open-vault/command/secrets_enable.go

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package command
import (
"flag"
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"fmt"
"strconv"
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"strings"
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"time"
"github.com/hashicorp/vault/api"
"github.com/hashicorp/vault/sdk/helper/consts"
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"github.com/mitchellh/cli"
"github.com/posener/complete"
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)
var _ cli.Command = (*SecretsEnableCommand)(nil)
var _ cli.CommandAutocomplete = (*SecretsEnableCommand)(nil)
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type SecretsEnableCommand struct {
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*BaseCommand
flagDescription string
flagPath string
flagDefaultLeaseTTL time.Duration
flagMaxLeaseTTL time.Duration
flagAuditNonHMACRequestKeys []string
flagAuditNonHMACResponseKeys []string
flagListingVisibility string
flagPassthroughRequestHeaders []string
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flagAllowedResponseHeaders []string
flagForceNoCache bool
flagPluginName string
flagOptions map[string]string
flagLocal bool
flagSealWrap bool
flagVersion int
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}
func (c *SecretsEnableCommand) Synopsis() string {
return "Enable a secrets engine"
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}
func (c *SecretsEnableCommand) Help() string {
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helpText := `
Usage: vault secrets enable [options] TYPE
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Enables a secrets engine. By default, secrets engines are enabled at the path
corresponding to their TYPE, but users can customize the path using the
-path option.
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Once enabled, Vault will route all requests which begin with the path to the
secrets engine.
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Enable the AWS secrets engine at aws/:
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$ vault secrets enable aws
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Enable the SSH secrets engine at ssh-prod/:
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$ vault secrets enable -path=ssh-prod ssh
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Enable the database secrets engine with an explicit maximum TTL of 30m:
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$ vault secrets enable -max-lease-ttl=30m database
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Enable a custom plugin (after it is registered in the plugin registry):
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$ vault secrets enable -path=my-secrets -plugin-name=my-plugin plugin
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OR (preferred way):
$ vault secrets enable -path=my-secrets my-plugin
For a full list of secrets engines and examples, please see the documentation.
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` + c.Flags().Help()
return strings.TrimSpace(helpText)
}
func (c *SecretsEnableCommand) Flags() *FlagSets {
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set := c.flagSet(FlagSetHTTP)
f := set.NewFlagSet("Command Options")
f.StringVar(&StringVar{
Name: "description",
Target: &c.flagDescription,
Completion: complete.PredictAnything,
Usage: "Human-friendly description for the purpose of this engine.",
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})
f.StringVar(&StringVar{
Name: "path",
Target: &c.flagPath,
Default: "", // The default is complex, so we have to manually document
Completion: complete.PredictAnything,
Usage: "Place where the secrets engine will be accessible. This must be " +
"unique cross all secrets engines. This defaults to the \"type\" of the " +
"secrets engine.",
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})
f.DurationVar(&DurationVar{
Name: "default-lease-ttl",
Target: &c.flagDefaultLeaseTTL,
Completion: complete.PredictAnything,
Usage: "The default lease TTL for this secrets engine. If unspecified, " +
"this defaults to the Vault server's globally configured default lease " +
"TTL.",
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})
f.DurationVar(&DurationVar{
Name: "max-lease-ttl",
Target: &c.flagMaxLeaseTTL,
Completion: complete.PredictAnything,
Usage: "The maximum lease TTL for this secrets engine. If unspecified, " +
"this defaults to the Vault server's globally configured maximum lease " +
"TTL.",
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})
f.StringSliceVar(&StringSliceVar{
Name: flagNameAuditNonHMACRequestKeys,
Target: &c.flagAuditNonHMACRequestKeys,
Usage: "Comma-separated string or list of keys that will not be HMAC'd by audit " +
"devices in the request data object.",
})
f.StringSliceVar(&StringSliceVar{
Name: flagNameAuditNonHMACResponseKeys,
Target: &c.flagAuditNonHMACResponseKeys,
Usage: "Comma-separated string or list of keys that will not be HMAC'd by audit " +
"devices in the response data object.",
})
f.StringVar(&StringVar{
