Replace our prior implementation of Enos test groups with the new Enos
sampling feature. With this feature we're able to describe which
scenarios and variant combinations are valid for a given artifact and
allow enos to create a valid sample field (a matrix of all compatible
scenarios) and take an observation (select some to run) for us. This
ensures that every valid scenario and variant combination will
now be a candidate for testing in the pipeline. See QT-504[0] for further
details on the Enos sampling capabilities.
Our prior implementation only tested the amd64 and arm64 zip artifacts,
as well as the Docker container. We now include the following new artifacts
in the test matrix:
* CE Amd64 Debian package
* CE Amd64 RPM package
* CE Arm64 Debian package
* CE Arm64 RPM package
Each artifact includes a sample definition for both pre-merge/post-merge
(build) and release testing.
Changes:
* Remove the hand crafted `enos-run-matrices` ci matrix targets and replace
them with per-artifact samples.
* Use enos sampling to generate different sample groups on all pull
requests.
* Update the enos scenario matrices to handle HSM and FIPS packages.
* Simplify enos scenarios by using shared globals instead of
cargo-culted locals.
Note: This will require coordination with vault-enterprise to ensure a
smooth migration to the new system. Integrating new scenarios or
modifying existing scenarios/variants should be much smoother after this
initial migration.
[0] https://github.com/hashicorp/enos/pull/102
Signed-off-by: Ryan Cragun <me@ryan.ec>
Co-authored-by: Ryan Cragun <me@ryan.ec>
In order to reliably store Go test times in the Github Actions cache we
need to reduce our cache thrashing by not using more than 10gb over all
of our caches. This change reduces our cache usage significantly by
sharing Go module cache between our Go CI workflows and our build
workflows. We lose our per-builder cache which will result in a bit of
performance hit, but we'll enable better automatic rebalancing of our CI
workflows. Overall we should see a per branch reduction in cache sizes
from ~17gb to ~850mb.
Some preliminary investigation into this new strategy:
Prior build workflow strategy on a cache miss:
Download modules: ~20s
Build Vault: ~40s
Upload cache: ~30s
Total: ~1m30s
Prior build workflow strategy on a cache hit:
Download and decompress modules and build cache: ~12s
Build Vault: ~15s
Total: ~28s
New build workflow strategy on a cache miss:
Download modules: ~20
Build Vault: ~40s
Upload cache: ~6s
Total: ~1m6s
New build workflow strategy on a cache hit:
Download and decompress modules: ~3s
Build Vault: ~40s
Total: ~43s
Expected time if we used no Go caching:
Download modules: ~20
Build Vault: ~40s
Total: ~1m
Signed-off-by: Ryan Cragun <me@ryan.ec>
Co-authored-by: Ryan Cragun <me@ryan.ec>
Improve our build workflow execution time by using custom runners,
improved caching and conditional Web UI builds.
Runners
-------
We improve our build times[0] by using larger custom runners[1] when
building the UI and Vault.
Caching
-------
We improve Vault caching by keeping a cache for each build job. This
strategy has the following properties which should result in faster
build times when `go.sum` hasn't been changed from prior builds, or
when a pull request is retried or updated after a prior successful
build:
* Builds will restore cached Go modules and Go build cache according to
the Go version, platform, architecture, go tags, and hash of `go.sum`
that relates to each individual build workflow. This reduces the
amount of time it will take to download the cache on hits and upload
the cache on misses.
* Parallel build workflows won't clobber each others build cache. This
results in much faster compile times after cache hits because the Go
compiler can reuse the platform, architecture, and tag specific build
cache that it created on prior runs.
* Older modules and build cache will not be uploaded when creating a new
cache. This should result in lean cache sizes on an ongoing basis.
* On cache misses we will have to upload our compressed module and build
cache. This will slightly extend the build time for pull requests that
modify `go.sum`.
Web UI
------
We no longer build the web UI in every build workflow. Instead we separate
the UI building into its own workflow and cache the resulting assets.
The same UI assets are restored from cache during build worklows. This
strategy has the following properties:
* If the `ui` directory has not changed from prior builds we'll restore
`http/web_ui` from cache and skip building the UI for no reason.
* We continue to use the built-in `yarn` caching functionality in
`action/setup-node`. The default mode saves the `yarn` global cache.
to improve UI build times if the cache has not been modified.
Changes
-------
* Add per platform/archicture Go module and build caching
* Move UI building into a separate job and cache the result
* Restore UI cache during build
* Pin workflows
Notes
-----
[0] https://hashicorp.atlassian.net/browse/QT-578
[1] https://github.com/hashicorp/vault/actions/runs/5415830307/jobs/9844829929
Signed-off-by: Ryan Cragun <me@ryan.ec>
* updates github workflows to read node version from .nvmrc file
* updates to double quotes for shell expression
* removes set-output workflow command
* updates to use node-version-file option for gh workflows
* pins node version to 16
* address lint reports
* add diff-oss-ci and test-ui jobs to ci GHA workflow
* Add actions linter workflow
* Fix actions linter errors
* pin 3rd party components with SHA hash and limit actionlint workflow to pull requests touching paths under .github directory
* Fix actionlint runner
* pin SHA hash of 3rd party components
use .go-version file to provide go version to setup-go action
remove unncessary ref parameter in checkout action
---------
Co-authored-by: Brian Shore <bshore@hashicorp.com>
Introducing a new approach to testing Vault artifacts before merge
and after merge/notorization/signing. Rather than run a few static
scenarios across the artifacts, we now have the ability to run a
pseudo random sample of scenarios across many different build artifacts.
