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/ *
*
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* Copyright 2014 gRPC authors .
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*
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* Licensed under the Apache License , Version 2.0 ( the "License" ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
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*
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* http : //www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an "AS IS" BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
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*
* /
package grpc
import (
"errors"
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"math"
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"net"
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"reflect"
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"strings"
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"sync"
"time"
"golang.org/x/net/context"
"golang.org/x/net/trace"
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"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/credentials"
"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/keepalive"
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"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/stats"
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"google.golang.org/grpc/transport"
)
var (
// ErrClientConnClosing indicates that the operation is illegal because
// the ClientConn is closing.
ErrClientConnClosing = errors . New ( "grpc: the client connection is closing" )
// ErrClientConnTimeout indicates that the ClientConn cannot establish the
// underlying connections within the specified timeout.
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// DEPRECATED: Please use context.DeadlineExceeded instead.
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ErrClientConnTimeout = errors . New ( "grpc: timed out when dialing" )
// errNoTransportSecurity indicates that there is no transport security
// being set for ClientConn. Users should either set one or explicitly
// call WithInsecure DialOption to disable security.
errNoTransportSecurity = errors . New ( "grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)" )
// errTransportCredentialsMissing indicates that users want to transmit security
// information (e.g., oauth2 token) which requires secure connection on an insecure
// connection.
errTransportCredentialsMissing = errors . New ( "grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)" )
// errCredentialsConflict indicates that grpc.WithTransportCredentials()
// and grpc.WithInsecure() are both called for a connection.
errCredentialsConflict = errors . New ( "grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)" )
// errNetworkIO indicates that the connection is down due to some network I/O error.
errNetworkIO = errors . New ( "grpc: failed with network I/O error" )
// errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs.
errConnDrain = errors . New ( "grpc: the connection is drained" )
// errConnClosing indicates that the connection is closing.
errConnClosing = errors . New ( "grpc: the connection is closing" )
// errConnUnavailable indicates that the connection is unavailable.
errConnUnavailable = errors . New ( "grpc: the connection is unavailable" )
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// errBalancerClosed indicates that the balancer is closed.
errBalancerClosed = errors . New ( "grpc: balancer is closed" )
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// minimum time to give a connection to complete
minConnectTimeout = 20 * time . Second
)
// dialOptions configure a Dial call. dialOptions are set by the DialOption
// values passed to Dial.
type dialOptions struct {
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unaryInt UnaryClientInterceptor
streamInt StreamClientInterceptor
codec Codec
cp Compressor
dc Decompressor
bs backoffStrategy
block bool
insecure bool
timeout time . Duration
scChan <- chan ServiceConfig
copts transport . ConnectOptions
callOptions [ ] CallOption
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// This is to support v1 balancer.
balancerBuilder balancer . Builder
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}
const (
defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4
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defaultClientMaxSendMessageSize = math . MaxInt32
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)
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// DialOption configures how we set up the connection.
type DialOption func ( * dialOptions )
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// WithInitialWindowSize returns a DialOption which sets the value for initial window size on a stream.
// The lower bound for window size is 64K and any value smaller than that will be ignored.
func WithInitialWindowSize ( s int32 ) DialOption {
return func ( o * dialOptions ) {
o . copts . InitialWindowSize = s
}
}
// WithInitialConnWindowSize returns a DialOption which sets the value for initial window size on a connection.
// The lower bound for window size is 64K and any value smaller than that will be ignored.
func WithInitialConnWindowSize ( s int32 ) DialOption {
return func ( o * dialOptions ) {
o . copts . InitialConnWindowSize = s
}
}
// WithMaxMsgSize returns a DialOption which sets the maximum message size the client can receive. Deprecated: use WithDefaultCallOptions(MaxCallRecvMsgSize(s)) instead.
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func WithMaxMsgSize ( s int ) DialOption {
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return WithDefaultCallOptions ( MaxCallRecvMsgSize ( s ) )
}
// WithDefaultCallOptions returns a DialOption which sets the default CallOptions for calls over the connection.
func WithDefaultCallOptions ( cos ... CallOption ) DialOption {
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return func ( o * dialOptions ) {
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o . callOptions = append ( o . callOptions , cos ... )
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}
}
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// WithCodec returns a DialOption which sets a codec for message marshaling and unmarshaling.
func WithCodec ( c Codec ) DialOption {
return func ( o * dialOptions ) {
o . codec = c
}
}
// WithCompressor returns a DialOption which sets a CompressorGenerator for generating message
// compressor.
func WithCompressor ( cp Compressor ) DialOption {
return func ( o * dialOptions ) {
o . cp = cp
}
}
// WithDecompressor returns a DialOption which sets a DecompressorGenerator for generating
// message decompressor.
func WithDecompressor ( dc Decompressor ) DialOption {
return func ( o * dialOptions ) {
o . dc = dc
}
}
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// WithBalancer returns a DialOption which sets a load balancer with the v1 API.
