open-vault/vendor/github.com/mwielbut/pointy/README.md

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2020-02-07 22:09:39 +00:00
# pointy
Simple helper functions to provide a shorthand to get a pointer to a variable holding a constant...because it's annoying when you have to do it hundreds of times in unit tests:
```golang
val := 42
pointerToVal := &val
// vs.
pointerToVal := pointy.Int(42)
```
**New in release 1.1.0**
Additional helper functions have been added to safely dereference pointers
or return a fallback value:
```golang
val := 42
pointerToVal := &val
// then later in your code..
myVal := pointy.IntValue(pointerToVal, 99) // returns 42 (or 99 if pointerToVal was nil)
```
## GoDoc
https://godoc.org/github.com/mwielbut/pointy
## Installation
`go get github.com/mwielbut/pointy`
## Example
```golang
package main
import (
"fmt"
"github.com/mwielbut/pointy"
)
func main() {
foo := pointy.Int64(2018)
fmt.Println("foo is a pointer to:", *foo)
bar := pointy.String("point to me")
fmt.Println("bar is a pointer to:", *bar)
// get the value back out (new in v1.1.0)
barVal := pointy.StringValue(bar, "empty!")
fmt.Println("bar's value is:", barVal)
}
```
## Available Functions
`Bool(x bool) *bool`
`BoolValue(p *bool, fallback bool) bool`
`Byte(x byte) *byte`
`ByteValue(p *byte, fallback byte) byte `
`Complex128(x complex128) *complex128`
`Complex128Value(p *complex128, fallback complex128) complex128`
`Complex64(x complex64) *complex64`
`Complex64Value(p *complex64, fallback complex64) complex64`
`Float32(x float32) *float32`
`Float32Value(p *float32, fallback float32) float32`
`Float64(x float64) *float64`
`Float64Value(p *float64, fallback float64) float64`
`Int(x int) *int`
`IntValue(p *int, fallback int) int`
`Int8(x int8) *int8`
`Int8Value(p *int8, fallback int8) int8`
`Int16(x int16) *int16`
`Int16Value(p *int16, fallback int16) int16`
`Int32(x int32) *int32`
`Int32Value(p *int32, fallback int32) int32`
`Int64(x int64) *int64`
`Int64Value(p *int64, fallback int64) int64`
`Uint(x uint) *uint`
`UintValue(p *uint, fallback uint) uint`
`Uint8(x uint8) *uint8`
`Uint8Value(p *uint8, fallback uint8) uint8`
`Uint16(x uint16) *uint16`
`Uint16Value(p *uint16, fallback uint16) uint16`
`Uint32(x uint32) *uint32`
`Uint32Value(p *uint32, fallback uint32) uint32`
`Uint64(x uint64) *uint64`
`Uint64Value(p *uint64, fallback uint64) uint64`
`String(x string) *string`
`StringValue(p *string, fallback string) string`
`Rune(x rune) *rune`
`RuneValue(p *rune, fallback rune) rune`
## Motivation
Creating pointers to literal constant values is useful, especially in unit tests. Go doesn't support simply using the address operator (&) to reference the location of e.g. `value := &int64(42)` so we're forced to [create](https://stackoverflow.com/questions/35146286/find-address-of-constant-in-go/35146856#35146856) [little](https://stackoverflow.com/questions/34197248/how-can-i-store-reference-to-the-result-of-an-operation-in-go/34197367#34197367) [workarounds](https://stackoverflow.com/questions/30716354/how-do-i-do-a-literal-int64-in-go/30716481#30716481). A common solution is to create a helper function:
```golang
func createInt64Pointer(x int64) *int64 {
return &x
}
// now you can create a pointer to 42 inline
value := createInt64Pointer(42)
```
This package provides a library of these simple little helper functions for every native Go primitive.