open-vault/sdk/logical/request.go

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package logical
import (
"fmt"
Raft Storage Backend (#6888) * Work on raft backend * Add logstore locally * Add encryptor and unsealable interfaces * Add clustering support to raft * Remove client and handler * Bootstrap raft on init * Cleanup raft logic a bit * More raft work * Work on TLS config * More work on bootstrapping * Fix build * More work on bootstrapping * More bootstrapping work * fix build * Remove consul dep * Fix build * merged oss/master into raft-storage * Work on bootstrapping * Get bootstrapping to work * Clean up FMS and node-id * Update local node ID logic * Cleanup node-id change * Work on snapshotting * Raft: Add remove peer API (#906) * Add remove peer API * Add some comments * Fix existing snapshotting (#909) * Raft get peers API (#912) * Read raft configuration * address review feedback * Use the Leadership Transfer API to step-down the active node (#918) * Raft join and unseal using Shamir keys (#917) * Raft join using shamir * Store AEAD instead of master key * Split the raft join process to answer the challenge after a successful unseal * get the follower to standby state * Make unseal work * minor changes * Some input checks * reuse the shamir seal access instead of new default seal access * refactor joinRaftSendAnswer function * Synchronously send answer in auto-unseal case * Address review feedback * Raft snapshots (#910) * Fix existing snapshotting * implement the noop snapshotting * Add comments and switch log libraries * add some snapshot tests * add snapshot test file * add TODO * More work on raft snapshotting * progress on the ConfigStore strategy * Don't use two buckets * Update the snapshot store logic to hide the file logic * Add more backend tests * Cleanup code a bit * [WIP] Raft recovery (#938) * Add recovery functionality * remove fmt.Printfs * Fix a few fsm bugs * Add max size value for raft backend (#942) * Add max size value for raft backend * Include physical.ErrValueTooLarge in the message * Raft snapshot Take/Restore API (#926) * Inital work on raft snapshot APIs * Always redirect snapshot install/download requests * More work on the snapshot APIs * Cleanup code a bit * On restore handle special cases * Use the seal to encrypt the sha sum file * Add sealer mechanism and fix some bugs * Call restore while state lock is held * Send restore cb trigger through raft log * Make error messages nicer * Add test helpers * Add snapshot test * Add shamir unseal test * Add more raft snapshot API tests * Fix locking * Change working to initalize * Add underlying raw object to test cluster core * Move leaderUUID to core * Add raft TLS rotation logic (#950) * Add TLS rotation logic * Cleanup logic a bit * Add/Remove from follower state on add/remove peer * add comments * Update more comments * Update request_forwarding_service.proto * Make sure we populate all nodes in the followerstate obj * Update times * Apply review feedback * Add more raft config setting (#947) * Add performance config setting * Add more config options and fix tests * Test Raft Recovery (#944) * Test raft recovery * Leave out a node during recovery * remove unused struct * Update physical/raft/snapshot_test.go * Update physical/raft/snapshot_test.go * fix vendoring * Switch to new raft interface * Remove unused files * Switch a gogo -> proto instance * Remove unneeded vault dep in go.sum * Update helper/testhelpers/testhelpers.go Co-Authored-By: Calvin Leung Huang <cleung2010@gmail.com> * Update vault/cluster/cluster.go * track active key within the keyring itself (#6915) * track active key within the keyring itself * lookup and store using the active key ID * update docstring * minor refactor * Small text fixes (#6912) * Update physical/raft/raft.go Co-Authored-By: Calvin Leung Huang <cleung2010@gmail.com> * review feedback * Move raft logical system into separate file * Update help text a bit * Enforce cluster addr is set and use it for raft bootstrapping * Fix tests * fix http test panic * Pull in latest raft-snapshot library * Add comment
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"io"
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"strings"
"time"
)
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// RequestWrapInfo is a struct that stores information about desired response
// and seal wrapping behavior
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type RequestWrapInfo struct {
// Setting to non-zero specifies that the response should be wrapped.
// Specifies the desired TTL of the wrapping token.