// Name resolver will be ignored if this DialOption is specified.
// Deprecated: use the new balancer APIs in balancer package instead.
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func WithBalancer ( b Balancer ) DialOption {
return func ( o * dialOptions ) {
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o . balancerBuilder = & balancerWrapperBuilder {
b : b ,
}
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}
}
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// WithServiceConfig returns a DialOption which has a channel to read the service configuration.
func WithServiceConfig ( c <- chan ServiceConfig ) DialOption {
return func ( o * dialOptions ) {
o . scChan = c
}
}
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// WithBackoffMaxDelay configures the dialer to use the provided maximum delay
// when backing off after failed connection attempts.
func WithBackoffMaxDelay ( md time . Duration ) DialOption {
return WithBackoffConfig ( BackoffConfig { MaxDelay : md } )
}
// WithBackoffConfig configures the dialer to use the provided backoff
// parameters after connection failures.
//
// Use WithBackoffMaxDelay until more parameters on BackoffConfig are opened up
// for use.
func WithBackoffConfig ( b BackoffConfig ) DialOption {
// Set defaults to ensure that provided BackoffConfig is valid and
// unexported fields get default values.
setDefaults ( & b )
return withBackoff ( b )
}
// withBackoff sets the backoff strategy used for retries after a
// failed connection attempt.
//
// This can be exported if arbitrary backoff strategies are allowed by gRPC.
func withBackoff ( bs backoffStrategy ) DialOption {
return func ( o * dialOptions ) {
o . bs = bs
}
}
// WithBlock returns a DialOption which makes caller of Dial blocks until the underlying
// connection is up. Without this, Dial returns immediately and connecting the server
// happens in background.
func WithBlock ( ) DialOption {
return func ( o * dialOptions ) {
o . block = true
}
}
// WithInsecure returns a DialOption which disables transport security for this ClientConn.
// Note that transport security is required unless WithInsecure is set.
func WithInsecure ( ) DialOption {
return func ( o * dialOptions ) {
o . insecure = true
}
}
// WithTransportCredentials returns a DialOption which configures a
// connection level security credentials (e.g., TLS/SSL).
func WithTransportCredentials ( creds credentials . TransportCredentials ) DialOption {
return func ( o * dialOptions ) {
o . copts . TransportCredentials = creds
}
}
// WithPerRPCCredentials returns a DialOption which sets
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// credentials and places auth state on each outbound RPC.
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func WithPerRPCCredentials ( creds credentials . PerRPCCredentials ) DialOption {
return func ( o * dialOptions ) {
o . copts . PerRPCCredentials = append ( o . copts . PerRPCCredentials , creds )
}
}
// WithTimeout returns a DialOption that configures a timeout for dialing a ClientConn
// initially. This is valid if and only if WithBlock() is present.
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// Deprecated: use DialContext and context.WithTimeout instead.
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func WithTimeout ( d time . Duration ) DialOption {
return func ( o * dialOptions ) {
o . timeout = d
}
}
// WithDialer returns a DialOption that specifies a function to use for dialing network addresses.
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// If FailOnNonTempDialError() is set to true, and an error is returned by f, gRPC checks the error's
// Temporary() method to decide if it should try to reconnect to the network address.
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func WithDialer ( f func ( string , time . Duration ) ( net . Conn , error ) ) DialOption {
return func ( o * dialOptions ) {
o . copts . Dialer = func ( ctx context . Context , addr string ) ( net . Conn , error ) {
if deadline , ok := ctx . Deadline ( ) ; ok {
return f ( addr , deadline . Sub ( time . Now ( ) ) )
}
return f ( addr , 0 )
}
}
}
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// WithStatsHandler returns a DialOption that specifies the stats handler
// for all the RPCs and underlying network connections in this ClientConn.
func WithStatsHandler ( h stats . Handler ) DialOption {
return func ( o * dialOptions ) {
o . copts . StatsHandler = h
}
}
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// FailOnNonTempDialError returns a DialOption that specifies if gRPC fails on non-temporary dial errors.
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// If f is true, and dialer returns a non-temporary error, gRPC will fail the connection to the network
// address and won't try to reconnect.
// The default value of FailOnNonTempDialError is false.
