* combine into one checker
* combine and simplify ci checks
* add to test package list
* remove testing test
* only run deprecations check
* only run deprecations check
* remove unneeded repo check
* fix bash options
Co-authored-by: miagilepner <mia.epner@hashicorp.com>
By reversing the logic and adding a `REMOVE_SYMBOLS` environment
variable that, when set, will remove symbols.
This has been requested to re-enable Dynatrace support, which
requires symbols are intact.
Sadly this increases the size (on my mac) from 192,609,682 bytes
to 236,696,722 bytes (+23% increase).
I confirmed that this adds symbols back, and that `dlv` will load
the Vault binary.
* Add Helios Design System Components (#19278)
* adds hds dependency
* updates reset import path
* sets minifyCSS advanced option to false
* Remove node-sass (#19376)
* removes node-sass and fixes sass compilation
* fixes active tab li class
* Sidebar Navigation Components (#19446)
* links ember-shared-components addon and imports styles
* adds sidebar frame and nav components
* updates HcNav component name to HcAppFrame and adds sidebar UserMenu component
* adds tests for sidebar components
* fixes tests
* updates user menu styling
* fixes typos in nav cluster component
* changes padding value in sidebar stylesheet to use variable
* Replace and remove old nav components with new ones (#19447)
* links ember-shared-components addon and imports styles
* adds sidebar frame and nav components
* updates activeCluster on auth service and adds activeSession prop for sidebar visibility
* replaces old nav components with new ones in templates
* fixes sidebar visibility issue and updates user menu label class
* removes NavHeader usage
* adds clients index route to redirect to dashboard
* removes unused HcAppFrame footer block and reduces page header top margin
* Nav component cleanup (#19681)
* removes nav-header components
* removes navbar styling
* removes status-menu component and styles
* removes cluster and auth info components
* removes menu-sidebar component and styling
* fixes tests
* Console Panel Updates (#19741)
* updates console panel styling
* adds test for opening and closing the console panel
* updates console panel background color to use hds token
* adds right margin to console panel input
* updates link-status banner styling
* updates hc nav components to new API
* Namespace Picker Updates (#19753)
* updates namespace-picker
* updates namespace picker menu styling
* adds bottom margin to env banner
* updates class order on namespace picker link
* restores manage namespaces refresh icon
* removes manage namespaces nav icon
* removes home link component (#20027)
* Auth and Error View Updates (#19749)
* adds vault logo to auth page
* updates top level error template
* updates loading substate handling and moves policies link from access to cluster nav (#20033)
* moves console panel to bottom of viewport (#20183)
* HDS Sidebar Nav Components (#20197)
* updates nav components to hds
* upgrades project yarn version to 3.5
* fixes issues in app frame component
* updates sidenav actions to use icon button component
* Sidebar navigation acceptance tests (#20270)
* adds sidebar navigation acceptance tests and fixes other test failures
* console panel styling tweaks
* bumps addon version
* remove and ignore yarn install-state file
* fixes auth service and console tests
* moves classes from deleted files after bulma merge
* fixes sass syntax errors blocking build
* cleans up dart sass deprecation warnings
* adds changelog entry
* hides namespace picker when sidebar nav panel is minimized
* style tweaks
* fixes sidebar nav tests
* bumps hds addon to latest version and removes style override
* updates modify-passthrough-response helper
* updates sidebar nav tests
* mfa-setup test fix attempt
* fixes cluster mfa setup test
* remove deprecated yarn ignore-optional flag from makefile
* removes another instance of yarn ignore-optional and updates ui readme
* removes unsupported yarn verbose flag from ci-helper
* hides nav headings when user does not have access to any sub links
* removes unused optional deps and moves lint-staged to dev deps
* updates has-permission helper and permissions service tests
* fixes issue with console panel not filling container width
* cleans up dependencies with critical warnigns
* adds changelog entry
* updates dockerfiles and ci github workflow to use node 16
* removes ui gh workflow not being used
* deprecation check
* adding script
* add execute permission to script
* revert changes
* adding the script back
* added working script for local and GHA
* give execute permissions
* updating revgrep
* adding changes to script, tools
* run go mod tidy
* removing default ref
* make bootstrap
* adding to makefile
Introducing a new approach to testing Vault artifacts before merge
and after merge/notorization/signing. Rather than run a few static
scenarios across the artifacts, we now have the ability to run a
pseudo random sample of scenarios across many different build artifacts.
