207 lines
4.8 KiB
Go
207 lines
4.8 KiB
Go
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package radius // import "layeh.com/radius"
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import (
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"errors"
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"net"
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"sync"
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)
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// Handler is a value that can handle a server's RADIUS packet event.
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type Handler interface {
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ServeRADIUS(w ResponseWriter, p *Packet)
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}
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// HandlerFunc is a wrapper that allows ordinary functions to be used as a
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// handler.
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type HandlerFunc func(w ResponseWriter, p *Packet)
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// ServeRADIUS calls h(w, p).
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func (h HandlerFunc) ServeRADIUS(w ResponseWriter, p *Packet) {
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h(w, p)
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}
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var _ Handler = HandlerFunc(nil)
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// ResponseWriter is used by Handler when replying to a RADIUS packet.
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type ResponseWriter interface {
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// LocalAddr returns the address of the local server that accepted the
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// packet.
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LocalAddr() net.Addr
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// RemoteAddr returns the address of the remote client that sent to packet.
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RemoteAddr() net.Addr
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// Write sends a packet to the sender.
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Write(packet *Packet) error
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// AccessAccept sends an Access-Accept packet to the sender that includes
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// the given attributes.
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AccessAccept(attributes ...*Attribute) error
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// AccessAccept sends an Access-Reject packet to the sender that includes
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// the given attributes.
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AccessReject(attributes ...*Attribute) error
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// AccessAccept sends an Access-Challenge packet to the sender that includes
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// the given attributes.
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AccessChallenge(attributes ...*Attribute) error
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}
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type responseWriter struct {
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// listener that received the packet
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conn net.PacketConn
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// where the packet came from
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addr net.Addr
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// original packet
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packet *Packet
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}
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func (r *responseWriter) LocalAddr() net.Addr {
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return r.conn.LocalAddr()
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}
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func (r *responseWriter) RemoteAddr() net.Addr {
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return r.addr
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}
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func (r *responseWriter) accessRespond(code Code, attributes ...*Attribute) error {
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packet := Packet{
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Code: code,
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Identifier: r.packet.Identifier,
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Authenticator: r.packet.Authenticator,
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Secret: r.packet.Secret,
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Dictionary: r.packet.Dictionary,
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Attributes: attributes,
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}
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return r.Write(&packet)
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}
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func (r *responseWriter) AccessAccept(attributes ...*Attribute) error {
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// TOOD: do not send if packet was not Access-Request
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return r.accessRespond(CodeAccessAccept, attributes...)
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}
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func (r *responseWriter) AccessReject(attributes ...*Attribute) error {
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// TOOD: do not send if packet was not Access-Request
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return r.accessRespond(CodeAccessReject, attributes...)
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}
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func (r *responseWriter) AccessChallenge(attributes ...*Attribute) error {
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// TOOD: do not send if packet was not Access-Request
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return r.accessRespond(CodeAccessChallenge, attributes...)
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}
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func (r *responseWriter) Write(packet *Packet) error {
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raw, err := packet.Encode()
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if err != nil {
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return err
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}
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if _, err := r.conn.WriteTo(raw, r.addr); err != nil {
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return err
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}
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return nil
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}
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// Server is a server that listens for and handles RADIUS packets.
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type Server struct {
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// Address to bind the server on. If empty, the address defaults to ":1812".
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Addr string
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// Network of the server. Valid values are "udp", "udp4", "udp6". If empty,
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// the network defaults to "udp".
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Network string
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// The shared secret between the client and server.
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Secret []byte
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// TODO: allow a secret function to be defined, which returned the secret
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// that should be used for the given client.
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// Dictionary used when decoding incoming packets.
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Dictionary *Dictionary
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// The packet handler that handles incoming, valid packets.
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Handler Handler
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}
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// Serve accepts incoming connections on the net.PacketConn pc.
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func (s *Server) Serve(pc net.PacketConn) error {
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if s.Handler == nil {
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return errors.New("radius: nil Handler")
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}
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type activeKey struct {
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IP string
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Identifier byte
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}
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var (
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activeLock sync.Mutex
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active = map[activeKey]struct{}{}
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)
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for {
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buff := make([]byte, 4096)
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n, remoteAddr, err := pc.ReadFrom(buff)
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if err != nil {
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if err.(*net.OpError).Temporary() {
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return err
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}
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continue
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}
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packet, err := Parse(buff[:n], s.Secret, s.Dictionary)
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if err != nil {
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continue
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}
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go func(packet *Packet, remoteAddr net.Addr) {
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key := activeKey{
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IP: remoteAddr.String(),
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Identifier: packet.Identifier,
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}
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activeLock.Lock()
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if _, ok := active[key]; ok {
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activeLock.Unlock()
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return
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}
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active[key] = struct{}{}
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activeLock.Unlock()
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response := responseWriter{
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conn: pc,
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addr: remoteAddr,
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packet: packet,
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}
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s.Handler.ServeRADIUS(&response, packet)
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activeLock.Lock()
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delete(active, key)
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activeLock.Unlock()
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}(packet, remoteAddr)
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}
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}
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// ListenAndServe starts a RADIUS server on the address given in s.
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func (s *Server) ListenAndServe() error {
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if s.Handler == nil {
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return errors.New("radius: nil Handler")
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}
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addrStr := ":1812"
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if s.Addr != "" {
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addrStr = s.Addr
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}
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network := "udp"
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if s.Network != "" {
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network = s.Network
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}
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pc, err := net.ListenPacket(network, addrStr)
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if err != nil {
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return err
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}
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defer pc.Close()
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return s.Serve(pc)
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}
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