Name: flagNameListingVisibility,
Target: &c.flagListingVisibility,
Usage: "Determines the visibility of the mount in the UI-specific listing endpoint.",
})
f.StringSliceVar(&StringSliceVar{
Name: flagNamePassthroughRequestHeaders,
Target: &c.flagPassthroughRequestHeaders,
Usage: "Comma-separated string or list of request header values that " +
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"will be sent to the plugins",
})
f.StringSliceVar(&StringSliceVar{
Name: flagNameAllowedResponseHeaders,
Target: &c.flagAllowedResponseHeaders,
Usage: "Comma-separated string or list of response header values that " +
"plugins will be allowed to set",
})
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f.BoolVar(&BoolVar{
Name: "force-no-cache",
Target: &c.flagForceNoCache,
Default: false,
Usage: "Force the secrets engine to disable caching. If unspecified, this " +
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"defaults to the Vault server's globally configured cache settings. " +
"This does not affect caching of the underlying encrypted data storage.",
})
f.StringVar(&StringVar{
Name: "plugin-name",
Target: &c.flagPluginName,
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Completion: c.PredictVaultPlugins(consts.PluginTypeSecrets, consts.PluginTypeDatabase),
Usage: "Name of the secrets engine plugin. This plugin name must already " +
"exist in Vault's plugin catalog.",
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})
f.StringMapVar(&StringMapVar{
Name: "options",
Target: &c.flagOptions,
Completion: complete.PredictAnything,
Usage: "Key-value pair provided as key=value for the mount options. " +
"This can be specified multiple times.",
})
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f.BoolVar(&BoolVar{
Name: "local",
Target: &c.flagLocal,
Default: false,
Usage: "Mark the secrets engine as local-only. Local engines are not " +
"replicated or removed by replication.",
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})
f.BoolVar(&BoolVar{
Name: "seal-wrap",
Target: &c.flagSealWrap,
Default: false,
Usage: "Enable seal wrapping of critical values in the secrets engine.",
})
f.IntVar(&IntVar{
Name: "version",
Target: &c.flagVersion,
Default: 0,
Usage: "Select the version of the engine to run. Not supported by all engines.",
})
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return set
}
func (c *SecretsEnableCommand) AutocompleteArgs() complete.Predictor {
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return c.PredictVaultAvailableMounts()
}
func (c *SecretsEnableCommand) AutocompleteFlags() complete.Flags {
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return c.Flags().Completions()
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}
func (c *SecretsEnableCommand) Run(args []string) int {
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f := c.Flags()
if err := f.Parse(args); err != nil {
c.UI.Error(err.Error())
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return 1
}
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args = f.Args()
switch {
case len(args) < 1:
c.UI.Error(fmt.Sprintf("Not enough arguments (expected 1, got %d)", len(args)))
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return 1
case len(args) > 1:
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c.UI.Error(fmt.Sprintf("Too many arguments (expected 1, got %d)", len(args)))
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return 1
}
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client, err := c.Client()
if err != nil {
c.UI.Error(err.Error())
return 2
}
// Get the engine type type (first arg)
engineType := strings.TrimSpace(args[0])
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if engineType == "plugin" {
engineType = c.flagPluginName
}
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// If no path is specified, we default the path to the backend type
Backend plugin system (#2874) * Add backend plugin changes * Fix totp backend plugin tests * Fix logical/plugin InvalidateKey test * Fix plugin catalog CRUD test, fix NoopBackend * Clean up commented code block * Fix system backend mount test * Set plugin_name to omitempty, fix handleMountTable config parsing * Clean up comments, keep shim connections alive until cleanup * Include pluginClient, disallow LookupPlugin call from within a plugin * Add wrapper around backendPluginClient for proper cleanup * Add logger shim tests * Add logger, storage, and system shim tests * Use pointer receivers for system view shim * Use plugin name if no path is provided on mount * Enable plugins for auth backends * Add backend type attribute, move builtin/plugin/package * Fix merge conflict * Fix missing plugin name in mount config * Add integration tests on enabling auth backend plugins * Remove dependency cycle on mock-plugin * Add passthrough backend plugin, use logical.BackendType to determine lease generation * Remove vault package dependency on passthrough package * Add basic impl test for passthrough plugin * Incorporate feedback; set b.backend after shims creation on backendPluginServer * Fix totp plugin test * Add plugin backends docs * Fix tests * Fix builtin/plugin tests * Remove flatten from PluginRunner fields * Move mock plugin to logical/plugin, remove totp and passthrough plugins * Move pluginMap into newPluginClient * Do not create storage RPC connection on HandleRequest and HandleExistenceCheck * Change shim logger's Fatal to no-op * Change BackendType to uint32, match UX backend types * Change framework.Backend Setup signature * Add Setup func to logical.Backend interface * Move OptionallyEnableMlock call into plugin.Serve, update docs and comments * Remove commented var in plugin package * RegisterLicense on logical.Backend interface (#3017) * Add RegisterLicense to logical.Backend interface * Update RegisterLicense to use callback func on framework.Backend * Refactor framework.Backend.RegisterLicense * plugin: Prevent plugin.SystemViewClient.ResponseWrapData from getting JWTs * plugin: Revert BackendType to remove TypePassthrough and related references * Fix typo in plugin backends docs
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// or use the plugin name if it's a plugin backend
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mountPath := c.flagPath
if mountPath == "" {
if engineType == "plugin" {
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mountPath = c.flagPluginName
Backend plugin system (#2874) * Add backend plugin changes * Fix totp backend plugin tests * Fix logical/plugin InvalidateKey test * Fix plugin catalog CRUD test, fix NoopBackend * Clean up commented code block * Fix system backend mount test * Set plugin_name to omitempty, fix handleMountTable config parsing * Clean up comments, keep shim connections alive until cleanup * Include pluginClient, disallow LookupPlugin call from within a plugin * Add wrapper around backendPluginClient for proper cleanup * Add logger shim tests * Add logger, storage, and system shim tests * Use pointer receivers for system view shim * Use plugin name if no path is provided on mount * Enable plugins for auth backends * Add backend type attribute, move builtin/plugin/package * Fix merge conflict * Fix missing plugin name in mount config * Add integration tests on enabling auth backend plugins * Remove dependency cycle on mock-plugin * Add passthrough backend plugin, use logical.BackendType to determine lease generation * Remove vault package dependency on passthrough package * Add basic impl test for passthrough plugin * Incorporate feedback; set b.backend after shims creation on backendPluginServer * Fix totp plugin test * Add plugin backends docs * Fix tests * Fix builtin/plugin tests * Remove flatten from PluginRunner fields * Move mock plugin to logical/plugin, remove totp and passthrough plugins * Move pluginMap into newPluginClient * Do not create storage RPC connection on HandleRequest and HandleExistenceCheck * Change shim logger's Fatal to no-op * Change BackendType to uint32, match UX backend types * Change framework.Backend Setup signature * Add Setup func to logical.Backend interface * Move OptionallyEnableMlock call into plugin.Serve, update docs and comments * Remove commented var in plugin package * RegisterLicense on logical.Backend interface (#3017) * Add RegisterLicense to logical.Backend interface * Update RegisterLicense to use callback func on framework.Backend * Refactor framework.Backend.RegisterLicense * plugin: Prevent plugin.SystemViewClient.ResponseWrapData from getting JWTs * plugin: Revert BackendType to remove TypePassthrough and related references * Fix typo in plugin backends docs
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} else {
mountPath = engineType
Backend plugin system (#2874) * Add backend plugin changes * Fix totp backend plugin tests * Fix logical/plugin InvalidateKey test * Fix plugin catalog CRUD test, fix NoopBackend * Clean up commented code block * Fix system backend mount test * Set plugin_name to omitempty, fix handleMountTable config parsing * Clean up comments, keep shim connections alive until cleanup * Include pluginClient, disallow LookupPlugin call from within a plugin * Add wrapper around backendPluginClient for proper cleanup * Add logger shim tests * Add logger, storage, and system shim tests * Use pointer receivers for system view shim * Use plugin name if no path is provided on mount * Enable plugins for auth backends * Add backend type attribute, move builtin/plugin/package * Fix merge conflict * Fix missing plugin name in mount config * Add integration tests on enabling auth backend plugins * Remove dependency cycle on mock-plugin * Add passthrough backend plugin, use logical.BackendType to determine lease generation * Remove vault package dependency on passthrough package * Add basic impl test for passthrough plugin * Incorporate feedback; set b.backend after shims creation on backendPluginServer * Fix totp plugin test * Add plugin backends docs * Fix tests * Fix builtin/plugin tests * Remove flatten from PluginRunner fields * Move mock plugin to logical/plugin, remove totp and passthrough plugins * Move pluginMap into newPluginClient * Do not create storage RPC connection on HandleRequest and HandleExistenceCheck * Change shim logger's Fatal to no-op * Change BackendType to uint32, match UX backend types * Change framework.Backend Setup signature * Add Setup func to logical.Backend interface * Move OptionallyEnableMlock call into plugin.Serve, update docs and comments * Remove commented var in plugin package * RegisterLicense on logical.Backend interface (#3017) * Add RegisterLicense to logical.Backend interface * Update RegisterLicense to use callback func on framework.Backend * Refactor framework.Backend.RegisterLicense * plugin: Prevent plugin.SystemViewClient.ResponseWrapData from getting JWTs * plugin: Revert BackendType to remove TypePassthrough and related references * Fix typo in plugin backends docs
