2015-10-30 22:07:00 +00:00
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// +build notfastpath
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package codec
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import "reflect"
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2016-06-01 14:24:48 +00:00
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const fastpathEnabled = false
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2015-10-30 22:07:00 +00:00
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// The generated fast-path code is very large, and adds a few seconds to the build time.
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// This causes test execution, execution of small tools which use codec, etc
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// to take a long time.
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//
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// To mitigate, we now support the notfastpath tag.
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// This tag disables fastpath during build, allowing for faster build, test execution,
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// short-program runs, etc.
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2017-11-07 16:57:05 +00:00
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func fastpathDecodeTypeSwitch(iv interface{}, d *Decoder) bool { return false }
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func fastpathEncodeTypeSwitch(iv interface{}, e *Encoder) bool { return false }
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func fastpathEncodeTypeSwitchSlice(iv interface{}, e *Encoder) bool { return false }
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func fastpathEncodeTypeSwitchMap(iv interface{}, e *Encoder) bool { return false }
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func fastpathDecodeSetZeroTypeSwitch(iv interface{}) bool { return false }
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2015-10-30 22:07:00 +00:00
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type fastpathT struct{}
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type fastpathE struct {
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rtid uintptr
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rt reflect.Type
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2017-10-27 19:06:04 +00:00
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encfn func(*Encoder, *codecFnInfo, reflect.Value)
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decfn func(*Decoder, *codecFnInfo, reflect.Value)
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2015-10-30 22:07:00 +00:00
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}
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type fastpathA [0]fastpathE
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func (x fastpathA) index(rtid uintptr) int { return -1 }
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var fastpathAV fastpathA
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var fastpathTV fastpathT
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2017-11-07 16:57:05 +00:00
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// ----
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type TestMammoth2Wrapper struct{} // to allow testMammoth work in notfastpath mode
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