We've added 20 possible scenarios for the AMD64 and ARM64 binary
bundles, which we've broken into five test groups. On any given push to
a pull request branch, we will now choose a random test group and
execute its corresponding scenarios against the resulting build
artifacts. This gives us greater test coverage but lets us split the
verification across many different pull requests.
The post-merge release testing pipeline behaves in a similar fashion,
however, the artifacts that we use for testing have been notarized and
signed prior to testing. We've also reduce the number of groups so that
we run more scenarios after merge to a release branch.
We intend to take what we've learned building this in Github Actions and
roll it into an easier to use feature that is native to Enos. Until then,
we'll have to manually add scenarios to each matrix file and manually
number the test group. It's important to note that Github requires every
matrix to include at least one vector, so every artifact that is being
tested must include a single scenario in order for all workflows to pass
and thus satisfy branch merge requirements.
* Add support for different artifact types to enos-run
* Add support for different runner type to enos-run
* Add arm64 scenarios to build matrix
* Expand build matrices to include different variants
* Update Consul versions in Enos scenarios and matrices
* Refactor enos-run environment
* Add minimum version filtering support to enos-run. This allows us to
automatically exclude scenarios that require a more recent version of
Vault
* Add maximum version filtering support to enos-run. This allows us to
automatically exclude scenarios that require an older version of
Vault
* Fix Node 12 deprecation warnings
* Rename enos-verify-stable to enos-release-testing-oss
* Convert artifactory matrix into enos-release-testing-oss matrices
* Add all Vault editions to Enos scenario matrices
* Fix verify version with complex Vault edition metadata
* Rename the crt-builder to ci-helper
* Add more version helpers to ci-helper and Makefile
* Update CODEOWNERS for quality team
* Add support for filtering matrices by group and version constraints
* Add support for pseudo random test scenario execution
Signed-off-by: Ryan Cragun <me@ryan.ec>
Move version out of SDK. For now it's a copy rather than move: the part not addressed by this change is sdk/helper/useragent.String, which we'll want to remove in favour of PluginString. That will have to wait until we've removed uses of useragent.String from all builtins.
Here we make the following major changes:
* Centralize CRT builder logic into a script utility so that we can share the
logic for building artifacts in CI or locally.
* Simplify the build workflow by calling a reusable workflow many times
instead of repeating the contents.
* Create a workflow that validates whether or not the build workflow and all
child workflows have succeeded to allow for merge protection.
Motivation
* We need branch requirements for the build workflow and all subsequent
integration tests (QT-353)
* We need to ensure that the Enos local builder works (QT-558)
* Debugging build failures can be difficult because one has to hand craft the
steps to recreate the build
* Merge conflicts between Vault OSS and Vault ENT build workflows are quite
painful. As the build workflow must be the same file and name we'll reduce
what is contained in each that is unique. Implementations of building
will be unique per edition so we don't have to worry about conflict
resolution.
* Since we're going to be touching the build workflow to do the first two
items we might as well try and improve those other issues at the same time
to reduce the overhead of backports and conflicts.
Considerations
* Build logic for Vault OSS and Vault ENT differs
* The Enos local builder was duplicating a lot of what we did in the CRT build
workflow
* Version and other artifact metadata has been an issue before. Debugging it
has been tedious and error prone.
* The build workflow is full of brittle copy and paste that is hard to
understand, especially for all of the release editions in Vault Enterprise
* Branch check requirements for workflows are incredibly painful to use for
workflows that are dynamic or change often. The required workflows have to be
configured in Github settings by administrators. They would also prevent us
from having simple docs PRs since required integration workflows always have
to run to satisfy branch requirements.
* Doormat credentials requirements that are coming will require us to modify
which event types trigger workflows. This changes those ahead of time since
we're doing so much to build workflow. The only noticeable impact will be
that the build workflow no longer runs on pushes to non-main or release
branches. In order to test other branches it requires a workflow_dispatch
from the Actions tab or a pull request.