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TTL time.Duration `json:"ttl" structs:"ttl" mapstructure:"ttl" sentinel:""`
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// The format to use for the wrapped response; if not specified it's a bare
// token
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Format string `json:"format" structs:"format" mapstructure:"format" sentinel:""`
// A flag to conforming backends that data for a given request should be
// seal wrapped
SealWrap bool `json:"seal_wrap" structs:"seal_wrap" mapstructure:"seal_wrap" sentinel:""`
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}
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func (r *RequestWrapInfo) SentinelGet(key string) (interface{}, error) {
if r == nil {
return nil, nil
}
switch key {
case "ttl":
return r.TTL, nil
case "ttl_seconds":
return int64(r.TTL.Seconds()), nil
}
return nil, nil
}
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func (r *RequestWrapInfo) SentinelKeys() []string {
return []string{
"ttl",
"ttl_seconds",
}
}
type ClientTokenSource uint32
const (
NoClientToken ClientTokenSource = iota
ClientTokenFromVaultHeader
ClientTokenFromAuthzHeader
)
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// Request is a struct that stores the parameters and context of a request
// being made to Vault. It is used to abstract the details of the higher level
// request protocol from the handlers.
//
// Note: Many of these have Sentinel disabled because they are values populated
// by the router after policy checks; the token namespace would be the right
// place to access them via Sentinel
type Request struct {
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// Id is the uuid associated with each request
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ID string `json:"id" structs:"id" mapstructure:"id" sentinel:""`
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// If set, the name given to the replication secondary where this request
// originated
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ReplicationCluster string `json:"replication_cluster" structs:"replication_cluster" mapstructure:"replication_cluster" sentinel:""`
// Operation is the requested operation type
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Operation Operation `json:"operation" structs:"operation" mapstructure:"operation"`
// Path is the part of the request path not consumed by the
// routing. As an example, if the original request path is "prod/aws/foo"
// and the AWS logical backend is mounted at "prod/aws/", then the
// final path is "foo" since the mount prefix is trimmed.
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Path string `json:"path" structs:"path" mapstructure:"path" sentinel:""`
// Request data is an opaque map that must have string keys.
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Data map[string]interface{} `json:"map" structs:"data" mapstructure:"data"`
// Storage can be used to durably store and retrieve state.
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Storage Storage `json:"-" sentinel:""`
vault: clean up VaultID duplications, make secret responses clearer /cc @armon - This is a reasonably major refactor that I think cleans up a lot of the logic with secrets in responses. The reason for the refactor is that while implementing Renew/Revoke in logical/framework I found the existing API to be really awkward to work with. Primarily, we needed a way to send down internal data for Vault core to store since not all the data you need to revoke a key is always sent down to the user (for example the user than AWS key belongs to). At first, I was doing this manually in logical/framework with req.Storage, but this is going to be such a common event that I think its something core should assist with. Additionally, I think the added context for secrets will be useful in the future when we have a Vault API for returning orphaned out keys: we can also return the internal data that might help an operator. So this leads me to this refactor. I've removed most of the fields in `logical.Response` and replaced it with a single `*Secret` pointer. If this is non-nil, then the response represents a secret. The Secret struct encapsulates all the lease info and such. It also has some fields on it that are only populated at _request_ time for Revoke/Renew operations. There is precedent for this sort of behavior in the Go stdlib where http.Request/http.Response have fields that differ based on client/server. I copied this style. All core unit tests pass. The APIs fail for obvious reasons but I'll fix that up in the next commit.
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// Secret will be non-nil only for Revoke and Renew operations
// to represent the secret that was returned prior.
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Secret *Secret `json:"secret" structs:"secret" mapstructure:"secret" sentinel:""`
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// Auth will be non-nil only for Renew operations
// to represent the auth that was returned prior.
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Auth *Auth `json:"auth" structs:"auth" mapstructure:"auth" sentinel:""`
// Headers will contain the http headers from the request. This value will
// be used in the audit broker to ensure we are auditing only the allowed
// headers.
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Headers map[string][]string `json:"headers" structs:"headers" mapstructure:"headers" sentinel:""`
// Connection will be non-nil only for credential providers to
// inspect the connection information and potentially use it for
// authentication/protection.