// This is an EXPERIMENTAL API.
func FailOnNonTempDialError ( f bool ) DialOption {
return func ( o * dialOptions ) {
o . copts . FailOnNonTempDialError = f
}
}
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// WithUserAgent returns a DialOption that specifies a user agent string for all the RPCs.
func WithUserAgent ( s string ) DialOption {
return func ( o * dialOptions ) {
o . copts . UserAgent = s
}
}
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// WithKeepaliveParams returns a DialOption that specifies keepalive paramaters for the client transport.
func WithKeepaliveParams ( kp keepalive . ClientParameters ) DialOption {
return func ( o * dialOptions ) {
o . copts . KeepaliveParams = kp
}
}
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// WithUnaryInterceptor returns a DialOption that specifies the interceptor for unary RPCs.
func WithUnaryInterceptor ( f UnaryClientInterceptor ) DialOption {
return func ( o * dialOptions ) {
o . unaryInt = f
}
}
// WithStreamInterceptor returns a DialOption that specifies the interceptor for streaming RPCs.
func WithStreamInterceptor ( f StreamClientInterceptor ) DialOption {
return func ( o * dialOptions ) {
o . streamInt = f
}
}
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// WithAuthority returns a DialOption that specifies the value to be used as
// the :authority pseudo-header. This value only works with WithInsecure and
// has no effect if TransportCredentials are present.
func WithAuthority ( a string ) DialOption {
return func ( o * dialOptions ) {
o . copts . Authority = a
}
}
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// Dial creates a client connection to the given target.
func Dial ( target string , opts ... DialOption ) ( * ClientConn , error ) {
return DialContext ( context . Background ( ) , target , opts ... )
}
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// DialContext creates a client connection to the given target. ctx can be used to
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// cancel or expire the pending connection. Once this function returns, the
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// cancellation and expiration of ctx will be noop. Users should call ClientConn.Close
// to terminate all the pending operations after this function returns.
func DialContext ( ctx context . Context , target string , opts ... DialOption ) ( conn * ClientConn , err error ) {
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cc := & ClientConn {
target : target ,
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csMgr : & connectivityStateManager { } ,
conns : make ( map [ * addrConn ] struct { } ) ,
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}
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cc . csEvltr = & connectivityStateEvaluator { csMgr : cc . csMgr }
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cc . ctx , cc . cancel = context . WithCancel ( context . Background ( ) )
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for _ , opt := range opts {
opt ( & cc . dopts )
}
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cc . mkp = cc . dopts . copts . KeepaliveParams
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if cc . dopts . copts . Dialer == nil {
cc . dopts . copts . Dialer = newProxyDialer (
func ( ctx context . Context , addr string ) ( net . Conn , error ) {
return dialContext ( ctx , "tcp" , addr )
} ,
)
}
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if cc . dopts . copts . UserAgent != "" {
cc . dopts . copts . UserAgent += " " + grpcUA
} else {
cc . dopts . copts . UserAgent = grpcUA
}
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if cc . dopts . timeout > 0 {
var cancel context . CancelFunc
ctx , cancel = context . WithTimeout ( ctx , cc . dopts . timeout )
defer cancel ( )
}
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defer func ( ) {
select {
case <- ctx . Done ( ) :
conn , err = nil , ctx . Err ( )
default :
}
if err != nil {
cc . Close ( )
}
} ( )
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scSet := false
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if cc . dopts . scChan != nil {
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// Try to get an initial service config.
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select {
case sc , ok := <- cc . dopts . scChan :
if ok {
cc . sc = sc
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scSet = true
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}
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default :
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}
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}
// Set defaults.
if cc . dopts . codec == nil {
cc . dopts . codec = protoCodec { }
}
if cc . dopts . bs == nil {
cc . dopts . bs = DefaultBackoffConfig
}
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creds := cc . dopts . copts . TransportCredentials
if creds != nil && creds . Info ( ) . ServerName != "" {
cc . authority = creds . Info ( ) . ServerName
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} else if cc . dopts . insecure && cc . dopts . copts . Authority != "" {
cc . authority = cc . dopts . copts . Authority
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} else {
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cc . authority = target
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}
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// TODO(bar) parse scheme and start resolver.
if cc . dopts . balancerBuilder != nil {
var credsClone credentials . TransportCredentials
if creds != nil {
credsClone = creds . Clone ( )
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}
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buildOpts := balancer . BuildOptions {
DialCreds : credsClone ,
Dialer : cc . dopts . copts . Dialer ,
}
// Build should not take long time. So it's ok to not have a goroutine for it.
