open-vault/vendor/github.com/boombuler/barcode/utils/base1dcode.go

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Implemented TOTP Secret Backend (#2492) * Initialized basic outline of TOTP backend using Postgresql backend as template * Updated TOTP backend.go's structure and help string * Updated TOTP path_roles.go's structure and help strings * Updated TOTP path_role_create.go's structure and help strings * Fixed typo in path_roles.go * Fixed errors in path_role_create.go and path_roles.go * Added TOTP secret backend information to cli commands * Fixed build errors in path_roles.go and path_role_create.go * Changed field values of period and digits from uint to int, added uint conversion of period when generating passwords * Initialized TOTP test file based on structure of postgresql test file * Added enforcement of input values * Added otp library to vendor folder * Added test steps and cleaned up errors * Modified read credential test step, not working yet * Use of vendored package not allowed - Test error * Removed vendor files for TOTP library * Revert "Removed vendor files for TOTP library" This reverts commit fcd030994bc1741dbf490f3995944e091b11da61. * Hopefully fixed vendor folder issue with TOTP Library * Added additional tests for TOTP backend * Cleaned up comments in TOTP backend_test.go * Added default values of period, algorithm and digits to field schema * Changed account_name and issuer fields to optional * Removed MD5 as a hash algorithm option * Implemented requested pull request changes * Added ability to validate TOTP codes * Added ability to have a key generated * Added skew, qr size and key size parameters * Reset vendor.json prior to merge * Readded otp and barcode libraries to vendor.json * Modified help strings for path_role_create.go * Fixed test issue in testAccStepReadRole * Cleaned up error formatting, variable names and path names. Also added some additional documentation * Moveed barcode and url output to key creation function and did some additional cleanup based on requested changes * Added ability to pass in TOTP urls * Added additional tests for TOTP server functions * Removed unused QRSize, URL and Generate members of keyEntry struct * Removed unnecessary urlstring variable from pathKeyCreate * Added website documentation for TOTP secret backend * Added errors if generate is true and url or key is passed, removed logger from backend, and revised parameter documentation. * Updated website documentation and added QR example * Added exported variable and ability to disable QR generation, cleaned up error reporting, changed default skew value, updated documentation and added additional tests * Updated API documentation to inlude to exported variable and qr size option * Cleaned up return statements in path_code, added error handling while validating codes and clarified documentation for generate parameters in path_keys
2017-05-04 17:49:42 +00:00
// Package utils contain some utilities which are needed to create barcodes
package utils
import (
"image"
"image/color"
"github.com/boombuler/barcode"
)
type base1DCode struct {
*BitList
kind string
content string
}
type base1DCodeIntCS struct {
base1DCode
checksum int
}
func (c *base1DCode) Content() string {
return c.content
}
func (c *base1DCode) Metadata() barcode.Metadata {
return barcode.Metadata{c.kind, 1}
}
func (c *base1DCode) ColorModel() color.Model {
return color.Gray16Model
}
func (c *base1DCode) Bounds() image.Rectangle {
return image.Rect(0, 0, c.Len(), 1)
}
func (c *base1DCode) At(x, y int) color.Color {
if c.GetBit(x) {
return color.Black
}
return color.White
}
func (c *base1DCodeIntCS) CheckSum() int {
return c.checksum
}
// New1DCode creates a new 1D barcode where the bars are represented by the bits in the bars BitList
func New1DCodeIntCheckSum(codeKind, content string, bars *BitList, checksum int) barcode.BarcodeIntCS {
return &base1DCodeIntCS{base1DCode{bars, codeKind, content}, checksum}
}
// New1DCode creates a new 1D barcode where the bars are represented by the bits in the bars BitList
func New1DCode(codeKind, content string, bars *BitList) barcode.Barcode {
return &base1DCode{bars, codeKind, content}
}