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Connection *Connection `json:"connection" structs:"connection" mapstructure:"connection"`
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// ClientToken is provided to the core so that the identity
// can be verified and ACLs applied. This value is passed
// through to the logical backends but after being salted and
// hashed.
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ClientToken string `json:"client_token" structs:"client_token" mapstructure:"client_token" sentinel:""`
// ClientTokenAccessor is provided to the core so that the it can get
// logged as part of request audit logging.
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ClientTokenAccessor string `json:"client_token_accessor" structs:"client_token_accessor" mapstructure:"client_token_accessor" sentinel:""`
// DisplayName is provided to the logical backend to help associate
// dynamic secrets with the source entity. This is not a sensitive
// name, but is useful for operators.
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DisplayName string `json:"display_name" structs:"display_name" mapstructure:"display_name" sentinel:""`
// MountPoint is provided so that a logical backend can generate
// paths relative to itself. The `Path` is effectively the client
// request path with the MountPoint trimmed off.
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MountPoint string `json:"mount_point" structs:"mount_point" mapstructure:"mount_point" sentinel:""`
Create unified aws auth backend (#2441) * Rename builtin/credential/aws-ec2 to aws The aws-ec2 authentication backend is being expanded and will become the generic aws backend. This is a small rename commit to keep the commit history clean. * Expand aws-ec2 backend to more generic aws This adds the ability to authenticate arbitrary AWS IAM principals using AWS's sts:GetCallerIdentity method. The AWS-EC2 auth backend is being to just AWS with the expansion. * Add missing aws auth handler to CLI This was omitted from the previous commit * aws auth backend general variable name cleanup Also fixed a bug where allowed auth types weren't being checked upon login, and added tests for it. * Update docs for the aws auth backend * Refactor aws bind validation * Fix env var override in aws backend test Intent is to override the AWS environment variables with the TEST_* versions if they are set, but the reverse was happening. * Update docs on use of IAM authentication profile AWS now allows you to change the instance profile of a running instance, so the use case of "a long-lived instance that's not in an instance profile" no longer means you have to use the the EC2 auth method. You can now just change the instance profile on the fly. * Fix typo in aws auth cli help * Respond to PR feedback * More PR feedback * Respond to additional PR feedback * Address more feedback on aws auth PR * Make aws auth_type immutable per role * Address more aws auth PR feedback * Address more iam auth PR feedback * Rename aws-ec2.html.md to aws.html.md Per PR feedback, to go along with new backend name. * Add MountType to logical.Request * Make default aws auth_type dependent upon MountType When MountType is aws-ec2, default to ec2 auth_type for backwards compatibility with legacy roles. Otherwise, default to iam. * Pass MountPoint and MountType back up to the core Previously the request router reset the MountPoint and MountType back to the empty string before returning to the core. This ensures they get set back to the correct values.
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// MountType is provided so that a logical backend can make decisions
// based on the specific mount type (e.g., if a mount type has different
// aliases, generating different defaults depending on the alias)
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MountType string `json:"mount_type" structs:"mount_type" mapstructure:"mount_type" sentinel:""`
Create unified aws auth backend (#2441) * Rename builtin/credential/aws-ec2 to aws The aws-ec2 authentication backend is being expanded and will become the generic aws backend. This is a small rename commit to keep the commit history clean. * Expand aws-ec2 backend to more generic aws This adds the ability to authenticate arbitrary AWS IAM principals using AWS's sts:GetCallerIdentity method. The AWS-EC2 auth backend is being to just AWS with the expansion. * Add missing aws auth handler to CLI This was omitted from the previous commit * aws auth backend general variable name cleanup Also fixed a bug where allowed auth types weren't being checked upon login, and added tests for it. * Update docs for the aws auth backend * Refactor aws bind validation * Fix env var override in aws backend test Intent is to override the AWS environment variables with the TEST_* versions if they are set, but the reverse was happening. * Update docs on use of IAM authentication profile AWS now allows you to change the instance profile of a running instance, so the use case of "a long-lived instance that's not in an instance profile" no longer means you have to use the the EC2 auth method. You can now just change the instance profile on the fly. * Fix typo in aws auth cli help * Respond to PR feedback * More PR feedback * Respond to additional PR feedback * Address more feedback on aws auth PR * Make aws auth_type immutable per role * Address more aws auth PR feedback * Address more iam auth PR feedback * Rename aws-ec2.html.md to aws.html.md Per PR feedback, to go along with new backend name. * Add MountType to logical.Request * Make default aws auth_type dependent upon MountType When MountType is aws-ec2, default to ec2 auth_type for backwards compatibility with legacy roles. Otherwise, default to iam. * Pass MountPoint and MountType back up to the core Previously the request router reset the MountPoint and MountType back to the empty string before returning to the core. This ensures they get set back to the correct values.