Solutions
* Centralize the logic that determines build metadata and creates releasable
Vault artifacts. Instead of cargo-culting logic multiple times in the build
workflow and the Enos local modules, we now have a crt-builder script which
determines build metadata and also handles building the UI, Vault, and the
package bundle. There are make targets for all of the available sub-commands.
Now what we use in the pipeline is the same thing as the local builder, and
it can be executed locally by developers. The crt-builder script works in OSS
and Enterprise so we will never have to deal with them being divergent or with
special casing things in the build workflow.
* Refactor the bulk of the Vault building into a reusable workflow that we can
call multiple times. This allows us to define Vault builds in a much simpler
manner and makes resolving merge conflicts much easier.
* Rather than trying to maintain a list and manually configure the branch check
requirements for build, we'll trigger a single workflow that uses the github
event system to determine if the build workflow (all of the sub-workflows
included) have passed. We'll then create branch restrictions on that single
workflow down the line.
Signed-off-by: Ryan Cragun me@ryan.ec
* Update go version to 1.19.2
This commit updates the default version of go to 1.19.2. This update
includes minor security fixes for archive/tar, net/http/httputil, and
regexp packages.
For more information on the release, see: https://go.dev/doc/devel/release#go1.19.2
* Update Docker versions in CI to 20.10.17
After updating Vault to go version 1.19.2, there were several SIGABRTs
in the vault tests. These were related to a missing `pthread_create`
syscall in Docker. Since CI was using a much older version of Docker,
the fix was to bump it to latest-1 (20.10.17).
While we're at it, add a note in the developer docs encouraging the use
of the latest Docker version.
Update Go to 1.18
From 1.17.12
1.18.5 was just released, but not all packages have been updated, so I
went with 1.18.4
Co-authored-by: Steven Clark <steven.clark@hashicorp.com>
Remove gox in favor of go build.
`gox` hasn't had a release to update it in many years, so is missing
support for many modern systems, like `darwin/arm64`.
In any case, we only use it for dev builds, where we don't even use
the ability of it to build for multiple platforms. Release builds use
`go build` now.
So, this switches to `go build` everywhere.
I pulled this down and tested it in Windows as well. (Side note: I
couldn't get `gox` to work in Windows, so couldn't build before this
change.)
* add BuildDate to version base
* populate BuildDate with ldflags
* include BuildDate in FullVersionNumber
* add BuildDate to seal-status and associated status cmd
* extend core/versions entries to include BuildDate
* include BuildDate in version-history API and CLI
* fix version history tests
* fix sys status tests
* fix TestStatusFormat
* remove extraneous LD_FLAGS from build.sh
* add BuildDate to build.bat
* fix TestSysUnseal_Reset
* attempt to add build-date to release builds
* add branch to github build workflow
* add get-build-date to build-* job needs
* fix release build command vars
* add missing quote in release build command
* Revert "add branch to github build workflow"
This reverts commit b835699ecb7c2c632757fa5fe64b3d5f60d2a886.
* add changelog entry
* adding CRT to main branch
* cleanup
* um i dont know how that got removed but heres the fix
* add vault.service
Co-authored-by: Kyle Penfound <kpenfound11@gmail.com>
* copy over the webui
move web_ui to http
remove web ui files, add .gitkeep
updates, messing with gitkeep and ignoring web_ui
update ui scripts
gitkeep
ignore http/web_ui
Remove debugging
remove the jwt reference, that was from something else
restore old jwt plugin
move things around
Revert "move things around"
This reverts commit 2a35121850f5b6b82064ecf78ebee5246601c04f.
Update ui path handling to not need the web_ui name part
add desc
move the http.FS conversion internal to assetFS
update gitignore
remove bindata dep
clean up some comments
remove asset check script that's no longer needed
Update readme
remove more bindata things
restore asset check
update packagespec
update stub
stub the assetFS method and set uiBuiltIn to false for non-ui builds
update packagespec to build ui
* fail if assets aren't found
* tidy up vendor
* go mod tidy
* updating .circleci
* restore tools.go
* re-re-re-run make packages
* re-enable arm64
* Adding change log
* Removing a file
Co-authored-by: hamid ghaf <hamid@hashicorp.com>
* Update node to latest stable version
- v10 has reached EOL so upgrading node to v14 which is the latest
stable build
* Added changelog
* Resolve merge conflicts