// TODO(bar) init balancer after first resolver result to support service config balancer.
cc . balancer = cc . dopts . balancerBuilder . Build ( & ccBalancerWrapper { cc : cc } , buildOpts )
} else {
waitC := make ( chan error , 1 )
go func ( ) {
defer close ( waitC )
// No balancer, or no resolver within the balancer. Connect directly.
ac , err := cc . newAddrConn ( [ ] resolver . Address { { Addr : target } } )
if err != nil {
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waitC <- err
return
}
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if err := ac . connect ( cc . dopts . block ) ; err != nil {
waitC <- err
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return
}
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} ( )
select {
case <- ctx . Done ( ) :
return nil , ctx . Err ( )
case err := <- waitC :
if err != nil {
return nil , err
}
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}
}
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if cc . dopts . scChan != nil && ! scSet {
// Blocking wait for the initial service config.
select {
case sc , ok := <- cc . dopts . scChan :
if ok {
cc . sc = sc
}
case <- ctx . Done ( ) :
return nil , ctx . Err ( )
}
}
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if cc . dopts . scChan != nil {
go cc . scWatcher ( )
}
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if cc . balancer != nil {
// Unblock balancer initialization with a fake resolver update.
// The balancer wrapper will not read the addresses, so an empty list works.
// TODO(bar) remove this after the real resolver is started.
cc . balancer . HandleResolvedAddrs ( [ ] resolver . Address { } , nil )
}
// A blocking dial blocks until the clientConn is ready.
if cc . dopts . block {
for {
s := cc . GetState ( )
if s == connectivity . Ready {
break
}
if ! cc . WaitForStateChange ( ctx , s ) {
// ctx got timeout or canceled.
return nil , ctx . Err ( )
}
}
}
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return cc , nil
}
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// connectivityStateEvaluator gets updated by addrConns when their
// states transition, based on which it evaluates the state of
// ClientConn.
// Note: This code will eventually sit in the balancer in the new design.
type connectivityStateEvaluator struct {
csMgr * connectivityStateManager
mu sync . Mutex
numReady uint64 // Number of addrConns in ready state.
numConnecting uint64 // Number of addrConns in connecting state.
numTransientFailure uint64 // Number of addrConns in transientFailure.
}
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// recordTransition records state change happening in every addrConn and based on
// that it evaluates what state the ClientConn is in.
// It can only transition between connectivity.Ready, connectivity.Connecting and connectivity.TransientFailure. Other states,
// Idle and connectivity.Shutdown are transitioned into by ClientConn; in the begining of the connection
// before any addrConn is created ClientConn is in idle state. In the end when ClientConn
// closes it is in connectivity.Shutdown state.
// TODO Note that in later releases, a ClientConn with no activity will be put into an Idle state.
func ( cse * connectivityStateEvaluator ) recordTransition ( oldState , newState connectivity . State ) {
cse . mu . Lock ( )
defer cse . mu . Unlock ( )
// Update counters.
for idx , state := range [ ] connectivity . State { oldState , newState } {
updateVal := 2 * uint64 ( idx ) - 1 // -1 for oldState and +1 for new.
switch state {
case connectivity . Ready :
cse . numReady += updateVal
case connectivity . Connecting :
cse . numConnecting += updateVal
case connectivity . TransientFailure :
cse . numTransientFailure += updateVal
}
}
// Evaluate.
if cse . numReady > 0 {
cse . csMgr . updateState ( connectivity . Ready )
return
}
if cse . numConnecting > 0 {
cse . csMgr . updateState ( connectivity . Connecting )
return
}
cse . csMgr . updateState ( connectivity . TransientFailure )
}
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// connectivityStateManager keeps the connectivity.State of ClientConn.
// This struct will eventually be exported so the balancers can access it.
type connectivityStateManager struct {
mu sync . Mutex
state connectivity . State
notifyChan chan struct { }
}
// updateState updates the connectivity.State of ClientConn.
// If there's a change it notifies goroutines waiting on state change to
// happen.
func ( csm * connectivityStateManager ) updateState ( state connectivity . State ) {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . state == connectivity . Shutdown {
return
}
if csm . state == state {
return
}
csm . state = state
if csm . notifyChan != nil {
// There are other goroutines waiting on this channel.
close ( csm . notifyChan )
csm . notifyChan = nil
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}
}
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func ( csm * connectivityStateManager ) getState ( ) connectivity . State {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
return csm . state
}
func ( csm * connectivityStateManager ) getNotifyChan ( ) <- chan struct { } {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . notifyChan == nil {
csm . notifyChan = make ( chan struct { } )
}
return csm . notifyChan
}
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// ClientConn represents a client connection to an RPC server.
type ClientConn struct {
ctx context . Context
cancel context . CancelFunc
target string
authority string
dopts dialOptions
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csMgr * connectivityStateManager
csEvltr * connectivityStateEvaluator // This will eventually be part of balancer.
balancer balancer . Balancer
// TODO(bar) move the mutex and picker into a struct that does blocking pick().
pmu sync . Mutex
picker balancer . Picker
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mu sync . RWMutex
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sc ServiceConfig
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conns map [ * addrConn ] struct { }
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// Keepalive parameter can be updated if a GoAway is received.
