* Fix unordered imports
* Allow Raft node ID to be set via the environment variable `VAULT_RAFT_NODE_ID`
* Allow Raft path to be set via the environment variable `VAULT_RAFT_PATH`
* Prioritize the environment when fetching the Raft configuration values
Values in environment variables should override the config as per the
documentation as well as common sense.
The example request for "Generate Intermediate" was type "internal", but the example response contained the private key, which "internal" doesn't do. This patch fixes the example request to be type "exported" to match the example response.
* Vault Agent Template: parse templates (#7540)
* add template config parsing, but it's wrong b/c it's not using mapstructure
* parsing consul templates in agent config
* add additional test to configuration parsing, to cover basics
* another test fixture, rework simple test into table
* refactor into table test
* rename test
* remove flattenKeys and add other test fixture
* Update command/agent/config/config.go
Co-Authored-By: Jim Kalafut <jkalafut@hashicorp.com>
* return the decode error instead of swallowing it
* Update command/agent/config/config_test.go
Co-Authored-By: Jim Kalafut <jkalafut@hashicorp.com>
* go mod tidy
* change error checking style
* Add agent template doc
* TemplateServer: render secrets with Consul Template (#7621)
* add template config parsing, but it's wrong b/c it's not using mapstructure
* parsing consul templates in agent config
* add additional test to configuration parsing, to cover basics
* another test fixture, rework simple test into table
* refactor into table test
* rename test
* remove flattenKeys and add other test fixture
* add template package
* WIP: add runner
* fix panic, actually copy templates, etc
* rework how the config.Vault is created and enable reading from the environment
* this was supposed to be a part of the prior commit
* move/add methods to testhelpers for converting some values to pointers
* use new methods in testhelpers
* add an unblock channel to block agent until a template has been rendered
* add note
* unblock if there are no templates
* cleanups
* go mod tidy
* remove dead code
* simple test to starT
* add simple, empty templates test
* Update package doc, error logs, and add missing close() on channel
* update code comment to be clear what I'm referring to
* have template.NewServer return a (<- chan) type, even though it's a normal chan, as a better practice to enforce reading only
* Update command/agent.go
Co-Authored-By: Jim Kalafut <jkalafut@hashicorp.com>
* update with test
* Add README and doc.go to the command/agent directory (#7503)
* Add README and doc.go to the command/agent directory
* Add link to website
* address feedback for agent.go
* updated with feedback from Calvin
* Rework template.Server to export the unblock channel, and remove it from the NewServer function
* apply feedback from Nick
* fix/restructure rendering test
* Add pointerutil package for converting types to their pointers
* Remove pointer helper methods; use sdk/helper/pointerutil instead
* update newRunnerConfig to use pointerutil and empty strings
* only wait for unblock if template server is initialized
* drain the token channel in this test
* conditionally send on channel
This typo is related to https://github.com/hashicorp/vault/issues/7603 . The typo was causing issues with getting this working correctly when following the guide. I imagine any other newbie to this plugin will have the same struggle. I had to delve into the source code to figure it out
* document the require_request_header option in Agent
* document the require_request_header option in Agent
* document the require_request_header option in Agent
* document the require_request_header option in Agent
* minor tweaks to docs
Currently whenever we start a new C* session in the database plugin, we
run `LIST ALL` to determine whether we are a superuser, or otherwise
have permissions on roles. This is a fairly sensible way of checking
this, except it can be really slow when you have a lot of roles (C*
isn't so good at listing things). It's also really intensive to C* and
leads to a lot of data transfer. We've seen timeout issues when doing
this query, and can of course raise the timeout, but we'd probably
prefer to be able to switch it off.