open-vault/physical/physical.go

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package physical
import (
"fmt"
"log"
)
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const DefaultParallelOperations = 128
// ShutdownSignal
type ShutdownChannel chan struct{}
// Backend is the interface required for a physical
// backend. A physical backend is used to durably store
// data outside of Vault. As such, it is completely untrusted,
// and is only accessed via a security barrier. The backends
// must represent keys in a hierarchical manner. All methods
// are expected to be thread safe.
type Backend interface {
// Put is used to insert or update an entry
Put(entry *Entry) error
// Get is used to fetch an entry
Get(key string) (*Entry, error)
// Delete is used to permanently delete an entry
Delete(key string) error
// List is used ot list all the keys under a given
// prefix, up to the next prefix.
List(prefix string) ([]string, error)
}
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// HABackend is an extentions to the standard physical
// backend to support high-availability. Vault only expects to
// use mutual exclusion to allow multiple instances to act as a
// hot standby for a leader that services all requests.
type HABackend interface {
// LockWith is used for mutual exclusion based on the given key.
LockWith(key, value string) (Lock, error)
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}
// AdvertiseDetect is an optional interface that an HABackend
// can implement. If they do, an advertise address can be automatically
// detected.
type AdvertiseDetect interface {
// DetectHostAddr is used to detect the host address
DetectHostAddr() (string, error)
}
// Callback signatures for RunServiceDiscovery
type activeFunction func() bool
type sealedFunction func() bool
// ServiceDiscovery is an optional interface that an HABackend can implement.
// If they do, the state of a backend is advertised to the service discovery
// network.
type ServiceDiscovery interface {
// NotifyActiveStateChange is used by Core to notify a backend
// capable of ServiceDiscovery that this Vault instance has changed
// its status to active or standby.
NotifyActiveStateChange() error
// NotifySealedStateChange is used by Core to notify a backend
// capable of ServiceDiscovery that Vault has changed its Sealed
// status to sealed or unsealed.
NotifySealedStateChange() error
// Run executes any background service discovery tasks until the
// shutdown channel is closed.
RunServiceDiscovery(shutdownCh ShutdownChannel, advertiseAddr string, activeFunc activeFunction, sealedFunc sealedFunction) error
}
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type Lock interface {
// Lock is used to acquire the given lock
// The stopCh is optional and if closed should interrupt the lock
// acquisition attempt. The return struct should be closed when
// leadership is lost.
Lock(stopCh <-chan struct{}) (<-chan struct{}, error)
// Unlock is used to release the lock
Unlock() error
// Returns the value of the lock and if it is held
Value() (bool, string, error)
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}
// Entry is used to represent data stored by the physical backend
type Entry struct {
Key string
Value []byte
}
// Factory is the factory function to create a physical backend.
type Factory func(config map[string]string, logger *log.Logger) (Backend, error)
// NewBackend returns a new backend with the given type and configuration.
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// The backend is looked up in the builtinBackends variable.
func NewBackend(t string, logger *log.Logger, conf map[string]string) (Backend, error) {
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f, ok := builtinBackends[t]
if !ok {
return nil, fmt.Errorf("unknown physical backend type: %s", t)
}
return f(conf, logger)
}
// BuiltinBackends is the list of built-in physical backends that can
// be used with NewBackend.
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var builtinBackends = map[string]Factory{
"inmem": func(_ map[string]string, logger *log.Logger) (Backend, error) {
return NewInmem(logger), nil
},
"consul": newConsulBackend,
"zookeeper": newZookeeperBackend,
"file": newFileBackend,
"s3": newS3Backend,
"azure": newAzureBackend,
"dynamodb": newDynamoDBBackend,
"etcd": newEtcdBackend,
"mysql": newMySQLBackend,
"postgresql": newPostgreSQLBackend,
}
// PermitPool is a wrapper around a semaphore library to keep things
// agnostic
type PermitPool struct {
sem chan int
}
// NewPermitPool returns a new permit pool with the provided
// number of permits
func NewPermitPool(permits int) *PermitPool {
if permits < 1 {
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permits = DefaultParallelOperations
}
return &PermitPool{
sem: make(chan int, permits),
}
}
// Acquire returns when a permit has been acquired
func (c *PermitPool) Acquire() {
c.sem <- 1
}
// Release returns a permit to the pool
func (c *PermitPool) Release() {
<-c.sem
}