Fix local check on singleton required mounts
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a3191995e6
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@ -519,8 +519,9 @@ func (c *Core) loadMounts() error {
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// This should only happen in the upgrade case where a new one is
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// introduced on the primary; otherwise initial bootstrapping will
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// ensure this comes over. If we upgrade first, we simply don't
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// create the mount, so we won't conflict when we sync.
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if !foundRequired && c.replicationState != consts.ReplicationSecondary {
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// create the mount, so we won't conflict when we sync. If this is
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// local (e.g. cubbyhole) we do still add it.
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if !foundRequired && (c.replicationState != consts.ReplicationSecondary || requiredMount.Local) {
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c.mounts.Entries = append(c.mounts.Entries, requiredMount)
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needPersist = true
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}
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@ -805,14 +806,15 @@ func requiredMountTable() *MountTable {
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// for replication, so we can send over mount info (especially, UUIDs of
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// mounts, which are used for salts) for mounts that may not be able to be
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// handled normally. After saving these values on the secondary, we let normal
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// sync invalidation do its thing.
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// sync invalidation do its thing. Because of its use for replication, we
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// exclude local mounts.
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func (c *Core) singletonMountTables() (mounts, auth *MountTable) {
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mounts = &MountTable{}
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auth = &MountTable{}
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c.mountsLock.RLock()
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for _, entry := range c.mounts.Entries {
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if strutil.StrListContains(singletonMounts, entry.Type) {
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if strutil.StrListContains(singletonMounts, entry.Type) && !entry.Local {
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mounts.Entries = append(mounts.Entries, entry)
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}
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}
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@ -820,7 +822,7 @@ func (c *Core) singletonMountTables() (mounts, auth *MountTable) {
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c.authLock.RLock()
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for _, entry := range c.auth.Entries {
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if strutil.StrListContains(singletonMounts, entry.Type) {
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if strutil.StrListContains(singletonMounts, entry.Type) && !entry.Local {
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auth.Entries = append(auth.Entries, entry)
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}
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}
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