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mkp keepalive . ClientParameters
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}
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// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
// ctx expires. A true value is returned in former case and false in latter.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) WaitForStateChange ( ctx context . Context , sourceState connectivity . State ) bool {
ch := cc . csMgr . getNotifyChan ( )
if cc . csMgr . getState ( ) != sourceState {
return true
}
select {
case <- ctx . Done ( ) :
return false
case <- ch :
return true
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}
}
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// GetState returns the connectivity.State of ClientConn.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) GetState ( ) connectivity . State {
return cc . csMgr . getState ( )
}
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func ( cc * ClientConn ) scWatcher ( ) {
for {
select {
case sc , ok := <- cc . dopts . scChan :
if ! ok {
return
}
cc . mu . Lock ( )
// TODO: load balance policy runtime change is ignored.
// We may revist this decision in the future.
cc . sc = sc
cc . mu . Unlock ( )
case <- cc . ctx . Done ( ) :
return
}
}
}
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// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
func ( cc * ClientConn ) newAddrConn ( addrs [ ] resolver . Address ) ( * addrConn , error ) {
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ac := & addrConn {
cc : cc ,
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addrs : addrs ,
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dopts : cc . dopts ,
}
ac . ctx , ac . cancel = context . WithCancel ( cc . ctx )
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ac . csEvltr = cc . csEvltr
// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return nil , ErrClientConnClosing
}
cc . conns [ ac ] = struct { } { }
cc . mu . Unlock ( )
return ac , nil
}
// removeAddrConn removes the addrConn in the subConn from clientConn.
// It also tears down the ac with the given error.
func ( cc * ClientConn ) removeAddrConn ( ac * addrConn , err error ) {
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return
}
delete ( cc . conns , ac )
cc . mu . Unlock ( )
ac . tearDown ( err )
}
// connect starts to creating transport and also starts the transport monitor
// goroutine for this ac.
// TODO(bar) Move this to the addrConn section.
// This was part of resetAddrConn, keep it here to make the diff look clean.
func ( ac * addrConn ) connect ( block bool ) error {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return errConnClosing
}
ac . mu . Unlock ( )
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if EnableTracing {
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ac . events = trace . NewEventLog ( "grpc.ClientConn" , ac . addrs [ 0 ] . Addr )
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}
if ! ac . dopts . insecure {
if ac . dopts . copts . TransportCredentials == nil {
return errNoTransportSecurity
}
} else {
if ac . dopts . copts . TransportCredentials != nil {
return errCredentialsConflict
}
for _ , cd := range ac . dopts . copts . PerRPCCredentials {
if cd . RequireTransportSecurity ( ) {
return errTransportCredentialsMissing
}
}
}
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if block {
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if err := ac . resetTransport ( false ) ; err != nil {
if err != errConnClosing {
ac . tearDown ( err )
}
if e , ok := err . ( transport . ConnectionError ) ; ok && ! e . Temporary ( ) {
return e . Origin ( )
}
return err
}
// Start to monitor the error status of transport.
go ac . transportMonitor ( )
} else {
// Start a goroutine connecting to the server asynchronously.
go func ( ) {
if err := ac . resetTransport ( false ) ; err != nil {
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grpclog . Warningf ( "Failed to dial %s: %v; please retry." , ac . addrs [ 0 ] . Addr , err )
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if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac . tearDown ( err )
}
return
}
ac . transportMonitor ( )
} ( )
}
return nil
}
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// tryUpdateAddrs tries to update ac.addrs with the new addresses list.
//
// It checks whether current connected address of ac is in the new addrs list.
// - If true, it updates ac.addrs and returns true. The ac will keep using
// the existing connection.
// - If false, it does nothing and returns false.
func ( ac * addrConn ) tryUpdateAddrs ( addrs [ ] resolver . Address ) bool {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
grpclog . Infof ( "addrConn: tryUpdateAddrs curAddr: %v, addrs: %v" , ac . curAddr , addrs )
if ac . state == connectivity . Shutdown {
ac . addrs = addrs
return true
}
var curAddrFound bool
for _ , a := range addrs {
if reflect . DeepEqual ( ac . curAddr , a ) {
curAddrFound = true
break
}
}
grpclog . Infof ( "addrConn: tryUpdateAddrs curAddrFound: %v" , curAddrFound )
if curAddrFound {
ac . addrs = addrs
}
return curAddrFound
}
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// GetMethodConfig gets the method config of the input method.