We've added 20 possible scenarios for the AMD64 and ARM64 binary
bundles, which we've broken into five test groups. On any given push to
a pull request branch, we will now choose a random test group and
execute its corresponding scenarios against the resulting build
artifacts. This gives us greater test coverage but lets us split the
verification across many different pull requests.
The post-merge release testing pipeline behaves in a similar fashion,
however, the artifacts that we use for testing have been notarized and
signed prior to testing. We've also reduce the number of groups so that
we run more scenarios after merge to a release branch.
We intend to take what we've learned building this in Github Actions and
roll it into an easier to use feature that is native to Enos. Until then,
we'll have to manually add scenarios to each matrix file and manually
number the test group. It's important to note that Github requires every
matrix to include at least one vector, so every artifact that is being
tested must include a single scenario in order for all workflows to pass
and thus satisfy branch merge requirements.
* Add support for different artifact types to enos-run
* Add support for different runner type to enos-run
* Add arm64 scenarios to build matrix
* Expand build matrices to include different variants
* Update Consul versions in Enos scenarios and matrices
* Refactor enos-run environment
* Add minimum version filtering support to enos-run. This allows us to
automatically exclude scenarios that require a more recent version of
Vault
* Add maximum version filtering support to enos-run. This allows us to
automatically exclude scenarios that require an older version of
Vault
* Fix Node 12 deprecation warnings
* Rename enos-verify-stable to enos-release-testing-oss
* Convert artifactory matrix into enos-release-testing-oss matrices
* Add all Vault editions to Enos scenario matrices
* Fix verify version with complex Vault edition metadata
* Rename the crt-builder to ci-helper
* Add more version helpers to ci-helper and Makefile
* Update CODEOWNERS for quality team
* Add support for filtering matrices by group and version constraints
* Add support for pseudo random test scenario execution
Signed-off-by: Ryan Cragun <me@ryan.ec>
Here we make the following major changes:
* Centralize CRT builder logic into a script utility so that we can share the
logic for building artifacts in CI or locally.
* Simplify the build workflow by calling a reusable workflow many times
instead of repeating the contents.
* Create a workflow that validates whether or not the build workflow and all
child workflows have succeeded to allow for merge protection.
Motivation
* We need branch requirements for the build workflow and all subsequent
integration tests (QT-353)
* We need to ensure that the Enos local builder works (QT-558)
* Debugging build failures can be difficult because one has to hand craft the
steps to recreate the build
* Merge conflicts between Vault OSS and Vault ENT build workflows are quite
painful. As the build workflow must be the same file and name we'll reduce
what is contained in each that is unique. Implementations of building
will be unique per edition so we don't have to worry about conflict
resolution.
* Since we're going to be touching the build workflow to do the first two
items we might as well try and improve those other issues at the same time
to reduce the overhead of backports and conflicts.
Considerations
* Build logic for Vault OSS and Vault ENT differs
* The Enos local builder was duplicating a lot of what we did in the CRT build
workflow
* Version and other artifact metadata has been an issue before. Debugging it
has been tedious and error prone.
* The build workflow is full of brittle copy and paste that is hard to
understand, especially for all of the release editions in Vault Enterprise
* Branch check requirements for workflows are incredibly painful to use for
workflows that are dynamic or change often. The required workflows have to be
configured in Github settings by administrators. They would also prevent us
from having simple docs PRs since required integration workflows always have
to run to satisfy branch requirements.
* Doormat credentials requirements that are coming will require us to modify
which event types trigger workflows. This changes those ahead of time since
we're doing so much to build workflow. The only noticeable impact will be
that the build workflow no longer runs on pushes to non-main or release
branches. In order to test other branches it requires a workflow_dispatch
from the Actions tab or a pull request.
Solutions
* Centralize the logic that determines build metadata and creates releasable
Vault artifacts. Instead of cargo-culting logic multiple times in the build
workflow and the Enos local modules, we now have a crt-builder script which
determines build metadata and also handles building the UI, Vault, and the
package bundle. There are make targets for all of the available sub-commands.
Now what we use in the pipeline is the same thing as the local builder, and
it can be executed locally by developers. The crt-builder script works in OSS
and Enterprise so we will never have to deal with them being divergent or with
special casing things in the build workflow.
* Refactor the bulk of the Vault building into a reusable workflow that we can
call multiple times. This allows us to define Vault builds in a much simpler
manner and makes resolving merge conflicts much easier.
* Rather than trying to maintain a list and manually configure the branch check
requirements for build, we'll trigger a single workflow that uses the github
event system to determine if the build workflow (all of the sub-workflows
included) have passed. We'll then create branch restrictions on that single
workflow down the line.
Signed-off-by: Ryan Cragun me@ryan.ec