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// MountAccessor is provided so that identities returned by the authentication
// backends can be tied to the mount it belongs to.
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MountAccessor string `json:"mount_accessor" structs:"mount_accessor" mapstructure:"mount_accessor" sentinel:""`
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// WrapInfo contains requested response wrapping parameters
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WrapInfo *RequestWrapInfo `json:"wrap_info" structs:"wrap_info" mapstructure:"wrap_info" sentinel:""`
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// ClientTokenRemainingUses represents the allowed number of uses left on the
// token supplied
ClientTokenRemainingUses int `json:"client_token_remaining_uses" structs:"client_token_remaining_uses" mapstructure:"client_token_remaining_uses"`
// EntityID is the identity of the caller extracted out of the token used
// to make this request
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EntityID string `json:"entity_id" structs:"entity_id" mapstructure:"entity_id" sentinel:""`
// PolicyOverride indicates that the requestor wishes to override
// soft-mandatory Sentinel policies
PolicyOverride bool `json:"policy_override" structs:"policy_override" mapstructure:"policy_override"`
// Whether the request is unauthenticated, as in, had no client token
// attached. Useful in some situations where the client token is not made
// accessible.
Unauthenticated bool `json:"unauthenticated" structs:"unauthenticated" mapstructure:"unauthenticated"`
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// MFACreds holds the parsed MFA information supplied over the API as part of
// X-Vault-MFA header
MFACreds MFACreds `json:"mfa_creds" structs:"mfa_creds" mapstructure:"mfa_creds" sentinel:""`
// Cached token entry. This avoids another lookup in request handling when
// we've already looked it up at http handling time. Note that this token
// has not been "used", as in it will not properly take into account use
// count limitations. As a result this field should only ever be used for
// transport to a function that would otherwise do a lookup and then
// properly use the token.
tokenEntry *TokenEntry
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// For replication, contains the last WAL on the remote side after handling
// the request, used for best-effort avoidance of stale read-after-write
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lastRemoteWAL uint64
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// ControlGroup holds the authorizations that have happened on this
// request
ControlGroup *ControlGroup `json:"control_group" structs:"control_group" mapstructure:"control_group" sentinel:""`
// ClientTokenSource tells us where the client token was sourced from, so
// we can delete it before sending off to plugins
ClientTokenSource ClientTokenSource
Raft Storage Backend (#6888) * Work on raft backend * Add logstore locally * Add encryptor and unsealable interfaces * Add clustering support to raft * Remove client and handler * Bootstrap raft on init * Cleanup raft logic a bit * More raft work * Work on TLS config * More work on bootstrapping * Fix build * More work on bootstrapping * More bootstrapping work * fix build * Remove consul dep * Fix build * merged oss/master into raft-storage * Work on bootstrapping * Get bootstrapping to work * Clean up FMS and node-id * Update local node ID logic * Cleanup node-id change * Work on snapshotting * Raft: Add remove peer API (#906) * Add remove peer API * Add some comments * Fix existing snapshotting (#909) * Raft get peers API (#912) * Read raft configuration * address review feedback * Use the Leadership Transfer API to step-down the active node (#918) * Raft join and unseal using Shamir keys (#917) * Raft join using shamir * Store AEAD instead of master key * Split the raft join process to answer the challenge after a successful unseal * get the follower to standby state * Make unseal work * minor changes * Some input checks * reuse the shamir seal access instead of new default seal access * refactor joinRaftSendAnswer function * Synchronously send answer in auto-unseal case * Address review feedback * Raft snapshots (#910) * Fix existing snapshotting * implement the noop snapshotting * Add comments and switch log libraries * add some