// If there's an exact match for input method (i.e. /service/method), we return
// the corresponding MethodConfig.
// If there isn't an exact match for the input method, we look for the default config
// under the service (i.e /service/). If there is a default MethodConfig for
// the serivce, we return it.
// Otherwise, we return an empty MethodConfig.
func ( cc * ClientConn ) GetMethodConfig ( method string ) MethodConfig {
// TODO: Avoid the locking here.
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cc . mu . RLock ( )
defer cc . mu . RUnlock ( )
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m , ok := cc . sc . Methods [ method ]
if ! ok {
i := strings . LastIndex ( method , "/" )
m , _ = cc . sc . Methods [ method [ : i + 1 ] ]
}
return m
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}
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func ( cc * ClientConn ) getTransport ( ctx context . Context , opts BalancerGetOptions ) ( transport . ClientTransport , func ( balancer . DoneInfo ) , error ) {
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var (
ac * addrConn
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put func ( balancer . DoneInfo )
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)
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if cc . balancer == nil {
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// If balancer is nil, there should be only one addrConn available.
cc . mu . RLock ( )
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if cc . conns == nil {
cc . mu . RUnlock ( )
return nil , nil , toRPCErr ( ErrClientConnClosing )
}
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for ac = range cc . conns {
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// Break after the first iteration to get the first addrConn.
break
}
cc . mu . RUnlock ( )
} else {
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cc . pmu . Lock ( )
// TODO(bar) call pick on struct blockPicker instead of the real picker.
p := cc . picker
cc . pmu . Unlock ( )
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var (
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err error
sc balancer . SubConn
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)
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sc , put , err = p . Pick ( ctx , balancer . PickOptions { } )
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if err != nil {
return nil , nil , toRPCErr ( err )
}
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if acbw , ok := sc . ( * acBalancerWrapper ) ; ok {
ac = acbw . getAddrConn ( )
} else if put != nil {
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updateRPCInfoInContext ( ctx , rpcInfo { bytesSent : false , bytesReceived : false } )
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put ( balancer . DoneInfo { Err : errors . New ( "SubConn returned by pick cannot be recognized" ) } )
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}
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}
if ac == nil {
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return nil , nil , errConnClosing
}
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t , err := ac . wait ( ctx , cc . balancer != nil , ! opts . BlockingWait )
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if err != nil {
if put != nil {
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updateRPCInfoInContext ( ctx , rpcInfo { bytesSent : false , bytesReceived : false } )
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put ( balancer . DoneInfo { Err : err } )
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}
return nil , nil , err
}
return t , put , nil
}
// Close tears down the ClientConn and all underlying connections.
func ( cc * ClientConn ) Close ( ) error {
cc . cancel ( )
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return ErrClientConnClosing
}
conns := cc . conns
cc . conns = nil
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cc . csMgr . updateState ( connectivity . Shutdown )
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cc . mu . Unlock ( )
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if cc . balancer != nil {
cc . balancer . Close ( )
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}
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for ac := range conns {
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ac . tearDown ( ErrClientConnClosing )
}
return nil
}
// addrConn is a network connection to a given address.
type addrConn struct {
ctx context . Context
cancel context . CancelFunc
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cc * ClientConn
curAddr resolver . Address
addrs [ ] resolver . Address
dopts dialOptions
events trace . EventLog
acbw balancer . SubConn
csEvltr * connectivityStateEvaluator
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mu sync . Mutex
state connectivity . State
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// ready is closed and becomes nil when a new transport is up or failed
// due to timeout.
ready chan struct { }
transport transport . ClientTransport
// The reason this addrConn is torn down.
tearDownErr error
}
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// adjustParams updates parameters used to create transports upon
// receiving a GoAway.
func ( ac * addrConn ) adjustParams ( r transport . GoAwayReason ) {
switch r {
case transport . TooManyPings :
v := 2 * ac . dopts . copts . KeepaliveParams . Time
ac . cc . mu . Lock ( )
if v > ac . cc . mkp . Time {
ac . cc . mkp . Time = v
}
ac . cc . mu . Unlock ( )
}
}
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// printf records an event in ac's event log, unless ac has been closed.
// REQUIRES ac.mu is held.
func ( ac * addrConn ) printf ( format string , a ... interface { } ) {
if ac . events != nil {
ac . events . Printf ( format , a ... )
}
}
// errorf records an error in ac's event log, unless ac has been closed.
// REQUIRES ac.mu is held.
func ( ac * addrConn ) errorf ( format string , a ... interface { } ) {
if ac . events != nil {
ac . events . Errorf ( format , a ... )
}
}
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// resetTransport recreates a transport to the address for ac.
// For the old transport:
// - if drain is true, it will be gracefully closed.
// - otherwise, it will be closed.
// TODO(bar) make sure all state transitions are valid.
func ( ac * addrConn ) resetTransport ( drain bool ) error {
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ac . mu . Lock ( )
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if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return errConnClosing
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}
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oldState := ac . state
ac . state = connectivity . Connecting
ac . csEvltr . recordTransition ( oldState , ac . state )
if ac . cc . balancer != nil {
ac . cc . balancer . HandleSubConnStateChange ( ac . acbw , ac . state )
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}
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// TODO(bar) don't call balancer functions to handle subconn state change if ac.acbw is nil.
if ac . ready != nil {
close ( ac . ready )
ac . ready = nil
}
t := ac . transport
ac . transport = nil
ac . mu . Unlock ( )
if t != nil && ! drain {
t . Close ( )
}
ac . cc . mu . RLock ( )
ac . dopts . copts . KeepaliveParams = ac . cc . mkp
ac . cc . mu . RUnlock ( )
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for retries := 0 ; ; retries ++ {
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sleepTime := ac . dopts . bs . backoff ( retries )
timeout := minConnectTimeout
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ac . mu . Lock ( )
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if timeout < time . Duration ( int ( sleepTime ) / len ( ac . addrs ) ) {
timeout = time . Duration ( int ( sleepTime ) / len ( ac . addrs ) )
}
connectTime := time . Now ( )
if ac . state == connectivity . Shutdown {
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ac . mu . Unlock ( )
return errConnClosing
}
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ac . printf ( "connecting" )
oldState := ac . state
ac . state = connectivity . Connecting
ac . csEvltr . recordTransition ( oldState , ac . state )
// TODO(bar) remove condition once we always have a balancer.
if ac . cc . balancer != nil {
ac . cc . balancer . HandleSubConnStateChange ( ac . acbw , ac . state )
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}
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// copy ac.addrs in case of race
addrsIter := make ( [ ] resolver . Address , len ( ac . addrs ) )
copy ( addrsIter , ac . addrs )
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ac . mu . Unlock ( )
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for _ , addr := range addrsIter {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
// ac.tearDown(...) has been invoked.
ac . mu . Unlock ( )
return errConnClosing
}
ac . mu . Unlock ( )
ctx , cancel := context . WithTimeout ( ac . ctx , timeout )
sinfo := transport . TargetInfo {
Addr : addr . Addr ,
Metadata : addr . Metadata ,
}
newTransport , err := transport . NewClientTransport ( ctx , sinfo , ac . dopts . copts )
// Don't call cancel in success path due to a race in Go 1.6:
// https://github.com/golang/go/issues/15078.
if err != nil {
cancel ( )
if e , ok := err . ( transport . ConnectionError ) ; ok && ! e . Temporary ( ) {
return err
}
grpclog . Warningf ( "grpc: addrConn.resetTransport failed to create client transport: %v; Reconnecting to %v" , err , addr )
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
// ac.tearDown(...) has been invoked.
ac . mu . Unlock ( )
return errConnClosing
}
ac . mu . Unlock ( )
continue
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}
ac . mu . Lock ( )
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ac . printf ( "ready" )
if ac . state == connectivity . Shutdown {
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// ac.tearDown(...) has been invoked.
ac . mu . Unlock ( )
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newTransport . Close ( )
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return errConnClosing
}
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oldState = ac . state
ac . state = connectivity . Ready
ac . csEvltr . recordTransition ( oldState , ac . state )
if ac . cc . balancer != nil {
ac . cc . balancer . HandleSubConnStateChange ( ac . acbw , ac . state )
}
ac . transport = newTransport
ac . curAddr = addr
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if ac . ready != nil {
close ( ac . ready )
ac . ready = nil
}
ac . mu . Unlock ( )
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return nil
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}
ac . mu . Lock ( )
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oldState = ac . state
ac . state = connectivity . TransientFailure
ac . csEvltr . recordTransition ( oldState , ac . state )
if ac . cc . balancer != nil {
ac . cc . balancer . HandleSubConnStateChange ( ac . acbw , ac . state )
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}
if ac . ready != nil {
close ( ac . ready )
ac . ready = nil
}
ac . mu . Unlock ( )
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timer := time . NewTimer ( sleepTime - time . Since ( connectTime ) )
select {
case <- timer . C :
case <- ac . ctx . Done ( ) :
timer . Stop ( )
return ac . ctx . Err ( )
}
timer . Stop ( )
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}
}
// Run in a goroutine to track the error in transport and create the
// new transport if an error happens. It returns when the channel is closing.