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}
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}
if c.flagVersion > 0 {
if c.flagOptions == nil {
c.flagOptions = make(map[string]string)
}
c.flagOptions["version"] = strconv.Itoa(c.flagVersion)
}
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// Append a trailing slash to indicate it's a path in output
mountPath = ensureTrailingSlash(mountPath)
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// Build mount input
mountInput := &api.MountInput{
Type: engineType,
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Description: c.flagDescription,
Local: c.flagLocal,
SealWrap: c.flagSealWrap,
Config: api.MountConfigInput{
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DefaultLeaseTTL: c.flagDefaultLeaseTTL.String(),
MaxLeaseTTL: c.flagMaxLeaseTTL.String(),
ForceNoCache: c.flagForceNoCache,
},
Options: c.flagOptions,
}
// Set these values only if they are provided in the CLI
f.Visit(func(fl *flag.Flag) {
if fl.Name == flagNameAuditNonHMACRequestKeys {
mountInput.Config.AuditNonHMACRequestKeys = c.flagAuditNonHMACRequestKeys
}
if fl.Name == flagNameAuditNonHMACResponseKeys {
mountInput.Config.AuditNonHMACResponseKeys = c.flagAuditNonHMACResponseKeys
}
if fl.Name == flagNameListingVisibility {
mountInput.Config.ListingVisibility = c.flagListingVisibility
}
if fl.Name == flagNamePassthroughRequestHeaders {
mountInput.Config.PassthroughRequestHeaders = c.flagPassthroughRequestHeaders
}
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if fl.Name == flagNameAllowedResponseHeaders {
mountInput.Config.AllowedResponseHeaders = c.flagAllowedResponseHeaders
}
})
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if err := client.Sys().Mount(mountPath, mountInput); err != nil {
c.UI.Error(fmt.Sprintf("Error enabling: %s", err))
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return 2
}
thing := engineType + " secrets engine"
if engineType == "plugin" {
thing = c.flagPluginName + " plugin"
Backend plugin system (#2874) * Add backend plugin changes * Fix totp backend plugin tests * Fix logical/plugin InvalidateKey test * Fix plugin catalog CRUD test, fix NoopBackend * Clean up commented code block * Fix system backend mount test * Set plugin_name to omitempty, fix handleMountTable config parsing * Clean up comments, keep shim connections alive until cleanup * Include pluginClient, disallow LookupPlugin call from within a plugin * Add wrapper around backendPluginClient for proper cleanup * Add logger shim tests * Add logger, storage, and system shim tests * Use pointer receivers for system view shim * Use plugin name if no path is provided on mount * Enable plugins for auth backends * Add backend type attribute, move builtin/plugin/package * Fix merge conflict * Fix missing plugin name in mount config * Add integration tests on enabling auth backend plugins * Remove dependency cycle on mock-plugin * Add passthrough backend plugin, use logical.BackendType to determine lease generation * Remove vault package dependency on passthrough package * Add basic impl test for passthrough plugin * Incorporate feedback; set b.backend after shims creation on backendPluginServer * Fix totp plugin test * Add plugin backends docs * Fix tests * Fix builtin/plugin tests * Remove flatten from PluginRunner fields * Move mock plugin to logical/plugin, remove totp and passthrough plugins * Move pluginMap into newPluginClient * Do not create storage RPC connection on HandleRequest and HandleExistenceCheck * Change shim logger's Fatal to no-op * Change BackendType to uint32, match UX backend types * Change framework.Backend Setup signature * Add Setup func to logical.Backend interface * Move OptionallyEnableMlock call into plugin.Serve, update docs and comments * Remove commented var in plugin package * RegisterLicense on logical.Backend interface (#3017) * Add RegisterLicense to logical.Backend interface * Update RegisterLicense to use callback func on framework.Backend * Refactor framework.Backend.RegisterLicense * plugin: Prevent plugin.SystemViewClient.ResponseWrapData from getting JWTs * plugin: Revert BackendType to remove TypePassthrough and related references * Fix typo in plugin backends docs
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}
c.UI.Output(fmt.Sprintf("Success! Enabled the %s at: %s", thing, mountPath))
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return 0
}