Clean up logic a bit and add some comments
This commit is contained in:
parent
37f393ff94
commit
090736d4df
29
vault/acl.go
29
vault/acl.go
|
@ -79,16 +79,27 @@ func NewACL(policies []*Policy) (*ACL, error) {
|
||||||
if pc.Permissions.AllowedParameters == nil {
|
if pc.Permissions.AllowedParameters == nil {
|
||||||
pc.Permissions.AllowedParameters = make(map[string][]interface{}, len(existingPerms.AllowedParameters))
|
pc.Permissions.AllowedParameters = make(map[string][]interface{}, len(existingPerms.AllowedParameters))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If this policy allows everything skip to checking denied
|
||||||
if _, ok := pc.Permissions.AllowedParameters["*"]; ok {
|
if _, ok := pc.Permissions.AllowedParameters["*"]; ok {
|
||||||
goto CHECK_DENIED
|
goto CHECK_DENIED
|
||||||
}
|
}
|
||||||
for key, value := range existingPerms.AllowedParameters {
|
|
||||||
if key == "*" {
|
// TODO: make sure merging happens how we would expect. Should the existing policy be overwritten if the new policy allows everything?
|
||||||
|
// TODO: Should the existing policy take precedence in the loop below?
|
||||||
|
|
||||||
|
// If the exising policy allows everything set this policy to
|
||||||
|
// allow everything and skip to check denied
|
||||||
|
if _, ok = existingPerms.AllowedParameters["*"]; ok {
|
||||||
pc.Permissions.AllowedParameters = map[string][]interface{}{
|
pc.Permissions.AllowedParameters = map[string][]interface{}{
|
||||||
"*": []interface{}{},
|
"*": []interface{}{},
|
||||||
}
|
}
|
||||||
goto CHECK_DENIED
|
goto CHECK_DENIED
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Merge the two values, allowing existing policy to take precedence
|
||||||
|
// on collisions
|
||||||
|
for key, value := range existingPerms.AllowedParameters {
|
||||||
pc.Permissions.AllowedParameters[key] = value
|
pc.Permissions.AllowedParameters[key] = value
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -99,16 +110,24 @@ func NewACL(policies []*Policy) (*ACL, error) {
|
||||||
if pc.Permissions.DeniedParameters == nil {
|
if pc.Permissions.DeniedParameters == nil {
|
||||||
pc.Permissions.DeniedParameters = make(map[string][]interface{}, len(existingPerms.DeniedParameters))
|
pc.Permissions.DeniedParameters = make(map[string][]interface{}, len(existingPerms.DeniedParameters))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If this policy denies everything go to insert
|
||||||
if _, ok := pc.Permissions.DeniedParameters["*"]; ok {
|
if _, ok := pc.Permissions.DeniedParameters["*"]; ok {
|
||||||
goto INSERT
|
goto INSERT
|
||||||
}
|
}
|
||||||
for key, value := range existingPerms.DeniedParameters {
|
|
||||||
if key == "*" {
|
// If exising policy denies everything set this policy to
|
||||||
|
// deny everything and go to insert
|
||||||
|
if _, ok = existingPerms.DeniedParameters["*"]; ok {
|
||||||
pc.Permissions.DeniedParameters = map[string][]interface{}{
|
pc.Permissions.DeniedParameters = map[string][]interface{}{
|
||||||
"*": []interface{}{},
|
"*": []interface{}{},
|
||||||
}
|
}
|
||||||
break
|
goto INSERT
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Merge the two values, allowing existing policy to take precedence
|
||||||
|
// on collisions
|
||||||
|
for key, value := range existingPerms.DeniedParameters {
|
||||||
pc.Permissions.DeniedParameters[key] = value
|
pc.Permissions.DeniedParameters[key] = value
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue