because the Go
compiler can reuse the platform, architecture, and tag specific build
cache that it created on prior runs.
* Older modules and build cache will not be uploaded when creating a new
cache. This should result in lean cache sizes on an ongoing basis.
* On cache misses we will have to upload our compressed module and build
cache. This will slightly extend the build time for pull requests that
modify `go.sum`.
Web UI
------
We no longer build the web UI in every build workflow. Instead we separate
the UI building into its own workflow and cache the resulting assets.
The same UI assets are restored from cache during build worklows. This
strategy has the following properties:
* If the `ui` directory has not changed from prior builds we'll restore
`http/web_ui` from cache and skip building the UI for no reason.
* We continue to use the built-in `yarn` caching functionality in
`action/setup-node`. The default mode saves the `yarn` global cache.
to improve UI build times if the cache has not been modified.
Changes
-------
* Add per platform/archicture Go module and build caching
* Move UI building into a separate job and cache the result
* Restore UI cache during build
* Pin workflows
Notes
-----
[0] https://hashicorp.atlassian.net/browse/QT-578
[1] https://github.com/hashicorp/vault/actions/runs/5415830307/jobs/9844829929
Signed-off-by: Ryan Cragun <me@ryan.ec>
Here we make the following major changes:
* Centralize CRT builder logic into a script utility so that we can share the
logic for building artifacts in CI or locally.
* Simplify the build workflow by calling a reusable workflow many times
instead of repeating the contents.
* Create a workflow that validates whether or not the build workflow and all
child workflows have succeeded to allow for merge protection.
Motivation
* We need branch requirements for the build workflow and all subsequent
integration tests (QT-353)
* We need to ensure that the Enos local builder works (QT-558)
* Debugging build failures can be difficult because one has to hand craft the
steps to recreate the build
* Merge conflicts between Vault OSS and Vault ENT build workflows are quite
painful. As the build workflow must be the same file and name we'll reduce
what is contained in each that is unique. Implementations of building
will be unique per edition so we don't have to worry about conflict
resolution.
* Since we're going to be touching the build workflow to do the first two
items we might as well try and improve those other issues at the same time
to reduce the overhead of backports and conflicts.
Considerations
* Build logic for Vault OSS and Vault ENT differs
* The Enos local builder was duplicating a lot of what we did in the CRT build
workflow
* Version and other artifact metadata has been an issue before. Debugging it
has been tedious and error prone.
* The build workflow is full of brittle copy and paste that is hard to
understand, especially for all of the release editions in Vault Enterprise
* Branch check requirements for workflows are incredibly painful to use for
workflows that are dynamic or change often. The required workflows have to be
configured in Github settings by administrators. They would also prevent us
from having simple docs PRs since required integration workflows always have
to run to satisfy branch requirements.
* Doormat credentials requirements that are coming will require us to modify
which event types trigger workflows. This changes those ahead of time since
we're doing so much to build workflow. The only noticeable impact will be
that the build workflow no longer runs on pushes to non-main or release
branches. In order to test other branches it requires a workflow_dispatch
from the Actions tab or a pull request.
Solutions
* Centralize the logic that determines build metadata and creates releasable
Vault artifacts. Instead of cargo-culting logic multiple times in the build
workflow and the Enos local modules, we now have a crt-builder script which
determines build metadata and also handles building the UI, Vault, and the
package bundle. There are make targets for all of the available sub-commands.
Now what we use in the pipeline is the same thing as the local builder, and
it can be executed locally by developers. The crt-builder script works in OSS
and Enterprise so we will never have to deal with them being divergent or with
special casing things in the build workflow.
* Refactor the bulk of the Vault building into a reusable workflow that we can
call multiple times. This allows us to define Vault builds in a much simpler
manner and makes resolving merge conflicts much easier.
* Rather than trying to maintain a list and manually configure the branch check
requirements for build, we'll trigger a single workflow that uses the github
event system to determine if the build workflow (all of the sub-workflows
included) have passed. We'll then create branch restrictions on that single
workflow down the line.
Signed-off-by: Ryan Cragun me@ryan.ec
Add our initial Enos integration tests to Vault. The Enos scenario
workflow will automatically be run on branches that are created from the
`hashicorp/vault` repository. See the README.md in ./enos a full description
of how to compose and execute scenarios locally.
* Simplify the metadata build workflow jobs
* Automatically determine the Go version from go.mod
* Add formatting check for Enos integration scenarios
* Add Enos smoke and upgrade integration scenarios
* Add Consul backend matrix support
* Add Ubuntu and RHEL distro support
* Add Vault edition support
* Add Vault architecture support
* Add Vault builder support
* Add Vault Shamir and awskms auto-unseal support
* Add Raft storage support
* Add Raft auto-join voter verification
* Add Vault version verification
* Add Vault seal verification
* Add in-place upgrade support for all variants
* Add four scenario variants to CI. These test a maximal distribution of
the aforementioned variants with the `linux/amd64` Vault install
bundle.
Signed-off-by: Ryan Cragun <me@ryan.ec>
Co-authored-by: Rebecca Willett <rwillett@hashicorp.com>
Co-authored-by: Jaymala <jaymalasinha@gmail.com>