Improve our build workflow execution time by using custom runners,
improved caching and conditional Web UI builds.
Runners
-------
We improve our build times[0] by using larger custom runners[1] when
building the UI and Vault.
Caching
-------
We improve Vault caching by keeping a cache for each build job. This
strategy has the following properties which should result in faster
build times when `go.sum` hasn't been changed from prior builds, or
when a pull request is retried or updated after a prior successful
build:
* Builds will restore cached Go modules and Go build cache according to
the Go version, platform, architecture, go tags, and hash of `go.sum`
that relates to each individual build workflow. This reduces the
amount of time it will take to download the cache on hits and upload
the cache on misses.
* Parallel build workflows won't clobber each others build cache. This
results in much faster compile times after cache hits because the Go
compiler can reuse the platform, architecture, and tag specific build
cache that it created on prior runs.
* Older modules and build cache will not be uploaded when creating a new
cache. This should result in lean cache sizes on an ongoing basis.
* On cache misses we will have to upload our compressed module and build
cache. This will slightly extend the build time for pull requests that
modify `go.sum`.
Web UI
------
We no longer build the web UI in every build workflow. Instead we separate
the UI building into its own workflow and cache the resulting assets.
The same UI assets are restored from cache during build worklows. This
strategy has the following properties:
* If the `ui` directory has not changed from prior builds we'll restore
`http/web_ui` from cache and skip building the UI for no reason.
* We continue to use the built-in `yarn` caching functionality in
`action/setup-node`. The default mode saves the `yarn` global cache.
to improve UI build times if the cache has not been modified.
Changes
-------
* Add per platform/archicture Go module and build caching
* Move UI building into a separate job and cache the result
* Restore UI cache during build
* Pin workflows
Notes
-----
[0] https://hashicorp.atlassian.net/browse/QT-578
[1] https://github.com/hashicorp/vault/actions/runs/5415830307/jobs/9844829929
Signed-off-by: Ryan Cragun <me@ryan.ec>
* address lint reports
* add diff-oss-ci and test-ui jobs to ci GHA workflow
* Add actions linter workflow
* Fix actions linter errors
* pin 3rd party components with SHA hash and limit actionlint workflow to pull requests touching paths under .github directory
* Fix actionlint runner
* pin SHA hash of 3rd party components
use .go-version file to provide go version to setup-go action
remove unncessary ref parameter in checkout action
---------
Co-authored-by: Brian Shore <bshore@hashicorp.com>
Introducing a new approach to testing Vault artifacts before merge
and after merge/notorization/signing. Rather than run a few static
scenarios across the artifacts, we now have the ability to run a
pseudo random sample of scenarios across many different build artifacts.
We've added 20 possible scenarios for the AMD64 and ARM64 binary
bundles, which we've broken into five test groups. On any given push to
a pull request branch, we will now choose a random test group and
execute its corresponding scenarios against the resulting build
artifacts. This gives us greater test coverage but lets us split the
verification across many different pull requests.
The post-merge release testing pipeline behaves in a similar fashion,
however, the artifacts that we use for testing have been notarized and
signed prior to testing. We've also reduce the number of groups so that
we run more scenarios after merge to a release branch.
We intend to take what we've learned building this in Github Actions and
roll it into an easier to use feature that is native to Enos. Until then,
we'll have to manually add scenarios to each matrix file and manually
number the test group. It's important to note that Github requires every
matrix to include at least one vector, so every artifact that is being
tested must include a single scenario in order for all workflows to pass
and thus satisfy branch merge requirements.
* Add support for different artifact types to enos-run
* Add support for different runner type to enos-run
* Add arm64 scenarios to build matrix
* Expand build matrices to include different variants
* Update Consul versions in Enos scenarios and matrices
* Refactor enos-run environment
* Add minimum version filtering support to enos-run. This allows us to
automatically exclude scenarios that require a more recent version of
Vault
* Add maximum version filtering support to enos-run. This allows us to
automatically exclude scenarios that require an older version of
Vault
* Fix Node 12 deprecation warnings
* Rename enos-verify-stable to enos-release-testing-oss
* Convert artifactory matrix into enos-release-testing-oss matrices
* Add all Vault editions to Enos scenario matrices
* Fix verify version with complex Vault edition metadata
* Rename the crt-builder to ci-helper
* Add more version helpers to ci-helper and Makefile
* Update CODEOWNERS for quality team
* Add support for filtering matrices by group and version constraints
* Add support for pseudo random test scenario execution
Signed-off-by: Ryan Cragun <me@ryan.ec>