open-vault/logical/request.go

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package logical
import (
"errors"
"fmt"
)
// Request is a struct that stores the parameters and context
// of a request being made to Vault. It is used to abstract
// the details of the higher level request protocol from the handlers.
type Request struct {
// Operation is the requested operation type
Operation Operation
// Path is the part of the request path not consumed by the
// routing. As an example, if the original request path is "prod/aws/foo"
// and the AWS logical backend is mounted at "prod/aws/", then the
// final path is "foo" since the mount prefix is trimmed.
Path string
// Request data is an opaque map that must have string keys.
Data map[string]interface{}
// Storage can be used to durably store and retrieve state.
Storage Storage
vault: clean up VaultID duplications, make secret responses clearer /cc @armon - This is a reasonably major refactor that I think cleans up a lot of the logic with secrets in responses. The reason for the refactor is that while implementing Renew/Revoke in logical/framework I found the existing API to be really awkward to work with. Primarily, we needed a way to send down internal data for Vault core to store since not all the data you need to revoke a key is always sent down to the user (for example the user than AWS key belongs to). At first, I was doing this manually in logical/framework with req.Storage, but this is going to be such a common event that I think its something core should assist with. Additionally, I think the added context for secrets will be useful in the future when we have a Vault API for returning orphaned out keys: we can also return the internal data that might help an operator. So this leads me to this refactor. I've removed most of the fields in `logical.Response` and replaced it with a single `*Secret` pointer. If this is non-nil, then the response represents a secret. The Secret struct encapsulates all the lease info and such. It also has some fields on it that are only populated at _request_ time for Revoke/Renew operations. There is precedent for this sort of behavior in the Go stdlib where http.Request/http.Response have fields that differ based on client/server. I copied this style. All core unit tests pass. The APIs fail for obvious reasons but I'll fix that up in the next commit.
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// Secret will be non-nil only for Revoke and Renew operations
// to represent the secret that was returned prior.
Secret *Secret
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// Auth will be non-nil only for Renew operations
// to represent the auth that was returned prior.
Auth *Auth
// Connection will be non-nil only for credential providers to
// inspect the connection information and potentially use it for
// authentication/protection.
Connection *Connection
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// ClientToken is provided to the core so that the identity
// can be verified and ACLs applied. This value is passed
// through to the logical backends but after being salted and
// hashed.
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ClientToken string
// DisplayName is provided to the logical backend to help associate
// dynamic secrets with the source entity. This is not a sensitive
// name, but is useful for operators.
DisplayName string
// MountPoint is provided so that a logical backend can generate
// paths relative to itself. The `Path` is effectively the client
// request path with the MountPoint trimmed off.
MountPoint string
}
// Get returns a data field and guards for nil Data
func (r *Request) Get(key string) interface{} {
if r.Data == nil {
return nil
}
return r.Data[key]
}
// GetString returns a data field as a string
func (r *Request) GetString(key string) string {
raw := r.Get(key)
s, _ := raw.(string)
return s
}
func (r *Request) GoString() string {
return fmt.Sprintf("*%#v", *r)
}
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// RenewRequest creates the structure of the renew request.
func RenewRequest(
vault: clean up VaultID duplications, make secret responses clearer /cc @armon - This is a reasonably major refactor that I think cleans up a lot of the logic with secrets in responses. The reason for the refactor is that while implementing Renew/Revoke in logical/framework I found the existing API to be really awkward to work with. Primarily, we needed a way to send down internal data for Vault core to store since not all the data you need to revoke a key is always sent down to the user (for example the user than AWS key belongs to). At first, I was doing this manually in logical/framework with req.Storage, but this is going to be such a common event that I think its something core should assist with. Additionally, I think the added context for secrets will be useful in the future when we have a Vault API for returning orphaned out keys: we can also return the internal data that might help an operator. So this leads me to this refactor. I've removed most of the fields in `logical.Response` and replaced it with a single `*Secret` pointer. If this is non-nil, then the response represents a secret. The Secret struct encapsulates all the lease info and such. It also has some fields on it that are only populated at _request_ time for Revoke/Renew operations. There is precedent for this sort of behavior in the Go stdlib where http.Request/http.Response have fields that differ based on client/server. I copied this style. All core unit tests pass. The APIs fail for obvious reasons but I'll fix that up in the next commit.