snapshot tests * add snapshot test file * add TODO * More work on raft snapshotting * progress on the ConfigStore strategy * Don't use two buckets * Update the snapshot store logic to hide the file logic * Add more backend tests * Cleanup code a bit * [WIP] Raft recovery (#938) * Add recovery functionality * remove fmt.Printfs * Fix a few fsm bugs * Add max size value for raft backend (#942) * Add max size value for raft backend * Include physical.ErrValueTooLarge in the message * Raft snapshot Take/Restore API (#926) * Inital work on raft snapshot APIs * Always redirect snapshot install/download requests * More work on the snapshot APIs * Cleanup code a bit * On restore handle special cases * Use the seal to encrypt the sha sum file * Add sealer mechanism and fix some bugs * Call restore while state lock is held * Send restore cb trigger through raft log * Make error messages nicer * Add test helpers * Add snapshot test * Add shamir unseal test * Add more raft snapshot API tests * Fix locking * Change working to initalize * Add underlying raw object to test cluster core * Move leaderUUID to core * Add raft TLS rotation logic (#950) * Add TLS rotation logic * Cleanup logic a bit * Add/Remove from follower state on add/remove peer * add comments * Update more comments * Update request_forwarding_service.proto * Make sure we populate all nodes in the followerstate obj * Update times * Apply review feedback * Add more raft config setting (#947) * Add performance config setting * Add more config options and fix tests * Test Raft Recovery (#944) * Test raft recovery * Leave out a node during recovery * remove unused struct * Update physical/raft/snapshot_test.go * Update physical/raft/snapshot_test.go * fix vendoring * Switch to new raft interface * Remove unused files * Switch a gogo -> proto instance * Remove unneeded vault dep in go.sum * Update helper/testhelpers/testhelpers.go Co-Authored-By: Calvin Leung Huang <cleung2010@gmail.com> * Update vault/cluster/cluster.go * track active key within the keyring itself (#6915) * track active key within the keyring itself * lookup and store using the active key ID * update docstring * minor refactor * Small text fixes (#6912) * Update physical/raft/raft.go Co-Authored-By: Calvin Leung Huang <cleung2010@gmail.com> * review feedback * Move raft logical system into separate file * Update help text a bit * Enforce cluster addr is set and use it for raft bootstrapping * Fix tests * fix http test panic * Pull in latest raft-snapshot library * Add comment
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// RequestReader if set can be used to read the full request body from the
// http request that generated this logical.Request object.
RequestReader io.ReadCloser `json:"-" sentinel:""`
// ResponseWriter if set can be used to stream a response value to the http
// request that generated this logical.Request object.
ResponseWriter *HTTPResponseWriter `json:"-" sentinel:""`
}
// Get returns a data field and guards for nil Data
func (r *Request) Get(key string) interface{} {
if r.Data == nil {
return nil
}
return r.Data[key]
}
// GetString returns a data field as a string
func (r *Request) GetString(key string) string {
raw := r.Get(key)
s, _ := raw.(string)
return s
}
func (r *Request) GoString() string {
return fmt.Sprintf("*%#v", *r)
}
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func (r *Request) SentinelGet(key string) (interface{}, error) {
switch key {
case "path":
// Sanitize it here so that it's consistent in policies
return strings.TrimPrefix(r.Path, "/"), nil
case "wrapping", "wrap_info":
// If the pointer is nil accessing the wrap info is considered
// "undefined" so this allows us to instead discover a TTL of zero
if r.WrapInfo == nil {
return &RequestWrapInfo{}, nil
}
return r.WrapInfo, nil
}
return nil, nil
}
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func (r *Request) SentinelKeys() []string {
return []string{
"path",
"wrapping",
"wrap_info",
}
}
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func (r *Request) LastRemoteWAL() uint64 {
return r.lastRemoteWAL
}
func (r *Request) SetLastRemoteWAL(last uint64) {
r.lastRemoteWAL = last
}
func (r *Request) TokenEntry() *TokenEntry {
return r.tokenEntry
}
func (r *Request) SetTokenEntry(te *TokenEntry) {
r.tokenEntry = te
}
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// RenewRequest creates the structure of the renew request.