func ( ac * addrConn ) transportMonitor ( ) {
for {
ac . mu . Lock ( )
t := ac . transport
ac . mu . Unlock ( )
select {
// This is needed to detect the teardown when
// the addrConn is idle (i.e., no RPC in flight).
case <- ac . ctx . Done ( ) :
select {
case <- t . Error ( ) :
t . Close ( )
default :
}
return
case <- t . GoAway ( ) :
2017-04-17 15:17:06 +00:00
ac . adjustParams ( t . GetGoAwayReason ( ) )
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// If GoAway happens without any network I/O error, the underlying transport
// will be gracefully closed, and a new transport will be created.
// (The transport will be closed when all the pending RPCs finished or failed.)
// If GoAway and some network I/O error happen concurrently, the underlying transport
// will be closed, and a new transport will be created.
var drain bool
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select {
case <- t . Error ( ) :
default :
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drain = true
}
if err := ac . resetTransport ( drain ) ; err != nil {
grpclog . Infof ( "get error from resetTransport %v, transportMonitor returning" , err )
if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac . tearDown ( err )
}
return
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}
case <- t . Error ( ) :
select {
case <- ac . ctx . Done ( ) :
t . Close ( )
return
case <- t . GoAway ( ) :
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ac . adjustParams ( t . GetGoAwayReason ( ) )
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default :
}
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if err := ac . resetTransport ( false ) ; err != nil {
grpclog . Infof ( "get error from resetTransport %v, transportMonitor returning" , err )
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ac . mu . Lock ( )
ac . printf ( "transport exiting: %v" , err )
ac . mu . Unlock ( )
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grpclog . Warningf ( "grpc: addrConn.transportMonitor exits due to: %v" , err )
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if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac . tearDown ( err )
}
return
}
}
}
}
// wait blocks until i) the new transport is up or ii) ctx is done or iii) ac is closed or
2017-09-05 22:06:47 +00:00
// iv) transport is in connectivity.TransientFailure and there is a balancer/failfast is true.
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func ( ac * addrConn ) wait ( ctx context . Context , hasBalancer , failfast bool ) ( transport . ClientTransport , error ) {
for {
ac . mu . Lock ( )
switch {
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case ac . state == connectivity . Shutdown :
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if failfast || ! hasBalancer {
// RPC is failfast or balancer is nil. This RPC should fail with ac.tearDownErr.
err := ac . tearDownErr
ac . mu . Unlock ( )
return nil , err
}
ac . mu . Unlock ( )
return nil , errConnClosing
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case ac . state == connectivity . Ready :
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ct := ac . transport
ac . mu . Unlock ( )
return ct , nil
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case ac . state == connectivity . TransientFailure :
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if failfast || hasBalancer {
ac . mu . Unlock ( )
return nil , errConnUnavailable
}
}
ready := ac . ready
if ready == nil {
ready = make ( chan struct { } )
ac . ready = ready
}
ac . mu . Unlock ( )
select {
case <- ctx . Done ( ) :
return nil , toRPCErr ( ctx . Err ( ) )
// Wait until the new transport is ready or failed.
case <- ready :
}
}
}
// tearDown starts to tear down the addrConn.
// TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in
// some edge cases (e.g., the caller opens and closes many addrConn's in a
// tight loop.
// tearDown doesn't remove ac from ac.cc.conns.
func ( ac * addrConn ) tearDown ( err error ) {
ac . cancel ( )
ac . mu . Lock ( )
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ac . curAddr = resolver . Address { }
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defer ac . mu . Unlock ( )
if err == errConnDrain && ac . transport != nil {
// GracefulClose(...) may be executed multiple times when
// i) receiving multiple GoAway frames from the server; or
// ii) there are concurrent name resolver/Balancer triggered
// address removal and GoAway.
ac . transport . GracefulClose ( )
}
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if ac . state == connectivity . Shutdown {
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return
}
2017-09-05 22:06:47 +00:00
oldState := ac . state
ac . state = connectivity . Shutdown
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ac . tearDownErr = err
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ac . csEvltr . recordTransition ( oldState , ac . state )
if ac . cc . balancer != nil {
ac . cc . balancer . HandleSubConnStateChange ( ac . acbw , ac . state )
}
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if ac . events != nil {
ac . events . Finish ( )
ac . events = nil
}
if ac . ready != nil {
close ( ac . ready )
ac . ready = nil
}
if ac . transport != nil && err != errConnDrain {
ac . transport . Close ( )
}
return
}
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func ( ac * addrConn ) getState ( ) connectivity . State {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
return ac . state
}