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path string, secret *Secret, data map[string]interface{}) *Request {
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return &Request{
Operation: RenewOperation,
Path: path,
vault: clean up VaultID duplications, make secret responses clearer /cc @armon - This is a reasonably major refactor that I think cleans up a lot of the logic with secrets in responses. The reason for the refactor is that while implementing Renew/Revoke in logical/framework I found the existing API to be really awkward to work with. Primarily, we needed a way to send down internal data for Vault core to store since not all the data you need to revoke a key is always sent down to the user (for example the user than AWS key belongs to). At first, I was doing this manually in logical/framework with req.Storage, but this is going to be such a common event that I think its something core should assist with. Additionally, I think the added context for secrets will be useful in the future when we have a Vault API for returning orphaned out keys: we can also return the internal data that might help an operator. So this leads me to this refactor. I've removed most of the fields in `logical.Response` and replaced it with a single `*Secret` pointer. If this is non-nil, then the response represents a secret. The Secret struct encapsulates all the lease info and such. It also has some fields on it that are only populated at _request_ time for Revoke/Renew operations. There is precedent for this sort of behavior in the Go stdlib where http.Request/http.Response have fields that differ based on client/server. I copied this style. All core unit tests pass. The APIs fail for obvious reasons but I'll fix that up in the next commit.
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Data: data,
Secret: secret,
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}
}
// RenewAuthRequest creates the structure of the renew request for an auth.
func RenewAuthRequest(
path string, auth *Auth, data map[string]interface{}) *Request {
return &Request{
Operation: RenewOperation,
Path: path,
Data: data,
Auth: auth,
}
}
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// RevokeRequest creates the structure of the revoke request.
func RevokeRequest(
vault: clean up VaultID duplications, make secret responses clearer /cc @armon - This is a reasonably major refactor that I think cleans up a lot of the logic with secrets in responses. The reason for the refactor is that while implementing Renew/Revoke in logical/framework I found the existing API to be really awkward to work with. Primarily, we needed a way to send down internal data for Vault core to store since not all the data you need to revoke a key is always sent down to the user (for example the user than AWS key belongs to). At first, I was doing this manually in logical/framework with req.Storage, but this is going to be such a common event that I think its something core should assist with. Additionally, I think the added context for secrets will be useful in the future when we have a Vault API for returning orphaned out keys: we can also return the internal data that might help an operator. So this leads me to this refactor. I've removed most of the fields in `logical.Response` and replaced it with a single `*Secret` pointer. If this is non-nil, then the response represents a secret. The Secret struct encapsulates all the lease info and such. It also has some fields on it that are only populated at _request_ time for Revoke/Renew operations. There is precedent for this sort of behavior in the Go stdlib where http.Request/http.Response have fields that differ based on client/server. I copied this style. All core unit tests pass. The APIs fail for obvious reasons but I'll fix that up in the next commit.
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path string, secret *Secret, data map[string]interface{}) *Request {
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return &Request{
Operation: RevokeOperation,
Path: path,
vault: clean up VaultID duplications, make secret responses clearer /cc @armon - This is a reasonably major refactor that I think cleans up a lot of the logic with secrets in responses. The reason for the refactor is that while implementing Renew/Revoke in logical/framework I found the existing API to be really awkward to work with. Primarily, we needed a way to send down internal data for Vault core to store since not all the data you need to revoke a key is always sent down to the user (for example the user than AWS key belongs to). At first, I was doing this manually in logical/framework with req.Storage, but this is going to be such a common event that I think its something core should assist with. Additionally, I think the added context for secrets will be useful in the future when we have a Vault API for returning orphaned out keys: we can also return the internal data that might help an operator. So this leads me to this refactor. I've removed most of the fields in `logical.Response` and replaced it with a single `*Secret` pointer. If this is non-nil, then the response represents a secret. The Secret struct encapsulates all the lease info and such. It also has some fields on it that are only populated at _request_ time for Revoke/Renew operations. There is precedent for this sort of behavior in the Go stdlib where http.Request/http.Response have fields that differ based on client/server. I copied this style. All core unit tests pass. The APIs fail for obvious reasons but I'll fix that up in the next commit.
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Data: data,
Secret: secret,
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}
}
// RollbackRequest creates the structure of the revoke request.
func RollbackRequest(path string) *Request {
return &Request{
Operation: RollbackOperation,
Path: path,
Data: make(map[string]interface{}),
}
}
// Operation is an enum that is used to specify the type
// of request being made
type Operation string
const (
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// The operations below are called per path
ReadOperation Operation = "read"
WriteOperation = "write"
DeleteOperation = "delete"
ListOperation = "list"
HelpOperation = "help"
// The operations below are called globally, the path is less relevant.
RevokeOperation Operation = "revoke"
RenewOperation = "renew"
RollbackOperation = "rollback"
)
var (
// ErrUnsupportedOperation is returned if the operation is not supported
// by the logical backend.
ErrUnsupportedOperation = errors.New("unsupported operation")
// ErrUnsupportedPath is returned if the path is not supported
// by the logical backend.
ErrUnsupportedPath = errors.New("unsupported path")
// ErrInvalidRequest is returned if the request is invalid
ErrInvalidRequest = errors.New("invalid request")
// ErrPermissionDeneid is returned if the client is not authorized
ErrPermissionDenied = errors.New("permission denied")
)