func RenewRequest(path string, secret *Secret, data map[string]interface{}) *Request {
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return &Request{
Operation: RenewOperation,
Path: path,
vault: clean up VaultID duplications, make secret responses clearer /cc @armon - This is a reasonably major refactor that I think cleans up a lot of the logic with secrets in responses. The reason for the refactor is that while implementing Renew/Revoke in logical/framework I found the existing API to be really awkward to work with. Primarily, we needed a way to send down internal data for Vault core to store since not all the data you need to revoke a key is always sent down to the user (for example the user than AWS key belongs to). At first, I was doing this manually in logical/framework with req.Storage, but this is going to be such a common event that I think its something core should assist with. Additionally, I think the added context for secrets will be useful in the future when we have a Vault API for returning orphaned out keys: we can also return the internal data that might help an operator. So this leads me to this refactor. I've removed most of the fields in `logical.Response` and replaced it with a single `*Secret` pointer. If this is non-nil, then the response represents a secret. The Secret struct encapsulates all the lease info and such. It also has some fields on it that are only populated at _request_ time for Revoke/Renew operations. There is precedent for this sort of behavior in the Go stdlib where http.Request/http.Response have fields that differ based on client/server. I copied this style. All core unit tests pass. The APIs fail for obvious reasons but I'll fix that up in the next commit.
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Data: data,
Secret: secret,
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}
}
// RenewAuthRequest creates the structure of the renew request for an auth.
func RenewAuthRequest(path string, auth *Auth, data map[string]interface{}) *Request {
return &Request{
Operation: RenewOperation,
Path: path,
Data: data,
Auth: auth,
}
}
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// RevokeRequest creates the structure of the revoke request.
func RevokeRequest(path string, secret *Secret, data map[string]interface{}) *Request {
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return &Request{
Operation: RevokeOperation,
Path: path,
vault: clean up VaultID duplications, make secret responses clearer /cc @armon - This is a reasonably major refactor that I think cleans up a lot of the logic with secrets in responses. The reason for the refactor is that while implementing Renew/Revoke in logical/framework I found the existing API to be really awkward to work with. Primarily, we needed a way to send down internal data for Vault core to store since not all the data you need to revoke a key is always sent down to the user (for example the user than AWS key belongs to). At first, I was doing this manually in logical/framework with req.Storage, but this is going to be such a common event that I think its something core should assist with. Additionally, I think the added context for secrets will be useful in the future when we have a Vault API for returning orphaned out keys: we can also return the internal data that might help an operator. So this leads me to this refactor. I've removed most of the fields in `logical.Response` and replaced it with a single `*Secret` pointer. If this is non-nil, then the response represents a secret. The Secret struct encapsulates all the lease info and such. It also has some fields on it that are only populated at _request_ time for Revoke/Renew operations. There is precedent for this sort of behavior in the Go stdlib where http.Request/http.Response have fields that differ based on client/server. I copied this style. All core unit tests pass. The APIs fail for obvious reasons but I'll fix that up in the next commit.
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Data: data,
Secret: secret,
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}
}
// RollbackRequest creates the structure of the revoke request.
func RollbackRequest(path string) *Request {
return &Request{
Operation: RollbackOperation,
Path: path,
Data: make(map[string]interface{}),
}
}
// Operation is an enum that is used to specify the type
// of request being made
type Operation string
const (
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// The operations below are called per path
CreateOperation Operation = "create"
ReadOperation = "read"
UpdateOperation = "update"
DeleteOperation = "delete"
ListOperation = "list"
HelpOperation = "help"
AliasLookaheadOperation = "alias-lookahead"
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// The operations below are called globally, the path is less relevant.
RevokeOperation Operation = "revoke"
RenewOperation = "renew"
RollbackOperation = "rollback"
)
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type MFACreds map[string][]string